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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-14 20:20:30 +00:00
CC-Tweaked/config
SquidDev fb440b0d2e Update to 1.15
Most of the port is pretty simple. The main problems are regarding
changes to Minecraft's rendering system.

 - Remove several rendering tweaks until Forge's compatibility it
   brought up-to-date
    - Map rendering for pocket computers and printouts
    - Item frame rendering for printouts
    - Custom block outlines for monitors and cables/wired modems
    - Custom breaking progress for cables/wired modems

 - Turtle "Dinnerbone" rendering is currently broken, as normals are not
   correctly transformed.

 - Rewrite FixedWidthFontRenderer to to the buffer in a single sweep.
   In order to do this, the term_font now also bundles a "background"
   section, which is just a blank region of the screen.

 - Render monitors using a VBO instead of a call list. I haven't
   compared performance yet, but it manages to render a 6x5 array of
   _static_ monitors at almost 60fps, which seems pretty reasonable.
2020-01-24 09:12:29 +00:00
..
checkstyle Update to 1.15 2020-01-24 09:12:29 +00:00
idea Add a little bit of source code checking to Gradle 2019-06-08 00:28:03 +01:00
license Add a little bit of source code checking to Gradle 2019-06-08 00:28:03 +01:00