Modernized/improved/actually updated version of ComputerCraft: https://tweaked.cc
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Jonathan Coates de930c8d09
Split up turtle textures (#1813)
Turtles currently read their textures from a single 128x128 sprite
sheet. Most of this texture is unused which means we end up wasting a
lot of the block texture atlas[^1].

This change splits up the turtle textures into individual 32x32
textures[^2], one for each side, and then an additional backpack
texture.

I'm very sorry to any resource pack artists out there. The
tools/update-resources.py script will update existing packs, but does
not (currently) handle non-standard resolutions.

[^1]: It used to be worse: https://github.com/dan200/ComputerCraft/issues/145

[^2]: Turtle textures are a bit weird, in that they mostly *look* 16x16,
  but have some detail in places.
2024-04-30 20:58:07 +00:00
.github Don't build the webside on Windows/Mac 2024-04-24 21:49:49 +01:00
.reuse Move shared generated resources to common project 2024-04-26 18:09:08 +01:00
LICENSES License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
buildSrc Split up turtle textures (#1813) 2024-04-30 20:58:07 +00:00
config/checkstyle Various Gradle tweaks 2024-04-19 18:14:51 +01:00
doc Fix typo in speaker docs 2024-04-21 09:45:02 +01:00
gradle Update ErrorProne 2024-04-28 18:32:19 +01:00
projects Split up turtle textures (#1813) 2024-04-30 20:58:07 +00:00
tools Split up turtle textures (#1813) 2024-04-30 20:58:07 +00:00
.editorconfig License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
.git-blame-ignore-revs License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
.gitattributes Force LF for .kts files too 2023-05-17 13:28:03 +01:00
.gitignore Clean up the wired network tests 2024-02-24 14:52:44 +00:00
.pre-commit-config.yaml Run checkstyle on all source sets 2023-10-03 09:06:17 +01:00
CODE_OF_CONDUCT.md License CC:T according to the REUSE specification (#1351) 2023-03-15 21:52:13 +00:00
CONTRIBUTING.md Fix build on Windows 2024-04-24 17:55:48 +01:00
README.md Flesh out the printer documentation slightly 2024-01-14 12:25:04 +00:00
build.gradle.kts Various Gradle tweaks 2024-04-19 18:14:51 +01:00
gradle.properties Bump CC:T to 1.110.3 2024-04-26 18:22:06 +01:00
gradlew Regenerate Gradle wrapper 2024-01-29 22:14:48 +00:00
gradlew.bat Bump Cobalt for tostring yield fix 2024-03-21 19:54:29 +00:00
illuaminate.sexp Update our parse errors to match latest illuaminate 2024-02-08 19:22:14 +00:00
package-lock.json Update Gradle to 8.5 2024-01-27 09:28:13 +00:00
package.json Update Gradle to 8.5 2024-01-27 09:28:13 +00:00
settings.gradle.kts Switch to our own Gradle plugin for vanilla Minecraft 2024-01-29 20:59:16 +00:00

README.md

CC: Tweaked

Current build status Download CC: Tweaked on CurseForge Download CC: Tweaked on Modrinth

CC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with improved performance and stability, along with a wealth of new features.

CC: Tweaked can be installed from CurseForge or Modrinth. It runs on both Minecraft Forge and Fabric.

Contributing

Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started developing the mod, check out the instructions here.

Community

If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, do check out our forum and GitHub discussions page! There's also a fairly populated, albeit quiet IRC channel, if that's more your cup of tea.

We also host fairly comprehensive documentation at tweaked.cc.

Using

CC: Tweaked is hosted on my maven repo, and so is relatively simple to depend on. You may wish to add a soft (or hard) dependency in your mods.toml file, with the appropriate version bounds, to ensure that API functionality you depend on is present.

repositories {
  maven {
    url "https://squiddev.cc/maven/"
    content {
      includeGroup("cc.tweaked")
    }
  }
}

dependencies {
  // Vanilla (i.e. for multi-loader systems)
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-common-api:$cctVersion")

  // Forge Gradle
  compileOnly("cc.tweaked:cc-tweaked-$mcVersion-core-api:$cctVersion")
  compileOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge-api:$cctVersion"))
  runtimeOnly(fg.deobf("cc.tweaked:cc-tweaked-$mcVersion-forge:$cctVersion"))

  // Fabric Loom
  modCompileOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric-api:$cctVersion")
  modRuntimeOnly("cc.tweaked:cc-tweaked-$mcVersion-fabric:$cctVersion")
}

When using ForgeGradle, you may also need to add the following:

minecraft {
    runs {
        configureEach {
            property 'mixin.env.remapRefMap', 'true'
            property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
        }
    }
}

You should also be careful to only use classes within the dan200.computercraft.api package. Non-API classes are subject to change at any point. If you depend on functionality outside the API (or need to mixin to CC:T), please file an issue to let me know!

We bundle the API sources with the jar, so documentation should be easily viewable within your editor. Alternatively, the generated documentation can be browsed online.