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84 Commits

Author SHA1 Message Date
SquidDev
bf6d017ad1 Merge branch 'master' into mc-1.14.x 2020-01-14 08:52:59 +00:00
SquidDev
a706300598 Update changelog/version 2020-01-13 15:10:32 +00:00
SquidDev
2541c3c5e6 Licenses, again 2020-01-13 15:08:09 +00:00
SquidDev
41a1b99f7d Merge branch 'master' into mc-1.14.x 2020-01-13 15:05:50 +00:00
SquidDev
1862a439e2 Correctly offset scroll cursor positions
Fixes #330
2020-01-13 14:59:56 +00:00
SquidDev
0f82a4589b Fix complaints 2019-12-24 19:31:14 +00:00
SquidDev
4320a4f851 Update CT integration
Sadly we have to disable -Werror, as the annotation class files are not
available on maven, so this produces a warning.
2019-12-24 19:16:06 +00:00
SquidDev
037cbabb32 Merge branch 'master' into mc-1.14.x
Unfortunately we can't apply the config changes due to backwards
compatibility. This'll be something we may need to PR into Forge.

CraftTweaker support still needs to be added.
2019-12-23 22:34:30 +00:00
SquidDev
92567b4d7e Merge branch 'master' into mc-1.14.x 2019-11-29 20:23:56 +00:00
SquidDev
3b7300543a Correctly invalidate the ROM mount cache
Before it would remain the same across world reloads, and thus would be
out-of-date after leaving the first world. This architecture technically
allows for running multiple servers at once, though that's not going to
matter that soon.
2019-11-26 18:16:49 +00:00
SquidDev
642351af1a Merge branch 'master' into mc-1.14.x 2019-11-25 09:15:20 +00:00
SquidDev
2d4a87adc9 Fix the eye height for turtle fake players
This was causing the eye height of the turtle to be above it when
placing down, causing all sorts of funkiness. Fixes #297
2019-11-23 13:05:26 +00:00
SquidDev
bedac71e3d Add a fake network handler to the TurtleFakePlayer
This should fix several issues (see #304, etc...). I'll try to get round
to PRing this into Forge at some point, though on the other hand this is
/super/ ugly.
2019-11-23 12:12:02 +00:00
SquidDev
ee4e42e730 Dont' remove treasure disks from JEI
This shouldn't matter either way - we don't expose it in the creative
menu, and there's no recipes for it. This should shut up a log message
though. Fixes #305.
2019-11-23 11:23:25 +00:00
SquidDev
0de75f05dd Make parameter name a bit nicer
Woops
2019-11-23 11:17:03 +00:00
SquidDev
be6dd21e54 Make monitors "properly" solid blocks
This fixes monitor rendering underwater (closes #314). By default,
isSolid returns true if the render layer is SOLID. As we use CUTOUT due
to our funky TE rendering, we need to override this to return true
anyway.

This will cause some side effects, as monitors now blocking light
propagation, but I don't think that's the end of the world.
2019-11-23 10:31:55 +00:00
SquidDev
927ddb0bde Remove Charset and MCMP integration for now
It's not clear if either of these are coming back soon, and it should be
fairly simple to add them back when needed.
2019-11-23 10:14:32 +00:00
SquidDev
44d0f78c1b Bump versions 2019-11-23 09:58:54 +00:00
SquidDev
3ea2d6a0a8 Merge branch 'master' into mc-1.14.x 2019-10-04 19:56:49 +01:00
SquidDev
f7781defe5 Merge branch 'master' into mc-1.14.x 2019-10-04 19:44:34 +01:00
SquidDev
d342a1f368 Prevent wired modems dropping on block change
Fixes #303
2019-10-01 20:06:38 +01:00
SquidDev
81f85361d5 Move Lua files to the correct location
I really need to fix this.
2019-10-01 19:43:03 +01:00
SquidDev
f1621b30ec Remove redundant imports 2019-10-01 19:15:13 +01:00
SquidDev
d4f6a594b6 Merge branch 'master' into mc-1.14.x 2019-10-01 18:58:40 +01:00
SquidDev
ff5ba5c131 Update GUI code to be compatible with 1.14.4
Not quite sure when this changed, but I'm fairly sure isMouseOver wasn't
a thing when I wrote this. Or I'm a plonker. Both are possible.

Also fixes mouse dragging not being handled in turtles.

Fixes #299
2019-10-01 18:53:46 +01:00
SquidDev
4243f30308 Bump Forge version 2019-10-01 18:53:38 +01:00
SquidDev
b1139a4bf6 Bump to Forge RB 2019-09-12 21:09:57 +01:00
Jonathan Coates
7e8559278e Merge pull request #291 from parly/patch-1.14.x-1
Fix os.time() and os.day() behavior on 1.14
2019-08-19 15:34:20 +01:00
parly
1e7f1c98fc Fix os.time() and os.day() behavior 2019-08-19 23:04:57 +09:00
SquidDev
f1d6d21d6d Add back texture registration hook
I totally forgot to do this when Forge re-added this functionality.

Fixes #285
2019-08-18 16:12:16 +01:00
SquidDev
07a56454a0 Bumpity bumpity bump 2019-08-09 09:38:30 +01:00
SquidDev
a0e72d02c8 Bump Forge version 2019-08-06 08:33:39 +01:00
SquidDev
455a59ca85 Sure, you can be an actual release now 2019-08-04 17:01:52 +01:00
SquidDev
08d22fd3df Fix changelog being out-of-sync 2019-08-04 11:05:14 +01:00
SquidDev
e6c691a8f8 Fix rom's location
This isn't going to get annoying or anything
2019-08-04 11:02:07 +01:00
SquidDev
4b0e5c445c Merge branch 'master' into mc-1.14.x 2019-08-04 10:57:20 +01:00
SquidDev
cef2657048 Fix turtles being replaced by leaves
And logs. Well, hopefully at least.

Fixes #278
2019-07-21 10:28:22 +01:00
SquidDev
ccd85eb055 Bump Forge version 2019-07-21 09:41:58 +01:00
SquidDev
acfb72246c Bump JEI version 2019-07-07 15:52:52 +01:00
SquidDev
9d51c4c340 Use world-specific collider entity
This is equally an ugly hack, but means we're at least not constructing
entities with null worlds any more.

Ideally we could always use the turtle entity, but this will require a
bit more of a refactor.

Fixes #265
2019-07-05 22:09:42 +01:00
SquidDev
18068effec Use reflection to get the record's sound
getSound is client side only - I could have sworn it became shared at
some point, but that may have been reverted again (or I imagined it).

Fixes #263
2019-07-05 21:51:54 +01:00
SquidDev
6ea8ca991b Bump Forge to 1.14.3
Guess it's time for another release?
2019-06-26 08:25:32 +01:00
SquidDev
f1e551b960 Bump Forge version
Turtle models now work (though texture registration is still broken).
2019-06-23 15:30:29 +01:00
SquidDev
772c54ec74 Copy the item stack before merging
Otherwise we would mutate the stack, and so the current mount was
considered empty. Closes #240 (though would be nice to improve this).
2019-06-21 22:00:21 +01:00
SquidDev
13cb789c18 Fix "can deploy" check being entirely incorrect
Closes #258
2019-06-21 21:51:22 +01:00
SquidDev
42220c4268 Fix several other client-only methods 2019-06-21 21:32:15 +01:00
SquidDev
3052506e2e Reload configs from the file 2019-06-21 21:32:02 +01:00
SquidDev
0741daa7eb Fix usage of a client-only method
Should probably run forge-lint on this at some point, but it's a good
start.

Fixes #255
2019-06-21 21:02:09 +01:00
SquidDev
b4aa554279 Do not fetch the current block within onLoad
The chunk has not been fully loaded when onLoad is called, which means
we try to load it again, and so the server deadlocks.
2019-06-21 20:57:38 +01:00
SquidDev
8fe2abe0ae Forward tab key directly to the terminal
Fixes #256
2019-06-21 20:31:28 +01:00
SquidDev
5af789ae11 Bump Forge version 2019-06-21 20:31:17 +01:00
SquidDev
68542aca3a Fix cable breaking rendering
Texture locations have changed a little
2019-06-15 09:19:41 +01:00
SquidDev
594bc4203c Fix block drops for computers and turtles 2019-06-15 09:07:31 +01:00
SquidDev
57318b022d Merge branch 'master' into mc-1.14.x 2019-06-15 08:00:20 +01:00
SquidDev
761159aa93 Bump Forge version 2019-06-15 07:40:27 +01:00
SquidDev
8dd1c2a6cc Finish off containers, somewhat fix block drops
- Add Forge's "name" field to the loot tables. This doesn't resolve all
   our missing loot providers, but it's a start.
 - Add back GUIs for pocket computers, printouts, view computer, etc...
2019-06-12 08:40:20 +01:00
SquidDev
d10b657a54 Initial work on GUIs
Needs a bit of a cleanup, but it's a start!
2019-06-11 21:03:40 +01:00
SquidDev
f90da739eb And bump Forge again 2019-06-09 10:15:53 +01:00
SquidDev
d9cadf64e8 Get the build working I guess? 2019-06-09 09:07:31 +01:00
SquidDev
15d4a55cd8 Bump mappings and Forge versions
Things are shaping up nicely!
2019-06-09 08:58:49 +01:00
SquidDev
39a9ad0ce7 Initial update to 1.14
So very little works, but it compiles and runs.

Things to resolve over the next few days:
 - Horrible mappings (should largely be resolved by tomorrow).
 - Cannot send extra data over containers - we'll have to see what Forge
   does here.
 - Turtle models are broken
 - No block drops yet - this will largely be cherry-picking whatever I
   did on Fabric.
 - Weird inventory desyncs (items don't show up initially when
   interacting with a CC inventory).
 - Probably lots of other things.
2019-06-08 13:36:31 +01:00
SquidDev
0f3c44c926 Merge branch 'master' into mc-1.13.x 2019-06-08 08:21:08 +01:00
SquidDev
b6715bd812 Fix a couple of build failures 2019-06-02 18:36:34 +01:00
SquidDev
18aee02221 Mark CurseForge builds as release
They're almost definitely not, but I've had no bug reports so they must
work!
2019-06-02 17:28:13 +01:00
SquidDev
401bbf2e6a Fix turtle block placing failing 2019-06-02 17:25:49 +01:00
SquidDev
7467b7f88a Fix several deprecated warnings 2019-06-02 17:23:33 +01:00
SquidDev
c82d8a7c2a Merge branch 'master' into mc-1.13.x 2019-06-02 16:46:45 +01:00
SquidDev
3d67421d98 Bump Forge version 2019-06-02 16:18:44 +01:00
SquidDev
bb138326df Use correct model for blinking pocket computers
Fixes #211211211211211211211211211211211211211211211211211211211211211
2019-05-25 09:28:15 +01:00
xuyu0v0
e0660b1dab Create zh_cn.json 2019-05-06 21:47:43 +01:00
SquidDev
2182cfbeb7 Merge branch 'master' into mc-1.13.x 2019-05-06 21:32:56 +01:00
SquidDev
2c027adb68 Fix advancements
Looks like these were never properly updated. Woops.
2019-04-24 12:15:03 +01:00
SquidDev
4a25e7a178 Fix GH release uploading 2019-04-24 10:40:44 +01:00
SquidDev
55d54fec63 Bump versions 2019-04-24 10:33:50 +01:00
SquidDev
220e4bd660 Merge branch 'master' into mc-1.13.x 2019-04-24 10:15:33 +01:00
SquidDev
362dbd97ac Correctly handle capability creation & invalidation
Also make cable part detection more consistent.
2019-04-09 17:29:23 +01:00
SquidDev
aa0e1883d1 Add check for if item/block registration has failed
If mod loading fails, we'll continue to load colour handlers. As
blocks/items have not been registered, then we'll throw an NPE.

See MinecraftForge/MinecraftForge#5682. Somewhat fixes #168.
2019-04-09 16:32:20 +01:00
SquidDev
9cdbcb4332 Use int instead of long for configs
Forge's config system will read the default values as integers, meaning
it fails to validate against the config spec. Ideally this'd be fixed in
forge, but this is a suitable work around.
2019-04-09 16:31:00 +01:00
SquidDev
23ddd4feb5 Fix several deprecation warnings 2019-04-09 16:30:44 +01:00
SquidDev
fcaa777c95 Merge branch 'master' into mc-1.13.x 2019-04-09 11:11:12 +01:00
SquidDev
7afc3e5260 And fix the build failing 2019-04-02 21:33:55 +01:00
SquidDev
f9e13ca67a Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
2019-04-02 20:59:48 +01:00
SquidDev
810258e9b8 Update and rename all resources
- Languages are converted to JSON
 - Rename most *(_advanced) blocks to *_{advanced,normal}. It's more
   verbose, but means they're sorted together.
 - A couple of changes to the ROM to work with some Java changes.
 - Update recipes and advancements to not use damage values.
2019-04-02 13:18:43 +01:00
SquidDev
5e462adc5c Relocate all resource files
- textures/{block,item}s -> textures/{block,item}
 - assets/*/{advancements,lua,recipes} -> data/*/...
2019-04-02 13:18:43 +01:00
1572 changed files with 21045 additions and 30460 deletions

View File

@@ -14,9 +14,5 @@ trim_trailing_whitespace = false
[*.sexp]
indent_size = 2
[*.yml]
indent_size = 2
[*.properties]
insert_final_newline = false

39
.github/workflows/main-ci.yml vendored Normal file
View File

@@ -0,0 +1,39 @@
name: Build
on: [push, pull_request]
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Build with Gradle
run: ./gradlew build --no-daemon
- name: Upload Jar
uses: actions/upload-artifact@v1
with:
name: CC-Tweaked
path: build/libs
lint-lua:
name: Lint Lua
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Lint Lua code
run: |
test -d bin || mkdir bin
test -f bin/illuaminate || wget -q -Obin/illuaminate https://squiddev.cc/illuaminate/bin/illuaminate
chmod +x bin/illuaminate
bin/illuaminate lint

2
.gitignore vendored
View File

@@ -3,8 +3,6 @@
/logs
/build
/out
/doc/**/*.html
/doc/index.json
# Runtime directories
/run

View File

@@ -1,36 +0,0 @@
# Contributing to CC: Tweaked
As with many open source projects, CC: Tweaked thrives on contributions from other people! This document (hopefully)
provides an introduction as to how to get started in helping out.
If you've any other questions, [just ask the community][community] or [open an issue][new-issue].
## Reporting issues
If you have a bug, suggestion, or other feedback, the best thing to do is [file an issue][new-issue]. When doing so,
do use the issue templates - they provide a useful hint on what information to provide.
## Developing
In order to develop CC: Tweaked, you'll need to download the source code and then run it. This is a pretty simple
process.
- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
- **Setup Forge:** `./gradlew setupDecompWorkspace`
- **Run Minecraft:** `./gradlew runClient` (or run the `GradleStart` class from your IDE).
If you want to run CC:T in a normal Minecraft instance, run `./gradlew build` and copy the `.jar` from `build/libs`.
These commands may take a few minutes to run the first time, as the environment is set up, but should be much faster
afterwards.
### Code linters
CC: Tweaked uses a couple of "linters" on its source code, to enforce a consistent style across the project. While these
are run whenever you submit a PR, it's often useful to run this before committing.
- **[Checkstyle]:** Checks Java code to ensure it is consistently formatted. This can be run with `./gradlew build` or
`./gradle check`.
- **[illuaminate]:** Checks Lua code for semantic and styleistic issues. See [the usage section][illuaminate-usage] for
how to download and run it.
[new-issue]: https://github.com/SquidDev-CC/CC-Tweaked/issues/new/choose "Create a new issue"
[community]: README.md#Community "Get in touch with the community."
[checkstyle]: https://checkstyle.org/
[illuaminate]: https://github.com/SquidDev/illuaminate/
[illuaminate-usage]: https://github.com/SquidDev/illuaminate/blob/master/README.md#usage

View File

@@ -1,4 +1,4 @@
# ![CC: Tweaked](doc/logo.png)
# ![CC: Tweaked](logo.png)
[![Current build status](https://github.com/SquidDev-CC/CC-Tweaked/workflows/Build/badge.svg)](https://github.com/SquidDev-CC/CC-Tweaked/actions "Current build status") [![Download CC: Tweaked on CurseForge](http://cf.way2muchnoise.eu/title/cc-tweaked.svg)](https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked on CurseForge")
CC: Tweaked is a fork of [ComputerCraft](https://github.com/dan200/ComputerCraft), adding programmable computers,
@@ -37,14 +37,20 @@ several features have been included, such as full block modems, the Cobalt runti
computers.
## Contributing
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you want to get started
developing the mod, [check out the instructions here](CONTRIBUTING.md#developing).
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping
develop CC:T, you'll need to follow these steps:
- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
- **Setup Forge:** `./gradlew build`
- **Test your changes:** `./gradlew runClient` (or run the `GradleStart` class from your IDE).
If you want to run CC:T in a normal Minecraft instance, run `./gradlew build` and copy the `.jar` from `build/libs`.
## Community
If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about
ComputerCraft we have a [forum](https://forums.computercraft.cc/) and [Discord guild](https://discord.computercraft.cc)!
There's also a fairly populated, albeit quiet [IRC channel](http://webchat.esper.net/?channels=computercraft), if that's
more your cup of tea.
ComputerCraft we have a [forum](https://forums.computercraft.cc/) and [Discord guild](https://discord.gg/H2UyJXe)!
There's also a fairly populated, albeit quiet [IRC channel](http://webchat.esper.net/?channels=#computercraft), if
that's more your cup of tea.
I'd generally recommend you don't contact me directly (email, DM, etc...) unless absolutely necessary (i.e. in order to
report exploits). You'll get a far quicker response if you ask the whole community!

