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105 Commits

Author SHA1 Message Date
Merith-TK
1a52275dcb release 1.96.0 2021-06-04 16:09:43 -07:00
Merith
2fc2cf2e29 Merge pull request #49 from Toad-Dev/fabric-fix-48
Fix crash while playing a music disk in a drive on server.
2021-06-04 14:29:21 -07:00
ToadDev
80c2fc68aa Fix crash playing a music disc from drive on server.
#48
2021-06-03 21:54:28 -07:00
ToadDev
7c0664b9f2 Fix mixin from latest PR getting left behind in refactor.
I refactored the mixin package to be within a fabric package so other
fabric specific code could be kept nearby. But a mixin from a recent PR
got left behind in the merge. Github's empty merge conflict might have
been about this.
2021-06-03 21:32:37 -07:00
Merith
4d1a950fbf Merge pull request #42 from Toad-Dev/merith-buffer-fix
Fix: Monitor render buffers not being released properly.
2021-06-03 15:28:23 -07:00
ToadDev
135a3f56a5 Refactor: Begin consolidating fabric only classes.
Made a top-level fabric package so mixins and their ancillary classes
can be grouped together. Also removed a stub duck interface that got
left behind somewhere along the line (MixedFirstPersonRenderer).
2021-06-03 13:48:34 -07:00
ToadDev
1f117b7c47 Fix: Inform block entities when chunk is unloaded.
Forge's ITileEntity interface adds a onChunkUnloaded handler method into
block entities. The fabric port doesn't have a re-implementation of this
feature, which meant TileMonitors weren't releasing their buffers when
unloaded. This commit adds that handler method back into TileGeneric,
which all CC block entities inherit from. Handler logic for the four
block entities that use this feature were copied over from the forge
repo.
2021-06-03 13:48:34 -07:00
ToadDev
c820e051b3 Fix: Release monitor buffers on *client* thread
These buffers were being released on the server thread, causing the
logical server in a single player session to crash just before shutting
down. It seems the crash happened late enough to not cause world
corruption issues, and so went unnoticed. It was however causing a
memory leak when quitting/rejoining worlds, and it left the save file
lock in limbo.
2021-06-03 13:48:34 -07:00
Merith
01d7aaf062 Merge pull request #38 from Jummit/port-10
Port all recent commits
2021-06-03 07:58:58 -07:00
Merith-TK
1e75e4ff6e update issue templates, remove travis.yml
issue templates needed a revamp,
2021-06-03 06:45:32 -07:00
Merith
f967a70121 Merge pull request #45 from hugeblank/disk-use
Fix Disk Drive & Disk Interaction
2021-06-02 19:24:25 -07:00
Merith
ac5150a664 Merge pull request #46 from hugeblank/implement-details
Properly implement turtle.getItemDetails()
2021-06-02 18:03:32 -07:00
hugeblank
0318e62524 Implement tag functionality 2021-06-02 17:58:04 -07:00
hugeblank
ca69d755e6 Re-implement turtle.getItemDetails() detailed mode
Incomplete - Missing item "tags", otherwise fully functional.

- Fixes #41
2021-06-02 17:29:06 -07:00
Merith
3ba7acc414 Merge pull request #43 from Toad-Dev/merith-chat-fix
Fix: Display peripheral chat messages in multiplayer and improve /computercraft command.
2021-06-02 15:59:09 -07:00
hugeblank
4c27eea73b Fix Disk Drive & Disk Interaction
Inject Special case into ServerPlayerInteractionManager that handles disks being sneak + right clicked onto disk drives.

Fixes  #12
2021-06-02 14:23:19 -07:00
ToadDev
225a64dd6b Send terminal state with /computercraft view 2021-05-31 16:40:09 -07:00
Jonathan Coates
1831e81dd4 Add button to view computer's folder
Implementation is a little awkward, as we can't send OPEN_FILE links
from the server, so we ensure the client runs a
/computercraft open-computer ID command instead. We then intercept this
on the client side and use that to open the folder.
2021-05-30 23:59:39 -07:00
Merith
a4dd6c24e5 Update README.md 2021-05-29 07:17:19 -07:00
Jonathan Coates
936742895b Bump version to 1.94.0 2021-05-25 22:16:57 +02:00
Jonathan Coates
b5d1e618b9 Set stack size when crafting coloured items
Fixes #793
2021-05-25 22:16:57 +02:00
JackMacWindows
10aa6c5297 Add the ability to call cc.expect directly 2021-05-25 22:16:57 +02:00
Jonathan Coates
010ebacd1a Fix mount suggestion always being printed out 2021-05-25 22:16:57 +02:00
Lupus590
9e002beed7 Add cc.expect.range (#790) 2021-05-25 22:16:57 +02:00
Jonathan Coates
6029defb20 Use a separate region for the bottom pocket computer border
This is definitely not a good solution, but it's probably the best we
can do right now given resizable computers are a thing.

Fixes #775, closes #776
2021-05-25 22:16:57 +02:00
Jonathan Coates
c16aa5f247 Fix build failures
- Add license headers. Also check these during pre-commit.
 - Fix javadoc issue.
2021-05-25 22:16:57 +02:00
Jummit
8d27bdca7b Expose GenericSource to the public API
- Remove the service provider code and require people to explicitly
   register these. This is definitely more ugly, but easier than people
   pulling in AutoService or similar!
 - Add an API for registering capabilities.
 - Expand the doc comments a little. Not sure how useful they'll be, but
   let's see!

There's still so much work to be done on this, but it's a "good enough"
first step.
2021-05-25 22:16:57 +02:00
Jonathan Coates
41aa8fa163 Add example to turtle.inspect
A pretty common but non-trivial API, so worth having something. Even if
not perfect.
2021-05-25 22:16:57 +02:00
Jummit
e40fb67b50 Add inventory.getItemLimit
Closes #781
2021-05-25 22:16:57 +02:00
Jonathan Coates
96d46ffd2c Bump Cobalt version 2021-05-25 22:16:57 +02:00
Jonathan Coates
652b7ebba6 Use lightGrey for folders on normal computers
This way we still get some differences between files and folders on
normal computers. I did try with just green, but I think the contrast is
too low.

