CC-Tweaked/src/main/java/dan200/computercraft/shared/computer/blocks/TileComputerBase.java

451 lines
14 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.computer.blocks;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.core.computer.ComputerSide;
import dan200.computercraft.shared.BundledRedstone;
import dan200.computercraft.shared.Peripherals;
import dan200.computercraft.shared.common.TileGeneric;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.core.ComputerState;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.network.container.ComputerContainerData;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.RedstoneUtil;
import joptsimple.internal.Strings;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.RedstoneDiodeBlock;
import net.minecraft.block.RedstoneWireBlock;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.INameable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.common.util.NonNullConsumer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
public abstract class TileComputerBase extends TileGeneric implements IComputerTile, ITickableTileEntity, INameable, INamedContainerProvider
{
private static final String NBT_ID = "ComputerId";
private static final String NBT_LABEL = "Label";
private static final String NBT_ON = "On";
private int instanceID = -1;
private int computerID = -1;
protected String label = null;
private boolean on = false;
boolean startOn = false;
private boolean fresh = false;
private final NonNullConsumer<LazyOptional<IPeripheral>>[] invalidate;
private final ComputerFamily family;
public TileComputerBase( TileEntityType<? extends TileGeneric> type, ComputerFamily family )
{
super( type );
this.family = family;
// We cache these so we can guarantee we only ever register one listener for adjacent capabilities.
@SuppressWarnings( { "unchecked", "rawtypes" } )
NonNullConsumer<LazyOptional<IPeripheral>>[] invalidate = this.invalidate = new NonNullConsumer[6];
for( Direction direction : Direction.values() )
{
invalidate[direction.ordinal()] = o -> updateInput( direction );
}
}
protected void unload()
{
if( instanceID >= 0 )
{
if( !getLevel().isClientSide ) ComputerCraft.serverComputerRegistry.remove( instanceID );
instanceID = -1;
}
}
@Override
public void destroy()
{
unload();
for( Direction dir : DirectionUtil.FACINGS )
{
RedstoneUtil.propagateRedstoneOutput( getLevel(), getBlockPos(), dir );
}
}
@Override
public void onChunkUnloaded()
{
unload();
}
@Override
public void setRemoved()
{
unload();
super.setRemoved();
}
protected boolean canNameWithTag( PlayerEntity player )
{
return false;
}
@Nonnull
@Override
public ActionResultType onActivate( PlayerEntity player, Hand hand, BlockRayTraceResult hit )
{
ItemStack currentItem = player.getItemInHand( hand );
if( !currentItem.isEmpty() && currentItem.getItem() == Items.NAME_TAG && canNameWithTag( player ) && currentItem.hasCustomHoverName() )
{
// Label to rename computer
if( !getLevel().isClientSide )
{
setLabel( currentItem.getHoverName().getString() );
currentItem.shrink( 1 );
}
return ActionResultType.SUCCESS;
}
else if( !player.isCrouching() )
{
// Regular right click to activate computer
if( !getLevel().isClientSide && isUsable( player, false ) )
{
createServerComputer().turnOn();
new ComputerContainerData( createServerComputer() ).open( player, this );
}
return ActionResultType.SUCCESS;
}
return ActionResultType.PASS;
}
@Override
public void onNeighbourChange( @Nonnull BlockPos neighbour )
{
updateInput( neighbour );
}
@Override
public void onNeighbourTileEntityChange( @Nonnull BlockPos neighbour )
{
updateInput( neighbour );
}
@Override
public void tick()
{
if( !getLevel().isClientSide )
{
ServerComputer computer = createServerComputer();
if( computer == null ) return;
// If the computer isn't on and should be, then turn it on
if( startOn || (fresh && on) )
{
computer.turnOn();
startOn = false;
}
computer.keepAlive();
fresh = false;
computerID = computer.getID();
label = computer.getLabel();
on = computer.isOn();
// Update the block state if needed. We don't fire a block update intentionally,
// as this only really is needed on the client side.
updateBlockState( computer.getState() );
// TODO: This should ideally be split up into label/id/on (which should save NBT and sync to client) and
// redstone (which should update outputs)
if( computer.hasOutputChanged() ) updateOutput();
}
}
protected abstract void updateBlockState( ComputerState newState );
@Nonnull
@Override
public CompoundNBT save( @Nonnull CompoundNBT nbt )
{
// Save ID, label and power state
if( computerID >= 0 ) nbt.putInt( NBT_ID, computerID );
if( label != null ) nbt.putString( NBT_LABEL, label );
nbt.putBoolean( NBT_ON, on );
return super.save( nbt );
}
@Override
public void load( @Nonnull CompoundNBT nbt )
{
super.load( nbt );
// Load ID, label and power state
computerID = nbt.contains( NBT_ID ) ? nbt.getInt( NBT_ID ) : -1;
label = nbt.contains( NBT_LABEL ) ? nbt.getString( NBT_LABEL ) : null;
on = startOn = nbt.getBoolean( NBT_ON );
}
protected boolean isPeripheralBlockedOnSide( ComputerSide localSide )
{
return false;
}
protected abstract Direction getDirection();
protected ComputerSide remapToLocalSide( Direction globalSide )
{
return remapLocalSide( DirectionUtil.toLocal( getDirection(), globalSide ) );
}
protected ComputerSide remapLocalSide( ComputerSide localSide )
{
return localSide;
}
private void updateSideInput( ServerComputer computer, Direction dir, BlockPos offset )
{
Direction offsetSide = dir.getOpposite();
ComputerSide localDir = remapToLocalSide( dir );
computer.setRedstoneInput( localDir, getRedstoneInput( level, offset, dir ) );
computer.setBundledRedstoneInput( localDir, BundledRedstone.getOutput( getLevel(), offset, offsetSide ) );
if( !isPeripheralBlockedOnSide( localDir ) )
{
IPeripheral peripheral = Peripherals.getPeripheral( getLevel(), offset, offsetSide, invalidate[dir.ordinal()] );
computer.setPeripheral( localDir, peripheral );
}
}
/**
* Gets the redstone input for an adjacent block.