View File

@@ -1,8 +1,7 @@
// For those who want the bleeding edge
buildscript {
repositories {
jcenter()
mavenCentral()
maven {
name = "forge"
url = "https://files.minecraftforge.net/maven"
@@ -10,21 +9,20 @@ buildscript {
}
dependencies {
classpath 'com.google.code.gson:gson:2.8.1'
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'net.sf.proguard:proguard-gradle:6.1.0beta1'
classpath 'net.minecraftforge.gradle:ForgeGradle:3.0.154'
classpath 'net.sf.proguard:proguard-gradle:6.1.0beta2'
classpath 'org.ajoberstar.grgit:grgit-gradle:3.0.0'
}
}
plugins {
id "checkstyle"
id "jacoco"
id "com.github.hierynomus.license" version "0.15.0"
id "com.matthewprenger.cursegradle" version "1.3.0"
id "com.github.breadmoirai.github-release" version "2.2.4"
}
apply plugin: 'net.minecraftforge.gradle.forge'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.ajoberstar.grgit'
apply plugin: 'maven-publish'
apply plugin: 'maven'
@@ -35,15 +33,42 @@ group = "org.squiddev"
archivesBaseName = "cc-tweaked-${mc_version}"
minecraft {
version = "${mc_version}-${forge_version}"
runDir = "run"
replace '${version}', mod_version
runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
mappings = mappings_version
makeObfSourceJar = false
mods {
computercraft {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
property 'forge.logging.console.level', 'debug'
mods {
computercraft {
source sourceSets.main
}
}
}
}
mappings channel: 'snapshot', version: "${mappings_version}".toString()
accessTransformer file('src/main/resources/META-INF/accesstransformer.cfg')
}
repositories {
maven {
name "JEI"
url "https://dvs1.progwml6.com/files/maven"
}
maven {
name "SquidDev"
url "https://squiddev.cc/maven"
@@ -52,6 +77,14 @@ repositories {
name "Charset"
artifactPattern "https://asie.pl/files/mods/Charset/LibOnly/[module]-[revision](-[classifier]).[ext]"
}
maven {
name "Amadornes"
url "https://maven.amadornes.com/"
}
maven {
name "CraftTweaker"
url "https://maven.blamejared.com/"
}
}
configurations {
@@ -63,14 +96,14 @@ configurations {
dependencies {
checkstyle "com.puppycrawl.tools:checkstyle:8.25"
deobfProvided "CraftTweaker2:CraftTweaker2-MC1120-Main:1.12-4.1.20.554"
deobfProvided "MCMultiPart2:MCMultiPart:2.5.3"
deobfProvided "mezz.jei:jei_1.12.2:4.15.0.269:api"
deobfProvided "pl.asie:Charset-Lib:0.5.4.6"
minecraft "net.minecraftforge:forge:${mc_version}-${forge_version}"
runtime "mezz.jei:jei_1.12.2:4.15.0.269"
compileOnly fg.deobf("mezz.jei:jei-1.14.4:6.0.0.25:api")
compileOnly fg.deobf("com.blamejared.crafttweaker:CraftTweaker-1.14.4:5.0.1.150")
shade 'org.squiddev:Cobalt:0.5.5'
runtimeOnly fg.deobf("mezz.jei:jei-1.14.4:6.0.0.25")
shade 'org.squiddev:Cobalt:0.5.0-SNAPSHOT'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.4.2'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.4.2'
@@ -88,7 +121,13 @@ jar {
dependsOn javadoc
manifest {
attributes('FMLAT': 'computercraft_at.cfg')
attributes(["Specification-Title": "computercraft",
"Specification-Vendor": "SquidDev",
"Specification-Version": "1",
"Implementation-Title": "CC: Tweaked",
"Implementation-Version": "${mod_version}",
"Implementation-Vendor" :"SquidDev",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")])
}
from (sourceSets.main.allSource) {
@@ -100,7 +139,7 @@ jar {
[compileJava, compileTestJava].forEach {
it.configure {
options.compilerArgs << "-Xlint" << "-Xlint:-processing" << "-Werror"
options.compilerArgs << "-Xlint" << "-Xlint:-processing"
}
}
@@ -136,14 +175,15 @@ task proguard(type: ProGuardTask, dependsOn: jar) {
// We want to avoid as much obfuscation as possible. We're only doing this to shrink code size.
dontobfuscate; dontoptimize; keepattributes; keepparameternames
// Tell ProGuard to shut up
dontwarn 'org.checkerframework.**'
// Proguard will remove directories by default, but that breaks JarMount.
keepdirectories 'assets/computercraft/lua**'
keepdirectories 'data/computercraft/lua**'
// Preserve ComputerCraft classes - we only want to strip shadowed files.
keep 'class dan200.computercraft.** { *; }'
// LWJGL and Apache bundle Java 9 versions, which is great, but rather breaks Proguard
dontwarn 'module-info'
dontwarn 'org.apache.**,org.lwjgl.**'
}
task proguardMove(dependsOn: proguard) {
@@ -159,7 +199,7 @@ task proguardMove(dependsOn: proguard) {
}
}
reobfJar.dependsOn proguardMove
processResources {
inputs.property "version", mod_version
@@ -181,8 +221,8 @@ processResources {
inputs.property "commithash", hash
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
include 'assets/computercraft/lua/rom/help/credits.txt'
include 'META-INF/mods.toml'
include 'data/computercraft/lua/rom/help/credits.txt'
expand 'version': mod_version,
'mcversion': mc_version,
@@ -190,12 +230,12 @@ processResources {
}
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
exclude 'assets/computercraft/lua/rom/help/credits.txt'
exclude 'META-INF/mods.toml'
exclude 'data/computercraft/lua/rom/help/credits.txt'
}
}
task compressJson(dependsOn: extractAnnotationsJar) {
task compressJson(dependsOn: jar) {
group "compact"
description "Minifies all JSON files, stripping whitespace"
@@ -247,20 +287,11 @@ test {
}
}
jacocoTestReport {
reports {
xml.enabled true
html.enabled true
}
}
check.dependsOn jacocoTestReport
license {
mapping("java", "SLASHSTAR_STYLE")
strictCheck true
ext.year = 2020
ext.year = Calendar.getInstance().get(Calendar.YEAR)
}
[licenseMain, licenseFormatMain].forEach {
@@ -302,14 +333,14 @@ task checkRelease {
description "Verifies that everything is ready for a release"
inputs.property "version", mod_version
inputs.file("src/main/resources/assets/computercraft/lua/rom/help/changelog.txt")
inputs.file("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt")
inputs.file("src/main/resources/data/computercraft/lua/rom/help/changelog.txt")
inputs.file("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt")
doLast {
def ok = true
// Check we're targetting the current version
def whatsnew = new File("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt").readLines()
def whatsnew = new File("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt").readLines()
if (whatsnew[0] != "New features in CC: Tweaked $mod_version") {
ok = false
project.logger.error("Expected `whatsnew.txt' to target $mod_version.")
@@ -326,7 +357,7 @@ task checkRelease {
// Check whatsnew and changelog match.
def versionChangelog = "# " + whatsnew.join("\n")
def changelog = new File("src/main/resources/assets/computercraft/lua/rom/help/changelog.txt").getText()
def changelog = new File("src/main/resources/data/computercraft/lua/rom/help/changelog.txt").getText()
if (!changelog.startsWith(versionChangelog)) {
ok = false
project.logger.error("whatsnew and changelog are not in sync")
@@ -354,7 +385,7 @@ publishing {
publications {
mavenJava(MavenPublication) {
from components.java
artifact sourceJar
// artifact sourceJar
}
}
}
@@ -414,7 +445,7 @@ githubRelease {
tagName "v${mc_version}-${mod_version}"
releaseName "[${mc_version}] ${mod_version}"
body {
"## " + new File("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt")
"## " + new File("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt")
.readLines()
.takeWhile { it != 'Type "help changelog" to see the full version history.' }
.join("\n").trim()
@@ -429,6 +460,3 @@ task uploadAll(dependsOn: uploadTasks) {
group "upload"
description "Uploads to all repositories (Maven, Curse, GitHub release)"
}
runClient.outputs.upToDateWhen { false }
runServer.outputs.upToDateWhen { false }

View File

@@ -156,7 +156,7 @@
<module name="WhitespaceAround">
<property name="allowEmptyConstructors" value="true" />
<property name="ignoreEnhancedForColon" value="false" />
<property name="tokens" value="ASSIGN,BAND,BAND_ASSIGN,BOR,BOR_ASSIGN,BSR,BSR_ASSIGN,BXOR,BXOR_ASSIGN,COLON,DIV,DIV_ASSIGN,DO_WHILE,EQUAL,GE,GT,LAMBDA,LAND,LCURLY,LE,LITERAL_RETURN,LOR,LT,MINUS,MINUS_ASSIGN,MOD,MOD_ASSIGN,NOT_EQUAL,PLUS,PLUS_ASSIGN,QUESTION,RCURLY,SL,SLIST,SL_ASSIGN,SR,SR_ASSIGN,STAR,STAR_ASSIGN,LITERAL_ASSERT,TYPE_EXTENSION_AND" />
<property name="tokens" value="ASSIGN,BAND,BAND_ASSIGN,BOR,BOR_ASSIGN,BSR,BSR_ASSIGN,BXOR,BXOR_ASSIGN,COLON,DIV,DIV_ASSIGN,EQUAL,GE,GT,LAMBDA,LAND,LCURLY,LE,LITERAL_RETURN,LOR,LT,MINUS,MINUS_ASSIGN,MOD,MOD_ASSIGN,NOT_EQUAL,PLUS,PLUS_ASSIGN,QUESTION,RCURLY,SL,SLIST,SL_ASSIGN,SR,SR_ASSIGN,STAR,STAR_ASSIGN,LITERAL_ASSERT,TYPE_EXTENSION_AND" />
</module>
</module>

View File

@@ -1,11 +0,0 @@
# ![CC: Tweaked](logo.png) [![Download CC: Tweaked on CurseForge](https://cf.way2muchnoise.eu/title/cc-tweaked.svg)](https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked on CurseForge")
CC: Tweaked is a fork of [ComputerCraft], adding programmable computers, turtles and more to Minecraft.
This website contains documentation for all Lua libraries and APIs from the latest version of CC: Tweaked. This
documentation is still in development, so will most likely be incomplete. If you've found something you think is wrong,
or would like to help out [please get in touch on GitHub][gh].
[bug]: https://github.com/SquidDev-CC/CC-Tweaked/issues/new/choose
[computercraft]: https://github.com/dan200/ComputerCraft "ComputerCraft on GitHub"
[gh]: https://github.com/SquidDev-CC/CC-Tweaked "CC:Tweaked on GitHub"

View File

@@ -1,77 +0,0 @@
--- Execute a specific command.
--
-- @tparam string command The command to execute.
-- @treturn boolean Whether the command executed successfully.
-- @treturn { string... } The output of this command, as a list of lines.
-- @treturn number|nil The number of "affected" objects, or `nil` if the command
-- failed. The definition of this varies from command to command.
-- @usage Set the block above the command computer to stone.
--
-- commands.exec("setblock ~ ~1 ~ minecraft:stone")
function exec(command) end
--- Asynchronously execute a command.
--
-- Unlike @{exec}, this will immediately return, instead of waiting for the
-- command to execute. This allows you to run multiple commands at the same
-- time.
--
-- When this command has finished executing, it will queue a `task_complete`
-- event containing the result of executing this command (what @{exec} would
-- return).
--
-- @tparam string command The command to execute.
-- @treturn number The "task id". When this command has been executed, it will
-- queue a `task_complete` event with a matching id.
-- @usage Asynchronously sets the block above the computer to stone.
--
-- commands.execAsync("~ ~1 ~ minecraft:stone")
-- @see parallel One may also use the parallel API to run multiple commands at
-- once.
function execAsync(commad) end
--- List all available commands which the computer has permission to execute.
--
-- @treturn { string... } A list of all available commands
function list() end
--- Get the position of the current command computer.
--
-- @treturn number This computer's x position.
-- @treturn number This computer's y position.
-- @treturn number This computer's z position.
-- @see gps.locate To get the position of a non-command computer.
function getBlockPosition() end
--- Get some basic information about a block.
--
-- The returned table contains the current name, metadata and block state (as
-- with @{turtle.inspect}). If there is a tile entity for that block, its NBT
-- will also be returned.
--
-- @tparam number x The x position of the block to query.
-- @tparam number y The y position of the block to query.
-- @tparam number z The z position of the block to query.
-- @treturn table The given block's information.
-- @throws If the coordinates are not within the world, or are not currently
-- loaded.
function getBlockInfo(x, y, z) end
--- Get information about a range of blocks.
--
-- This returns the same information as @{getBlockInfo}, just for multiple
-- blocks at once.
--
-- Blocks are traversed by ascending y level, followed by z and x - the returned
-- table may be indexed using `x + z*width + y*depth*depth`.
--
-- @tparam number min_x The start x coordinate of the range to query.
-- @tparam number min_y The start y coordinate of the range to query.
-- @tparam number min_z The start z coordinate of the range to query.
-- @tparam number max_x The end x coordinate of the range to query.
-- @tparam number max_y The end y coordinate of the range to query.
-- @tparam number max_z The end z coordinate of the range to query.
-- @treturn { table... } A list of information about each block.
-- @throws If the coordinates are not within the world.
-- @throws If trying to get information about more than 4096 blocks.
function getBlockInfos(min_x, min_y, min_z, max_x, max_y, max_z) end

View File

@@ -1,84 +0,0 @@
--- The FS API allows you to manipulate files and the filesystem.
--
-- @module fs
function list(path) end
function combine(base, child) end
function getName(path) end
function getSize(path) end
function exists(path) end
function isDir(path) end
function isReadOnly(path) end
function makeDir(path) end
function move(from, to) end
function copy(from, to) end
function delete(path) end
function open(path, mode) end
function getDrive(path) end
function getFreeSpace(path) end
function find(pattern) end
function getDir(path) end
--- Returns true if a path is mounted to the parent filesystem.
--
-- The root filesystem "/" is considered a mount, along with disk folders and
-- the rom folder. Other programs (such as network shares) can exstend this to
-- make other mount types by correctly assigning their return value for getDrive.
--
-- @tparam string path The path to check.
-- @treturn boolean If the path is mounted, rather than a normal file/folder.
-- @throws If the path does not exist.
-- @see getDrive
function isDriveRoot(path) end
--- Get the capacity of the drive at the given path.
--
-- This may be used in conjunction with @{getFreeSpace} to determine what
-- percentage of this drive has been used.
--
-- @tparam string path The path of the drive to get.
-- @treturn number This drive's capacity. This will be 0 for "read-only" drives,
-- such as the ROM or treasure disks.
function getCapacity(path) end
--- Get attributes about a specific file or folder.
--
-- The returned attributes table contains information about the size of the
-- file, whether it is a directory, and when it was created and last modified.
--
-- The creation and modification times are given as the number of milliseconds
-- since the UNIX epoch. This may be given to @{os.date} in order to convert it
-- to more usable form.
--
-- @tparam string path The path to get attributes for.
-- @treturn { size = number, isDir = boolean, created = number, modified = number }
-- The resulting attributes.
-- @throws If the path does not exist.
-- @see getSize If you only care about the file's size.
-- @see isDir If you only care whether a path is a directory or not.
function attributes(path) end
-- Defined in bios.lua
function complete(sPath, sLocation, bIncludeFiles, bIncludeDirs) end
--- A file handle which can be read from.
--
-- @type ReadHandle
-- @see fs.open
local ReadHandle = {}
function ReadHandle.read(count) end
function ReadHandle.readAll() end
function ReadHandle.readLine(with_trailing) end
function ReadHandle.seek(whence, offset) end
function ReadHandle.close() end
--- A file handle which can be written to.
--
-- @type WriteHandle
-- @see fs.open
local WriteHandle = {}
function WriteHandle.write(text) end
function WriteHandle.writeLine(text) end
function WriteHandle.flush(text) end
function WriteHandle.seek(whence, offset) end
function WriteHandle.close() end

View File

@@ -1,229 +0,0 @@
--- The http library allows communicating with web servers, sending and
-- receiving data from them.
--
-- #### `http_check` event
--
-- @module http
--- Asynchronously make a HTTP request to the given url.
--
-- This returns immediately, a [`http_success`](#http-success-event) or
-- [`http_failure`](#http-failure-event) will be queued once the request has
-- completed.
--
-- @tparam string url The url to request
-- @tparam[opt] string body An optional string containing the body of the
-- request. If specified, a `POST` request will be made instead.
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
-- of this request.
-- @tparam[opt] boolean binary Whether to make a binary HTTP request. If true,
-- the body will not be UTF-8 encoded, and the received response will not be
-- decoded.
--
-- @tparam[2] {
-- url = string, body? = string, headers? = { [string] = string },
-- binary? = boolean, method? = string, redirect? = boolean,
-- } request Options for the request.
--
-- This table form is an expanded version of the previous syntax. All arguments
-- from above are passed in as fields instead (for instance,
-- `http.request("https://example.com")` becomes `http.request { url =
-- "https://example.com" }`).
--
-- This table also accepts several additional options:
--
-- - `method`: Which HTTP method to use, for instance `"PATCH"` or `"DELETE"`.
-- - `redirect`: Whether to follow HTTP redirects. Defaults to true.
--
-- @see http.get For a synchronous way to make GET requests.
-- @see http.post For a synchronous way to make POST requests.
function request(...) end
--- Make a HTTP GET request to the given url.
--
-- @tparam string url The url to request
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
-- of this request.
-- @tparam[opt] boolean binary Whether to make a binary HTTP request. If true,
-- the body will not be UTF-8 encoded, and the received response will not be
-- decoded.
--
-- @tparam[2] {
-- url = string, headers? = { [string] = string },
-- binary? = boolean, method? = string, redirect? = boolean,
-- } request Options for the request. See @{http.request} for details on how
-- these options behave.
--
-- @treturn Response The resulting http response, which can be read from.
-- @treturn[2] nil When the http request failed, such as in the event of a 404
-- error or connection timeout.
-- @treturn string A message detailing why the request failed.
-- @treturn Response|nil The failing http response, if available.
--
-- @usage Make a request to [example.computercraft.cc](https://example.computercraft.cc),
-- and print the returned page.
-- ```lua
-- local request = http.get("https://example.computercraft.cc")
-- print(request.readAll())
-- -- => HTTP is working!
-- request.close()
-- ```
function get(...) end
--- Make a HTTP POST request to the given url.
--
-- @tparam string url The url to request
-- @tparam string body The body of the POST request.
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
-- of this request.
-- @tparam[opt] boolean binary Whether to make a binary HTTP request. If true,
-- the body will not be UTF-8 encoded, and the received response will not be
-- decoded.
--
-- @tparam[2] {
-- url = string, body? = string, headers? = { [string] = string },
-- binary? = boolean, method? = string, redirect? = boolean,
-- } request Options for the request. See @{http.request} for details on how
-- these options behave.
--
-- @treturn Response The resulting http response, which can be read from.
-- @treturn[2] nil When the http request failed, such as in the event of a 404
-- error or connection timeout.
-- @treturn string A message detailing why the request failed.
-- @treturn Response|nil The failing http response, if available.
function post(...) end
--- A http response. This acts very much like a @{fs.ReadHandle|file}, though
-- provides some http specific methods.
--
-- #### `http_success` event
-- #### `http_failure` event
--
-- @type Response
-- @see http.request On how to make a http request.
local Response = {}
--- Returns the response code and response message returned by the server
--
-- @treturn number The response code (i.e. 200)
-- @treturn string The response message (i.e. "OK")
function Response.getResponseCode() end
--- Get a table containing the response's headers, in a format similar to that
-- required by @{http.request}. If multiple headers are sent with the same
-- name, they will be combined with a comma.
--
-- @treturn { [string]=string } The response's headers.
-- Make a request to [example.computercraft.cc](https://example.computercraft.cc),
-- and print the returned headers.
-- ```lua
-- local request = http.get("https://example.computercraft.cc")
-- print(textutils.serialize(request.getResponseHeaders()))
-- -- => {
-- -- [ "Content-Type" ] = "text/plain; charset=utf8",
-- -- [ "content-length" ] = 17,
-- -- ...
-- -- }
-- request.close()
-- ```
function Response.getResponseHeaders() end
function Response.read(count) end
function Response.readAll() end
function Response.readLine(with_trailing) end
function Response.seek(whence, offset) end
function Response.close() end
--- Asynchronously determine whether a URL can be requested.
--
-- If this returns `true`, one should also listen for [`http_check`
-- events](#http-check-event) which will container further information about
-- whether the URL is allowed or not.
--
-- @tparam string url The URL to check.
-- @treturn true When this url is not invalid. This does not imply that it is
-- allowed - see the comment above.
-- @treturn[2] false When this url is invalid.
-- @treturn string A reason why this URL is not valid (for instance, if it is
-- malformed, or blocked).
--
-- @see http.checkURL For a synchronous version.
function checkURLAsync(url) end
--- Determine whether a URL can be requested.
--
-- If this returns `true`, one should also listen for [`http_check`
-- events](#http-check-event) which will container further information about
-- whether the URL is allowed or not.
--
-- @tparam string url The URL to check.
-- @treturn true When this url is valid and can be requested via @{http.request}.
-- @treturn[2] false When this url is invalid.
-- @treturn string A reason why this URL is not valid (for instance, if it is
-- malformed, or blocked).
--
-- @see http.checkURLAsync For an asynchronous version.
--
-- @usage
-- ```lua
-- print(http.checkURL("https://example.computercraft.cc/"))
-- -- => true
-- print(http.checkURL("http://localhost/"))
-- -- => false Domain not permitted
-- print(http.checkURL("not a url"))
-- -- => false URL malformed
-- ```
function checkURL(url) end
--- Open a websocket.
--
-- @tparam string url The websocket url to connect to. This should have the
-- `ws://` or `wss://` protocol.
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
-- of the initial websocket connection.
--
-- @treturn Websocket The websocket connection.
-- @treturn[2] false If the websocket connection failed.
-- @treturn string An error message describing why the connection failed.
function websocket(url, headers) end
--- Asynchronously open a websocket.
--
-- This returns immediately, a [`websocket_success`](#websocket-success-event)
-- or [`websocket_failure`](#websocket-failure-event) will be queued once the
-- request has completed.
--
-- @tparam string url The websocket url to connect to. This should have the
-- `ws://` or `wss://` protocol.
-- @tparam[opt] { [string] = string } headers Additional headers to send as part
-- of the initial websocket connection.
function websocketAsync(url, headers) end
--- A websocket, which can be used to send an receive messages with a web
-- server.
--
-- @type Websocket
-- @see http.websocket On how to open a websocket.
local Websocket = {}
--- Send a websocket message to the connected server.
--
-- @tparam string message The message to send.
-- @tparam[opt] boolean binary Whether this message should be treated as a
-- binary string, rather than encoded text.
-- @throws If the websocket has been closed.
function Websocket.send(message, binary) end
--- Wait for a message from the server.
--
-- @tparam[opt] number timeout The number of seconds to wait if no message is
-- received.
-- @treturn[1] string The received message.
-- @treturn boolean If this was a binary message.
-- @treturn[2] nil If the websocket was closed while waiting, or if we timed out.
-- @throws If the websocket has been closed.
function Websocket.receive(timeout) end
--- Close this websocket. This will terminate the connection, meaning messages
-- can no longer be sent or received along it.
function Websocket.close() end

