* make triggerPopup optionally set state directly
* update button widget for new state attributes
* update reveal widget for new state attributes
* fix errors in button widget
This is quite a big change: a new way to invoke action widgets.
The advantage is that it solves #2217 and #1564, a long running problem
that prevented us from adding action widgets to widgets that modify the
store.
This commit adds the new technique for the button and keyboard widgets,
but also extends the select widget to trigger action widgets for the
first time
Allow widgets to choose not to propagate actions. This is important for
widgets that themselves trigger actions.
Note that this change will cause problems with any existing
5.1.8-prerelease plugins that call `invokeActions()`.
Getting rid of the old widget mechanism files finally gives us a payoff
for all the refactoring. Still a bit of tidying up to do, and we need
to re-introduce the animation mechanisms.
Get rid of the separate renderContext stack and instead have a parent
pointer on renderer nodes. This lets us walk back up the render tree to
resolve context references
This arrangement takes better advantage of the similarities between the
now deleted widget renderer and the element renderer. It also obviates
the need for wrapper elements around every widget.
This is a half-way through a big refactoring of the parsing and
rendering infrastructure. The main change is to separate the parse and
render trees, which makes the code a lot cleaner. The new parser isn't
yet functional enough to replace the existing parser so for the moment
you have to manually invoke it with `$tw.testNewParser()` in your
browser console. I really ought to use branches for this kind of
thing...