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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-14 04:00:30 +00:00
Modernized/improved/actually updated version of ComputerCraft: https://tweaked.cc
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Jonathan Coates c49547b962
Remove ClientComputer
Historically CC has maintained two computer registries; one on the
server (which runs the actual computer) and one on the client (which
stores the terminal and some small bits of additional data).

This means when a user opens the computer UI, we send the terminal
contents and store it in the client computer registry. We then send the
instance id alongside the "open container" packet, which is used to look
up the client computer (and thus terminal) in our client-side registry.

This patch makes the computer menu syncing behaviour more consistent
with vanilla. The initial terminal contents is sent alongside the "open
container" packet, and subsequent terminal changes apply /just/ to the
open container. Computer on/off state is synced via a vanilla
ContainerData/IIntArray.

Likewise, sending user input to the server now targets the open
container, rather than an arbitrary instance id.

The one remaining usage of ClientComputer is for pocket computers. For
these, we still need to sync the current on/off/blinking state and the
pocket computer light.

We don't need the full ClientComputer interface for this case (after
all, you can't send input to a pocket computer someone else is
holding!). This means we can tear out ClientComputer and
ClientComputerRegistry, replacing it with a much simpler
ClientPocketComputers store.

This in turn allows the following changes:

 - Remove IComputer, as we no longer need to abstract over client and
   server computers.

 - Likewise, we can merge ComputerRegistry into the server
   registry. This commit also cleans up the handling of instance IDs a
   little bit: ServerComputers are now responsible for generating their
   ID and adding/removing themselves from the registry.

 - As the client-side terminal will never be null, we can remove a whole
   bunch of null checks throughout the codebase.

 - As the terminal is available immediately, we don't need to explicitly
   pass in terminal sizes to the computer GUIs. This means we're no
   longer reliant on those config values on the client side!

 - Remove the "request computer state" packet. Pocket computers now
   store which players need to know the computer state, automatically
   sending data when a new player starts tracking the computer.
2022-10-21 18:17:43 +01:00
.github Improve community links a little 2022-09-29 22:01:51 +01:00
buildSrc Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
config Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
doc Make IRC links https 2022-10-09 11:22:24 +01:00
gradle/wrapper Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
src Remove ClientComputer 2022-10-21 18:17:43 +01:00
tools Correctly extract parse errors from build reports 2021-07-18 16:17:11 +01:00
.editorconfig Add a pre commit hook to lint code 2021-04-28 21:24:27 +01:00
.gitattributes Move some eldritch horrors to another directory 2022-06-01 01:02:26 +01:00
.gitignore Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
.gitpod.yml Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
.pre-commit-config.yaml Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
build.gradle Dump Cobalt's internal state on timeouts 2022-10-09 11:22:16 +01:00
CODE_OF_CONDUCT.md Add a code of conduct 2022-07-08 22:08:50 +01:00
CONTRIBUTING.md Use a Gradle plugin to download illuaminate 2022-09-11 14:11:33 +01:00
gradle.properties Bump version to 1.100.10 2022-10-01 12:33:06 +01:00
gradlew Bump Gradle and Kotlin versions 2021-11-26 21:12:20 +00:00
gradlew.bat Bump Gradle/ForgeGradle version 2021-02-13 12:39:52 +00:00
illuaminate.sexp Some minor documentation fixes 2022-05-05 13:27:33 +01:00
LICENSE Add a pre commit hook to lint code 2021-04-28 21:24:27 +01:00
package-lock.json Update npm packages 2022-07-21 20:38:44 +01:00
package.json Update npm packages 2022-07-21 20:38:44 +01:00
README.md Make IRC links https 2022-10-09 11:22:24 +01:00
rollup.config.js Add speaker support to the documentation website 2021-12-21 22:20:57 +00:00
settings.gradle.kts Some "improvements" to our Gradle script 2022-06-19 11:21:42 +01:00
tsconfig.json Add more eldritch horrors to the build system 2022-06-01 00:48:36 +01:00

CC: Tweaked

Current build status Download CC: Tweaked on CurseForge

CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with better performance, stability, and a wealth of new features.

CC: Tweaked can be installed from CurseForge or Modrinth. It requires the Minecraft Forge mod loader, but versions are available for Fabric.

Contributing

Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started developing the mod, check out the instructions here.

Community

If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, do check out our forum and GitHub discussions page! There's also a fairly populated, albeit quiet IRC channel, if that's more your cup of tea.

We also host fairly comprehensive documentation at tweaked.cc.

Using

CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard) dependency in your mods.toml file, with the appropriate version bounds, to ensure that API functionality you depend on is present.

repositories {
  maven {
    url 'https://squiddev.cc/maven/'
    content {
      includeGroup 'org.squiddev'
    }
  }
}

dependencies {
  compileOnly fg.deobf("org.squiddev:cc-tweaked-${mc_version}:${cct_version}:api")
  runtimeOnly fg.deobf("org.squiddev:cc-tweaked-${mc_version}:${cct_version}")
}

You should also be careful to only use classes within the dan200.computercraft.api package. Non-API classes are subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into exposing more features.

We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively, the generated documentation can be browsed online.