View File

@@ -1,24 +0,0 @@
function queueEvent(event, ...) end
function startTimer(delay) end
function setAlarm(time) end
function shutdown() end
function reboot() end
function getComputerID() end
computerID = getComputerID
function setComputerLabel(label) end
function getComputerLabel() end
computerLabel = getComputerLabel
function clock() end
function time(timezone) end
function day(timezone) end
function cancelTimer(id) end
function cancelAlarm(id) end
function epoch(timezone) end
function date(format, time) end
-- Defined in bios.lua
function loadAPI(path) end
function pullEvent(filter) end
function pullEventRaw(filter) end
function version() end
function run(env, path, ...) end

View File

@@ -1,28 +0,0 @@
--[[-
Control the current pocket computer, adding or removing upgrades.
This API is only available on pocket computers. As such, you may use its
presence to determine what kind of computer you are using:
```lua
if pocket then
print("On a pocket computer")
else
print("On something else")
end
```
]]
--- Search the player's inventory for another upgrade, replacing the existing
-- one with that item if found.
--
-- This inventory search starts from the player's currently selected slot,
-- allowing you to prioritise upgrades.
--
-- @throws If an upgrade cannot be found.
function equipBack() end
--- Remove the pocket computer's current upgrade.
--
-- @throws If this pocket computer does not currently have an upgrade.
function unequipBack() end

View File

@@ -1,120 +0,0 @@
--[[- Interact with redstone attached to this computer.
The @{redstone} library exposes three "types" of redstone control:
- Binary input/output (@{setOutput}/@{getInput}): These simply check if a
redstone wire has any input or output. A signal strength of 1 and 15 are
treated the same.
- Analogue input/output (@{setAnalogueOutput}/@{getAnalogueInput}): These
work with the actual signal strength of the redstone wired, from 0 to 15.
- Bundled cables (@{setBundledOutput}/@{getBundledInput}): These interact with
"bundled" cables, such as those from Project:Red. These allow you to send
16 separate on/off signals. Each channel corresponds to a colour, with the
first being @{colors.white} and the last @{colors.black}.
Whenever a redstone input changes, a `redstone` event will be fired. This may
be used in or
This module may also be referred to as `rs`. For example, one may call
`rs.getSides()` instead of @{redstone.getSides}.
@module redstone
@usage Toggle the redstone signal above the computer every 0.5 seconds.
while true do
redstone.setOutput("top", not redstone.getOutput("top"))
sleep(0.5)
end
@usage Mimic a redstone comparator in [subtraction mode][comparator].
while true do
local rear = rs.getAnalogueInput("back")
local sides = math.max(rs.getAnalogueInput("left"), rs.getAnalogueInput("right"))
rs.setAnalogueOutput("front", math.max(rear - sides, 0))
os.pullEvent("redstone") -- Wait for a change to inputs.
end
[comparator]: https://minecraft.gamepedia.com/Redstone_Comparator#Subtract_signal_strength "Redstone Comparator on the Minecraft wiki."
]]
--- Returns a table containing the six sides of the computer. Namely, "top",
-- "bottom", "left", "right", "front" and "back".
--
-- @treturn { string... } A table of valid sides.
function getSides() end
--- Turn the redstone signal of a specific side on or off.
--
-- @tparam string side The side to set.
-- @tparam boolean on Whether the redstone signal should be on or off. When on,
-- a signal strength of 15 is emitted.
function setOutput(side, on) end
--- Get the current redstone output of a specific side.
--
-- @tparam string side The side to get.
-- @treturn boolean Whether the redstone output is on or off.
-- @see setOutput
function getOutput(side) end
--- Get the current redstone input of a specific side.
--
-- @tparam string side The side to get.
-- @treturn boolean Whether the redstone input is on or off.
function getInput(side) end
--- Set the redstone signal strength for a specific side.
--
-- @tparam string side The side to set.
-- @tparam number value The signal strength, between 0 and 15.
-- @throws If `value` is not between 0 and 15.
function setAnalogOutput(side, value) end
setAnalogueOutput = setAnalogOutput
--- Get the redstone output signal strength for a specific side.
--
-- @tparam string side The side to get.
-- @treturn number The output signal strength, between 0 and 15.
-- @see setAnalogueOutput
function getAnalogOutput(sid) end
getAnalogueOutput = getAnalogOutput
--- Get the redstone input signal strength for a specific side.
--
-- @tparam string side The side to get.
-- @treturn number The input signal strength, between 0 and 15.
function getAnalogInput(side) end
getAnalogueInput = getAnalogInput
--- Set the bundled cable output for a specific side.
--
-- @tparam string side The side to set.
-- @tparam number The colour bitmask to set.
-- @see colors.subtract For removing a colour from the bitmask.
-- @see colors.combine For adding a colour to the bitmask.
function setBundledOutput(side, output) end
--- Get the bundled cable output for a specific side.
--
-- @tparam string side The side to get.
-- @treturn number The bundled cable's output.
function getBundledOutput(side) end
--- Get the bundled cable input for a specific side.
--
-- @tparam string side The side to get.
-- @treturn number The bundled cable's input.
-- @see testBundledInput To determine if a specific colour is set.
function getBundledInput(side) end
--- Determine if a specific combination of colours are on for the given side.
--
-- @tparam string side The side to test.
-- @tparam number mask The mask to test.
-- @see getBundledInput
-- @see colors.combine For adding a colour to the bitmask.
-- @usage Check if @{colors.white} and @{colors.black} are on for above the
-- computer.
--
-- print(redstone.testBundledInput("top", colors.combine(colors.white, colors.black)))
function testBundledInput(side, mask) end

View File

@@ -1,52 +0,0 @@
function write(text) end
function scroll(lines) end
function setCursorPos(x, y) end
function setCursorBlink(blink) end
function getCursorPos() end
function getSize() end
function clear() end
function clearLine() end
function setTextColour(colour) end
setTextColor = setTextColour
function setBackgroundColour(colour) end
setBackgroundColor = setBackgroundColour
function isColour() end
isColor = isColour
function getTextColour() end
getTextColor = getTextColor
function getBackgroundColour() end
getBackgroundColor = getBackgroundColour
function blit(text, text_colours, background_colours) end
function setPaletteColour(colour, ...) end
setPaletteColor = setPaletteColour
function getPaletteColour(colour, ...) end
getPaletteColor = getPaletteColour
function nativePaletteColour(colour) end
nativePaletteColor = nativePaletteColour
--- @type Redirect
local Redirect = {}
Redirect.write = write
Redirect.scroll = scroll
Redirect.setCursorPos = setCursorPos
Redirect.setCursorBlink = setCursorBlink
Redirect.getCursorPos = getCursorPos
Redirect.getSize = getSize
Redirect.clear = clear
Redirect.clearLine = clearLine
Redirect.setTextColour = setTextColour
Redirect.setTextColor = setTextColor
Redirect.setBackgroundColour = setBackgroundColour
Redirect.setBackgroundColor = setBackgroundColor
Redirect.isColour = isColour
Redirect.isColor = isColor
Redirect.getTextColour = getTextColour
Redirect.getTextColor = getTextColor
Redirect.getBackgroundColour = getBackgroundColour
Redirect.getBackgroundColor = getBackgroundColor
Redirect.blit = blit
Redirect.setPaletteColour = setPaletteColour
Redirect.setPaletteColor = setPaletteColor
Redirect.getPaletteColour = getPaletteColour
Redirect.getPaletteColor = getPaletteColor

View File

@@ -1,230 +0,0 @@
--- Move the turtle forward one block.
-- @treturn boolean Whether the turtle could successfully move.
-- @treturn string|nil The reason the turtle could not move.
function forward() end
--- Move the turtle backwards one block.
-- @treturn boolean Whether the turtle could successfully move.
-- @treturn string|nil The reason the turtle could not move.
function back() end
--- Move the turtle up one block.
-- @treturn boolean Whether the turtle could successfully move.
-- @treturn string|nil The reason the turtle could not move.
function up() end
--- Move the turtle down one block.
-- @treturn boolean Whether the turtle could successfully move.
-- @treturn string|nil The reason the turtle could not move.
function down() end
--- Rotate the turtle 90 degress to the left.
function turnLeft() end
--- Rotate the turtle 90 degress to the right.
function turnRight() end
--- Attempt to break the block in front of the turtle.
--
-- This requires a turtle tool capable of breaking the block. Diamond pickaxes
-- (mining turtles) can break any vanilla block, but other tools (such as axes)
-- are more limited.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether a block was broken.
-- @treturn string|nil The reason no block was broken.
function dig(side) end
--- Attempt to break the block above the turtle. See @{dig} for full details.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether a block was broken.
-- @treturn string|nil The reason no block was broken.
function digUp(side) end
--- Attempt to break the block below the turtle. See @{dig} for full details.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether a block was broken.
-- @treturn string|nil The reason no block was broken.
function digDown(side) end
--- Attack the entity in front of the turtle.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether an entity was attacked.
-- @treturn string|nil The reason nothing was attacked.
function attack(side) end
--- Attack the entity above the turtle.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether an entity was attacked.
-- @treturn string|nil The reason nothing was attacked.
function attackUp(side) end
--- Attack the entity below the turtle.
--
-- @tparam[opt] "left"|"right" side The specific tool to use.
-- @treturn boolean Whether an entity was attacked.
-- @treturn string|nil The reason nothing was attacked.
function attackDown(side) end
--- Place a block or item into the world in front of the turtle.
--
-- @treturn boolean Whether the block could be placed.
-- @treturn string|nil The reason the block was not placed.
function place() end
--- Place a block or item into the world above the turtle.
--
-- @treturn boolean Whether the block could be placed.
-- @treturn string|nil The reason the block was not placed.
function placeUp() end
--- Place a block or item into the world below the turtle.
--
-- @treturn boolean Whether the block could be placed.
-- @treturn string|nil The reason the block was not placed.
function placeDown() end
--- Drop the currently selected stack into the inventory in front of the turtle,
-- or as an item into the world if there is no inventory.
--
-- @tparam[opt] number count The number of items to drop. If not given, the
-- entire stack will be dropped.
-- @treturn boolean Whether items were dropped.
-- @treturn string|nil The reason the no items were dropped.
-- @see select
function drop(count) end
--- Drop the currently selected stack into the inventory above the turtle, or as
-- an item into the world if there is no inventory.
--
-- @tparam[opt] number count The number of items to drop. If not given, the
-- entire stack will be dropped.
-- @treturn boolean Whether items were dropped.
-- @treturn string|nil The reason the no items were dropped.
-- @see select
function dropUp(count) end
--- Drop the currently selected stack into the inventory below the turtle, or as
-- an item into the world if there is no inventory.
--
-- @tparam[opt] number count The number of items to drop. If not given, the
-- entire stack will be dropped.
-- @treturn boolean Whether items were dropped.
-- @treturn string|nil The reason the no items were dropped.
-- @see select
function dropDown(count) end
--- Suck an item from the inventory in front of the turtle, or from an item
-- floating in the world.
--
-- This will pull items into the first acceptable slot, starting at the
-- @{select|currently selected} one.
--
-- @tparam[opt] number count The number of items to suck. If not given, up to a
-- stack of items will be picked up.
-- @treturn boolean Whether items were picked up.
-- @treturn string|nil The reason the no items were picked up.
function suck(count) end
--- Suck an item from the inventory above the turtle, or from an item floating
-- in the world.
--
-- @tparam[opt] number count The number of items to suck. If not given, up to a
-- stack of items will be picked up.
-- @treturn boolean Whether items were picked up.
-- @treturn string|nil The reason the no items were picked up.
function suckUp(count) end
--- Suck an item from the inventory below the turtle, or from an item floating
-- in the world.
--
-- @tparam[opt] number count The number of items to suck. If not given, up to a
-- stack of items will be picked up.
-- @treturn boolean Whether items were picked up.
-- @treturn string|nil The reason the no items were picked up.
function suckDown(count) end
--- Check if there is a solid block in front of the turtle. In this case, solid
-- refers to any non-air or liquid block.
--
-- @treturn boolean If there is a solid block in front.
function detect() end
--- Check if there is a solid block above the turtle.
--
-- @treturn boolean If there is a solid block above.
function detectUp() end
--- Check if there is a solid block below the turtle.
--
-- @treturn boolean If there is a solid block below.
function detectDown() end
function compare() end
function compareUp() end
function compareDown() end
function inspect() end
function inspectUp() end
function inspectDown() end
--- Change the currently selected slot.
--
-- The selected slot is determines what slot actions like @{drop} or
-- @{getItemCount} act on.
--
-- @tparam number slot The slot to select.
-- @see getSelectedSlot
function select(slot) end
--- Get the currently selected slot.
--
-- @treturn number The current slot.
-- @see select
function getSelectedSlot() end
--- Get the number of items in the given slot.
--
-- @tparam[opt] number slot The slot we wish to check. Defaults to the @{turtle.select|selected slot}.
-- @treturn number The number of items in this slot.
function getItemCount(slot) end
--- Get the remaining number of items which may be stored in this stack.
--
-- For instance, if a slot contains 13 blocks of dirt, it has room for another 51.
--
-- @tparam[opt] number slot The slot we wish to check. Defaults to the @{turtle.select|selected slot}.
-- @treturn number The space left in this slot.
function getItemSpace(slot) end
--- Get detailed information about the items in the given slot.
--
-- @tparam[opt] number slot The slot to get information about. Defaults to the @{turtle.select|selected slot}.
-- @treturn nil|table Information about the given slot, or @{nil} if it is empty.
-- @usage Print the current slot, assuming it contains 13 dirt.
--
-- print(textutils.serialize(turtle.getItemDetail()))
-- -- => {
-- -- name = "minecraft:dirt",
-- -- damage = 0,
-- -- count = 13,
-- -- }
function getItemDetail(slot) end
function getFuelLevel() end
function refuel(count) end
function compareTo(slot) end
function transferTo(slot, count) end
function getFuelLimit() end
function equipLeft() end
function equipRight() end
function craft(limit) end

View File

@@ -1,186 +0,0 @@
/* Basic reset on elements */
h1, h2, h3, h4, p, table, div, body {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font: inherit;
vertical-align: baseline;
}
/* Make the page a little more airy */
body {
margin: 20px auto;
max-width: 1200px;
padding: 0 10px;
line-height: 1.6;
color: #222;
background: #fff;
}
/* Try to use system default fonts. */
body {
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Oxygen, Ubuntu, Cantarell, "Fira Sans",
"Droid Sans", "Helvetica Neue", Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
}
code, pre, .parameter, .type, .definition-name, .reference-code {
font-family: "SFMono-Regular", Consolas, "Liberation Mono", Menlo, Courier, monospace;
}
/* Some definitions of basic tags */
code {
color: #c7254e;
background-color: #f9f2f4;
}
p {
margin: 0.9em 0;
}
h1 {
font-size: 1.5em;
font-weight: lighter;
border-bottom: solid 1px #aaa;
}
h2, h3, h4 { margin: 1.4em 0 0.3em;}
h2 { font-size: 1.25em; }
h3 { font-size: 1.15em; font-weight: bold; }
h4 { font-size: 1.06em; }
a, a:visited, a:active { font-weight: bold; color: #004080; text-decoration: none; }
a:hover { text-decoration: underline; }
blockquote { margin-left: 3em; }
/* Stop sublists from having initial vertical space */
ul ul { margin-top: 0px; }
ol ul { margin-top: 0px; }
ol ol { margin-top: 0px; }
ul ol { margin-top: 0px; }
/* Make the target distinct; helps when we're navigating to a function */
a:target + * { background-color: #FFFF99; }
/* Allow linking to any subsection */
a[name]::before { content: "#"; }
/* Layout */
#main {
display: flex;
flex-wrap: nowrap;
justify-content: space-between;
min-height: calc(100vh - 100px);
}
#main > nav {
flex-basis: 30%;
min-width: 150px;
max-width: 250px;
background-color: #f0f0f0;
}
nav h1, nav ul { padding: 0em 10px; }
nav h2 {
background-color:#e7e7e7;
font-size: 1.1em;
color:#000000;
padding: 5px 10px;
}
nav ul {
list-style-type: none;
margin: 0;
}
#content {
flex-shrink: 1;
flex-basis: 80%;
padding: 0px 10px;
}
footer {
text-align: right;
font-size: 0.8em;
}
/* The definition lists at the top of each page */
table.definition-list {
border-collapse: collapse;
width: 100%;
}
table.definition-list td, table.definition-list th {
border: 1px solid #cccccc;
padding: 5px;
}
table.definition-list th {
background-color: #f0f0f0;
min-width: 200px;
white-space: nowrap;
text-align: right;
}
table.definition-list td { width: 100%; }
dl.definition dt {
border-top: 1px solid #ccc;
padding-top: 1em;
display: flex;
}
dl.definition dt .definition-name {
padding: 0 0.1em;
margin: 0 0.1em;
flex-grow: 1;
}
dl.definition dd {
padding-bottom: 1em;
margin: 10px 0 0 20px;
}
dl.definition h3 {
font-size: .95em;
}
/* Links to source-code */
.source-link { font-size: 0.8em; }
.source-link::before { content: '[' }
.source-link::after { content: ']' }
a.source-link, a.source-link:visited, a.source-link:active { color: #505050; }
/* Method definitions */
span.parameter:after { content:":"; padding-left: 0.3em; }
.optional { text-decoration: underline dotted; }
/** Fancy colour display. */
.colour-ref {
display: inline-block;
width: 0.8em;
height: 0.8em;
margin: 0.1em 0.1em 0.3em 0.1em; /* Terrrible hack to force vertical alignment. */
border: solid 1px black;
box-sizing: border-box;
vertical-align: middle;
}
/* styles for prettification of source */
.highlight .comment { color: #558817; }
.highlight .constant { color: #a8660d; }
.highlight .escape { color: #844631; }
.highlight .keyword { color: #aa5050; font-weight: bold; }
.highlight .library { color: #0e7c6b; }
.highlight .marker { color: #512b1e; background: #fedc56; font-weight: bold; }
.highlight .string { color: #8080ff; }
.highlight .literal-kw { color: #8080ff; }
.highlight .number { color: #f8660d; }
.highlight .operator { color: #2239a8; font-weight: bold; }
.highlight .preprocessor, pre .prepro { color: #a33243; }
.highlight .global { color: #800080; }
.highlight .user-keyword { color: #800080; }
.highlight .prompt { color: #558817; }
.highlight .url { color: #272fc2; text-decoration: underline; }

