mirror of
https://github.com/jndean/IPUDOOM.git
synced 2026-06-30 00:28:51 +00:00
AM_Init uses vertex data form IPU. Added FPS counter trace
This commit is contained in:
+1
-1
@@ -790,7 +790,7 @@ void TryRunTics (void)
|
||||
|
||||
memcpy(local_playeringame, set->ingame, sizeof(local_playeringame));
|
||||
|
||||
// loop_interface->RunTic(set->cmds, set->ingame);
|
||||
// JOSEF: loop_interface->RunTic(set->cmds, set->ingame);
|
||||
D_RunTic(set->cmds, set->ingame); // JOSEF
|
||||
gametic++;
|
||||
|
||||
|
||||
+22
-9
@@ -762,18 +762,31 @@ void I_FinishUpdate (void)
|
||||
|
||||
if (display_fps_dots)
|
||||
{
|
||||
i = I_GetTime();
|
||||
tics = i - lasttic;
|
||||
lasttic = i;
|
||||
if (tics > 20) tics = 20;
|
||||
i = I_GetTime();
|
||||
tics = i - lasttic;
|
||||
lasttic = i;
|
||||
if (tics > 20) tics = 20;
|
||||
|
||||
for (i=0 ; i<tics*4 ; i+=4)
|
||||
I_VideoBuffer[ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0xff;
|
||||
for ( ; i<20*4 ; i+=4)
|
||||
I_VideoBuffer[ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0x0;
|
||||
for (i=0 ; i<tics*4 ; i+=4)
|
||||
I_VideoBuffer[ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0xff;
|
||||
for ( ; i<20*4 ; i+=4)
|
||||
I_VideoBuffer[ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0x0;
|
||||
|
||||
{ // JOSEF: debug fps
|
||||
static int updatecounter = 0;
|
||||
static int lasttime = -1;
|
||||
const int period = 50;
|
||||
if ((++updatecounter) == period) {
|
||||
int currenttime = I_GetTimeMS();
|
||||
if (lasttime != -1) {
|
||||
printf("FPS: %d\n", 1000 * period / (currenttime - lasttime));
|
||||
}
|
||||
lasttime = currenttime;
|
||||
updatecounter = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (palette_to_set)
|
||||
{
|
||||
SDL_SetPaletteColors(screenbuffer->format->palette, palette, 0, 256);
|
||||
|
||||
+40
-3
@@ -1,8 +1,7 @@
|
||||
|
||||
#include "m_fixed.h"
|
||||
|
||||
#include "p_local.h"
|
||||
|
||||
#include "r_state.h"
|
||||
#include "st_stuff.h"
|
||||
|
||||
|
||||
@@ -205,6 +204,44 @@ cheatseq_t cheat_amap = CHEAT("iddt", 0);
|
||||
static boolean stopped = true;
|
||||
|
||||
|
||||
//
|
||||
// Determines bounding box of all vertices,
|
||||
// sets global variables controlling zoom range.
|
||||
//
|
||||
void AM_findMinMaxBoundaries(void) {
|
||||
int i;
|
||||
fixed_t a;
|
||||
fixed_t b;
|
||||
|
||||
min_x = min_y = INT_MAX;
|
||||
max_x = max_y = -INT_MAX;
|
||||
|
||||
for (i = 0; i < numvertexes; i++) {
|
||||
if (vertexes[i].x < min_x)
|
||||
min_x = vertexes[i].x;
|
||||
else if (vertexes[i].x > max_x)
|
||||
max_x = vertexes[i].x;
|
||||
|
||||
if (vertexes[i].y < min_y)
|
||||
min_y = vertexes[i].y;
|
||||
else if (vertexes[i].y > max_y)
|
||||
max_y = vertexes[i].y;
|
||||
}
|
||||
|
||||
max_w = max_x - min_x;
|
||||
max_h = max_y - min_y;
|
||||
|
||||
min_w = 2 * PLAYERRADIUS; // const? never changed?
|
||||
min_h = 2 * PLAYERRADIUS;
|
||||
|
||||
a = FixedDiv(f_w << FRACBITS, max_w);
|
||||
b = FixedDiv(f_h << FRACBITS, max_h);
|
||||
|
||||
min_scale_mtof = a < b ? a : b;
|
||||
max_scale_mtof = FixedDiv(f_h << FRACBITS, 2 * PLAYERRADIUS);
|
||||
}
|
||||
|
||||
|
||||
void AM_clearMarks(void) {
|
||||
int i;
|
||||
|
||||
@@ -226,7 +263,7 @@ void AM_LevelInit(void) {
|
||||
|
||||
AM_clearMarks();
|
||||
|
||||
//AM_findMinMaxBoundaries(); // LATER
|
||||
AM_findMinMaxBoundaries();
|
||||
scale_mtof = FixedDiv(min_scale_mtof, (int)(0.7 * FRACUNIT));
|
||||
if (scale_mtof > max_scale_mtof)
|
||||
scale_mtof = min_scale_mtof;
|
||||
|
||||
@@ -137,9 +137,6 @@ void P_LoadVertexes(int lump) {
|
||||
li->y = SHORT(ml->y) << FRACBITS;
|
||||
}
|
||||
|
||||
printf("[CPU] numvertexes: %d, 1x: %d, -1y:%d\n",
|
||||
numvertexes, vertexes[0].x, vertexes[numvertexes-1].y);
|
||||
|
||||
// Free buffer memory.
|
||||
W_ReleaseLumpNum(lump);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user