Closes #656
2021-05-25 22:16:57 +02:00
Jonathan Coates
f0d7a1165d Don't close file handles from ResourceMounts
Unlike short handles, we don't read these immediately, and so we can't
close it right away. Otherwise the file is considered empty!

Fixes SquidDev-CC/treasure-programs#1
2021-05-25 22:16:57 +02:00
Euric
4a20eea852 Defer monitor tile update when placed by another TE 2021-05-25 22:16:57 +02:00
Jonathan Coates
ccdd2bf477 Add some examples to inventory methods
Closes #761. It's not perfect, but it's a little better. Maybe??
2021-05-25 22:16:57 +02:00
Jonathan Coates
8d8f41a50b Simplify our overrides of load/loadstring
- Remove auto-prefixing of load/loadstring
 - Use Cobalt's normal load implementation, with a simple hook to
   set _ENV on the environment.
2021-05-25 22:16:57 +02:00
Jonathan Coates
72c78db28b Correctly handle sparse arrays in cc.pretty
This also swaps the order we display mixed array/maps in, so that the
array part comes first. I think this is more sensible.

Closes #777
2021-05-25 22:16:57 +02:00
Merith-TK
bf8a992273 update readme with tasks to be done 2021-05-25 12:24:50 -07:00
Merith
9c214fcd8a Merge pull request #40 from Jummit/remove-test
Remove the Java and Lua test suites
2021-05-25 12:08:48 -07:00
Merith
082cc9d2d8 Merge pull request #39 from o-iM-nI/readme
Merge 3prm3 Readme into repo
2021-05-25 12:07:23 -07:00
Jummit
bff2e81713 remove partial java and lua test suites 2021-05-25 18:17:44 +02:00
Merith
63aa3d8877 add known issue "file not found" 2021-05-24 11:15:48 -07:00
ƐqɿmƐ
74c5d7e719 Readme update
readme sourced from https://github.com/3prm3/cc-restitched
2021-05-23 09:06:34 -07:00
Merith-TK
78a685c2cb Fix Github Actions
Make github actions pull submodules
2021-05-16 14:01:28 -07:00
Merith
a475f55b9c Merge pull request #10 from Toad-Dev/fabric-merith
Bugfixes
2021-05-16 13:00:47 -07:00
David Queneau
9353ded2d5 Update readme to reflect bugfix. 2021-05-16 12:54:23 -07:00
Merith
d197268e53 Merge pull request #32 from Jummit/remove-docs
Remove docs folder
2021-05-16 11:19:02 -07:00
David Queneau
9648265056 Fix github actions 2021-05-16 11:16:01 -07:00
David Queneau
264dbc570f Fixed turtle tool upgrades not rendering in GUI. 2021-05-16 11:16:01 -07:00
David Queneau
e4ad8bc117 Fixed turtle ability to feed/breed passive mobs. 2021-05-16 11:16:01 -07:00
David Queneau
1b31972092 Fixed turtle ability to place signs with text. 2021-05-16 11:16:01 -07:00
David Queneau
6cd9fa9fb2 Fixed turtle bone meal usage 2021-05-16 11:16:01 -07:00
David Queneau
d10f297ca0 Turtles handle double chest inventories correctly. Cleaned up generic inventory code. 2021-05-16 11:16:01 -07:00
Merith-TK
9ae5636d41 update readme, add overhaul resourcepack as submodule 2021-05-16 11:12:12 -07:00
Jummit
a60daf78cf remove docs folder 2021-05-16 19:39:57 +02:00
Merith
76e0507c3b Merge pull request #31 from Jummit/new-textures
Update the textures to fit Jappa's style
2021-05-16 09:58:11 -07:00
Jummit
d8e2fab2b1 Update the textures and add an optional programmer art texturepack 2021-05-16 18:51:40 +02:00
Merith
5c5e510075 Merge pull request #24 from Toad-Dev/merith-1.16.5-pr
Merith 1.16.5 pr
2021-05-16 09:44:21 -07:00
Merith
5a309258af Merge branch 'fabric' into merith-1.16.5-pr 2021-05-16 09:42:11 -07:00
Merith
b0782ec38b Merge pull request #29 from Jummit/port-9
Brings us to CC:T 8494ba8ce2 so... who is gonna complain?
2021-05-16 09:21:31 -07:00
Jonathan Coates
46846a4fde Improve UX when a resource mount cannot be found
- Add a full example of the docs. Hopefully is a little more explicit.
 - Print a warning when the mount is empty.

Closes #762
2021-05-16 14:25:09 +02:00
Jonathan Coates
d955443b21 Add citation to cc.pretty
ust to look extra pretentious.
2021-05-16 14:18:48 +02:00
Jonathan Coates
57e6c49844 Make the peripheral API examples a little clearer 2021-05-16 14:18:43 +02:00
Jonathan Coates
66dbab7a6b "Finish" documentation for several modules
- Add remaining docs for the turtle API
 - Add documentation for the fluid storage peripheral.
 - Enforce undocumented warning for most modules (only io and window
   remaining).

"Finish" in quotes, because these are clearly a long way from perfect.
I'm bad at writing docs, OK!
2021-05-16 14:17:57 +02:00
lily
558976e4ca Fixed sortCoords for draw functions (#749) 2021-05-16 14:17:01 +02:00
Jonathan Coates
3a7470a108 Add documentation for io.setvbuf
Fixes #746.

