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Updated Monitor renderers (markdown)
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@ -18,7 +18,7 @@ When using shaders, monitors may appear incredibly pale or transparent:
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This is a problem with how shaders work with the TBO renderer. Switching to the VBO renderer should fix it.
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### Monitors are just composed of arrows
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We're not entirely sure what causes this, but it can be resolved by switching to the VBO renderer. If you have this issue, please do report an issue with a screenshot of the debug/F3 screen, and detail any resource packs you use.
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