* Add data attribute support to button widget
* Fix typo
* Refactor ready for making mechanism more generic
* Apply more generic implementation to multiplate widgets
* Refactor to use existing widget.assignAttributes() method
* Fix typo
* Clarify docs
* Update docs
* Update select widget to support style.* attributes
* Remove obsolete comment
* Fixes refresh issues for checkbox and links widgets for data attributes (#7846)
* fix: refresh issues with checkbox and links widgets
* fix: indenting
* Feat: add support for data attributes to Draggable and Droppable widgets (#7845)
* Docs clarification
* docs: add style and data attributes to Draggable and Droppable widget docs (#7850)
* Refactors Select widget to directly create DOM node (#7848)
* fix: refactored SelectWidget to directly create DOM nodes
* fix: refactored SelectWidget to directly create DOM nodes
* fix: improve refresh handling for select widget
* Fixes issues in the PR "Button widget data attributes" (#7852)
* fix: fixed ordered attributes handling and improved tests to catch event attributes
* fix: clean up code from testing
* fix: more tests and refactoring
* fix: use lowercase when checking for event attribute prefix
* fix: use lowercase when checking for event attribute prefix
* fix: changed comment wording
* fix: minor refactoring
* refactor: for brevity
---------
Co-authored-by: Saq Imtiaz <saq.imtiaz@gmail.com>
* Fix popup location for tables
This commit introduces the `popupAbsCoords` option to the $button widget
and implements an absolut coordinate format.
Coordinates for popups are stored in the format `(x,y,w,h)`. These
coordinates are relative to the offset parent of the element that
defines the popup.
This commits adds a second format `@(x,y,w,h)`. Coordinates specified in
this format a relative to the pages root element.
The `popupAbsCoords` option of the $button widget enables the use of
this coordinates.
* Unify the declaration of the RegEx for parsing the popup-position
The regular expression was declared in three locations with the same
content. This commit supplies a new function `parseCoordinates` in
`popup.js`. This function returns the parsed coordinates and understands
the classic/absolute coordinates.
This function is used in `reveal.js` and `action-popup.js` to parse the
coordinates.
* Add documentation for coordinate systems
* Consolidate creating coordinate strings
The Popup object now contains a `buildCoordinates` method that can be
used to build coordinate strings. It takes an "enum" for the coordinate-
system to use. This makes everything easily extensible and prevents the
use of magic values.
* Add tests for `parseCoordinates` and `buildCoordinates`
* Add `tv-popup-abs-coords` to `collectDOMVariables`
This will make the absolute coordinates available for the
`DraggableWidget` and the `EventCatcherWidget`.
* Add documentation for the `tv-popup-abs-coords`
... to the `DraggableWidget` and the `EventCatcherWidget`.
* Fix crash when generating a static version of the TW
The Popup class is not initialized in `startup.js` if `$tw.browser` is
not true. After having consolidated the facilities for parsing
coordinate strings into `popup.js` this breaks because the static build
needs to parse coordinate stings even if no Popup module is initialized.
This commit solves this problem by making `readPopupState`,
`parseCoordinates` and `buildCoordinates` static methods of `popup.js`.
It also adds a comment to these functions to show that these can be called
safely even if the Popup-Class is not initialized.
* Fix popup location for tables
This commit introduces the `popupAbsCoords` option to the $button widget
and implements an absolut coordinate format.
Coordinates for popups are stored in the format `(x,y,w,h)`. These
coordinates are relative to the offset parent of the element that
defines the popup.
This commits adds a second format `@(x,y,w,h)`. Coordinates specified in
this format a relative to the pages root element.
The `popupAbsCoords` option of the $button widget enables the use of
this coordinates.
* Unify the declaration of the RegEx for parsing the popup-position
The regular expression was declared in three locations with the same
content. This commit supplies a new function `parseCoordinates` in
`popup.js`. This function returns the parsed coordinates and understands
the classic/absolute coordinates.
This function is used in `reveal.js` and `action-popup.js` to parse the
coordinates.
* Add documentation for coordinate systems
* Consolidate creating coordinate strings
The Popup object now contains a `buildCoordinates` method that can be
used to build coordinate strings. It takes an "enum" for the coordinate-
system to use. This makes everything easily extensible and prevents the
use of magic values.
* Add tests for `parseCoordinates` and `buildCoordinates`
* Add `tv-popup-abs-coords` to `collectDOMVariables`
This will make the absolute coordinates available for the
`DraggableWidget` and the `EventCatcherWidget`.
* Add documentation for the `tv-popup-abs-coords`
... to the `DraggableWidget` and the `EventCatcherWidget`.
* Add `main` and `article` roles to stories and story.
* Support `role` and \aria-checked` in buttons, and integrate with sidebar tabs.
* Add `region` role to sidebar, and set caption as `aria-label`.
* Add accessibility roles and labels to static templates.
* Update test fixtures with new ARIA tab attributes.
* make triggerPopup optionally set state directly
* update button widget for new state attributes
* update reveal widget for new state attributes
* fix errors in button widget
This is quite a big change: a new way to invoke action widgets.
The advantage is that it solves #2217 and #1564, a long running problem
that prevented us from adding action widgets to widgets that modify the
store.
This commit adds the new technique for the button and keyboard widgets,
but also extends the select widget to trigger action widgets for the
first time
Allow widgets to choose not to propagate actions. This is important for
widgets that themselves trigger actions.
Note that this change will cause problems with any existing
5.1.8-prerelease plugins that call `invokeActions()`.
Getting rid of the old widget mechanism files finally gives us a payoff
for all the refactoring. Still a bit of tidying up to do, and we need
to re-introduce the animation mechanisms.
Get rid of the separate renderContext stack and instead have a parent
pointer on renderer nodes. This lets us walk back up the render tree to
resolve context references
This arrangement takes better advantage of the similarities between the
now deleted widget renderer and the element renderer. It also obviates
the need for wrapper elements around every widget.