View File

@@ -1,7 +1,7 @@
# Mod properties
mod_version=1.89.2
mod_version=1.86.2
# Minecraft properties
mc_version=1.12.2
forge_version=14.23.4.2749
mappings_version=snapshot_20180724
# Minecraft properties (update mods.toml when changing)
mc_version=1.14.4
forge_version=28.1.71
mappings_version=20191123-1.14.3

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View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-bin.zip

View File

@@ -1,95 +1,28 @@
; -*- mode: Lisp;-*-
(sources
/doc/stub/
/src/main/resources/*/computercraft/lua/bios.lua
/src/main/resources/*/computercraft/lua/rom/
/src/main/resources/assets/computercraft/lua/bios.lua
/src/main/resources/assets/computercraft/lua/rom/
/src/test/resources/test-rom)
(doc
(title "CC: Tweaked")
(index doc/index.md)
(source-link https://github.com/SquidDev-CC/CC-Tweaked/blob/${commit}/${path}#L${line})
(library-path
/doc/stub/
/src/main/resources/*/computercraft/lua/rom/apis
/src/main/resources/*/computercraft/lua/rom/apis/command
/src/main/resources/*/computercraft/lua/rom/apis/turtle
/src/main/resources/*/computercraft/lua/rom/modules/main
/src/main/resources/*/computercraft/lua/rom/modules/command
/src/main/resources/*/computercraft/lua/rom/modules/turtle))
(at /
(linters
syntax:string-index
;; It'd be nice to avoid this, but right now there's a lot of instances of
;; it.
-var:set-loop
;; It's useful to name arguments for documentation, so we allow this. It'd
;; be good to find a compromise in the future, but this works for now.
-var:unused-arg)
(lint
(bracket-spaces
(call no-space)
(function-args no-space)
(parens no-space)
(table space)
(index no-space))
;; colours imports from colors, and we don't handle that right now.
;; keys is entirely dynamic, so we skip it.
(dynamic-modules colours keys)
(globals
:max
_CC_DEFAULT_SETTINGS
_CC_DISABLE_LUA51_FEATURES
;; Ideally we'd pick these up from bios.lua, but illuaminate currently
;; isn't smart enough.
sleep write printError read rs)))
-var:unused-arg))
;; We disable the unused global linter in bios.lua and the APIs. In the future
;; hopefully we'll get illuaminate to handle this.
(at
(/src/main/resources/*/computercraft/lua/bios.lua
/src/main/resources/*/computercraft/lua/rom/apis/)
(/src/main/resources/assets/computercraft/lua/bios.lua
/src/main/resources/assets/computercraft/lua/rom/apis/)
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Silence some variable warnings in documentation stubs.
(at /doc/stub
(linters -var:unused-global)
(lint (allow-toplevel-global true)))
;; Suppress warnings for currently undocumented modules.
(at
(/doc/stub/fs.lua
/doc/stub/http.lua
/doc/stub/os.lua
/doc/stub/term.lua
/doc/stub/turtle.lua
/src/main/resources/*/computercraft/lua/rom/apis/io.lua
/src/main/resources/*/computercraft/lua/rom/apis/window.lua)
(linters -doc:undocumented -doc:undocumented-arg))
;; These currently rely on unknown references.
(at
(/src/main/resources/*/computercraft/lua/rom/apis/textutils.lua
/src/main/resources/*/computercraft/lua/rom/modules/main/cc/completion.lua
/src/main/resources/*/computercraft/lua/rom/modules/main/cc/shell/completion.lua
/src/main/resources/*/computercraft/lua/rom/programs/shell.lua)
(linters -doc:unresolved-reference))
(at /src/test/resources/test-rom
(lint
(globals
:max sleep write
cct_test describe expect howlci fail it pending stub)))
(allow-toplevel-global true)))
;; These warnings are broken right now
(at (bios.lua worm.lua) (linters -control:unreachable))

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@@ -1,29 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.network.NetworkCheckHandler;
import net.minecraftforge.fml.relauncher.Side;
import java.util.Map;
/**
* A stub mod for CC: Tweaked. This doesn't have any functionality (everything of note is done in
* {@link ComputerCraft}), but people may depend on this if they require CC: Tweaked functionality.
*/
@Mod(
modid = "cctweaked", name = ComputerCraft.NAME, version = ComputerCraft.VERSION,
acceptableRemoteVersions = "*"
)
public class CCTweaked
{
@NetworkCheckHandler
public boolean onNetworkConnect( Map<String, String> mods, Side side )
{
return true;
}
}

View File

@@ -5,96 +5,49 @@
*/
package dan200.computercraft;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.AddressPredicate;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.computer.MainThread;
import dan200.computercraft.core.filesystem.ComboMount;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.JarMount;
import dan200.computercraft.core.tracking.Tracking;
import dan200.computercraft.shared.*;
import dan200.computercraft.shared.computer.blocks.BlockCommandComputer;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import dan200.computercraft.shared.Config;
import dan200.computercraft.shared.computer.blocks.BlockComputer;
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
import dan200.computercraft.shared.computer.items.ItemCommandComputer;
import dan200.computercraft.shared.computer.items.ItemComputer;
import dan200.computercraft.shared.media.items.ItemDiskExpanded;
import dan200.computercraft.shared.media.items.ItemDiskLegacy;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemPrintout;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.peripheral.common.BlockPeripheral;
import dan200.computercraft.shared.peripheral.common.ItemPeripheral;
import dan200.computercraft.shared.peripheral.diskdrive.BlockDiskDrive;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.BlockWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wired.ItemCable;
import dan200.computercraft.shared.peripheral.modem.wireless.BlockAdvancedModem;
import dan200.computercraft.shared.peripheral.modem.wireless.ItemAdvancedModem;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.peripheral.modem.wired.ItemBlockCable;
import dan200.computercraft.shared.peripheral.modem.wireless.BlockWirelessModem;
import dan200.computercraft.shared.peripheral.monitor.BlockMonitor;
import dan200.computercraft.shared.peripheral.printer.BlockPrinter;
import dan200.computercraft.shared.peripheral.speaker.BlockSpeaker;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.pocket.peripherals.PocketModem;
import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
import dan200.computercraft.shared.turtle.items.ItemTurtleAdvanced;
import dan200.computercraft.shared.turtle.items.ItemTurtleLegacy;
import dan200.computercraft.shared.turtle.items.ItemTurtleNormal;
import dan200.computercraft.shared.turtle.items.ItemTurtle;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.CreativeTabMain;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.util.IoUtil;
import dan200.computercraft.shared.wired.CapabilityWiredElement;
import dan200.computercraft.shared.wired.WiredNode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.fml.common.*;
import net.minecraftforge.fml.common.event.*;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraft.resources.IReloadableResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.server.ServerLifecycleHooks;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.io.*;
import java.net.MalformedURLException;
import java.net.URISyntaxException;
import java.net.URL;
import java.util.*;
import java.io.IOException;
import java.io.InputStream;
import java.util.EnumSet;
import java.util.concurrent.TimeUnit;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@Mod(
modid = ComputerCraft.MOD_ID, name = ComputerCraft.NAME, version = ComputerCraft.VERSION,
guiFactory = "dan200.computercraft.client.gui.GuiConfigCC$Factory",
dependencies = "required:forge@[14.23.4.2746,)"
)
public class ComputerCraft
@Mod( ComputerCraft.MOD_ID )
public final class ComputerCraft
{
public static final String MOD_ID = "computercraft";
static final String VERSION = "${version}";
static final String NAME = "CC: Tweaked";
public static final int DATAFIXER_VERSION = 0;
// Configuration options
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] { "*" };
@@ -112,8 +65,7 @@ public class ComputerCraft
public static boolean disable_lua51_features = false;
public static String default_computer_settings = "";
public static boolean debug_enable = true;
public static boolean logPeripheralErrors = true;
public static boolean commandRequireCreative = true;
public static boolean logPeripheralErrors = false;
public static int computer_threads = 1;
public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos( 10 );
@@ -129,7 +81,7 @@ public class ComputerCraft
public static long httpMaxDownload = 16 * 1024 * 1024;
public static long httpMaxUpload = 4 * 1024 * 1024;
public static int httpMaxWebsockets = 4;
public static int httpMaxWebsocketMessage = 128 * 1024;
public static int httpMaxWebsocketMessage = Websocket.MAX_MESSAGE_SIZE;
public static boolean enableCommandBlock = false;
public static int modem_range = 64;
@@ -137,8 +89,6 @@ public class ComputerCraft
public static int modem_rangeDuringStorm = 64;
public static int modem_highAltitudeRangeDuringStorm = 384;
public static int maxNotesPerTick = 8;
public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
public static long monitorBandwidth = 1_000_000;
public static boolean turtlesNeedFuel = true;
public static int turtleFuelLimit = 20000;
@@ -159,46 +109,54 @@ public class ComputerCraft
// Blocks and Items
public static final class Blocks
{
public static BlockComputer computer;
public static BlockCommandComputer commandComputer;
public static BlockComputer computerNormal;
public static BlockComputer computerAdvanced;
public static BlockComputer computerCommand;
public static BlockTurtle turtle;
public static BlockTurtle turtleExpanded;
public static BlockTurtle turtleNormal;
public static BlockTurtle turtleAdvanced;
public static BlockPeripheral peripheral;
public static BlockCable cable;
public static BlockAdvancedModem advancedModem;
public static BlockSpeaker speaker;
public static BlockDiskDrive diskDrive;
public static BlockPrinter printer;
public static BlockMonitor monitorNormal;
public static BlockMonitor monitorAdvanced;
public static BlockWirelessModem wirelessModemNormal;
public static BlockWirelessModem wirelessModemAdvanced;
public static BlockWiredModemFull wiredModemFull;
public static BlockCable cable;
}
public static final class Items
{
public static ItemComputer computer;
public static ItemCommandComputer commandComputer;
public static ItemComputer computerNormal;
public static ItemComputer computerAdvanced;
public static ItemComputer computerCommand;
public static ItemTurtleLegacy turtle;
public static ItemTurtleNormal turtleExpanded;
public static ItemTurtleAdvanced turtleAdvanced;
public static ItemPocketComputer pocketComputerNormal;
public static ItemPocketComputer pocketComputerAdvanced;
public static ItemPocketComputer pocketComputer;
public static ItemTurtle turtleNormal;
public static ItemTurtle turtleAdvanced;
public static ItemDiskLegacy disk;
public static ItemDiskExpanded diskExpanded;
public static ItemDisk disk;
public static ItemTreasureDisk treasureDisk;
public static ItemPrintout printout;
public static ItemPrintout printedPage;
public static ItemPrintout printedPages;
public static ItemPrintout printedBook;
public static ItemPeripheral peripheral;
public static ItemAdvancedModem advancedModem;
public static ItemCable cable;
public static ItemBlock wiredModemFull;
public static ItemBlockCable.Cable cable;
public static ItemBlockCable.WiredModem wiredModem;
}
public static final class TurtleUpgrades
{
public static TurtleModem wirelessModem;
public static TurtleModem advancedModem;
public static TurtleModem wirelessModemNormal;
public static TurtleModem wirelessModemAdvanced;
public static TurtleSpeaker speaker;
public static TurtleCraftingTable craftingTable;
@@ -211,457 +169,38 @@ public class ComputerCraft
public static final class PocketUpgrades
{
public static PocketModem wirelessModem;
public static PocketModem advancedModem;
public static PocketModem wirelessModemNormal;
public static PocketModem wirelessModemAdvanced;
public static PocketSpeaker speaker;
@Deprecated
public static PocketSpeaker pocketSpeaker;
}
@Deprecated
public static final class Upgrades
{
public static TurtleModem advancedModem;
}
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
// Creative
public static CreativeTabMain mainCreativeTab;
// Logging
public static Logger log;
public static final Logger log = LogManager.getLogger( MOD_ID );
// Peripheral providers. This is still here to ensure compatibility with Plethora and Computronics
public static List<IPeripheralProvider> peripheralProviders = new ArrayList<>();
// Implementation
@Mod.Instance( ComputerCraft.MOD_ID )
public static ComputerCraft instance;
@SidedProxy(
clientSide = "dan200.computercraft.client.proxy.ComputerCraftProxyClient",
serverSide = "dan200.computercraft.shared.proxy.ComputerCraftProxyCommon"
)
private static ComputerCraftProxyCommon proxy;
@Mod.EventHandler
public void preInit( FMLPreInitializationEvent event )
public ComputerCraft()
{
log = event.getModLog();
// Load config
Config.load( event.getSuggestedConfigurationFile() );
proxy.preInit();
}
@Mod.EventHandler
public void init( FMLInitializationEvent event )
{
proxy.init();
}
@Mod.EventHandler
public void onServerStarting( FMLServerStartingEvent event )
{
ComputerCraftProxyCommon.initServer( event.getServer() );
}
@Mod.EventHandler
public void onServerStart( FMLServerStartedEvent event )
{
if( FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
MainThread.reset();
Tracking.reset();
}
}
@Mod.EventHandler
public void onServerStopped( FMLServerStoppedEvent event )
{
if( FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
MainThread.reset();
Tracking.reset();
}
Config.load();
}
public static String getVersion()
{
return VERSION;
return "${version}";
}
private static File getBaseDir()
{
return FMLCommonHandler.instance().getMinecraftServerInstance().getDataDirectory();
}
private static File getResourcePackDir()
{
return new File( getBaseDir(), "resourcepacks" );
}
@Deprecated
public static void registerPermissionProvider( ITurtlePermissionProvider provider )
{
TurtlePermissions.register( provider );
}
@Deprecated
public static void registerPocketUpgrade( IPocketUpgrade upgrade )
{
dan200.computercraft.shared.PocketUpgrades.register( upgrade );
}
@Deprecated
public static void registerPeripheralProvider( IPeripheralProvider provider )
{
Peripherals.register( provider );
}
@Deprecated
public static void registerBundledRedstoneProvider( IBundledRedstoneProvider provider )
{
BundledRedstone.register( provider );
}
@Deprecated
public static void registerMediaProvider( IMediaProvider provider )
{
MediaProviders.register( provider );
}
@Deprecated
public static void registerAPIFactory( ILuaAPIFactory factory )
{
ApiFactories.register( factory );
}
@Deprecated
public static IWiredNode createWiredNodeForElement( IWiredElement element )
{
return new WiredNode( element );
}
@Deprecated
public static IWiredElement getWiredElementAt( IBlockAccess world, BlockPos pos, EnumFacing side )
{
TileEntity tile = world.getTileEntity( pos );
return tile != null && tile.hasCapability( CapabilityWiredElement.CAPABILITY, side )
? tile.getCapability( CapabilityWiredElement.CAPABILITY, side )
: null;
}
@Deprecated
public static int getDefaultBundledRedstoneOutput( World world, BlockPos pos, EnumFacing side )
{
return BundledRedstone.getDefaultOutput( world, pos, side );
}
@Deprecated
public static IPacketNetwork getWirelessNetwork()
{
return WirelessNetwork.getUniversal();
}
@Deprecated
public static int createUniqueNumberedSaveDir( World world, String parentSubPath )
{
return IDAssigner.getNextIDFromDirectory( parentSubPath );
}
@Deprecated
public static IWritableMount createSaveDirMount( World world, String subPath, long capacity )
public static InputStream getResourceFile( String domain, String subPath )
{
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
try
{
return new FileMount( new File( getWorldDir(), subPath ), capacity );
return manager.getResource( new ResourceLocation( domain, subPath ) ).getInputStream();
}
catch( Exception e )
catch( IOException ignored )
{
return null;
}
}
private static void loadFromFile( List<IMount> mounts, File file, String path, boolean allowMissing )
{
try
{
if( file.isFile() )
{
mounts.add( new JarMount( file, path ) );
}
else
{
File subResource = new File( file, path );
if( subResource.exists() ) mounts.add( new FileMount( subResource, 0 ) );
}
}
catch( IOException | RuntimeException e )
{
if( allowMissing && e instanceof FileNotFoundException ) return;
ComputerCraft.log.error( "Could not load mount '" + path + " 'from '" + file.getName() + "'", e );
}
}
@Deprecated
public static IMount createResourceMount( Class<?> modClass, String domain, String subPath )
{
// Start building list of mounts
List<IMount> mounts = new ArrayList<>();
subPath = "assets/" + domain + "/" + subPath;
// Mount from debug dir
File codeDir = getDebugCodeDir( modClass );
if( codeDir != null )
{
File subResource = new File( codeDir, subPath );
if( subResource.exists() )
{
IMount resourcePackMount = new FileMount( subResource, 0 );
mounts.add( resourcePackMount );
}
}
// Mount from mod jars, preferring the specified one.
File modJar = getContainingJar( modClass );
Set<File> otherMods = new HashSet<>();
for( ModContainer container : Loader.instance().getActiveModList() )
{
File modFile = container.getSource();
if( modFile != null && !modFile.equals( modJar ) && modFile.exists() )
{
otherMods.add( container.getSource() );
}
}
for( File file : otherMods )
{
loadFromFile( mounts, file, subPath, true );
}
if( modJar != null )
{
loadFromFile( mounts, modJar, subPath, false );
}
// Mount from resource packs
File resourcePackDir = getResourcePackDir();
if( resourcePackDir.exists() && resourcePackDir.isDirectory() )
{
String[] resourcePacks = resourcePackDir.list();
for( String resourcePackName : resourcePacks )
{
File resourcePack = new File( resourcePackDir, resourcePackName );
loadFromFile( mounts, resourcePack, subPath, true );
}
}
// Return the combination of all the mounts found
if( mounts.size() >= 2 )
{
IMount[] mountArray = new IMount[mounts.size()];
mounts.toArray( mountArray );
return new ComboMount( mountArray );
}
else if( mounts.size() == 1 )
{
return mounts.get( 0 );
}
else
{
return null;
}
}
public static InputStream getResourceFile( Class<?> modClass, String domain, String subPath )
{
// Start searching in possible locations
subPath = "assets/" + domain + "/" + subPath;
// Look in resource packs
File resourcePackDir = getResourcePackDir();
if( resourcePackDir.exists() && resourcePackDir.isDirectory() )
{
String[] resourcePacks = resourcePackDir.list();
for( String resourcePackPath : resourcePacks )
{
File resourcePack = new File( resourcePackDir, resourcePackPath );
if( resourcePack.isDirectory() )
{
// Mount a resource pack from a folder
File subResource = new File( resourcePack, subPath );
if( subResource.exists() && subResource.isFile() )
{
try
{
return new FileInputStream( subResource );
}
catch( FileNotFoundException ignored )
{
}
}
}
else
{
ZipFile zipFile = null;
try
{
final ZipFile zip = zipFile = new ZipFile( resourcePack );
ZipEntry entry = zipFile.getEntry( subPath );
if( entry != null )
{
// Return a custom InputStream which will close the original zip when finished.
return new FilterInputStream( zipFile.getInputStream( entry ) )
{
@Override
public void close() throws IOException
{
super.close();
zip.close();
}
};
}
else
{
IoUtil.closeQuietly( zipFile );
}
}
catch( IOException e )
{
IoUtil.closeQuietly( zipFile );
}
}
}
}
// Look in debug dir
File codeDir = getDebugCodeDir( modClass );
if( codeDir != null )
{
File subResource = new File( codeDir, subPath );
if( subResource.exists() && subResource.isFile() )
{
try
{
return new FileInputStream( subResource );
}
catch( FileNotFoundException ignored )
{
}
}
}
// Look in class loader
return modClass.getClassLoader().getResourceAsStream( subPath );
}
private static File getContainingJar( Class<?> modClass )
{
String path = modClass.getProtectionDomain().getCodeSource().getLocation().getPath();
int bangIndex = path.indexOf( '!' );
if( bangIndex >= 0 )
{
path = path.substring( 0, bangIndex );
}
URL url;
try
{
url = new URL( path );
}
catch( MalformedURLException e1 )
{
return null;
}
File file;
try
{
file = new File( url.toURI() );
}
catch( URISyntaxException e )
{
file = new File( url.getPath() );
}
return file;
}
private static File getDebugCodeDir( Class<?> modClass )
{
String path = modClass.getProtectionDomain().getCodeSource().getLocation().getPath();
int bangIndex = path.indexOf( '!' );
return bangIndex >= 0 ? null : new File( new File( path ).getParentFile(), "../.." );
}
@Deprecated
public static void registerTurtleUpgrade( ITurtleUpgrade upgrade )
{
dan200.computercraft.shared.TurtleUpgrades.register( upgrade );
}
public static File getWorldDir()
{
return DimensionManager.getCurrentSaveRootDirectory();
}
//region Compatibility
@Deprecated
public static File getWorldDir( World world )
{
return DimensionManager.getCurrentSaveRootDirectory();
}
@Deprecated
public static IMedia getMedia( ItemStack stack )
{
return MediaProviders.get( stack );
}
@Deprecated
public static IPocketUpgrade getPocketUpgrade( ItemStack stack )
{
return dan200.computercraft.shared.PocketUpgrades.get( stack );
}
@Deprecated
public static ITurtleUpgrade getTurtleUpgrade( ItemStack stack )
{
return dan200.computercraft.shared.TurtleUpgrades.get( stack );
}
@Deprecated
public static IPocketUpgrade getPocketUpgrade( String id )
{
return dan200.computercraft.shared.PocketUpgrades.get( id );
}
@Deprecated
public static ITurtleUpgrade getTurtleUpgrade( String id )
{
return dan200.computercraft.shared.TurtleUpgrades.get( id );
}
@Deprecated
public static IPeripheral getPeripheralAt( World world, BlockPos pos, EnumFacing side )
{
return Peripherals.getPeripheral( world, pos, side );
}
@Deprecated
public static boolean canPlayerUseCommands( EntityPlayer player )
{
MinecraftServer server = player.getServer();
return server != null && server.getPlayerList().canSendCommands( player.getGameProfile() );
}
//endregion
}

