mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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![Jonathan Coates](/assets/img/avatar_default.png)
- Lots of refactoring/cleanup to Forge's events and client APIs. - Render types/layers for blocks are now set on the model rather than in code. - Models now can work with multiple render types. As this would massively complicate the implementation of the turtle item model, we now implement a much simpler version, which makes use of Forge's BakedModel.getRenderPasses to return a separate model for the core turtle and each upgrade. - Send monitor contents to players immediately when they start watching the chunk. ChunkWatchEvent.Watch is now fired from a more sensible location, so this is much easier to implement!
12 lines
279 B
Properties
12 lines
279 B
Properties
org.gradle.jvmargs=-Xmx3G
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kotlin.stdlib.default.dependency=false
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# Mod properties
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mod_version=1.100.8
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# Minecraft properties (update mods.toml when changing)
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mc_version=1.19
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mapping_version=1.18.2-2022.07.03
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forge_version=41.0.98
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# NO SERIOUSLY, UPDATE mods.toml WHEN CHANGING
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