Love how "good first issue" guarantees that nobody will do it. Not
actually true, and thank you for those people who have contributed!
2021-05-16 14:16:55 +02:00
Wojbie
cf2b332c3c Fix missing term.setCursorBlink(true) in edit.lua 2021-05-16 14:15:41 +02:00
Ronan Hanley
8984ebcf80 Refactor and add tests for TextBuffer (#738) 2021-05-16 14:15:35 +02:00
Jonathan Coates
a28e7e2db3 Bump version to 1.95.3 2021-05-16 14:14:31 +02:00
Jonathan Coates
3860e2466c Add User-Agent to Websockets
I think, haven't actually tested this :D:. Closes #730.
2021-05-16 14:13:19 +02:00
Wojbie
5b31c2536a Make edit display errors/results of execution and handle require. (#723) 2021-05-16 14:10:53 +02:00
Weblate
98dc7a6e58 Translations for Portuguese (Brazil)
Co-authored-by: Matheus Medeiros Souza <mmedeiros.cbp@gmail.com>
2021-05-16 14:10:48 +02:00
Jonathan Coates
5e0ceda7ce Clarify the turtle.place docs a little
Closes #714
2021-05-16 14:10:43 +02:00
SkyTheCodeMaster
7fe3ac9222 Fix redstone.getBundledInput(side) returning the output of said side. 2021-05-16 14:09:10 +02:00
Jonathan Coates
a65b8ed04c Migrate all examples to use tweaked.cc
Might as well, I've got the server capacity to spare. Hopefully.
2021-05-16 14:08:25 +02:00
JackMacWindows
3e14b84c23 Finish the rest of the event documentation (#683) 2021-05-16 14:01:59 +02:00
FensieRenaud
1710ad9861 Serialise sparse arrays into JSON (#685) 2021-05-16 14:00:29 +02:00
Jonathan Coates
9c48c99be7 Bump version to 1.95.2 2021-05-16 13:57:43 +02:00
Jonathan Coates
d10d1b45fe Bump several action versions 2021-05-16 13:54:37 +02:00
Wojbie
70a1cf5c5a id.lua now handles more disk types (#677)
Co-authored-by: Lupus590 <lupussolitarius590@gmail.com>
2021-05-16 13:53:00 +02:00
Jonathan Coates
b546a10bd6 Preserve registration order of upgrades
Makes them display in a more reasonable order within JEI. Closes #647
(note, the title is an entirley separate issue)!
2021-05-16 13:51:01 +02:00
SquidDev
2f35bbb538 Add some initial documentation for events
Credit to @BradyFromDiscord for writing these. See #640 and #565.

Co-authored-by: Brady <bradyakent@gmail.com
2021-05-16 13:25:17 +02:00
Jonathan Coates
891dde43a9 Clarify the cc.strings.wrap docs a little
Also make the example a bit more "useful". Hopefully this should clarify
that the function returns a table rather than a single string.

Closes #678.
2021-05-16 13:24:54 +02:00
Jonathan Coates
094e0d4f33 Fix mounts being usable after a disk is ejected
This probably fails "responsible disclosure", but it's not an RCE and
frankly the whole bug is utterly hilarious so here we are...

It's possible to open a file on a disk drive and continue to read/write
to them after the disk has been removed:

    local disk = peripheral.find("drive")
    local input = fs.open(fs.combine(disk.getMountPath(), "stream"), "rb")
    local output = fs.open(fs.combine(disk.getMountPath(), "stream"), "wb")
    disk.ejectDisk()

    -- input/output can still be interacted with.

This is pretty amusing, as now it allows us to move the disk somewhere
else and repeat - we've now got a private tunnel which two computers can
use to communicate.

Fixing this is intuitively quite simple - just close any open files
belonging to this mount. However, this is where things get messy thanks
to the wonderful joy of how CC's streams are handled.

As things stand, the filesystem effectively does the following flow::
 - There is a function `open : String -> Channel' (file modes are
   irrelevant here).

 - Once a file is opened, we transform it into some <T extends
   Closeable>. This is, for instance, a BufferedReader.

 - We generate a "token" (i.e. FileSystemWrapper<T>), which we generate
   a week reference to and map it to a tuple of our Channel and T. If
   this token is ever garbage collected (someone forgot to call close()
   on a file), then we close our T and Channel.

 - This token and T are returned to the calling function, which then
   constructs a Lua object.

The problem here is that if we close the underlying Channel+T before the
Lua object calls .close(), then it won't know the underlying channel is
closed, and you get some pretty ugly errors (e.g. "Stream Closed"). So
we've moved the "is open" state into the FileSystemWrapper<T>.

The whole system is incredibly complex at this point, and I'd really
like to clean it up. Ideally we could treat the HandleGeneric as the
token instead - this way we could potentially also clean up
FileSystemWrapperMount.

BBut something to play with in the future, and not when it's 10:30pm.

---

All this wall of text, and this isn't the only bug I've found with disks
today :/.
2021-05-16 13:23:37 +02:00
Wojbie
df40adce20 Make rightAlt only close menu, never open it. (#672)
Fixes #669
2021-05-16 09:22:11 +02:00
Jummit
e12ce95b2d Update to 1.16.4 2021-05-16 09:18:02 +02:00
Jonathan Coates
bcc0effd00 Fix impostor recipes for disks
Well, this is embarrassing. See #652
2021-05-16 07:57:06 +02:00
Jonathan Coates
64f3aa2dba Fix problem with RepeatArgumentType
The whole "flatten" thing can probably be dropped TBH. We don't use it
anywhere. Fixes #661
2021-05-16 07:48:07 +02:00
Wojbie
515ccfebd3 Added Numpad Enter Support in rom lua programs. (#657) 2021-05-16 07:43:06 +02:00
Lupus590
0b6dbe7778 Add isReadOnly to fs.attributes (#639) 2021-05-16 07:42:55 +02:00
Jonathan Coates
19054684c6 Merge branch 'mc-1.15.x' into mc-1.16.x 2021-05-16 07:42:39 +02:00
Jonathan Coates
a72a5e6deb Fix disk recipes
Closes #652. This has been broken since the 1.13 update. Not filling
myself with confidence here.
2021-05-16 07:42:12 +02:00
Jonathan Coates
eb2d9482a2 Prevent reflection errors crashing the game
.getMethods() may throw if a method references classes which don't exist
(such as client-only classes on a server). This is an Error, and so is
unchecked - hence us not handling it before.