View File

@@ -0,0 +1,152 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import com.google.common.collect.MapMaker;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.shared.*;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.wired.CapabilityWiredElement;
import dan200.computercraft.shared.wired.WiredNode;
import net.minecraft.resources.IReloadableResourceManager;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.server.ServerLifecycleHooks;
import javax.annotation.Nonnull;
import java.io.File;
import java.lang.ref.WeakReference;
import java.util.Map;
public final class ComputerCraftAPIImpl implements IComputerCraftAPI
{
public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
private ComputerCraftAPIImpl()
{
}
private WeakReference<IReloadableResourceManager> currentResources;
private final Map<ResourceLocation, ResourceMount> mountCache = new MapMaker().weakValues().concurrencyLevel( 1 ).makeMap();
@Nonnull
@Override
public String getInstalledVersion()
{
return "${version}";
}
@Override
public int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
return IDAssigner.getNextId( parentSubPath );
}
@Override
public IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
try
{
return new FileMount( new File( IDAssigner.getDir(), subPath ), capacity );
}
catch( Exception e )
{
return null;
}
}
@Override
public IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
{
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
ResourceMount mount = ResourceMount.get( domain, subPath, manager );
return mount.exists( "" ) ? mount : null;
}
@Override
public void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
Peripherals.register( provider );
}
@Override
public void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
TurtleUpgrades.register( upgrade );
}
@Override
public void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
BundledRedstone.register( provider );
}
@Override
public int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return BundledRedstone.getDefaultOutput( world, pos, side );
}
@Override
public void registerMediaProvider( @Nonnull IMediaProvider provider )
{
MediaProviders.register( provider );
}
@Override
public void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
PocketUpgrades.register( upgrade );
}
@Nonnull
@Override
public IPacketNetwork getWirelessNetwork()
{
return WirelessNetwork.getUniversal();
}
@Override
public void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
{
ApiFactories.register( factory );
}
@Nonnull
@Override
public IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
return new WiredNode( element );
}
@Nonnull
@Override
public LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
TileEntity tile = world.getTileEntity( pos );
return tile == null ? LazyOptional.empty() : tile.getCapability( CapabilityWiredElement.CAPABILITY, side );
}
}

View File

@@ -7,10 +7,10 @@ package dan200.computercraft.api;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleUpgradeType;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
@@ -22,43 +22,31 @@ import javax.annotation.Nonnull;
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
{
private final ResourceLocation id;
private final int legacyId;
private final TurtleUpgradeType type;
private final String adjective;
private final ItemStack stack;
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, ItemStack stack )
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, ItemStack stack )
{
this.id = id;
this.legacyId = legacyId;
this.type = type;
this.adjective = adjective;
this.stack = stack;
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, Item item )
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, IItemProvider item )
{
this( id, legacyId, type, adjective, new ItemStack( item ) );
this( id, type, adjective, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, Block block )
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, ItemStack stack )
{
this( id, legacyId, type, adjective, new ItemStack( block ) );
this( id, type, Util.makeTranslationKey( "upgrade", id ) + ".adjective", stack );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, ItemStack stack )
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, IItemProvider item )
{
this( id, legacyId, type, "upgrade." + id + ".adjective", stack );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, Item item )
{
this( id, legacyId, type, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, Block block )
{
this( id, legacyId, type, new ItemStack( block ) );
this( id, type, new ItemStack( item ) );
}
@Nonnull
@@ -68,12 +56,6 @@ public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
return id;
}
@Override
public final int getLegacyUpgradeID()
{
return legacyId;
}
@Nonnull
@Override
public final String getUnlocalisedAdjective()

View File

@@ -16,18 +16,17 @@ import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.lang.reflect.Method;
/**
* The static entry point to the ComputerCraft API.
@@ -37,28 +36,10 @@ import java.lang.reflect.Method;
*/
public final class ComputerCraftAPI
{
public static boolean isInstalled()
{
findCC();
return computerCraft != null;
}
@Nonnull
public static String getInstalledVersion()
{
findCC();
if( computerCraft_getVersion != null )
{
try
{
return (String) computerCraft_getVersion.invoke( null );
}
catch( Exception e )
{
// It failed
}
}
return "";
return getInstance().getInstalledVersion();
}
@Nonnull
@@ -82,19 +63,7 @@ public final class ComputerCraftAPI
*/
public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
findCC();
if( computerCraft_createUniqueNumberedSaveDir != null )
{
try
{
return (Integer) computerCraft_createUniqueNumberedSaveDir.invoke( null, world, parentSubPath );
}
catch( Exception e )
{
// It failed
}
}
return -1;
return getInstance().createUniqueNumberedSaveDir( world, parentSubPath );
}
/**
@@ -118,55 +87,54 @@ public final class ComputerCraftAPI
@Nullable
public static IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
findCC();
if( computerCraft_createSaveDirMount != null )
{
try
{
return (IWritableMount) computerCraft_createSaveDirMount.invoke( null, world, subPath, capacity );
}
catch( Exception e )
{
// It failed
}
}
return null;
return getInstance().createSaveDirMount( world, subPath, capacity );
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a resource folder
* onto a computer's file system.
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
* resource folder onto a computer's file system.
*
* The files in this mount will be a combination of files in the specified mod jar, and resource packs that contain
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path.
*
* @param modClass A class in whose jar to look first for the resources to mount. Using your main mod class is recommended. eg: MyMod.class
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The domain under which to look for resources. eg: "mymod/lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason. Use IComputerAccess.mount() or
* IComputerAccess.mountWritable() to mount this on a Computers' file system.
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason.
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
*/
@Nullable
public static IMount createResourceMount( @Nonnull Class<?> modClass, @Nonnull String domain, @Nonnull String subPath )
public static IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
{
findCC();
if( computerCraft_createResourceMount != null )
{
try
{
return (IMount) computerCraft_createResourceMount.invoke( null, modClass, domain, subPath );
}
catch( Exception e )
{
// It failed
}
}
return null;
return getInstance().createResourceMount( domain, subPath );
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
* resource folder onto a computer's file system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path.
*
* @param klass The mod class to which the files belong.
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason.
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
* @deprecated Use {@link #createResourceMount(String, String)} instead.
*/
@Nullable
@Deprecated
public static IMount createResourceMount( Class<?> klass, @Nonnull String domain, @Nonnull String subPath )
{
return getInstance().createResourceMount( domain, subPath );
}
/**
@@ -178,18 +146,7 @@ public final class ComputerCraftAPI
*/
public static void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
findCC();
if( computerCraft_registerPeripheralProvider != null )
{
try
{
computerCraft_registerPeripheralProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
getInstance().registerPeripheralProvider( provider );
}
/**
@@ -202,21 +159,7 @@ public final class ComputerCraftAPI
*/
public static void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
if( upgrade != null )
{
findCC();
if( computerCraft_registerTurtleUpgrade != null )
{
try
{
computerCraft_registerTurtleUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
getInstance().registerTurtleUpgrade( upgrade );
}
/**
@@ -227,18 +170,7 @@ public final class ComputerCraftAPI
*/
public static void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
findCC();
if( computerCraft_registerBundledRedstoneProvider != null )
{
try
{
computerCraft_registerBundledRedstoneProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
getInstance().registerBundledRedstoneProvider( provider );
}
/**
@@ -251,21 +183,9 @@ public final class ComputerCraftAPI
* If there is no block capable of emitting bundled redstone at the location, -1 will be returned.
* @see IBundledRedstoneProvider
*/
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
findCC();
if( computerCraft_getDefaultBundledRedstoneOutput != null )
{
try
{
return (Integer) computerCraft_getDefaultBundledRedstoneOutput.invoke( null, world, pos, side );
}
catch( Exception e )
{
// It failed
}
}
return -1;
return getInstance().getBundledRedstoneOutput( world, pos, side );
}
/**
@@ -276,58 +196,12 @@ public final class ComputerCraftAPI
*/
public static void registerMediaProvider( @Nonnull IMediaProvider provider )
{
findCC();
if( computerCraft_registerMediaProvider != null )
{
try
{
computerCraft_registerMediaProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Registers a permission provider to restrict where turtles can move or build.
*
* @param provider The turtle permission provider to register.
* @see ITurtlePermissionProvider
* @deprecated Prefer using {@link dan200.computercraft.api.turtle.event.TurtleBlockEvent} or the standard Forge events.
*/
@Deprecated
public static void registerPermissionProvider( @Nonnull ITurtlePermissionProvider provider )
{
findCC();
if( computerCraft_registerPermissionProvider != null )
{
try
{
computerCraft_registerPermissionProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
getInstance().registerMediaProvider( provider );
}
public static void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
findCC();
if( computerCraft_registerPocketUpgrade != null )
{
try
{
computerCraft_registerPocketUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
getInstance().registerPocketUpgrade( upgrade );
}
/**
@@ -337,36 +211,12 @@ public final class ComputerCraftAPI
*/
public static IPacketNetwork getWirelessNetwork()
{
findCC();
if( computerCraft_getWirelessNetwork != null )
{
try
{
return (IPacketNetwork) computerCraft_getWirelessNetwork.invoke( null );
}
catch( Exception e )
{
// It failed;
}
}
return null;
return getInstance().getWirelessNetwork();
}
public static void registerAPIFactory( @Nonnull ILuaAPIFactory upgrade )
public static void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
{
findCC();
if( computerCraft_registerAPIFactory != null )
{
try
{
computerCraft_registerAPIFactory.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
getInstance().registerAPIFactory( factory );
}
/**
@@ -379,22 +229,7 @@ public final class ComputerCraftAPI
@Nonnull
public static IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
findCC();
if( computerCraft_createWiredNodeForElement != null )
{
try
{
return (IWiredNode) computerCraft_createWiredNodeForElement.invoke( null, element );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Error creating wired node", e );
}
}
else
{
throw new IllegalStateException( "ComputerCraft cannot be found" );
}
return getInstance().createWiredNodeForElement( element );
}
/**
@@ -406,118 +241,64 @@ public final class ComputerCraftAPI
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nullable
public static IWiredElement getWiredElementAt( @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
@Nonnull
public static LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
findCC();
if( computerCraft_getWiredElementAt != null )
{
try
{
return (IWiredElement) computerCraft_getWiredElementAt.invoke( null, world, pos, side );
}
catch( ReflectiveOperationException ignored )
{
}
}
return null;
return getInstance().getWiredElementAt( world, pos, side );
}
// The functions below here are private, and are used to interface with the non-API ComputerCraft classes.
// Reflection is used here so you can develop your mod without decompiling ComputerCraft and including
// it in your solution, and so your mod won't crash if ComputerCraft is installed.
private static IComputerCraftAPI instance;
private static void findCC()
@Nonnull
private static IComputerCraftAPI getInstance()
{
if( !ccSearched )
{
try
{
computerCraft = Class.forName( "dan200.computercraft.ComputerCraft" );
computerCraft_getVersion = findCCMethod( "getVersion", new Class<?>[] {
} );
computerCraft_createUniqueNumberedSaveDir = findCCMethod( "createUniqueNumberedSaveDir", new Class<?>[] {
World.class, String.class,
} );
computerCraft_createSaveDirMount = findCCMethod( "createSaveDirMount", new Class<?>[] {
World.class, String.class, Long.TYPE,
} );
computerCraft_createResourceMount = findCCMethod( "createResourceMount", new Class<?>[] {
Class.class, String.class, String.class,
} );
computerCraft_registerPeripheralProvider = findCCMethod( "registerPeripheralProvider", new Class<?>[] {
IPeripheralProvider.class,
} );
computerCraft_registerTurtleUpgrade = findCCMethod( "registerTurtleUpgrade", new Class<?>[] {
ITurtleUpgrade.class,
} );
computerCraft_registerBundledRedstoneProvider = findCCMethod( "registerBundledRedstoneProvider", new Class<?>[] {
IBundledRedstoneProvider.class,
} );
computerCraft_getDefaultBundledRedstoneOutput = findCCMethod( "getDefaultBundledRedstoneOutput", new Class<?>[] {
World.class, BlockPos.class, EnumFacing.class,
} );
computerCraft_registerMediaProvider = findCCMethod( "registerMediaProvider", new Class<?>[] {
IMediaProvider.class,
} );
computerCraft_registerPermissionProvider = findCCMethod( "registerPermissionProvider", new Class<?>[] {
ITurtlePermissionProvider.class,
} );
computerCraft_registerPocketUpgrade = findCCMethod( "registerPocketUpgrade", new Class<?>[] {
IPocketUpgrade.class,
} );
computerCraft_getWirelessNetwork = findCCMethod( "getWirelessNetwork", new Class<?>[] {
} );
computerCraft_registerAPIFactory = findCCMethod( "registerAPIFactory", new Class<?>[] {
ILuaAPIFactory.class,
} );
computerCraft_createWiredNodeForElement = findCCMethod( "createWiredNodeForElement", new Class<?>[] {
IWiredElement.class,
} );
computerCraft_getWiredElementAt = findCCMethod( "getWiredElementAt", new Class<?>[] {
IBlockAccess.class, BlockPos.class, EnumFacing.class,
} );
}
catch( Exception e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft not found." );
}
finally
{
ccSearched = true;
}
}
}
if( instance != null ) return instance;
private static Method findCCMethod( String name, Class<?>[] args )
{
try
{
return computerCraft != null ? computerCraft.getMethod( name, args ) : null;
return instance = (IComputerCraftAPI) Class.forName( "dan200.computercraft.ComputerCraftAPIImpl" )
.getField( "INSTANCE" ).get( null );
}
catch( NoSuchMethodException e )
catch( ReflectiveOperationException e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft method " + name + " not found." );
return null;
throw new IllegalStateException( "Cannot find ComputerCraft API", e );
}
}
private static boolean ccSearched = false;
private static Class<?> computerCraft = null;
private static Method computerCraft_getVersion = null;
private static Method computerCraft_createUniqueNumberedSaveDir = null;
private static Method computerCraft_createSaveDirMount = null;
private static Method computerCraft_createResourceMount = null;
private static Method computerCraft_registerPeripheralProvider = null;
private static Method computerCraft_registerTurtleUpgrade = null;
private static Method computerCraft_registerBundledRedstoneProvider = null;
private static Method computerCraft_getDefaultBundledRedstoneOutput = null;
private static Method computerCraft_registerMediaProvider = null;
private static Method computerCraft_registerPermissionProvider = null;
private static Method computerCraft_registerPocketUpgrade = null;
private static Method computerCraft_getWirelessNetwork = null;
private static Method computerCraft_registerAPIFactory = null;
private static Method computerCraft_createWiredNodeForElement = null;
private static Method computerCraft_getWiredElementAt = null;
public interface IComputerCraftAPI
{
@Nonnull
String getInstalledVersion();
int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath );
@Nullable
IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity );
@Nullable
IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath );
void registerPeripheralProvider( @Nonnull IPeripheralProvider provider );
void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade );
void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider );
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
void registerMediaProvider( @Nonnull IMediaProvider provider );
void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade );
@Nonnull
IPacketNetwork getWirelessNetwork();
void registerAPIFactory( @Nonnull ILuaAPIFactory factory );
@Nonnull
IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );
@Nonnull
LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull Direction side );
}
}

