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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-07-06 20:12:52 +00:00
SquidDev fb440b0d2e Update to 1.15
Most of the port is pretty simple. The main problems are regarding
changes to Minecraft's rendering system.

 - Remove several rendering tweaks until Forge's compatibility it
   brought up-to-date
    - Map rendering for pocket computers and printouts
    - Item frame rendering for printouts
    - Custom block outlines for monitors and cables/wired modems
    - Custom breaking progress for cables/wired modems

 - Turtle "Dinnerbone" rendering is currently broken, as normals are not
   correctly transformed.

 - Rewrite FixedWidthFontRenderer to to the buffer in a single sweep.
   In order to do this, the term_font now also bundles a "background"
   section, which is just a blank region of the screen.

 - Render monitors using a VBO instead of a call list. I haven't
   compared performance yet, but it manages to render a 6x5 array of
   _static_ monitors at almost 60fps, which seems pretty reasonable.
2020-01-24 09:12:29 +00:00

51 lines
1.9 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
public class GuiPrinter extends ContainerScreen<ContainerPrinter>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/printer.png" );
public GuiPrinter( ContainerPrinter container, PlayerInventory player, ITextComponent title )
{
super( container, player, title );
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
{
String title = getTitle().getFormattedText();
font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
{
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
if( getContainer().isPrinting() ) blit( guiLeft + 34, guiTop + 21, 176, 0, 25, 45 );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
}