Fixes #645
2021-05-16 07:41:22 +02:00
Jummit
95794fdaf3 Add back command computer block drops
This has been broken for almost a year (28th Jan 2020), and I never
noticed. Good job me.

Fixes #641, closes #648 (basically the same, but targetting 1.15.x)
2021-05-16 07:40:43 +02:00
David Queneau
af477a401a Update to loom 0.6 2021-05-15 11:06:35 -07:00
David Queneau
27531c161d Update to mc 1.16.5 and latest yarn mappings. 2021-05-15 11:06:35 -07:00
Merith-TK
a8f208c394 Update banner with cooler banner 2021-05-15 10:31:59 -07:00
Merith
148d9e9dda Merge pull request #22 from Jummit/update-mod-json
Update fabric.mod.json
2021-05-15 09:37:40 -07:00
Jummit
67fc21271b Add Jummit to authors and fix dead links 2021-05-16 02:34:53 +02:00
Merith-TK
ce28e2659a Update Readme from 3prm3 2021-05-15 09:36:26 -07:00
Merith
47e4826f2b Merge pull request #14 from Jummit/fix-mouse-up-events
fix mouse_up events not being emitted
2021-05-15 09:04:35 -07:00
Merith
9bde2d8d13 Merge Commits from Jummit/cc-restitched PR21 2021-05-15 08:45:21 -07:00
Jummit
46acb6866e 2020 -> 2021
Oh, the most useless part of my build process.
2021-05-16 01:27:46 +02:00
Jummit
c0506108f9 Fixed missing argument names in file handle docs (#632) 2021-05-16 01:27:44 +02:00
Jummit
0dd7c3695f Add explicit @module annotation
This feels like a bug - it should be inferred automatically.
2021-05-16 01:27:31 +02:00
Jummit
92811ca0bc fix mouse_up events not being emitted
fixes #11
2021-04-24 19:03:35 +02:00
822 changed files with 3973 additions and 9345 deletions

View File

@@ -11,5 +11,5 @@ labels: bug
## Useful information to include:
- Minecraft version
- CC: Tweaked version
- CC: Restitched version
- Detailed reproduction steps: sometimes I can spot a bug pretty easily, but often it's much more obscure. The more information I have to help reproduce it, the quicker it'll get fixed.

View File

@@ -0,0 +1,12 @@
---
name: Peripheral Shoutout
about: Made a Peripheral mod for CC:R? Let us know so we can give it a shoutout
labels: peripheralShoutout
---
## What to include?
- Link to the mod's Icon
- Link to the mod
- Mod Name
- Basic description of the mod
- Link to CC:R Peripheral Documentation for the mod

View File

@@ -9,6 +9,8 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Checkout submodules
run: git submodule update --init --recursive
- name: Set up Java 8
uses: actions/setup-java@v1
@@ -16,7 +18,7 @@ jobs:
java-version: 8
- name: Cache gradle dependencies
uses: actions/cache@v1
uses: actions/cache@v2
with:
path: ~/.gradle/caches
key: ${{ runner.os }}-gradle-${{ hashFiles('gradle.properties') }}
@@ -31,17 +33,3 @@ jobs:
with:
name: cc-restiched
path: build/libs
- name: Upload Coverage
run: bash <(curl -s https://codecov.io/bash)
continue-on-error: true
- name: Lint Lua code
run: |
test -d bin || mkdir bin
test -f bin/illuaminate || wget -q -Obin/illuaminate https://squiddev.cc/illuaminate/linux-x86-64/illuaminate
chmod +x bin/illuaminate
bin/illuaminate lint
- name: Check whitespace
run: python3 tools/check-lines.py

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "src/main/resources/resourcepacks/overhaul"]
path = src/main/resources/resourcepacks/overhaul
url = https://github.com/3prm3/cc-pack

View File

@@ -1,14 +0,0 @@
language: java
script: ./gradlew build --no-daemon
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/s
jdk:
- oraclejdk8

