mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-10-23 09:57:39 +00:00
75 lines
5.7 KiB
Markdown
75 lines
5.7 KiB
Markdown
<img src="logo.png" alt="CC: Restitched" width="100%"/>
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[](https://github.com/cc-tweaked/cc-restitched/actions "Current build status")
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[](https://www.curseforge.com/minecraft/mc-mods/cc-restitched "Download CC: Restitched on CurseForge")
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[](https://gitpod.io/#https://github.com/cc-tweaked/cc-restitched/tree/1.17-alpha)
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# CC: R Version VS CC: T Version
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CC: R Strives to maintain perfect pairity with CC: T, however in some cases this is not possible, so CC: R might have a "newer" version than what CC: T has, these newer versions will be primarily bugfixes and the like because [Fabric](https://fabricmc.net/) is "weird" when porting a Forge mod.
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## What is CC: Restiched
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This is an fork of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric) who's goal was to port [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) to the [Fabric](https://fabricmc.net/) modloader. I picked up maintaining the mod because the team working on Zundrel's fork can no longer mantain it so, I picked it up to make it as equal as possible with CC: T.
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## Resource Packs
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This mod includes textures that are more in-line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack.
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<img src="https://raw.githubusercontent.com/3prm3/cc-pack/main/pack.png" alt="CC: Restitched" width="16" height="16"/> [3prm3/cc-pack](https://github.com/3prm3/cc-pack/)
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We also have a second resourcepack made by [3prm3](https://github.com/3prm3), it features a complete overhaul and can be enabled by enabling the `overhaul` resource pack, go check out his resource pack over here!
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# Does this work with shaders/[Sodium?](https://github.com/CaffeineMC/sodium-fabric)
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* [ YES ] Sodium
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* [ YES ] Optifine
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* Works with VBO Rendering (automatically set)
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* No issues
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* [ EHH ] Iris Shaders
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* "Works" with TBO Rendering (Default)
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* Crashes with VBO Rendering
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* <details>
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<summary>Shaders are broken</summary>
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* Shaders will cause varrying results ranging from monitors being invisible, to straight up crashing.
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* Not using shaders will result in odd Z-Fighting of the monitor display and the transparent texture
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- 
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- 
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</details>
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* [ YES ] Canvas
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* Works with TBO Rendering (Default)
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* Scuffed with VBO Rendering
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* <details>
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<summary>VBO is broken</summary>
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Monitors are just... scuffed beyond belief.
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- 
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* The content to the left is supposed to be on the monitors to the right, also the bottom one is supposed to `black/white` not colored.
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* Turtle Texture for some reason?
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- 
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</details>
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## Contributing
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC: R there are a few rules;
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1) Follow the [Fabric](https://fabricmc.net/) programming guidelines as close as possible. This means you have to use [`loom`](https://fabricmc.net/wiki/tutorial:mappings) mappings, if you use anything else, your code will be rejected.
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2) You cannot intentionally implement bugs and security vulnerabilities.
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3) Unless the code is taken directly from CC: Tweaked, `lua` code is offlimits from alteration.
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## Bleeding Edge Builds
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Bleeding edge builds can be found [here](https://github.com/cc-tweaked/cc-restitched/actions) at Github Actions.
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## Community
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If you need help getting started with CC: Restitched, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe).
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## Known Bugs/Issues
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Main Known issue
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* Mods that add blocks that can be used as peripherals for CC: T on Forge, don't work with CC: R.
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* This is because of the differences between Forge and [Fabric](https://fabricmc.net/), and that mod devs, to my knowledge have not agreed upon a standard method in which to implement cross compatibility between mods,
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* Occasionally a computer will say "File not found" when running a built in program, this is normal just hold `crtl+r` to reboot it.
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* We do not know what causes it directly, however it happens when the world is `/reload`ed, and currently running programs are not affected so nothing *should break*
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## Perpherals
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Unfortunately, unlike the original CC: Tweaked project, CC: Restitched, does not have any actual peripheral mods, currently the only one we have is an example for mod devs to get started with making/adding the peripheral API to their mods!
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If you're a mod dev, made a mod with CC: R peripheral support OR if you're a player who found a mod with CC: R support, please open an [issue here](https://github.com/cc-tweaked/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know so we can add it to the list!
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*  [CC Peripheral Test [1.16.5]](https://github.com/Toad-Dev/cc-peripheral-test)
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* This is an example mod for how to make peripherals that work as a block, or as a turtle upgrade!
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