View File

@@ -1,81 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.time.Instant;
/**
* A simple version of {@link BasicFileAttributes}, which provides what information a {@link IMount} already exposes.
*/
final class FileAttributes implements BasicFileAttributes
{
private static final FileTime EPOCH = FileTime.from( Instant.EPOCH );
private final boolean isDirectory;
private final long size;
FileAttributes( boolean isDirectory, long size )
{
this.isDirectory = isDirectory;
this.size = size;
}
@Override
public FileTime lastModifiedTime()
{
return EPOCH;
}
@Override
public FileTime lastAccessTime()
{
return EPOCH;
}
@Override
public FileTime creationTime()
{
return EPOCH;
}
@Override
public boolean isRegularFile()
{
return !isDirectory;
}
@Override
public boolean isDirectory()
{
return isDirectory;
}
@Override
public boolean isSymbolicLink()
{
return false;
}
@Override
public boolean isOther()
{
return false;
}
@Override
public long size()
{
return size;
}
@Override
public Object fileKey()
{
return null;
}
}

View File

@@ -27,7 +27,7 @@ public class FileOperationException extends IOException
this.filename = filename;
}
public FileOperationException( @Nonnull String message )
public FileOperationException( String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
this.filename = null;

View File

@@ -14,7 +14,6 @@ import java.io.IOException;
import java.io.InputStream;
import java.nio.channels.Channels;
import java.nio.channels.ReadableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.List;
/**
@@ -94,18 +93,4 @@ public interface IMount
{
return Channels.newChannel( openForRead( path ) );
}
/**
* Get attributes about the given file.
*
* @param path The path to query.
* @return File attributes for the given file.
* @throws IOException If the file does not exist, or attributes could not be fetched.
*/
@Nonnull
default BasicFileAttributes getAttributes( @Nonnull String path ) throws IOException
{
if( !exists( path ) ) throw new FileOperationException( path, "No such file" );
return new FileAttributes( isDirectory( path ), getSize( path ) );
}
}

View File

@@ -14,7 +14,6 @@ import java.io.IOException;
import java.io.OutputStream;
import java.nio.channels.Channels;
import java.nio.channels.WritableByteChannel;
import java.util.OptionalLong;
/**
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}
@@ -106,16 +105,4 @@ public interface IWritableMount extends IMount
* @throws IOException If the remaining space could not be computed.
*/
long getRemainingSpace() throws IOException;
/**
* Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus
* the {@link #getRemainingSpace()}.
*
* @return The capacity of this mount, in bytes.
*/
@Nonnull
default OptionalLong getCapacity()
{
return OptionalLong.empty();
}
}

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|FileSystem", apiVersion = "${version}" )
package dan200.computercraft.api.filesystem;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Lua", apiVersion = "${version}" )
package dan200.computercraft.api.lua;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Media", apiVersion = "${version}" )
package dan200.computercraft.api.media;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Network", apiVersion = "${version}" )
package dan200.computercraft.api.network;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Network|Wired", apiVersion = "${version}" )
package dan200.computercraft.api.network.wired;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API", apiVersion = "${version}" )
package dan200.computercraft.api;
import net.minecraftforge.fml.common.API;

View File

@@ -6,7 +6,7 @@
package dan200.computercraft.api.peripheral;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@@ -33,5 +33,5 @@ public interface IPeripheralProvider
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@Nullable
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
}

View File

@@ -5,7 +5,7 @@
*/
package dan200.computercraft.api.peripheral;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@@ -25,8 +25,8 @@ public interface IPeripheralTile
*
* @param side The side to get the peripheral from.
* @return A peripheral, or {@code null} if there is not a peripheral here.
* @see IPeripheralProvider#getPeripheral(World, BlockPos, EnumFacing)
* @see IPeripheralProvider#getPeripheral(World, BlockPos, Direction)
*/
@Nullable
IPeripheral getPeripheral( @Nonnull EnumFacing side );
IPeripheral getPeripheral( @Nonnull Direction side );
}

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Peripheral", apiVersion = "${version}" )
package dan200.computercraft.api.peripheral;
import net.minecraftforge.fml.common.API;

View File

@@ -1,41 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.permissions;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* This interface is used to restrict where turtles can move or build.
*
* Turtles will call these methods before attempting to perform an action, allowing them to be cancelled.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerPermissionProvider(ITurtlePermissionProvider)
*/
public interface ITurtlePermissionProvider
{
/**
* Determine whether a block can be entered by a turtle.
*
* @param world The world the block exists in
* @param pos The location of the block.
* @return Whether the turtle can move into this block.
*/
boolean isBlockEnterable( @Nonnull World world, @Nonnull BlockPos pos );
/**
* Determine whether a block can be modified by a turtle.
*
* This includes breaking and placing blocks.
*
* @param world The world the block exists in
* @param pos The location of the block.
* @return Whether the turtle can modify this block.
*/
boolean isBlockEditable( @Nonnull World world, @Nonnull BlockPos pos );
}

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Permissions", apiVersion = "${version}" )
package dan200.computercraft.api.permissions;
import net.minecraftforge.fml.common.API;

View File

@@ -6,7 +6,9 @@
package dan200.computercraft.api.pocket;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
@@ -28,9 +30,14 @@ public abstract class AbstractPocketUpgrade implements IPocketUpgrade
this.stack = stack;
}
protected AbstractPocketUpgrade( ResourceLocation id, ItemStack stack )
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, IItemProvider item )
{
this( id, "upgrade." + id + ".adjective", stack );
this( id, adjective, new ItemStack( item ) );
}
protected AbstractPocketUpgrade( ResourceLocation id, IItemProvider item )
{
this( id, Util.makeTranslationKey( "upgrade", id ) + ".adjective", new ItemStack( item ) );
}
@Nonnull

View File

@@ -7,7 +7,7 @@ package dan200.computercraft.api.pocket;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ResourceLocation;
import javax.annotation.Nonnull;
@@ -22,22 +22,12 @@ public interface IPocketAccess
/**
* Gets the entity holding this item.
*
* @return The holding entity. This may be {@code null}.
* @deprecated Use {@link #getValidEntity()} where possible.
*/
@Nullable
@Deprecated
Entity getEntity();
/**
* Gets the entity holding this item with additional safety checks.
*
* This must be called on the server thread.
*
* @return The holding entity, or {@code null} if none exists.
*/
@Nullable
Entity getValidEntity();
Entity getEntity();
/**
* Get the colour of this pocket computer as a RGB number.
@@ -84,7 +74,7 @@ public interface IPocketAccess
* @see #updateUpgradeNBTData()
*/
@Nonnull
NBTTagCompound getUpgradeNBTData();
CompoundNBT getUpgradeNBTData();
/**
* Mark the upgrade-specific NBT as dirty.

View File

@@ -5,7 +5,7 @@
*/
package dan200.computercraft.api.redstone;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
@@ -29,5 +29,5 @@ public interface IBundledRedstoneProvider
* handle this block.
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
}

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@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Redstone", apiVersion = "${version}" )
package dan200.computercraft.api.redstone;
import net.minecraftforge.fml.common.API;

View File

@@ -10,8 +10,8 @@ import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.inventory.IInventory;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
@@ -53,8 +53,7 @@ public interface ITurtleAccess
* @param world The new world to move it to
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement
* was cancelled. Note this will not check
* {@link dan200.computercraft.api.permissions.ITurtlePermissionProvider#isBlockEnterable(World, BlockPos)}.
* was cancelled.
* @throws UnsupportedOperationException When attempting to teleport on the client side.
*/
boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos );
@@ -83,10 +82,10 @@ public interface ITurtleAccess
* Returns the world direction the turtle is currently facing.
*
* @return The world direction the turtle is currently facing.
* @see #setDirection(EnumFacing)
* @see #setDirection(Direction)
*/
@Nonnull
EnumFacing getDirection();
Direction getDirection();
/**
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to
@@ -95,7 +94,7 @@ public interface ITurtleAccess
* @param dir The new direction to set. This should be on either the x or z axis (so north, south, east or west).
* @see #getDirection()
*/
void setDirection( @Nonnull EnumFacing dir );
void setDirection( @Nonnull Direction dir );
/**
* Get the currently selected slot in the turtle's inventory.
@@ -294,7 +293,7 @@ public interface ITurtleAccess
* @see #updateUpgradeNBTData(TurtleSide)
*/
@Nonnull
NBTTagCompound getUpgradeNBTData( @Nullable TurtleSide side );
CompoundNBT getUpgradeNBTData( @Nullable TurtleSide side );
/**
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the

View File

@@ -9,15 +9,15 @@ import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
@@ -43,17 +43,6 @@ public interface ITurtleUpgrade
@Nonnull
ResourceLocation getUpgradeID();
/**
* Gets a numerical identifier representing this type of turtle upgrade,
* for backwards compatibility with pre-1.76 worlds. If your upgrade was
* not released for older ComputerCraft versions, you can return -1 here.
* The turtle will fail registration if an already used positive ID is specified.
*
* @return The legacy ID, or -1 if is needed.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
int getLegacyUpgradeID();
/**
* Return an unlocalised string to describe this type of turtle in turtle item names.
*
@@ -123,7 +112,7 @@ public interface ITurtleUpgrade
* to be called.
*/
@Nonnull
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull EnumFacing direction )
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction )
{
return TurtleCommandResult.failure();
}
@@ -132,7 +121,7 @@ public interface ITurtleUpgrade
* Called to obtain the model to be used when rendering a turtle peripheral.
*
* This can be obtained from {@link net.minecraft.client.renderer.ItemModelMesher#getItemModel(ItemStack)},
* {@link net.minecraft.client.renderer.block.model.ModelManager#getModel(ModelResourceLocation)} or any other
* {@link net.minecraft.client.renderer.model.ModelManager#getModel(ModelResourceLocation)} or any other
* source.
*
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
@@ -141,7 +130,7 @@ public interface ITurtleUpgrade
* a transformation of {@code null} has the same effect as the identify matrix.
*/
@Nonnull
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
Pair<IBakedModel, Matrix4f> getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
/**

View File

@@ -5,7 +5,7 @@
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -14,7 +14,7 @@ import javax.annotation.Nullable;
* Used to indicate the result of executing a turtle command.
*
* @see ITurtleCommand#execute(ITurtleAccess)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public final class TurtleCommandResult
{

View File

@@ -5,14 +5,14 @@
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
/**
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by
* a turtle.
*
* @see ITurtleUpgrade#getType()
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public enum TurtleVerb
{

View File

@@ -7,7 +7,7 @@ package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.eventbus.api.Cancelable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

View File

@@ -10,7 +10,7 @@ import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
@@ -20,7 +20,7 @@ import java.util.Objects;
/**
* Fired when a turtle attempts to attack an entity.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)},
* as the base {@code turtle.attack()} command does not fire it.
*
* Note that such commands should also fire {@link AttackEntityEvent}, so you do not need to listen to both.

View File

@@ -11,9 +11,9 @@ import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
@@ -74,7 +74,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
/**
* Fired when a turtle attempts to dig a block.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)},
* as the base {@code turtle.dig()} command does not fire it.
*
* Note that such commands should also fire {@link BlockEvent.BreakEvent}, so you do not need to listen to both.
@@ -83,11 +83,11 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*/
public static class Dig extends TurtleBlockEvent
{
private final IBlockState block;
private final BlockState block;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.DIG, player, world, pos );
@@ -105,7 +105,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The block which is going to be broken.
*/
@Nonnull
public IBlockState getBlock()
public BlockState getBlock()
{
return block;
}
@@ -184,10 +184,10 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*/
public static class Inspect extends TurtleBlockEvent
{
private final IBlockState state;
private final BlockState state;
private final Map<String, Object> data;
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nonnull Map<String, Object> data )
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT, player, world, pos );
@@ -203,7 +203,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The inspected block state.
*/
@Nonnull
public IBlockState getState()
public BlockState getState()
{
return state;
}

View File

@@ -6,7 +6,7 @@
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.eventbus.api.Event;
import javax.annotation.Nonnull;
import java.util.Objects;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Turtle|Event", apiVersion = "${version}" )
package dan200.computercraft.api.turtle.event;
import net.minecraftforge.fml.common.API;

View File

@@ -1,9 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Turtle", apiVersion = "${version}" )
package dan200.computercraft.api.turtle;
import net.minecraftforge.fml.common.API;

View File

@@ -7,104 +7,81 @@ package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.shared.media.items.ItemDiskLegacy;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.turtle.items.ItemTurtleBase;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ColorHandlerEvent;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.BasicState;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import javax.annotation.Nonnull;
import java.util.HashSet;
import java.util.Map;
/**
* Registers textures and models for items.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ClientRegistry
{
private static final String[] EXTRA_MODELS = new String[] {
"turtle_modem_off_left",
"turtle_modem_on_left",
"turtle_modem_off_right",
"turtle_modem_on_right",
"turtle_modem_normal_off_left",
"turtle_modem_normal_on_left",
"turtle_modem_normal_off_right",
"turtle_modem_normal_on_right",
"turtle_modem_advanced_off_left",
"turtle_modem_advanced_on_left",
"turtle_modem_advanced_off_right",
"turtle_modem_advanced_on_right",
"turtle_crafting_table_left",
"turtle_crafting_table_right",
"advanced_turtle_modem_off_left",
"advanced_turtle_modem_on_left",
"advanced_turtle_modem_off_right",
"advanced_turtle_modem_on_right",
"turtle_speaker_upgrade_left",
"turtle_speaker_upgrade_right",
"turtle_white",
"turtle_colour",
"turtle_elf_overlay",
};
private static final String[] EXTRA_TEXTURES = new String[] {
// TODO: Gather these automatically from the model. Sadly the model loader isn't available
// when stitching textures.
"block/turtle_colour",
"block/turtle_elf_overlay",
"block/turtle_crafty_face",
"block/turtle_speaker_face",
};
private ClientRegistry() {}
@SubscribeEvent
public static void registerModels( ModelRegistryEvent event )
{
ModelLoaderRegistry.registerLoader( TurtleModelLoader.INSTANCE );
// Register item models
registerUniversalItemModel( ComputerCraft.Items.computer, "computer" );
registerItemModel( ComputerCraft.Items.commandComputer, 0, "command_computer" );
registerItemModel( ComputerCraft.Items.pocketComputer, 0, "pocket_computer" );
registerItemModel( ComputerCraft.Items.pocketComputer, 1, "advanced_pocket_computer" );
registerItemModel( ComputerCraft.Items.peripheral, 0, "peripheral" );
registerItemModel( ComputerCraft.Items.peripheral, 1, "wireless_modem" );
registerItemModel( ComputerCraft.Items.peripheral, 2, "monitor" );
registerItemModel( ComputerCraft.Items.peripheral, 3, "printer" );
registerItemModel( ComputerCraft.Items.peripheral, 4, "advanced_monitor" );
registerItemModel( ComputerCraft.Items.cable, 0, "cable" );
registerItemModel( ComputerCraft.Items.cable, 1, "wired_modem" );
registerItemModel( ComputerCraft.Items.advancedModem, 0, "advanced_modem" );
registerItemModel( ComputerCraft.Items.peripheral, 5, "speaker" );
registerItemModel( ComputerCraft.Items.wiredModemFull, 0, "wired_modem_full" );
registerUniversalItemModel( ComputerCraft.Items.disk, "disk" );
registerItemModel( ComputerCraft.Items.diskExpanded, 0, "disk_expanded" );
registerItemModel( ComputerCraft.Items.treasureDisk, 0, "treasure_disk" );
registerItemModel( ComputerCraft.Items.printout, 0, "printout" );
registerItemModel( ComputerCraft.Items.printout, 1, "pages" );
registerItemModel( ComputerCraft.Items.printout, 2, "book" );
registerUniversalItemModel( ComputerCraft.Items.turtle, "turtle" );
registerUniversalItemModel( ComputerCraft.Items.turtleExpanded, "turtle" );
registerUniversalItemModel( ComputerCraft.Items.turtleAdvanced, "turtle_advanced" );
}
@SubscribeEvent
public static void onTextureStitchEvent( TextureStitchEvent.Pre event )
{
// Load all textures for the extra models
TextureMap map = event.getMap();
for( String upgrade : EXTRA_MODELS )
if( event.getMap() != Minecraft.getInstance().getTextureMap() ) return;
for( String extra : EXTRA_TEXTURES )
{
IModel model = ModelLoaderRegistry.getModelOrMissing( new ResourceLocation( "computercraft", "block/" + upgrade ) );
for( ResourceLocation texture : model.getTextures() ) map.registerSprite( texture );
event.addSprite( new ResourceLocation( ComputerCraft.MOD_ID, extra ) );
}
}
@@ -112,73 +89,79 @@ public final class ClientRegistry
public static void onModelBakeEvent( ModelBakeEvent event )
{
// Load all extra models
for( String model : EXTRA_MODELS ) loadBlockModel( event, model );
ModelLoader loader = event.getModelLoader();
Map<ResourceLocation, IBakedModel> registry = event.getModelRegistry();
for( String model : EXTRA_MODELS )
{
IBakedModel bakedModel = bake( loader, loader.getUnbakedModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/" + model ) ) );
if( bakedModel != null )
{
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, model ), "inventory" ),
bakedModel
);
}
}
// And load the custom turtle models in too.
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_normal" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_normal" ) ) )
);
registry.put(
new ModelResourceLocation( new ResourceLocation( ComputerCraft.MOD_ID, "turtle_advanced" ), "inventory" ),
bake( loader, TurtleModelLoader.INSTANCE.loadModel( new ResourceLocation( ComputerCraft.MOD_ID, "item/turtle_advanced" ) ) )
);
}
@SubscribeEvent
public static void onItemColours( ColorHandlerEvent.Item event )
{
event.getItemColors().registerItemColorHandler(
( stack, layer ) -> layer == 1 ? ((ItemDiskLegacy) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Items.disk, ComputerCraft.Items.diskExpanded
if( ComputerCraft.Items.disk == null || ComputerCraft.Blocks.turtleNormal == null )
{
ComputerCraft.log.warn( "Block/item registration has failed. Skipping registration of item colours." );
return;
}
event.getItemColors().register(
( stack, layer ) -> layer == 1 ? ((ItemDisk) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Items.disk
);
event.getItemColors().registerItemColorHandler( ( stack, layer ) -> {
event.getItemColors().register( ( stack, layer ) -> {
switch( layer )
{
case 0:
default:
return 0xFFFFFF;
case 1: // Frame colour
return ComputerCraft.Items.pocketComputer.getColour( stack );
return IColouredItem.getColourBasic( stack );
case 2: // Light colour
{
int light = ItemPocketComputer.getLightState( stack );
return light == -1 ? Colour.Black.getHex() : light;
}
}
}, ComputerCraft.Items.pocketComputer );
}, ComputerCraft.Items.pocketComputerNormal, ComputerCraft.Items.pocketComputerAdvanced );
// Setup turtle colours
event.getItemColors().registerItemColorHandler(
( stack, tintIndex ) -> tintIndex == 0 ? ((ItemTurtleBase) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Blocks.turtle, ComputerCraft.Blocks.turtleExpanded, ComputerCraft.Blocks.turtleAdvanced
event.getItemColors().register(
( stack, tintIndex ) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Blocks.turtleNormal, ComputerCraft.Blocks.turtleAdvanced
);
}
private static void registerItemModel( Item item, int damage, String name )
private static IBakedModel bake( ModelLoader loader, IUnbakedModel model )
{
ResourceLocation location = new ResourceLocation( ComputerCraft.MOD_ID, name );
final ModelResourceLocation res = new ModelResourceLocation( location, "inventory" );
ModelBakery.registerItemVariants( item, location );
ModelLoader.setCustomModelResourceLocation( item, damage, res );
}
model.getTextures( loader::getUnbakedModel, new HashSet<>() );
private static void registerUniversalItemModel( Item item, String mainModel )
{
ResourceLocation mainLocation = new ResourceLocation( ComputerCraft.MOD_ID, mainModel );
ModelBakery.registerItemVariants( item, mainLocation );
final ModelResourceLocation mainModelLocation = new ModelResourceLocation( mainLocation, "inventory" );
ModelLoader.setCustomMeshDefinition( item, new ItemMeshDefinition()
{
@Nonnull
@Override
public ModelResourceLocation getModelLocation( @Nonnull ItemStack stack )
{
return mainModelLocation;
}
} );
}
private static void loadBlockModel( ModelBakeEvent event, String name )
{
IModel model = ModelLoaderRegistry.getModelOrMissing( new ResourceLocation( ComputerCraft.MOD_ID, "block/" + name ) );
IBakedModel bakedModel = model.bake(
model.getDefaultState(), DefaultVertexFormats.ITEM,
location -> Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( location.toString() )
return model.bake(
loader,
ModelLoader.defaultTextureGetter(),
new BasicState( model.getDefaultState(), false ), DefaultVertexFormats.BLOCK
);
event.getModelRegistry().putObject( new ModelResourceLocation( ComputerCraft.MOD_ID + ":" + name, "inventory" ), bakedModel );
}
}

