Updated Monitor renderers (markdown)
parent
1b7e2c2e50
commit
90a6d0a99c
|
@ -18,7 +18,7 @@ When using shaders, monitors may appear incredibly pale or transparent:
|
|||
This is a problem with how shaders work with the TBO renderer. Switching to the VBO renderer should fix it.
|
||||
|
||||
### Monitors are just composed of arrows
|
||||
![A incorrectly rendered monitor](https://cdn.discordapp.com/attachments/764229164982861847/767768480711704576/unknown.png)
|
||||
![A incorrectly rendered monitor](https://user-images.githubusercontent.com/4346137/96614652-48f2e780-12f8-11eb-8b79-c4a19a301dd1.png)
|
||||
|
||||
We're not entirely sure what causes this, but it can be resolved by switching to the VBO renderer. If you have this issue, please do report an issue with a screenshot of the debug/F3 screen, and detail any resource packs you use.
|
||||
|
||||
|
|
Loading…
Reference in New Issue