As described here: https://groups.google.com/d/msg/tiddlywikidev/AWvXz7RMIC4/gFF5crN2UJoJ
Providing a name for the new tiddler message only works if a skeleton tiddler already exists. If not, "New Tiddler" is taken. This change fixes that in that the provided name is taken even if there is no skeleton.
We re-use some of the existing syncer mechanism. It was already keeping
track of changes to tiddlers in the store when working with a tiddler
syncadaptor. Now it also tracks changes when there is no syncadaptor,
allowing us to provide a warning if there are unsaved changes.
Causes the wiki to be autosaved whenever clicking “done” after editing
a tiddler. Only works with savers that support autosave. We should
probably make autosave configurable
The template tiddler title is used as the basis of the new title, which
is probably not very convenient. We'd like to be able to use system
tiddlers as templates, without defaulting the new instance to a system
tiddler title.
Getting rid of the old widget mechanism files finally gives us a payoff
for all the refactoring. Still a bit of tidying up to do, and we need
to re-introduce the animation mechanisms.
Get rid of the separate renderContext stack and instead have a parent
pointer on renderer nodes. This lets us walk back up the render tree to
resolve context references
This arrangement takes better advantage of the similarities between the
now deleted widget renderer and the element renderer. It also obviates
the need for wrapper elements around every widget.
This is a half-way through a big refactoring of the parsing and
rendering infrastructure. The main change is to separate the parse and
render trees, which makes the code a lot cleaner. The new parser isn't
yet functional enough to replace the existing parser so for the moment
you have to manually invoke it with `$tw.testNewParser()` in your
browser console. I really ought to use branches for this kind of
thing...