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51 lines
1.6 KiB
Java
51 lines
1.6 KiB
Java
/*
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* This file is part of the public ComputerCraft API - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
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* For help using the API, and posting your mods, visit the forums at computercraft.info.
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*/
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package dan200.computercraft.api.lua;
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import dan200.computercraft.api.ComputerCraftAPI;
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/**
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* Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
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* implement {@link IDynamicLuaObject}.
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*
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* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
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* functionality to users.
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*
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* @see ILuaAPIFactory
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* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
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*/
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public interface ILuaAPI {
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/**
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* Get the globals this API will be assigned to. This will override any other global, so you should
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*
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* @return A list of globals this API will be assigned to.
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*/
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String[] getNames();
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/**
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* Called when the computer is turned on.
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*
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* One should only interact with the file system.
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*/
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default void startup() {
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}
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/**
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* Called every time the computer is ticked. This can be used to process various.
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*/
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default void update() {
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}
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/**
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* Called when the computer is turned off or unloaded.
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*
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* This should reset the state of the object, disposing any remaining file handles, or other resources.
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*/
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default void shutdown() {
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}
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}
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