View File

@@ -1,17 +1,68 @@
# CC:Restitched Patchwork
# This is a Work In Progress Port
*it runs and works-ish*
# CC:R Version VS CC:T Version
CC:R Strives to maintaim perfect pairity with CC:R, however in some cases this is not possible, or atleast, not yet, so just because you might be on CC:R 1.96.6, doesnt mean you are on CC:T 1.96.6.
PRs welcome
<img src="logo.png" alt="CC: Restitched" width="100%"/>
*it works and runs-ish*
[![Current build status](https://github.com/Merith-TK/cc-restitched/workflows/Build/badge.svg)](https://github.com/Merith-TK/cc-restitched/actions "Current build status") [![Download CC: Restitched on CurseForge](http://cf.way2muchnoise.eu/title/cc-restitched.svg)](https://www.curseforge.com/minecraft/mc-mods/cc-restitched-updated "Download CC: Restitched on CurseForge")
## What?
This is an fork of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric) who's goal was to port [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) to the [Fabric](https://fabricmc.net/) modloader. I picked up maintaining the mod because the team working on Zundrel's fork, admitted they had gotten lethargic so I picked it up to make it equal with CC:T
## Resource Packs
This mod includes textures that are more in-line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack provided by the mod.
<img src="https://raw.githubusercontent.com/3prm3/cc-pack/main/pack.png" alt="CC: Restitched" width="16" height="16"/> [3prm3/cc-pack](https://github.com/3prm3/cc-pack/)
We also have a second resourcepack made by [3prm3](https://github.com/3prm3), it features a complete overhaul and can be enabled by enabling the `overhaul` resource pack, go check out his resource pack over here!
## Major Tasks Planned
* Rewrite the config system
* **Planned for 1.96.0 release**
* it currently sets the values that would normally be read from `config/computercraft.json` to the default values, because it does not read the file at all
* Fixing `/computercraft` commands,
* No clue why they broken, they just are
## Contributing
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC:R there are a few rules
1) Any updates that port commits from CC:T, ***MUST*** follow the format defined in [patchwork.md](patchwork.md) otherwise they will not be accepted,
* Commit Message must be the same as it is in CC:T,
* patchwork.md must be updated in the following format
> Comments, optional but useful if you had to do something differently than in CC:T outside of [Fabric](https://fabricmc.net/)/[Forge](https://mcforge.readthedocs.io/en/1.16.x/) differences
>
> \`\`\`
>
>commitID
>
> commit title
>
> commit desc
>
> \`\`\`
2) Follow the [Fabric](https://fabricmc.net/) programming guidelines as close as possible. This means you have to use [`loom`](https://fabricmc.net/wiki/tutorial:mappings) mappings,
3) You cannot intentionally implement bugs and security vulnerabilities
4) Unless the commit is a ["patchwork"](https://github.com/Merith-TK/cc-restitched/blob/fabric/patchwork.md) compliant commit, (IE: taken from CC:T), the lua code is off limits
## Bleeding Edge Builds
Bleeding edge builds can be found [here](https://github.com/Merith-TK/cc-restitched/actions) at Github Actions.
## Community
If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe)
## Known Issues
Main Known issue
* Mods that add blocks that can be used as peripherals for CC:T On forge, dont work with CC:R.
* Mods that add blocks that can be used as peripherals for CC:T On forge, don't work with CC:R.
* This is because of the differences between forge and fabric, and that mod devs, to my knowledge have not agreed upon a standard method in which to implement cross compatibility between mods,
* Storage Peripherals throw a java "StackOverflowError" when using `pushItems()`,
* Work around, you are probably using `pushItems(chest, 1)` or simular. please use `pushItems(chest, 1, nil, 1)`.
* [Fixed (d10f297c): please report if bug persists]</br> ~~Storage Peripherals throw a java "StackOverflowError" when using `pushItems()`,~~
* ~~Work around, you are probably using `pushItems(chest, 1)` or similar. please use `pushItems(chest, 1, nil, 1)`.~~
* Computers will not run built in commands, saying "File not found"
* This is a know bug, dont know what causes it, but just restart the computer (`ctrl+r` for one second) and it will work again
* Occurs when server runs `/reload` or a datapack is updated
## Known Working mods that add Peripherals
* Please let me know of other mods that work with this one
* Better End
* Better Nether
## Perpherals
Unfortunately, unlike the original CC:Tweaked project, CC:Restitched, does not have any actual peripheral mods, currently the only one we have is an example for mod devs to get started with making/adding the peripheral API to their mods!
If your a mod dev made a mod with CC:R peripheral support, OR if your a player who found a mod with CC:R support, please open an [issue here](https://github.com/Merith-TK/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know so we can add it to the list!
* ![icon](https://raw.githubusercontent.com/Toad-Dev/cc-peripheral-test/master/src/main/resources/assets/cc_test/textures/block/test_peripheral.png) [CC Peripheral Test](https://github.com/Toad-Dev/cc-peripheral-test)
* This is an example mod for how to make peripherals that work as a block, or as a turtle upgrade!

View File

@@ -1,5 +1,5 @@
plugins {
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'fabric-loom' version '0.6-SNAPSHOT'
id 'maven-publish'
}
@@ -13,6 +13,7 @@ archivesBaseName = "cc-restiched"
repositories {
mavenCentral()
jcenter()
maven {
name "SquidDev"
url "https://squiddev.cc/maven"
@@ -49,14 +50,10 @@ dependencies {
compile 'javax.vecmath:vecmath:1.5.2'
shade 'org.squiddev:Cobalt:0.5.1-SNAPSHOT'
shade 'org.squiddev:Cobalt:0.5.2-SNAPSHOT'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.7.0'
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.7.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.7.0'
modRuntime "me.shedaniel:RoughlyEnoughItems-api:5.2.10"
modRuntime "me.shedaniel:RoughlyEnoughItems:5.2.10"
modRuntime "me.shedaniel:RoughlyEnoughItems-api:5.8.9"
modRuntime "me.shedaniel:RoughlyEnoughItems:5.8.9"
}
sourceSets {

View File

@@ -2,16 +2,16 @@
org.gradle.jvmargs=-Xmx1G
# Mod properties
mod_version=1.95.0-beta
mod_version=1.96.0
# Minecraft properties
mc_version=1.16.2
mappings_version=31
mc_version=1.16.5
mappings_version=9
# Dependencies
cloth_config_version=4.8.1
fabric_api_version=0.19.0+build.398-1.16
fabric_loader_version=0.9.2+build.206
fabric_loader_version=0.11.3
fabric_api_version=0.32.0+1.16
jankson_version=1.2.0
modmenu_version=1.14.6+
cloth_api_version=1.4.5

