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			62 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
<img src="logo.png" alt="CC: Restitched" width="100%"/>
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[](https://github.com/cc-tweaked/cc-restitched/actions "Current build status")
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[](https://www.curseforge.com/minecraft/mc-mods/cc-restitched "Download CC:  Restitched on CurseForge")
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[](https://gitpod.io/#https://github.com/cc-tweaked/cc-restitched/tree/1.17.1)
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# What is CC: Restitched?
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This is a fabric port of [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked). The work is a continuation of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric).
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## CC: Restitched vs. CC: Tweaked
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CC: R tries to maintain parity with CC: T, but may be behind or divergent in some areas. If you notice a disparity please open an issue. CC: R major and minor version numbers indicate parity with the major features of that version of CC: T. Patch version numbers will not align.
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## Resource Packs
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This mod includes textures by [Jummit](https://github.com/Jummit) that are more in line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack.
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<img src="https://raw.githubusercontent.com/3prm3/cc-pack/main/pack.png" alt="CC: Restitched" width="16"  height="16"/> We also have a second resourcepack made by [3prm3](https://github.com/3prm3), it features a complete overhaul and can be enabled by enabling the `overhaul` resource pack, go check out his resource pack over [here](https://github.com/3prm3/cc-pack/)!
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## Contributing
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC: R there are a few rules;
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1) Make sure your code follows the checkstyle rules. You can test this by running `./gradle build` or `./gradle check`.
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2)  Do not alter the lua code unless those changes are taken directly from CC: Tweaked. If you wish to contribute changes to the in game rom please contribute upstream at [CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked).
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# Does this work Fabric's many rendering mods?
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* [ YES ] Sodium
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* [ YES ] Optifine
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	* Works with VBO Rendering (automatically set)
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	* No issues
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* [ EHH ] Iris Shaders
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	* "Works" with TBO Rendering (Default)
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	* Crashes with VBO Rendering
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	* <details>
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		<summary>Shaders are broken</summary>
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		* Shaders will cause varrying results ranging from monitors being invisible, to straight up crashing.
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		* Not using shaders will result in odd Z-Fighting of the monitor display and the transparent texture
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			- 
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			- 
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		</details>
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* [ YES ] Canvas
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	* Works with TBO Rendering (Default)
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	* Scuffed with VBO Rendering
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	* <details>
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		<summary>VBO is broken</summary>
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  		Monitors are just... scuffed beyond belief.
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		- 
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		- 
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			* The content to the left is supposed to be on the monitors to the right, also the bottom one is supposed to `black/white` not colored.
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		* Turtle Texture for some reason?
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			- 
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		</details>
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## Bleeding Edge Builds
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Bleeding edge builds can be found [here](https://github.com/cc-tweaked/cc-restitched/actions) at Github Actions.
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## Community
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If you need help getting started with CC: Restitched, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe).
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## Perpheral mods
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Unfortunately, CC: Restitched does not have as many peripherals mods available as CC: Tweaked. If you're an interested mod developer, please check out our `api` package. If you've already made a mod with CC: R peripheral support OR if you're a player who found a mod with ComputerCraft integration, please open an [issue here](https://github.com/cc-tweaked/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know and we'll add it to the list!
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