1
0
mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-06-27 07:33:21 +00:00
CC-Tweaked/src/main/resources/assets/computercraft/models/block/turtle_advanced_base.json
SquidDev fb440b0d2e Update to 1.15
Most of the port is pretty simple. The main problems are regarding
changes to Minecraft's rendering system.

 - Remove several rendering tweaks until Forge's compatibility it
   brought up-to-date
    - Map rendering for pocket computers and printouts
    - Item frame rendering for printouts
    - Custom block outlines for monitors and cables/wired modems
    - Custom breaking progress for cables/wired modems

 - Turtle "Dinnerbone" rendering is currently broken, as normals are not
   correctly transformed.

 - Rewrite FixedWidthFontRenderer to to the buffer in a single sweep.
   In order to do this, the term_font now also bundles a "background"
   section, which is just a blank region of the screen.

 - Render monitors using a VBO instead of a call list. I haven't
   compared performance yet, but it manages to render a 6x5 array of
   _static_ monitors at almost 60fps, which seems pretty reasonable.
2020-01-24 09:12:29 +00:00

7 lines
134 B
JSON

{
"parent": "computercraft:block/turtle_base",
"textures": {
"texture": "computercraft:block/turtle_advanced"
}
}