*
* @param world The world we exist in
* @param pos The position of the neighbour
* @param side The side we are reading from
* @return The effective redstone power
* @see RedstoneDiodeBlock#calculateInputStrength(World, BlockPos, BlockState)
*/
protected static int getRedstoneInput( World world, BlockPos pos, Direction side )
{
int power = world.getSignal( pos, side );
if( power >= 15 ) return power;
BlockState neighbour = world.getBlockState( pos );
return neighbour.getBlock() == Blocks.REDSTONE_WIRE
? Math.max( power, neighbour.getValue( RedstoneWireBlock.POWER ) )
: power;
}
public void updateInput()
{
if( getLevel() == null || getLevel().isClientSide ) return;
// Update all sides
ServerComputer computer = getServerComputer();
if( computer == null ) return;
BlockPos pos = computer.getPosition();
for( Direction dir : DirectionUtil.FACINGS )
{
updateSideInput( computer, dir, pos.relative( dir ) );
}
}
private void updateInput( BlockPos neighbour )
{
if( getLevel() == null || getLevel().isClientSide ) return;
ServerComputer computer = getServerComputer();
if( computer == null ) return;
for( Direction dir : DirectionUtil.FACINGS )
{
BlockPos offset = worldPosition.relative( dir );
if( offset.equals( neighbour ) )
{
updateSideInput( computer, dir, offset );
return;
}
}
// If the position is not any adjacent one, update all inputs.
updateInput();
}
private void updateInput( Direction dir )
{
if( getLevel() == null || getLevel().isClientSide ) return;
ServerComputer computer = getServerComputer();
if( computer == null ) return;
updateSideInput( computer, dir, worldPosition.relative( dir ) );
}
public void updateOutput()
{
// Update redstone
updateBlock();
for( Direction dir : DirectionUtil.FACINGS )
{
RedstoneUtil.propagateRedstoneOutput( getLevel(), getBlockPos(), dir );
}
}
protected abstract ServerComputer createComputer( int instanceID, int id );
@Override
public final int getComputerID()
{
return computerID;
}
@Override
public final String getLabel()
{
return label;
}
@Override
public final void setComputerID( int id )
{
if( getLevel().isClientSide || computerID == id ) return;
computerID = id;
ServerComputer computer = getServerComputer();
if( computer != null ) computer.setID( computerID );
setChanged();
}
@Override
public final void setLabel( String label )
{
if( getLevel().isClientSide || Objects.equals( this.label, label ) ) return;
this.label = label;
ServerComputer computer = getServerComputer();
if( computer != null ) computer.setLabel( label );
setChanged();
}
@Override
public ComputerFamily getFamily()
{
return family;
}
public ServerComputer createServerComputer()
{
if( getLevel().isClientSide ) return null;
boolean changed = false;
if( instanceID < 0 )
{
instanceID = ComputerCraft.serverComputerRegistry.getUnusedInstanceID();
changed = true;
}
if( !ComputerCraft.serverComputerRegistry.contains( instanceID ) )
{
ServerComputer computer = createComputer( instanceID, computerID );
ComputerCraft.serverComputerRegistry.add( instanceID, computer );
fresh = true;
changed = true;
}
if( changed ) updateInput();
return ComputerCraft.serverComputerRegistry.get( instanceID );
}
public ServerComputer getServerComputer()
{
return getLevel().isClientSide ? null : ComputerCraft.serverComputerRegistry.get( instanceID );
}
// Networking stuff
@Override
protected void writeDescription( @Nonnull CompoundNBT nbt )
{
super.writeDescription( nbt );
if( label != null ) nbt.putString( NBT_LABEL, label );
if( computerID >= 0 ) nbt.putInt( NBT_ID, computerID );
}
@Override
protected void readDescription( @Nonnull CompoundNBT nbt )
{
super.readDescription( nbt );
label = nbt.contains( NBT_LABEL ) ? nbt.getString( NBT_LABEL ) : null;
computerID = nbt.contains( NBT_ID ) ? nbt.getInt( NBT_ID ) : -1;
}
protected void transferStateFrom( TileComputerBase copy )
{
if( copy.computerID != computerID || copy.instanceID != instanceID )
{
unload();
instanceID = copy.instanceID;
computerID = copy.computerID;
label = copy.label;
on = copy.on;
startOn = copy.startOn;
updateBlock();
}
copy.instanceID = -1;
}
@Nonnull
@Override
public ITextComponent getName()
{
return hasCustomName()
? new StringTextComponent( label )
: new TranslationTextComponent( getBlockState().getBlock().getDescriptionId() );
}
@Override
public boolean hasCustomName()
{
return !Strings.isNullOrEmpty( label );
}
@Nullable
@Override
public ITextComponent getCustomName()
{
return hasCustomName() ? new StringTextComponent( label ) : null;
}
@Nonnull
@Override
public ITextComponent getDisplayName()
{
return INameable.super.getDisplayName();
}
}