BIN
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@@ -537,3 +537,91 @@ e4b0a5b3ce035eb23feb4191432fc49af5772c5b
2020 -> 2021
```
A huge amount of changes.
```
542b66c79a9b08e080c39c9a73d74ffe71c0106a
Add back command computer block drops
```
Didn't port some forge-related changes, but it works.
```
dd6f97622e6c18ce0d8988da6a5bede45c94ca5d
Prevent reflection errors crashing the game
```
```
92be0126df63927d07fc695945f8b98e328f945a
Fix disk recipes
```
Dye recipes actually work now.
```
1edb7288b974aec3764b0a820edce7e9eee38e66
Merge branch 'mc-1.15.x' into mc-1.16.x
```
New version: 1.95.1.
```
41226371f3b5fd35f48b6d39c2e8e0c277125b21
Add isReadOnly to fs.attributes (#639)
```
Also changed some lua test files, but made the changes anyway.
```
b2e54014869fac4b819b01b6c24e550ca113ce8a
Added Numpad Enter Support in rom lua programs. (#657)
```
Just lua changes.
```
247c05305d106af430fcdaee41371a152bf7c38c
Fix problem with RepeatArgumentType
```
```
c864576619751077a0d8ac1a18123e14b095ec03
Fix impostor recipes for disks
```
[TODO] [JUMT-03] REI still shows white disks, probably because it doesn' show nbt items.
```
c5694ea9661c7a40021ebd280c378bd7bdc56988
Merge branch 'mc-1.15.x' into mc-1.16.x
```
Update to 1.16.4.
```
1f84480a80677cfaaf19d319290f5b44635eba47
Make rightAlt only close menu, never open it. (#672)
```
Lua changes.
```
1255bd00fd21247a50046020d7d9a396f66bc6bd
Fix mounts being usable after a disk is ejected
```
Reverted a lot of code style changes made by Zundrel, so the diffs are huge.
```
b90611b4b4c176ec1c80df002cc4ac36aa0c4dc8
Preserve registration order of upgrades
```
Again, a huge diff because of code style changes.
```
8494ba8ce29cd8d7b9105eef497fe3fe3f89d350
Improve UX when a resource mount cannot be found
```

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -21,7 +21,6 @@ import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.http.options.Action;
import dan200.computercraft.core.apis.http.options.AddressRule;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import dan200.computercraft.core.asm.GenericSource;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
@@ -39,7 +38,6 @@ import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.util.Config;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import dan200.computercraft.shared.util.ServiceUtil;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -50,6 +48,8 @@ import net.minecraft.util.registry.Registry;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
import net.fabricmc.loader.api.FabricLoader;
public final class ComputerCraft implements ModInitializer {
@@ -130,7 +130,10 @@ public final class ComputerCraft implements ModInitializer {
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "player_creative"), PlayerCreativeLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "has_id"), HasComputerIdLootCondition.TYPE);
init();
GenericSource.setup( () -> ServiceUtil.loadServices( GenericSource.class ));
FabricLoader.getInstance().getModContainer(MOD_ID).ifPresent(modContainer -> {
ResourceManagerHelper.registerBuiltinResourcePack(new Identifier(MOD_ID, "classic"), modContainer, ResourcePackActivationType.NORMAL);
ResourceManagerHelper.registerBuiltinResourcePack(new Identifier(MOD_ID, "overhaul"), modContainer, ResourcePackActivationType.NORMAL);
});
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -16,6 +16,7 @@ import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
@@ -26,9 +27,10 @@ import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.asm.GenericMethod;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.mixin.MinecraftServerAccess;
import dan200.computercraft.fabric.mixin.MinecraftServerAccess;
import dan200.computercraft.shared.BundledRedstone;
import dan200.computercraft.shared.MediaProviders;
import dan200.computercraft.shared.Peripherals;
@@ -143,6 +145,12 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI {
PocketUpgrades.register(upgrade);
}
@Override
public void registerGenericSource( @Nonnull GenericSource source )
{
GenericMethod.register( source );
}
@Nonnull
@Override
public IPacketNetwork getWirelessNetwork() {

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -11,6 +11,7 @@ import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
@@ -108,7 +109,10 @@ public final class ComputerCraftAPI {
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a resource folder onto a computer's file
* system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain resources with the same domain and path.
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path. For instance, ComputerCraft's resources are stored in
* "/data/computercraft/lua/rom". We construct a mount for that with
* {@code createResourceMount("computercraft", "lua/rom")}.
*
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
@@ -133,6 +137,17 @@ public final class ComputerCraftAPI {
getInstance().registerPeripheralProvider(provider);
}
/**
* Registers a method source for generic peripherals.
*
* @param source The method source to register.
* @see GenericSource
*/
public static void registerGenericSource( @Nonnull GenericSource source )
{
getInstance().registerGenericSource( source );
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this, users should be able to craft Turtles with your new turtle. It is
* recommended to call this during the load() method of your mod.
@@ -235,6 +250,8 @@ public final class ComputerCraftAPI {
void registerPeripheralProvider(@Nonnull IPeripheralProvider provider);
void registerGenericSource( @Nonnull GenericSource source );
void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade);
void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider);

View File

@@ -1,3 +1,8 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import dan200.computercraft.api.pocket.IPocketUpgrade;

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -10,7 +10,7 @@ import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.mixin.AffineTransformationAccess;
import dan200.computercraft.fabric.mixin.AffineTransformationAccess;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -0,0 +1,58 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.core.asm.LuaMethod;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
/**
* A generic source of {@link LuaMethod} functions.
*
* Unlike normal objects ({@link IDynamicLuaObject} or {@link IPeripheral}), methods do not target this object but
* instead are defined as {@code static} and accept their target as the first parameter. This allows you to inject
* methods onto objects you do not own, as well as declaring methods for a specific "trait" (for instance, a
