mirror of
https://github.com/Jermolene/TiddlyWiki5
synced 2024-11-27 03:57:21 +00:00
Bring back the bitmap editor widget
This commit is contained in:
parent
b474d8c13d
commit
3ad3cfd526
313
core/modules/new_widgets/edit-bitmap.js
Normal file
313
core/modules/new_widgets/edit-bitmap.js
Normal file
@ -0,0 +1,313 @@
|
||||
/*\
|
||||
title: $:/core/modules/new_widgets/edit-bitmap.js
|
||||
type: application/javascript
|
||||
module-type: new_widget
|
||||
|
||||
Edit-bitmap widget
|
||||
|
||||
\*/
|
||||
(function(){
|
||||
|
||||
/*jslint node: true, browser: true */
|
||||
/*global $tw: false */
|
||||
"use strict";
|
||||
|
||||
// Default image sizes
|
||||
var DEFAULT_IMAGE_WIDTH = 300,
|
||||
DEFAULT_IMAGE_HEIGHT = 185;
|
||||
|
||||
var Widget = require("$:/core/modules/new_widgets/widget.js").widget;
|
||||
|
||||
var EditBitmapWidget = function(parseTreeNode,options) {
|
||||
this.initialise(parseTreeNode,options);
|
||||
};
|
||||
|
||||
/*
|
||||
Inherit from the base widget class
|
||||
*/
|
||||
EditBitmapWidget.prototype = new Widget();
|
||||
|
||||
/*
|
||||
Render this widget into the DOM
|
||||
*/
|
||||
EditBitmapWidget.prototype.render = function(parent,nextSibling) {
|
||||
var self = this;
|
||||
// Save the parent dom node
|
||||
this.parentDomNode = parent;
|
||||
// Compute our attributes
|
||||
this.computeAttributes();
|
||||
// Execute our logic
|
||||
this.execute();
|
||||
// Create our element
|
||||
this.canvasDomNode = $tw.utils.domMaker("canvas",{
|
||||
document: this.document,
|
||||
"class":"tw-edit-bitmapeditor",
|
||||
eventListeners: [{
|
||||
name: "touchstart", handlerObject: this, handlerMethod: "handleTouchStartEvent"
|
||||
},{
|
||||
name: "touchmove", handlerObject: this, handlerMethod: "handleTouchMoveEvent"
|
||||
},{
|
||||
name: "touchend", handlerObject: this, handlerMethod: "handleTouchEndEvent"
|
||||
},{
|
||||
name: "mousedown", handlerObject: this, handlerMethod: "handleMouseDownEvent"
|
||||
},{
|
||||
name: "mousemove", handlerObject: this, handlerMethod: "handleMouseMoveEvent"
|
||||
},{
|
||||
name: "mouseup", handlerObject: this, handlerMethod: "handleMouseUpEvent"
|
||||
}]
|
||||
});
|
||||
this.widthDomNode = $tw.utils.domMaker("input",{
|
||||
document: this.document,
|
||||
"class":"tw-edit-bitmapeditor-width",
|
||||
eventListeners: [{
|
||||
name: "change", handlerObject: this, handlerMethod: "handleWidthChangeEvent"
|
||||
}]
|
||||
});
|
||||
this.heightDomNode = $tw.utils.domMaker("input",{
|
||||
document: this.document,
|
||||
"class":"tw-edit-bitmapeditor-height",
|
||||
eventListeners: [{
|
||||
name: "change", handlerObject: this, handlerMethod: "handleHeightChangeEvent"
|
||||
}]
|
||||
});
|
||||
// Insert the elements into the DOM
|
||||
parent.insertBefore(this.canvasDomNode,nextSibling);
|
||||
parent.insertBefore(this.widthDomNode,nextSibling);
|
||||
parent.insertBefore(this.heightDomNode,nextSibling);
|
||||
this.domNodes.push(this.canvasDomNode,this.widthDomNode,this.heightDomNode);
|
||||
// Load the image into the canvas
|
||||
this.loadCanvas();
|
||||
};
|
||||
|
||||
/*
|
||||
Compute the internal state of the widget
|
||||
*/
|
||||
EditBitmapWidget.prototype.execute = function() {
|
||||
// Get our parameters
|
||||
this.editTitle = this.getAttribute("title",this.getVariable("tiddlerTitle"));
|
||||
this.editClass = this.getAttribute("class");
|
||||
};
|
||||
|
||||
/*
|
||||
Note that the bitmap editor intentionally doesn't try to refresh itself because it would be confusing to have the image changing spontaneously while editting it
|
||||
*/
|
||||
EditBitmapWidget.prototype.refresh = function(changedTiddlers) {
|
||||
return false;
|
||||
};
|
||||
|
||||
/*
|
||||
Remove any DOM nodes created by this widget or its children
|
||||
*/
|
||||
EditBitmapWidget.prototype.removeChildDomNodes = function() {
