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CC-Tweaked/projects
Jonathan Coates 53546b9f57
Split some textures into sprite sheets
- Split buttons.png into individual textures.
 - Split corners_xyz.png into the following:

   - borders_xyz.png: A nine-sliced texture of the computer borders.
   - pocket_bottom_xyz.png: A horizontally 3-sliced texture of the
     bottom part of a pocket computer.
   - sidebar_xyz.png: A vertically 3-sliced texture of the computer
     sidebar.

While not splitting the sliced textures into smaller ones may seem a
little odd, it's consistent with what vanilla does in 1.20.2, and I
think will make editing them easier than juggling 9 textures.

I do want to make this more data-driven in the future, but that will
have to wait until the changes in 1.20.2.

This also adds a tools/update-resources.py program, which performs this
transformation on a given resource pack.
2023-08-27 18:02:51 +01:00
..
common Split some textures into sprite sheets 2023-08-27 18:02:51 +01:00
common-api Render enchanted upgrades with a glint (#1532) 2023-07-23 10:18:22 +00:00
core Update Cobalt to 0.7.3 2023-08-27 15:35:55 +01:00
core-api Fix misplaced calls to IArguments.escapes 2023-06-27 18:28:54 +01:00
fabric Split some textures into sprite sheets 2023-08-27 18:02:51 +01:00
fabric-api Publish Fabric jars to CF/Modrinth 2023-03-15 23:20:13 +00:00
forge Split some textures into sprite sheets 2023-08-27 18:02:51 +01:00
forge-api License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
lints License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
web Add dark mode styling for recipes (#1558) 2023-08-14 07:51:14 +01:00
ARCHITECTURE.md License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00