* {@link Capability}).
*
* Currently the "generic peripheral" system is incompatible with normal peripherals. Normal {@link IPeripheralProvider}
* or {@link IPeripheral} implementations take priority. Tile entities which use this system are given a peripheral name
* determined by their id, rather than any peripheral provider. This will hopefully change in the future, once a suitable
* design has been established.
*
* For example, the main CC: Tweaked mod defines a generic source for inventories, which works on {@link IItemHandler}s:
*
* <pre>{@code
* public class InventoryMethods implements GenericSource {
* \@LuaFunction( mainThread = true )
* public static int size(IItemHandler inventory) {
* return inventory.getSlots();
* }
*
* // ...
* }
* }</pre>
*
* @see ComputerCraftAPI#registerGenericSource(GenericSource)
* @see ComputerCraftAPI#registerGenericCapability(Capability) New capabilities (those not built into Forge) must be
* explicitly given to the generic peripheral system, as there is no way to enumerate all capabilities.
*/
public interface GenericSource
{
/**
* A unique identifier for this generic source.
*
* This is currently unused, but may be used in the future to allow disabling specific sources. It is recommended
* to return an identifier using your mod's ID.
*
* @return This source's identifier.
*/
@Nonnull
Identifier id();
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -11,7 +11,7 @@ import java.util.OptionalInt;
import java.util.UUID;
import javax.annotation.Nullable;
import javax.crypto.SecretKey;
import javax.crypto.Cipher;
import com.mojang.authlib.GameProfile;
import io.netty.channel.ChannelHandlerContext;
@@ -48,7 +48,7 @@ import net.minecraft.util.Hand;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.TraderOfferList;
import net.minecraft.village.TradeOfferList;
import net.minecraft.world.GameMode;
/**
@@ -105,7 +105,7 @@ public class FakePlayer extends ServerPlayerEntity {
}
@Override
public void sendTradeOffers(int id, TraderOfferList list, int level, int experience, boolean levelled, boolean refreshable) { }
public void sendTradeOffers(int id, TradeOfferList list, int level, int experience, boolean levelled, boolean refreshable) { }
@Override
public void openHorseInventory(HorseBaseEntity horse, Inventory inventory) { }
@@ -252,7 +252,8 @@ public class FakePlayer extends ServerPlayerEntity {
}
@Override
public void setupEncryption(SecretKey key) {
public void setupEncryption(Cipher cipher, Cipher cipher2) {
super.setupEncryption(cipher, cipher2);
}
@Override

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -8,7 +8,7 @@ package dan200.computercraft.client;
import javax.annotation.Nullable;
import dan200.computercraft.mixin.ChatHudAccess;
import dan200.computercraft.fabric.mixin.ChatHudAccess;
import dan200.computercraft.shared.command.text.ChatHelpers;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.command.text.TableFormatter;

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -108,6 +108,11 @@ public final class GuiComputer<T extends ContainerComputerBase> extends HandledS
return (this.getFocused() != null && this.getFocused().mouseDragged(x, y, button, deltaX, deltaY)) || super.mouseDragged(x, y, button, deltaX, deltaY);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
return (this.getFocused() != null && this.getFocused().mouseReleased(mouseX, mouseY, button)) || super.mouseReleased(x, y, button);
}
@Override
public boolean keyPressed(int key, int scancode, int modifiers) {
// Forward the tab key to the terminal, rather than moving between controls.

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -20,12 +20,13 @@ import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.client.render.TurtlePlayerRenderer;
import dan200.computercraft.fabric.events.ClientUnloadWorldEvent;
import dan200.computercraft.shared.ComputerCraftRegistry;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.common.TileGeneric;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.network.container.ViewComputerContainerData;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
@@ -33,6 +34,7 @@ import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientBlockEntityEvents;
import net.minecraft.client.item.ModelPredicateProvider;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.item.Item;
@@ -48,14 +50,19 @@ import net.fabricmc.fabric.api.client.rendereregistry.v1.BlockEntityRendererRegi
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry;
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.fabricmc.fabric.mixin.object.builder.ModelPredicateProviderRegistrySpecificAccessor;
@Environment (EnvType.CLIENT)
public final class ComputerCraftProxyClient implements ClientModInitializer {
public static void initEvents() {
private static void initEvents() {
ClientBlockEntityEvents.BLOCK_ENTITY_UNLOAD.register( ( blockEntity, world ) -> {
if(blockEntity instanceof TileGeneric ) {
((TileGeneric)blockEntity).onChunkUnloaded();
}
});
ClientUnloadWorldEvent.EVENT.register( () -> ClientMonitor.destroyAll() );
}
@Override
@@ -97,13 +104,9 @@ public final class ComputerCraftProxyClient implements ClientModInitializer {
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED);
ClientRegistry.onItemColours();
// TODO Verify this does things properly
ServerWorldEvents.UNLOAD.register(((minecraftServer, serverWorld) -> {
ClientMonitor.destroyAll();
}));
initEvents();
}
// My IDE doesn't think so, but we do actually need these generics.
private static void registerContainers() {
ScreenRegistry.<ContainerComputer, GuiComputer<ContainerComputer>>register(ComputerCraftRegistry.ModContainers.COMPUTER, GuiComputer::create);
@@ -126,15 +129,4 @@ public final class ComputerCraftProxyClient implements ClientModInitializer {
ModelPredicateProviderRegistrySpecificAccessor.callRegister(item.get(), id, getter);
}
}
// @Mod.EventBusSubscriber (modid = ComputerCraft.MOD_ID, value = Dist.CLIENT)
// public static final class ForgeHandlers {
// @SubscribeEvent
// public static void onWorldUnload(WorldEvent.Unload event) {
// if (event.getWorld()
// .isClient()) {
// ClientMonitor.destroyAll();
// }
// }
// }
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,9 +1,8 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import javax.annotation.Nonnull;
@@ -39,7 +38,10 @@ public class ComputerBorderRenderer {
private static final int CORNER_LEFT_X = BORDER;
private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
private static final int BORDER_RIGHT_X = 36;
private static final int GAP = 4;
private static final int LIGHT_BORDER_Y = 56;
private static final int LIGHT_CORNER_Y = 80;