View File

@@ -11,8 +11,8 @@ import dan200.computercraft.shared.command.text.TableFormatter;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.gui.GuiUtilRenderComponents;
import net.minecraft.client.gui.NewChatGui;
import net.minecraft.client.gui.RenderComponentsUtil;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
@@ -29,7 +29,7 @@ public class ClientTableFormatter implements TableFormatter
private static FontRenderer renderer()
{
return Minecraft.getMinecraft().fontRenderer;
return Minecraft.getInstance().fontRenderer;
}
@Override
@@ -41,7 +41,7 @@ public class ClientTableFormatter implements TableFormatter
FontRenderer renderer = renderer();
float spaceWidth = renderer.getCharWidth( ' ' );
float spaceWidth = renderer.getStringWidth( " " );
int spaces = MathHelper.floor( extraWidth / spaceWidth );
int extra = extraWidth - (int) (spaces * spaceWidth);
@@ -63,19 +63,19 @@ public class ClientTableFormatter implements TableFormatter
@Override
public void writeLine( int id, ITextComponent component )
{
Minecraft mc = Minecraft.getMinecraft();
GuiNewChat chat = mc.ingameGUI.getChatGUI();
Minecraft mc = Minecraft.getInstance();
NewChatGui chat = mc.ingameGUI.getChatGUI();
// Trim the text if it goes over the allowed length
int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getChatScale() );
List<ITextComponent> list = GuiUtilRenderComponents.splitText( component, maxWidth, mc.fontRenderer, false, false );
int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getScale() );
List<ITextComponent> list = RenderComponentsUtil.splitText( component, maxWidth, mc.fontRenderer, false, false );
if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
}
@Override
public int display( TableBuilder table )
{
GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI();
NewChatGui chat = Minecraft.getInstance().ingameGUI.getChatGUI();
int lastHeight = lastHeights.get( table.getId() );

View File

@@ -6,12 +6,12 @@
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class FrameInfo
{
private static int tick;

View File

@@ -5,323 +5,195 @@
*/
package dan200.computercraft.client.gui;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.core.terminal.Terminal;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Arrays;
public final class FixedWidthFontRenderer
{
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
/**
* Like {@link DefaultVertexFormats#POSITION_TEX_COLOR}, but flipped. This is backported from 1.15, hence the
* custom format.
*/
public static final VertexFormat POSITION_COLOR_TEX = new VertexFormat();
static
{
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.POSITION_3F );
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.COLOR_4UB );
POSITION_COLOR_TEX.addElement( DefaultVertexFormats.TEX_2F );
}
public static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/term_background.png" );
public static final int FONT_HEIGHT = 9;
public static final int FONT_WIDTH = 6;
public static final float WIDTH = 256.0f;
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
private static FixedWidthFontRenderer instance;
public static FixedWidthFontRenderer instance()
{
if( instance != null ) return instance;
return instance = new FixedWidthFontRenderer();
}
private final TextureManager m_textureManager;
private FixedWidthFontRenderer()
{
m_textureManager = Minecraft.getInstance().getTextureManager();
}
public static float toGreyscale( double[] rgb )
private static void greyscaleify( double[] rgb )
{
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
Arrays.fill( rgb, (rgb[0] + rgb[1] + rgb[2]) / 3.0f );
}
public static int getColour( char c, Colour def )
private void drawChar( BufferBuilder renderer, double x, double y, int index, int color, Palette p, boolean greyscale )
{
return 15 - Terminal.getColour( c, def );
}
private static void drawChar( BufferBuilder buffer, float x, float y, int index, float r, float g, float b )
{
// Short circuit to avoid the common case - the texture should be blank here after all.
if( index == '\0' || index == ' ' ) return;
int column = index % 16;
int row = index / 16;
double[] colour = p.getColour( 15 - color );
if( greyscale )
{
greyscaleify( colour );
}
float r = (float) colour[0];
float g = (float) colour[1];
float b = (float) colour[2];
int xStart = 1 + column * (FONT_WIDTH + 2);
int yStart = 1 + row * (FONT_HEIGHT + 2);
buffer.pos( x, y, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, yStart / WIDTH ).endVertex();
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
buffer.pos( x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
buffer.pos( x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
buffer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).tex( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
renderer.pos( x, y, 0.0 ).tex( xStart / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, yStart / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).tex( xStart / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + FONT_WIDTH, y + FONT_HEIGHT, 0.0 ).tex( (xStart + FONT_WIDTH) / 256.0, (yStart + FONT_HEIGHT) / 256.0 ).color( r, g, b, 1.0f ).endVertex();
}
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
private void drawQuad( BufferBuilder renderer, double x, double y, int color, double width, Palette p, boolean greyscale )
{
buffer.pos( x, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_START ).endVertex();
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
buffer.pos( x + width, y, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_START ).endVertex();
buffer.pos( x, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_START, BACKGROUND_END ).endVertex();
buffer.pos( x + width, y + height, 0 ).color( r, g, b, 1.0f ).tex( BACKGROUND_END, BACKGROUND_END ).endVertex();
}
private static void drawQuad( BufferBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
{
double[] colour = palette.getColour( getColour( colourIndex, Colour.Black ) );
float r, g, b;
double[] colour = p.getColour( 15 - color );
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
greyscaleify( colour );
}
float r = (float) colour[0];
float g = (float) colour[1];
float b = (float) colour[2];
drawQuad( buffer, x, y, width, height, r, g, b );
renderer.pos( x, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( x + width, y + FONT_HEIGHT, 0.0 ).color( r, g, b, 1.0f ).endVertex();
}
private static void drawBackground(
@Nonnull BufferBuilder renderer, float x, float y,
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
float leftMarginSize, float rightMarginSize, float height
)
private boolean isGreyScale( int colour )
{
if( leftMarginSize > 0 )
{
drawQuad( renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
}
return colour == 0 || colour == 15 || colour == 7 || colour == 8;
}
if( rightMarginSize > 0 )
public void drawStringBackgroundPart( int x, int y, TextBuffer backgroundColour, double leftMarginSize, double rightMarginSize, boolean greyScale, Palette p )
{
// Draw the quads
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_COLOR );
if( leftMarginSize > 0.0 )
{
drawQuad( renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
int colour1 = "0123456789abcdef".indexOf( backgroundColour.charAt( 0 ) );
if( colour1 < 0 || (greyScale && !isGreyScale( colour1 )) )
{
colour1 = 15;
}
drawQuad( renderer, x - leftMarginSize, y, colour1, leftMarginSize, p, greyScale );
}
if( rightMarginSize > 0.0 )
{
int colour2 = "0123456789abcdef".indexOf( backgroundColour.charAt( backgroundColour.length() - 1 ) );
if( colour2 < 0 || (greyScale && !isGreyScale( colour2 )) )
{
colour2 = 15;
}
drawQuad( renderer, x + backgroundColour.length() * FONT_WIDTH, y, colour2, rightMarginSize, p, greyScale );
}
// Batch together runs of identical background cells.
int blockStart = 0;
char blockColour = '\0';
for( int i = 0; i < backgroundColour.length(); i++ )
{
char colourIndex = backgroundColour.charAt( i );
if( colourIndex == blockColour ) continue;
if( blockColour != '\0' )
int colour = "0123456789abcdef".indexOf( backgroundColour.charAt( i ) );
if( colour < 0 || (greyScale && !isGreyScale( colour )) )
{
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
colour = 15;
}
blockColour = colourIndex;
blockStart = i;
}
if( blockColour != '\0' )
{
drawQuad( renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
drawQuad( renderer, x + i * FONT_WIDTH, y, colour, FONT_WIDTH, p, greyScale );
}
GlStateManager.disableTexture();
tessellator.draw();
GlStateManager.enableTexture();
}
public static void drawString(
@Nonnull BufferBuilder renderer, float x, float y,
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
)
public void drawStringTextPart( int x, int y, TextBuffer s, TextBuffer textColour, boolean greyScale, Palette p )
{
if( backgroundColour != null )
// Draw the quads
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
renderer.begin( GL11.GL_TRIANGLES, DefaultVertexFormats.POSITION_TEX_COLOR );
for( int i = 0; i < s.length(); i++ )
{
drawBackground( renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
}
for( int i = 0; i < text.length(); i++ )
{
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.White ) );
float r, g, b;
if( greyscale )
// Switch colour
int colour = "0123456789abcdef".indexOf( textColour.charAt( i ) );
if( colour < 0 || (greyScale && !isGreyScale( colour )) )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
colour = 0;
}
// Draw char
int index = text.charAt( i );
if( index > 255 ) index = '?';
drawChar( renderer, x + i * FONT_WIDTH, y, index, r, g, b );
}
}
public static void drawString(
float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
)
{
bindFont();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
begin( buffer );
drawString( buffer, x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
tessellator.draw();
}
public static void drawTerminalWithoutCursor(
@Nonnull BufferBuilder buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
Palette palette = terminal.getPalette();
int height = terminal.getHeight();
// Top and bottom margins
drawBackground(
buffer, x, y - topMarginSize,
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
leftMarginSize, rightMarginSize, topMarginSize
);
drawBackground(
buffer, x, y + height * FONT_HEIGHT,
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
leftMarginSize, rightMarginSize, bottomMarginSize
);
// The main text
for( int i = 0; i < height; i++ )
{
drawString(
buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
palette, greyscale, leftMarginSize, rightMarginSize
);
}
}
public static void drawCursor(
@Nonnull BufferBuilder buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale
)
{
Palette palette = terminal.getPalette();
int width = terminal.getWidth();
int height = terminal.getHeight();
int cursorX = terminal.getCursorX();
int cursorY = terminal.getCursorY();
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
{
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
float r, g, b;
if( greyscale )
int index = s.charAt( i );
if( index < 0 || index > 255 )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
index = '?';
}
drawChar( renderer, x + i * FONT_WIDTH, y, index, colour, p, greyScale );
}
tessellator.draw();
}
drawChar( buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
public void drawString( TextBuffer s, int x, int y, TextBuffer textColour, TextBuffer backgroundColour, double leftMarginSize, double rightMarginSize, boolean greyScale, Palette p )
{
// Draw background
if( backgroundColour != null )
{
// Bind the background texture
m_textureManager.bindTexture( BACKGROUND );
// Draw the quads
drawStringBackgroundPart( x, y, backgroundColour, leftMarginSize, rightMarginSize, greyScale, p );
}
// Draw text
if( s != null && textColour != null )
{
// Bind the font texture
bindFont();
// Draw the quads
drawStringTextPart( x, y, s, textColour, greyScale, p );
}
}
public static void drawTerminal(
@Nonnull BufferBuilder buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
public int getStringWidth( String s )
{
drawTerminalWithoutCursor( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
drawCursor( buffer, x, y, terminal, greyscale );
if( s == null )
{
return 0;
}
return s.length() * FONT_WIDTH;
}
public static void drawTerminal(
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
public void bindFont()
{
bindFont();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
begin( buffer );
drawTerminal( buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
tessellator.draw();
}
public static void drawEmptyTerminal( float x, float y, float width, float height )
{
bindFont();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
begin( buffer );
Colour colour = Colour.Black;
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
tessellator.draw();
}
public static void drawBlocker( @Nonnull BufferBuilder buffer, float x, float y, float width, float height )
{
Colour colour = Colour.Black;
drawQuad( buffer, x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
}
public static void drawBlocker( float x, float y, float width, float height )
{
bindFont();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
begin( buffer );
drawBlocker( buffer, x, y, width, height );
tessellator.draw();
}
public static void bindFont()
{
Minecraft.getMinecraft().getTextureManager().bindTexture( FONT );
GlStateManager.glTexParameteri( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
GlStateManager.enableTexture2D();
}
public static void begin( BufferBuilder buffer )
{
buffer.begin( GL11.GL_TRIANGLES, POSITION_COLOR_TEX );
m_textureManager.bindTexture( FONT );
GlStateManager.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
}
}

View File

@@ -5,25 +5,25 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
import dan200.computercraft.shared.computer.blocks.TileComputer;
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.inventory.Container;
import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import net.minecraft.util.text.ITextComponent;
import org.lwjgl.glfw.GLFW;
import java.io.IOException;
public class GuiComputer extends GuiContainer
public final class GuiComputer<T extends ContainerComputerBase> extends ContainerScreen<T>
{
public static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners.png" );
public static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_normal.png" );
public static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png" );
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
@@ -32,151 +32,147 @@ public class GuiComputer extends GuiContainer
private final ClientComputer m_computer;
private final int m_termWidth;
private final int m_termHeight;
private WidgetTerminal m_terminal;
public GuiComputer( Container container, ComputerFamily family, ClientComputer computer, int termWidth, int termHeight )
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
private GuiComputer(
T container, PlayerInventory player, ITextComponent title, int termWidth, int termHeight
)
{
super( container );
m_family = family;
m_computer = computer;
super( container, player, title );
m_family = container.getFamily();
m_computer = (ClientComputer) container.getComputer();
m_termWidth = termWidth;
m_termHeight = termHeight;
m_terminal = null;
terminal = null;
}
@Deprecated
public GuiComputer( Container container, ComputerFamily family, IComputer computer, int termWidth, int termHeight )
public static GuiComputer<ContainerComputer> create( ContainerComputer container, PlayerInventory inventory, ITextComponent component )
{
this( container, family, (ClientComputer) computer, termWidth, termHeight );
}
public GuiComputer( TileComputer computer )
{
this(
new ContainerComputer( computer ),
computer.getFamily(),
computer.createClientComputer(),
ComputerCraft.terminalWidth_computer,
ComputerCraft.terminalHeight_computer
return new GuiComputer<>(
container, inventory, component,
ComputerCraft.terminalWidth_computer, ComputerCraft.terminalHeight_computer
);
}
@Override
public void initGui()
public static GuiComputer<ContainerPocketComputer> createPocket( ContainerPocketComputer container, PlayerInventory inventory, ITextComponent component )
{
super.initGui();
Keyboard.enableRepeatEvents( true );
return new GuiComputer<>(
container, inventory, component,
ComputerCraft.terminalWidth_pocketComputer, ComputerCraft.terminalHeight_pocketComputer
);
}
m_terminal = new WidgetTerminal( 0, 0, m_termWidth, m_termHeight, () -> m_computer, 2, 2, 2, 2 );
m_terminal.setAllowFocusLoss( false );
xSize = m_terminal.getWidth() + 24;
ySize = m_terminal.getHeight() + 24;
public static GuiComputer<ContainerViewComputer> createView( ContainerViewComputer container, PlayerInventory inventory, ITextComponent component )
{
return new GuiComputer<>(
container, inventory, component,
container.getWidth(), container.getHeight()
);
}
@Override
protected void init()
{
minecraft.keyboardListener.enableRepeatEvents( true );
int termPxWidth = m_termWidth * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = m_termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
xSize = termPxWidth + 4 + 24;
ySize = termPxHeight + 4 + 24;
super.init();
terminal = new WidgetTerminal( minecraft, () -> m_computer, m_termWidth, m_termHeight, 2, 2, 2, 2 );
terminalWrapper = new WidgetWrapper( terminal, 2 + 12 + guiLeft, 2 + 12 + guiTop, termPxWidth, termPxHeight );
children.add( terminalWrapper );
setFocused( terminalWrapper );
}
@Override
public void onGuiClosed()
public void removed()
{
super.onGuiClosed();
Keyboard.enableRepeatEvents( false );
super.removed();
children.remove( terminal );
terminal = null;
minecraft.keyboardListener.enableRepeatEvents( false );
}
@Override
public void updateScreen()
public void tick()
{
super.updateScreen();
m_terminal.update();
super.tick();
terminal.update();
}
@Override
protected void keyTyped( char c, int k ) throws IOException
public boolean keyPressed( int key, int scancode, int modifiers )
{
if( k == 1 )
// Forward the tab key to the terminal, rather than moving between controls.
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminalWrapper )
{
super.keyTyped( c, k );
}
else
{
if( m_terminal.onKeyTyped( c, k ) ) keyHandled = true;
return getFocused().keyPressed( key, scancode, modifiers );
}
return super.keyPressed( key, scancode, modifiers );
}
@Override
protected void mouseClicked( int x, int y, int button )
{
int startX = (width - m_terminal.getWidth()) / 2;
int startY = (height - m_terminal.getHeight()) / 2;
m_terminal.mouseClicked( x - startX, y - startY, button );
}
@Override
public void handleMouseInput() throws IOException
{
super.handleMouseInput();
int x = Mouse.getEventX() * width / mc.displayWidth;
int y = height - Mouse.getEventY() * height / mc.displayHeight - 1;
int startX = (width - m_terminal.getWidth()) / 2;
int startY = (height - m_terminal.getHeight()) / 2;
m_terminal.handleMouseInput( x - startX, y - startY );
}
@Override
public void handleKeyboardInput() throws IOException
{
super.handleKeyboardInput();
if( m_terminal.onKeyboardInput() ) keyHandled = true;
}
@Override
protected void drawGuiContainerForegroundLayer( int par1, int par2 )
{
}
@Override
protected void drawGuiContainerBackgroundLayer( float var1, int var2, int var3 )
{
}
@Override
public void drawScreen( int mouseX, int mouseY, float partialTicks )
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
{
// Work out where to draw
int startX = (width - m_terminal.getWidth()) / 2;
int startY = (height - m_terminal.getHeight()) / 2;
int endX = startX + m_terminal.getWidth();
int endY = startY + m_terminal.getHeight();
// Draw background
drawDefaultBackground();
int startX = terminalWrapper.getX() - 2;
int startY = terminalWrapper.getY() - 2;
int endX = startX + terminalWrapper.getWidth() + 4;
int endY = startY + terminalWrapper.getHeight() + 4;
// Draw terminal
m_terminal.draw( mc, startX, startY, mouseX, mouseY );
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
// Draw a border around the terminal
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
switch( m_family )
{
case Normal:
default:
mc.getTextureManager().bindTexture( BACKGROUND_NORMAL );
minecraft.getTextureManager().bindTexture( BACKGROUND_NORMAL );
break;
case Advanced:
mc.getTextureManager().bindTexture( BACKGROUND_ADVANCED );
minecraft.getTextureManager().bindTexture( BACKGROUND_ADVANCED );
break;
case Command:
mc.getTextureManager().bindTexture( BACKGROUND_COMMAND );
minecraft.getTextureManager().bindTexture( BACKGROUND_COMMAND );
break;
}
drawTexturedModalRect( startX - 12, startY - 12, 12, 28, 12, 12 );
drawTexturedModalRect( startX - 12, endY, 12, 40, 12, 12 );
drawTexturedModalRect( endX, startY - 12, 24, 28, 12, 12 );
drawTexturedModalRect( endX, endY, 24, 40, 12, 12 );
blit( startX - 12, startY - 12, 12, 28, 12, 12 );
blit( startX - 12, endY, 12, 40, 12, 12 );
blit( endX, startY - 12, 24, 28, 12, 12 );
blit( endX, endY, 24, 40, 12, 12 );
drawTexturedModalRect( startX, startY - 12, 0, 0, endX - startX, 12 );
drawTexturedModalRect( startX, endY, 0, 12, endX - startX, 12 );
blit( startX, startY - 12, 0, 0, endX - startX, 12 );
blit( startX, endY, 0, 12, endX - startX, 12 );
drawTexturedModalRect( startX - 12, startY, 0, 28, 12, endY - startY );
drawTexturedModalRect( endX, startY, 36, 28, 12, endY - startY );
blit( startX - 12, startY, 0, 28, 12, endY - startY );
blit( endX, startY, 36, 28, 12, endY - startY );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
{
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|| super.mouseDragged( x, y, button, deltaX, deltaY );
}
}