|
||||
$tw.utils.each(this.domNodes,function(domNode) {
|
||||
domNode.parentNode.removeChild(domNode);
|
||||
});
|
||||
this.domNodes = [];
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.loadCanvas = function() {
|
||||
var tiddler = this.wiki.getTiddler(this.editTitle),
|
||||
currImage = new Image();
|
||||
// Set up event handlers for loading the image
|
||||
var self = this;
|
||||
currImage.onload = function() {
|
||||
// Copy the image to the on-screen canvas
|
||||
self.initCanvas(self.canvasDomNode,currImage.width,currImage.height,currImage);
|
||||
// And also copy the current bitmap to the off-screen canvas
|
||||
self.currCanvas = self.document.createElement("canvas");
|
||||
self.initCanvas(self.currCanvas,currImage.width,currImage.height,currImage);
|
||||
// Set the width and height input boxes
|
||||
self.updateSize();
|
||||
};
|
||||
currImage.onerror = function() {
|
||||
// Set the on-screen canvas size and clear it
|
||||
self.initCanvas(self.canvasDomNode,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);
|
||||
// Set the off-screen canvas size and clear it
|
||||
self.currCanvas = self.document.createElement("canvas");
|
||||
self.initCanvas(self.currCanvas,DEFAULT_IMAGE_WIDTH,DEFAULT_IMAGE_HEIGHT);
|
||||
// Set the width and height input boxes
|
||||
self.updateSize();
|
||||
}
|
||||
// Get the current bitmap into an image object
|
||||
currImage.src = "data:" + tiddler.fields.type + ";base64," + tiddler.fields.text;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.initCanvas = function(canvas,width,height,image) {
|
||||
canvas.width = width;
|
||||
canvas.height = height;
|
||||
var ctx = canvas.getContext("2d");
|
||||
if(image) {
|
||||
ctx.drawImage(image,0,0);
|
||||
} else {
|
||||
ctx.fillStyle = "#fff";
|
||||
ctx.fillRect(0,0,canvas.width,canvas.height);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Update the input boxes with the actual size of the canvas
|
||||
*/
|
||||
EditBitmapWidget.prototype.updateSize = function() {
|
||||
this.widthDomNode.value = this.currCanvas.width;
|
||||
this.heightDomNode.value = this.currCanvas.height;
|
||||
};
|
||||
|
||||
/*
|
||||
** Change the size of the canvas, preserving the current image
|
||||
*/
|
||||
EditBitmapWidget.prototype.changeCanvasSize = function(newWidth,newHeight) {
|
||||
// Create and size a new canvas
|
||||
var newCanvas = this.document.createElement("canvas");
|
||||
this.initCanvas(newCanvas,newWidth,newHeight);
|
||||
// Copy the old image
|
||||
var ctx = newCanvas.getContext("2d");
|
||||
ctx.drawImage(this.currCanvas,0,0);
|
||||
// Set the new canvas as the current one
|
||||
this.currCanvas = newCanvas;
|
||||
// Set the size of the onscreen canvas
|
||||
this.canvasDomNode.width = newWidth;
|
||||
this.canvasDomNode.height = newHeight;
|
||||
// Paint the onscreen canvas with the offscreen canvas
|
||||
ctx = this.canvasDomNode.getContext("2d");
|
||||
ctx.drawImage(this.currCanvas,0,0);
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleWidthChangeEvent = function(event) {
|
||||
// Get the new width
|
||||
var newWidth = parseInt(this.widthDomNode.value,10);
|
||||
// Update if necessary
|
||||
if(newWidth > 0 && newWidth !== this.currCanvas.width) {
|
||||
this.changeCanvasSize(newWidth,this.currCanvas.height);
|
||||
}
|
||||
// Update the input controls
|
||||
this.updateSize();
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleHeightChangeEvent = function(event) {
|
||||
// Get the new width
|
||||
var newHeight = parseInt(this.heightDomNode.value,10);
|
||||
// Update if necessary
|
||||
if(newHeight > 0 && newHeight !== this.currCanvas.height) {
|
||||
this.changeCanvasSize(this.currCanvas.width,newHeight);
|
||||
}
|
||||
// Update the input controls
|
||||
this.updateSize();