public static final int LIGHT_HEIGHT = 8;
private static final float TEX_SCALE = 1 / 256.0f;
static {
@@ -90,15 +92,16 @@ public class ComputerBorderRenderer {
}
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, float r, float g, float b) {
render(transform, buffer, x, y, z, width, height, 0, r, g, b);
render( transform, buffer, x, y, z, width, height, false, r, g, b );
}
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, int borderHeight, float r, float g,
float b) {
new ComputerBorderRenderer(transform, buffer, z, r, g, b).doRender(x, y, width, height, borderHeight);
public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, boolean withLight, float r, float g, float b )
{
new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, withLight );
}
public void doRender(int x, int y, int width, int height, int bottomHeight) {
public void doRender( int x, int y, int width, int height, boolean withLight )
{
int endX = x + width;
int endY = y + height;
@@ -113,24 +116,17 @@ public class ComputerBorderRenderer {
// Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
// pocket computer's lights).
if (bottomHeight <= 0) {
if( withLight )
{
renderTexture( x, endY, 0, LIGHT_BORDER_Y, endX - x, BORDER + LIGHT_HEIGHT, BORDER, BORDER + LIGHT_HEIGHT );
renderTexture( x - BORDER, endY, CORNER_LEFT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT );
renderTexture( endX, endY, CORNER_RIGHT_X, LIGHT_CORNER_Y, BORDER, BORDER + LIGHT_HEIGHT );
}
else
{
this.renderLine(x, endY, 0, BORDER, endX - x, BORDER);
this.renderCorner(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y);
this.renderCorner(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y);
} else {
// Bottom left, middle, right. We do this in three portions: the top inner corners, an extended region for
// lights, and then the bottom outer corners.
this.renderTexture(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2);
this.renderTexture(x, endY, 0, BORDER, width, BORDER / 2, BORDER, BORDER / 2);
this.renderTexture(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2);
this.renderTexture(x - BORDER, endY + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP);
this.renderTexture(x, endY + BORDER / 2, 0, BORDER + GAP, width, bottomHeight, BORDER, GAP);
this.renderTexture(endX, endY + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP);
this.renderTexture(x - BORDER, endY + bottomHeight + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2);
this.renderTexture(x, endY + bottomHeight + BORDER / 2, 0, BORDER + BORDER / 2, width, BORDER / 2);
this.renderTexture(endX, endY + bottomHeight + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2);
}
}

View File

@@ -1,12 +1,12 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import dan200.computercraft.mixin.HeldItemRendererAccess;
import dan200.computercraft.fabric.mixin.HeldItemRendererAccess;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.VertexConsumerProvider;

View File

@@ -1,11 +1,12 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
@@ -31,12 +32,13 @@ import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Matrix4f;
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
/**
* Emulates map rendering for pocket computers.
*/
public final class ItemPocketRenderer extends ItemMapLikeRenderer {
public static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
private static final int LIGHT_HEIGHT = 8;
private ItemPocketRenderer() {
}
@@ -108,7 +110,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer {
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE);
ComputerBorderRenderer.render(transform, buffer, 0, 0, 0, width, height, LIGHT_HEIGHT, r, g, b);
ComputerBorderRenderer.render(transform, buffer, 0, 0, 0, width, height, true, r, g, b);
tessellator.draw();
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -8,14 +8,14 @@ package dan200.computercraft.client.render;
import java.util.List;
import dan200.computercraft.mixin.BakedQuadAccess;
import dan200.computercraft.fabric.mixin.BakedQuadAccess;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormatElement;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.util.math.Vector4f;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Quaternion;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@@ -50,41 +50,31 @@ public final class ModelTransformer {
}
private static BakedQuad doTransformQuad(VertexFormat format, BakedQuad quad, Matrix4f transform) {
int[] vertexData = quad.getVertexData()
.clone();
int offset = 0;
int[] vertexData = quad.getVertexData().clone();
BakedQuad copy = new BakedQuad(vertexData, -1, quad.getFace(), ((BakedQuadAccess)quad).getSprite(), true);
for (int i = 0; i < format.getElements()
.size(); ++i) // For each vertex element
{
VertexFormatElement element = format.getElements()
.get(i);
if (element.getType() == VertexFormatElement.Type.POSITION && element.getFormat() == VertexFormatElement.Format.FLOAT && element.getSize() == 3) // When we find a position
// element
int offsetBytes = 0;
for (int v = 0; v < 4; ++v) {
for (VertexFormatElement element : format.getElements()) // For each vertex element
{
for (int j = 0; j < 4; ++j) // For each corner of the quad
int start = offsetBytes / Integer.BYTES;
if (element.getType() == VertexFormatElement.Type.POSITION && element.getFormat() == VertexFormatElement.Format.FLOAT) // When we find a position element
{
int start = offset + j * format.getVertexSize();
if ((start % 4) == 0) {
start = start / 4;
Vector4f pos = new Vector4f(Float.intBitsToFloat(vertexData[start]),
Float.intBitsToFloat(vertexData[start+1]),
Float.intBitsToFloat(vertexData[start+2]),
1);
// Extract the position
Quaternion pos = new Quaternion(Float.intBitsToFloat(vertexData[start]),
Float.intBitsToFloat(vertexData[start + 1]),
Float.intBitsToFloat(vertexData[start + 2]),
1);
// Transform the position
pos.transform(transform);
// Transform the position
transform.multiply(pos);
// Insert the position
vertexData[start] = Float.floatToRawIntBits(pos.getX());
vertexData[start + 1] = Float.floatToRawIntBits(pos.getY());
vertexData[start + 2] = Float.floatToRawIntBits(pos.getZ());
}
// Insert the position
vertexData[start] = Float.floatToRawIntBits(pos.getX());
vertexData[start+1] = Float.floatToRawIntBits(pos.getY());
vertexData[start+2] = Float.floatToRawIntBits(pos.getZ());
}
offsetBytes += element.getSize();
}
offset += element.getSize();
}
return copy;
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,9 +1,8 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import java.io.InputStream;

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/

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