Thr trouble is that the transitionEnd event doesn't fire under some
circumstances (eg if the animated element is hidden). So, it's more
reliable to use a timer instead
Get rid of the separate renderContext stack and instead have a parent
pointer on renderer nodes. This lets us walk back up the render tree to
resolve context references
What we have at the moment isn't really the same as TiddlyWiki
classic's shadow tiddlers, it's a much simpler system for excluding
tiddlers. We'll use the term "shadow" instead to refer to the way that
tiddlers in plugins behave, which is exactly like TiddlyWiki classic's
shadow tiddlers.
This arrangement takes better advantage of the similarities between the
now deleted widget renderer and the element renderer. It also obviates
the need for wrapper elements around every widget.
Thus introducing a few functional regressions, but it's going to be
easier to fix things up without the old code knocking around and
getting in the way.
This is a half-way through a big refactoring of the parsing and
rendering infrastructure. The main change is to separate the parse and
render trees, which makes the code a lot cleaner. The new parser isn't
yet functional enough to replace the existing parser so for the moment
you have to manually invoke it with `$tw.testNewParser()` in your
browser console. I really ought to use branches for this kind of
thing...