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleTouchStartEvent = function(event) {
|
||||
this.brushDown = true;
|
||||
this.strokeStart(event.touches[0].clientX,event.touches[0].clientY);
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleTouchMoveEvent = function(event) {
|
||||
if(this.brushDown) {
|
||||
this.strokeMove(event.touches[0].clientX,event.touches[0].clientY);
|
||||
}
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleTouchEndEvent = function(event) {
|
||||
if(this.brushDown) {
|
||||
this.brushDown = false;
|
||||
this.strokeEnd();
|
||||
}
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleMouseDownEvent = function(event) {
|
||||
this.strokeStart(event.clientX,event.clientY);
|
||||
this.brushDown = true;
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleMouseMoveEvent = function(event) {
|
||||
if(this.brushDown) {
|
||||
this.strokeMove(event.clientX,event.clientY);
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.handleMouseUpEvent = function(event) {
|
||||
if(this.brushDown) {
|
||||
this.brushDown = false;
|
||||
this.strokeEnd();
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.adjustCoordinates = function(x,y) {
|
||||
var canvasRect = this.canvasDomNode.getBoundingClientRect(),
|
||||
scale = this.canvasDomNode.width/canvasRect.width;
|
||||
return {x: (x - canvasRect.left) * scale, y: (y - canvasRect.top) * scale};
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.strokeStart = function(x,y) {
|
||||
// Start off a new stroke
|
||||
this.stroke = [this.adjustCoordinates(x,y)];
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.strokeMove = function(x,y) {
|
||||
var ctx = this.canvasDomNode.getContext("2d"),
|
||||
t;
|
||||
// Add the new position to the end of the stroke
|
||||
this.stroke.push(this.adjustCoordinates(x,y));
|
||||
// Redraw the previous image
|
||||
ctx.drawImage(this.currCanvas,0,0);
|
||||
// Render the stroke
|
||||
ctx.strokeStyle = "#ff0";
|
||||
ctx.lineWidth = 3;
|
||||
ctx.lineCap = "round";
|
||||
ctx.lineJoin = "round";
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(this.stroke[0].x,this.stroke[0].y);
|
||||
for(t=1; t<this.stroke.length-1; t++) {
|
||||
var s1 = this.stroke[t],
|
||||
s2 = this.stroke[t-1],
|
||||
tx = (s1.x + s2.x)/2,
|
||||
ty = (s1.y + s2.y)/2;
|
||||
ctx.quadraticCurveTo(s2.x,s2.y,tx,ty);
|
||||
}
|
||||
ctx.stroke();
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.strokeEnd = function() {
|
||||
// Copy the bitmap to the off-screen canvas
|
||||
var ctx = this.currCanvas.getContext("2d");
|
||||
ctx.drawImage(this.canvasDomNode,0,0);
|
||||
// Save the image into the tiddler
|
||||
this.saveChanges();
|
||||
};
|
||||
|
||||
EditBitmapWidget.prototype.saveChanges = function() {
|
||||
var tiddler = this.wiki.getTiddler(this.editTitle);
|
||||
if(tiddler) {
|
||||
// data URIs look like "data:<type>;base64,<text>"
|
||||
var dataURL = this.canvasDomNode.toDataURL(tiddler.fields.type,1.0),
|
||||
posColon = dataURL.indexOf(":"),
|
||||
posSemiColon = dataURL.indexOf(";"),
|
||||
posComma = dataURL.indexOf(","),
|
||||
type = dataURL.substring(posColon+1,posSemiColon),
|
||||
text = dataURL.substring(posComma+1);
|
||||
var update = {type: type, text: text};
|
||||
this.wiki.addTiddler(new $tw.Tiddler(tiddler,update));
|
||||
}
|
||||
};
|
||||
|
||||
exports["edit-bitmap"] = EditBitmapWidget;
|
||||
|
||||
})();
|
@ -527,11 +527,14 @@ a.tw-tiddlylink-external {
|
||||
}
|
||||
|
||||
canvas.tw-edit-bitmapeditor {
|
||||
border: 3px dashed #F0F0F0;
|
||||
border: 6px solid #fff;
|
||||
cursor: crosshair;
|
||||
-moz-user-select: none;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
<<box-shadow "2px 2px 5px rgba(0, 0, 0, 0.5)">>
|
||||
margin-top: 6px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
.tw-edit-bitmapeditor-width {
|
||||
|
Loading…
Reference in New Issue
Block a user