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https://github.com/SquidDev-CC/CC-Tweaked
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122 lines
5.5 KiB
Java
122 lines
5.5 KiB
Java
/*
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* This file is part of the public ComputerCraft API - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
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* For help using the API, and posting your mods, visit the forums at computercraft.info.
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*/
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package dan200.computercraft.api.turtle;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.client.TransformedModel;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.Direction;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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/**
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* The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new peripheral.
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*
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* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
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*/
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public interface ITurtleUpgrade {
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/**
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* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade". You should use a unique
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* resource domain to ensure this upgrade is uniquely identified. The turtle will fail registration if an already used ID is specified.
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*
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* @return The unique ID for this upgrade.
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* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
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*/
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@Nonnull
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Identifier getUpgradeID();
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/**
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* Return an unlocalised string to describe this type of turtle in turtle item names.
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*
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* Examples of built-in adjectives are "Wireless", "Mining" and "Crafty".
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*
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* @return The localisation key for this upgrade's adjective.
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*/
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@Nonnull
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String getUnlocalisedAdjective();
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/**
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* Return whether this turtle adds a tool or a peripheral to the turtle.
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*
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* @return The type of upgrade this is.
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* @see TurtleUpgradeType for the differences between them.
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*/
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@Nonnull
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TurtleUpgradeType getType();
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/**
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* Return an item stack representing the type of item that a turtle must be crafted with to create a turtle which holds this upgrade. This item stack is
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* also used to determine the upgrade given by {@code turtle.equip()}
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*
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* Ideally this should be constant over a session. It is recommended that you cache the item too, in order to prevent constructing it every time the
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* method is called.
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*
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* @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
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*/
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@Nonnull
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ItemStack getCraftingItem();
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/**
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* Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
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*
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* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to {@link #update(ITurtleAccess,
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* TurtleSide)}. It will be attached, detached and have methods called in the same manner as a Computer peripheral.
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*
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* @param turtle Access to the turtle that the peripheral is being created for.
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* @param side Which side of the turtle (left or right) that the upgrade resides on.
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* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool and this method is not expected to be called.
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*/
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@Nullable
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default IPeripheral createPeripheral(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
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return null;
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}
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/**
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* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called by the turtle, and the tool is required to do some work.
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*
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* @param turtle Access to the turtle that the tool resides on.
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* @param side Which side of the turtle (left or right) the tool resides on.
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* @param verb Which action (dig or attack) the turtle is being called on to perform.
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* @param direction Which world direction the action should be performed in, relative to the turtles position. This will either be up, down, or the
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* direction the turtle is facing, depending on whether dig, digUp or digDown was called.
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* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} or {@code turtle.attack()} lua method should
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* return true. If true is returned, the tool will perform a swinging animation. You may return {@code null} if this turtle is a Peripheral and
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* this method is not expected to be called.
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*/
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@Nonnull
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default TurtleCommandResult useTool(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction) {
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return TurtleCommandResult.failure();
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}
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/**
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* Called to obtain the model to be used when rendering a turtle peripheral.
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*
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* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
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* @param side Which side of the turtle (left or right) the upgrade resides on.
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* @return The model that you wish to be used to render your upgrade.
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*/
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@Nonnull
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@Environment (EnvType.CLIENT)
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TransformedModel getModel(@Nullable ITurtleAccess turtle, @Nonnull TurtleSide side);
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/**
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* Called once per tick for each turtle which has the upgrade equipped.
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*
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* @param turtle Access to the turtle that the upgrade resides on.
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* @param side Which side of the turtle (left or right) the upgrade resides on.
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*/
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default void update(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
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}
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}
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