Jonathan Coates 5f69f7acd6 Fix several bugs with websocket closing
- Correctly send a close websocket frame when a websocket is manually
   closed (status code 1000) or is garbage collected (1001). Computer
   shutdowns still just close the socket, as we don't/can't wait for the
   socket to cleanly shutdown.

 - After a user calls close(), don't mark the websocket as closed until
   we receive the server's close response. This means we now have a
   slightly awkward interstitial state where we can receive messages but
   not send them, but I don't think there's much we can do about that.

Fixes #2096
2026-09-29 20:52:10 +01:00
2024-07-24 19:40:09 +01:00
2025-03-21 14:28:31 +00:00
2023-05-17 13:28:03 +01:00
2026-09-12 10:54:59 +01:00
2026-09-11 20:10:58 +01:00
2026-04-07 22:10:14 +01:00
2026-09-11 20:10:58 +01:00
2026-08-27 16:33:36 +01:00
2026-08-27 16:33:36 +01:00
2026-06-15 20:33:55 +01:00
2026-04-07 22:10:14 +01:00
2025-01-09 20:47:51 +00:00

CC: Tweaked

Current build status Download CC: Tweaked on Modrinth

CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with improved performance and stability, along with a wealth of new features.

CC: Tweaked can be installed from Modrinth. It runs on both Minecraft Forge and Fabric.

Contributing

Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started developing the mod, check out the instructions here.

Community

If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, do check out our GitHub discussions page! There's also a fairly populated, albeit quiet IRC channel on EsperNet, if that's more your cup of tea. You can join #computercraft through your desktop client, or online using KiwiIRC.

We also host fairly comprehensive documentation at tweaked.cc.

Using

CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard) dependency in your mods.toml file, with the appropriate version bounds, to ensure that API functionality you depend on is present.

repositories {
  maven {
    url "https://maven.squiddev.cc"
    content {
      includeGroup("cc.tweaked")
    }
  }
}

dependencies {
  // Vanilla (i.e. for multi-loader systems)
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api:$cctVersion")

  // Forge Gradle
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$cctVersion")
  compileOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge-api:$cctVersion"))
  runtimeOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge:$cctVersion"))

  // Fabric Loom
  modCompileOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric-api:$cctVersion")
  modRuntimeOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric:$cctVersion")
}

You should also be careful to only use classes within the dan200.computercraft.api package. Non-API classes are subject to change at any point. If you depend on functionality outside the API (or need to mixin to CC:T), please file an issue to let me know!

We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively, the generated documentation can be browsed online.

S
Description
Modernized/improved/actually updated version of ComputerCraft: https://tweaked.cc
Readme
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