View File

@@ -1,49 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.Config;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.fml.client.IModGuiFactory;
import net.minecraftforge.fml.client.config.GuiConfig;
import java.util.Set;
public class GuiConfigCC extends GuiConfig
{
public GuiConfigCC( GuiScreen parentScreen )
{
super( parentScreen, Config.getConfigElements(), ComputerCraft.MOD_ID, false, false, "CC: Tweaked" );
}
public static class Factory implements IModGuiFactory
{
@Override
public void initialize( Minecraft minecraft )
{
}
@Override
public boolean hasConfigGui()
{
return true;
}
@Override
public GuiScreen createConfigGui( GuiScreen parentScreen )
{
return new GuiConfigCC( parentScreen );
}
@Override
public Set<RuntimeOptionCategoryElement> runtimeGuiCategories()
{
return null;
}
}
}

View File

@@ -5,45 +5,43 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
public class GuiDiskDrive extends GuiContainer
public class GuiDiskDrive extends ContainerScreen<ContainerDiskDrive>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/diskdrive.png" );
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/disk_drive.png" );
private final ContainerDiskDrive m_container;
public GuiDiskDrive( ContainerDiskDrive container )
public GuiDiskDrive( ContainerDiskDrive container, PlayerInventory player, ITextComponent title )
{
super( container );
m_container = container;
super( container, player, title );
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
{
String title = m_container.getDiskDrive().getDisplayName().getUnformattedText();
fontRenderer.drawString( title, (xSize - fontRenderer.getStringWidth( title )) / 2, 6, 0x404040 );
fontRenderer.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
String title = this.title.getFormattedText();
font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.drawString( title, 8, ySize - 96 + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
{
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( BACKGROUND );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
}
@Override
public void drawScreen( int mouseX, int mouseY, float partialTicks )
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
super.drawScreen( mouseX, mouseY, partialTicks );
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
}

View File

@@ -1,24 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.media.inventory.ContainerHeldItem;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
public class GuiPocketComputer extends GuiComputer
{
public GuiPocketComputer( ContainerHeldItem container )
{
super(
container,
ComputerCraft.Items.pocketComputer.getFamily( container.getStack() ),
ItemPocketComputer.createClientComputer( container.getStack() ),
ComputerCraft.terminalWidth_pocketComputer,
ComputerCraft.terminalHeight_pocketComputer
);
}
}

View File

@@ -5,47 +5,46 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
public class GuiPrinter extends GuiContainer
public class GuiPrinter extends ContainerScreen<ContainerPrinter>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/printer.png" );
private final ContainerPrinter container;
public GuiPrinter( ContainerPrinter container )
public GuiPrinter( ContainerPrinter container, PlayerInventory player, ITextComponent title )
{
super( container );
this.container = container;
super( container, player, title );
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
{
String title = container.getPrinter().getDisplayName().getUnformattedText();
fontRenderer.drawString( title, (xSize - fontRenderer.getStringWidth( title )) / 2, 6, 0x404040 );
fontRenderer.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
String title = getTitle().getFormattedText();
font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.drawString( I18n.format( "container.inventory" ), 8, ySize - 96 + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
{
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( BACKGROUND );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
if( container.isPrinting() ) drawTexturedModalRect( guiLeft + 34, guiTop + 21, 176, 0, 25, 45 );
if( getContainer().isPrinting() ) blit( guiLeft + 34, guiTop + 21, 176, 0, 25, 45 );
}
@Override
public void drawScreen( int mouseX, int mouseY, float partialTicks )
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
super.drawScreen( mouseX, mouseY, partialTicks );
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
}

View File

@@ -5,18 +5,18 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.media.inventory.ContainerHeldItem;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.media.items.ItemPrintout;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;
import org.lwjgl.glfw.GLFW;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
public class GuiPrintout extends GuiContainer
public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
{
private final boolean m_book;
private final int m_pages;
@@ -24,9 +24,9 @@ public class GuiPrintout extends GuiContainer
private final TextBuffer[] m_colours;
private int m_page;
public GuiPrintout( ContainerHeldItem container )
public GuiPrintout( ContainerHeldItem container, PlayerInventory player, ITextComponent title )
{
super( container );
super( container, player, title );
ySize = Y_SIZE;
@@ -40,63 +40,70 @@ public class GuiPrintout extends GuiContainer
m_page = 0;
m_pages = Math.max( m_text.length / ItemPrintout.LINES_PER_PAGE, 1 );
m_book = ItemPrintout.getType( container.getStack() ) == ItemPrintout.Type.Book;
m_book = ((ItemPrintout) container.getStack().getItem()).getType() == ItemPrintout.Type.BOOK;
}
@Override
protected void keyTyped( char c, int k ) throws IOException
public boolean keyPressed( int key, int scancode, int modifiers )
{
super.keyTyped( c, k );
if( super.keyPressed( key, scancode, modifiers ) ) return true;
if( k == 205 )
if( key == GLFW.GLFW_KEY_RIGHT )
{
// Right
if( m_page < m_pages - 1 ) m_page++;
return true;
}
else if( k == 203 )
if( key == GLFW.GLFW_KEY_LEFT )
{
// Left
if( m_page > 0 ) m_page--;
return true;
}
return false;
}
@Override
public void handleMouseInput() throws IOException
public boolean mouseScrolled( double x, double y, double delta )
{
super.handleMouseInput();
int mouseWheelChange = Mouse.getEventDWheel();
if( mouseWheelChange < 0 )
if( super.mouseScrolled( x, y, delta ) ) return true;
if( delta < 0 )
{
// Scroll up goes to the next page
if( m_page < m_pages - 1 ) m_page++;
return true;
}
else if( mouseWheelChange > 0 )
if( delta > 0 )
{
// Scroll down goes to the previous page
if( m_page > 0 ) m_page--;
return true;
}
return false;
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
public void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
{
// Draw the printout
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableDepthTest();
drawBorder( guiLeft, guiTop, zLevel, m_page, m_pages, m_book );
drawBorder( guiLeft, guiTop, blitOffset, m_page, m_pages, m_book );
drawText( guiLeft + X_TEXT_MARGIN, guiTop + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
}
@Override
public void drawScreen( int mouseX, int mouseY, float partialTicks )
public void render( int mouseX, int mouseY, float partialTicks )
{
// We must take the background further back in order to not overlap with our printed pages.
zLevel--;
drawDefaultBackground();
zLevel++;
blitOffset--;
renderBackground();
blitOffset++;
super.drawScreen( mouseX, mouseY, partialTicks );
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
}

View File

@@ -5,121 +5,104 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
import dan200.computercraft.client.gui.widgets.WidgetWrapper;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import net.minecraft.util.text.ITextComponent;
import org.lwjgl.glfw.GLFW;
import java.io.IOException;
public class GuiTurtle extends GuiContainer
public class GuiTurtle extends ContainerScreen<ContainerTurtle>
{
private static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( "computercraft", "textures/gui/turtle.png" );
private static final ResourceLocation BACKGROUND_NORMAL = new ResourceLocation( "computercraft", "textures/gui/turtle_normal.png" );
private static final ResourceLocation BACKGROUND_ADVANCED = new ResourceLocation( "computercraft", "textures/gui/turtle_advanced.png" );
private ContainerTurtle m_container;
private final ComputerFamily m_family;
private final ClientComputer m_computer;
private WidgetTerminal m_terminalGui;
public GuiTurtle( TileTurtle turtle, ContainerTurtle container )
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
public GuiTurtle( ContainerTurtle container, PlayerInventory player, ITextComponent title )
{
super( container );
super( container, player, title );
m_container = container;
m_family = turtle.getFamily();
m_computer = turtle.getClientComputer();
m_family = container.getFamily();
m_computer = (ClientComputer) container.getComputer();
xSize = 254;
ySize = 217;
}
@Override
public void initGui()
protected void init()
{
super.initGui();
Keyboard.enableRepeatEvents( true );
m_terminalGui = new WidgetTerminal(
guiLeft + 8,
guiTop + 8,
super.init();
minecraft.keyboardListener.enableRepeatEvents( true );
int termPxWidth = ComputerCraft.terminalWidth_turtle * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = ComputerCraft.terminalHeight_turtle * FixedWidthFontRenderer.FONT_HEIGHT;
terminal = new WidgetTerminal(
minecraft, () -> m_computer,
ComputerCraft.terminalWidth_turtle,
ComputerCraft.terminalHeight_turtle,
() -> m_computer,
2, 2, 2, 2
);
m_terminalGui.setAllowFocusLoss( false );
terminalWrapper = new WidgetWrapper( terminal, 2 + 8 + guiLeft, 2 + 8 + guiTop, termPxWidth, termPxHeight );
children.add( terminalWrapper );
setFocused( terminalWrapper );
}
@Override
public void onGuiClosed()
public void removed()
{
super.onGuiClosed();
Keyboard.enableRepeatEvents( false );
super.removed();
children.remove( terminal );
terminal = null;
minecraft.keyboardListener.enableRepeatEvents( false );
}
@Override
public void updateScreen()
public void tick()
{
super.updateScreen();
m_terminalGui.update();
super.tick();
terminal.update();
}
@Override
protected void keyTyped( char c, int k ) throws IOException
public boolean keyPressed( int key, int scancode, int modifiers )
{
if( k == 1 )
// Forward the tab key to the terminal, rather than moving between controls.
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminalWrapper )
{
super.keyTyped( c, k );
}
else
{
if( m_terminalGui.onKeyTyped( c, k ) ) keyHandled = true;
return getFocused().keyPressed( key, scancode, modifiers );
}
return super.keyPressed( key, scancode, modifiers );
}
@Override
protected void mouseClicked( int x, int y, int button ) throws IOException
{
super.mouseClicked( x, y, button );
m_terminalGui.mouseClicked( x, y, button );
}
@Override
public void handleMouseInput() throws IOException
{
super.handleMouseInput();
int x = Mouse.getEventX() * width / mc.displayWidth;
int y = height - Mouse.getEventY() * height / mc.displayHeight - 1;
m_terminalGui.handleMouseInput( x, y );
}
@Override
public void handleKeyboardInput() throws IOException
{
super.handleKeyboardInput();
if( m_terminalGui.onKeyboardInput() ) keyHandled = true;
}
protected void drawSelectionSlot( boolean advanced )
private void drawSelectionSlot( boolean advanced )
{
// Draw selection slot
int slot = m_container.getSelectedSlot();
if( slot >= 0 )
{
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
int slotX = slot % 4;
int slotY = slot / 4;
mc.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
drawTexturedModalRect( guiLeft + m_container.turtleInvStartX - 2 + slotX * 18, guiTop + m_container.playerInvStartY - 2 + slotY * 18, 0, 217, 24, 24 );
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
blit( guiLeft + ContainerTurtle.TURTLE_START_X - 2 + slotX * 18, guiTop + ContainerTurtle.PLAYER_START_Y - 2 + slotY * 18, 0, 217, 24, 24 );
}
}
@@ -128,21 +111,28 @@ public class GuiTurtle extends GuiContainer
{
// Draw term
boolean advanced = m_family == ComputerFamily.Advanced;
m_terminalGui.draw( Minecraft.getMinecraft(), 0, 0, mouseX, mouseY );
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
// Draw border/inventory
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
mc.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
drawTexturedModalRect( guiLeft, guiTop, 0, 0, xSize, ySize );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( advanced ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL );
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
drawSelectionSlot( advanced );
}
@Override
public void drawScreen( int mouseX, int mouseY, float partialTicks )
public void render( int mouseX, int mouseY, float partialTicks )
{
drawDefaultBackground();
super.drawScreen( mouseX, mouseY, partialTicks );
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|| super.mouseDragged( x, y, button, deltaX, deltaY );
}
}

View File

@@ -1,83 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui.widgets;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
public abstract class Widget extends Gui
{
private int m_xPosition;
private int m_yPosition;
private int m_width;
private int m_height;
protected Widget( int x, int y, int width, int height )
{
m_xPosition = x;
m_yPosition = y;
m_width = width;
m_height = height;
}
public int getXPosition()
{
return m_xPosition;
}
public int getYPosition()
{
return m_yPosition;
}
public int getWidth()
{
return m_width;
}
public int getHeight()
{
return m_height;
}
public void update()
{
}
public void draw( Minecraft mc, int xOrigin, int yOrigin, int mouseX, int mouseY )
{
}
public void handleMouseInput( int mouseX, int mouseY )
{
}
public boolean onKeyboardInput()
{
return false;
}
@Deprecated
public void handleKeyboardInput()
{
onKeyboardInput();
}
public void mouseClicked( int mouseX, int mouseY, int mouseButton )
{
}
public boolean onKeyTyped( char c, int k )
{
return false;
}
@Deprecated
public void keyTyped( char c, int k )
{
onKeyTyped( c, k );
}
}

View File

@@ -5,135 +5,246 @@
*/
package dan200.computercraft.client.gui.widgets;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.computer.core.IComputerContainer;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ChatAllowedCharacters;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SharedConstants;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.function.Supplier;
public class WidgetTerminal extends Widget
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.BACKGROUND;
public class WidgetTerminal implements IGuiEventListener
{
private static final float TERMINATE_TIME = 0.5f;
private final IComputerContainer m_computer;
private final Minecraft client;
private float m_terminateTimer = 0.0f;
private float m_rebootTimer = 0.0f;
private float m_shutdownTimer = 0.0f;
private boolean focused;
private int m_lastClickButton = -1;
private int m_lastClickX = -1;
private int m_lastClickY = -1;
private final Supplier<ClientComputer> computer;
private final int termWidth;
private final int termHeight;
private boolean m_focus = false;
private boolean m_allowFocusLoss = true;
private float terminateTimer = -1;
private float rebootTimer = -1;
private float shutdownTimer = -1;
private int lastMouseButton = -1;
private int lastMouseX = -1;
private int lastMouseY = -1;
private final int leftMargin;
private final int rightMargin;
private final int topMargin;
private final int bottomMargin;
private final ArrayList<Integer> m_keysDown = new ArrayList<>();
private final BitSet keysDown = new BitSet( 256 );
public WidgetTerminal( int x, int y, int termWidth, int termHeight, IComputerContainer computer, int leftMargin, int rightMargin, int topMargin, int bottomMargin )
public WidgetTerminal( Minecraft client, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin, int topMargin, int bottomMargin )
{
super(
x, y,
leftMargin + rightMargin + termWidth * FixedWidthFontRenderer.FONT_WIDTH,
topMargin + bottomMargin + termHeight * FixedWidthFontRenderer.FONT_HEIGHT
);
m_computer = computer;
this.client = client;
this.computer = computer;
this.termWidth = termWidth;
this.termHeight = termHeight;
this.leftMargin = leftMargin;
this.rightMargin = rightMargin;
this.topMargin = topMargin;
this.bottomMargin = bottomMargin;
}
public void setAllowFocusLoss( boolean allowFocusLoss )
@Override
public boolean charTyped( char ch, int modifiers )
{
m_allowFocusLoss = allowFocusLoss;
m_focus = m_focus || !allowFocusLoss;
if( ch >= 32 && ch <= 126 || ch >= 160 && ch <= 255 ) // printable chars in byte range
{
// Queue the "char" event
queueEvent( "char", Character.toString( ch ) );
}
return true;
}
@Override
public boolean onKeyTyped( char ch, int key )
public boolean keyPressed( int key, int scancode, int modifiers )
{
if( m_focus )
if( key == GLFW.GLFW_KEY_ESCAPE ) return false;
if( (modifiers & GLFW.GLFW_MOD_CONTROL) != 0 )
{
// Ctrl+V for paste
if( ch == 22 )
switch( key )
{
String clipboard = GuiScreen.getClipboardString();
if( clipboard != null )
{
// Clip to the first occurrence of \r or \n
int newLineIndex1 = clipboard.indexOf( '\r' );
int newLineIndex2 = clipboard.indexOf( '\n' );
if( newLineIndex1 >= 0 && newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, Math.min( newLineIndex1, newLineIndex2 ) );
}
else if( newLineIndex1 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex1 );
}
else if( newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex2 );
}
case GLFW.GLFW_KEY_T:
if( terminateTimer < 0 ) terminateTimer = 0;
return true;
case GLFW.GLFW_KEY_S:
if( shutdownTimer < 0 ) shutdownTimer = 0;
return true;
case GLFW.GLFW_KEY_R:
if( rebootTimer < 0 ) rebootTimer = 0;
return true;
// Filter the string
clipboard = ChatAllowedCharacters.filterAllowedCharacters( clipboard );
if( !clipboard.isEmpty() )
case GLFW.GLFW_KEY_V:
// Ctrl+V for paste
String clipboard = client.keyboardListener.getClipboardString();
if( clipboard != null )
{
// Clip to 512 characters
if( clipboard.length() > 512 )
// Clip to the first occurrence of \r or \n
int newLineIndex1 = clipboard.indexOf( "\r" );
int newLineIndex2 = clipboard.indexOf( "\n" );
if( newLineIndex1 >= 0 && newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, 512 );
clipboard = clipboard.substring( 0, Math.min( newLineIndex1, newLineIndex2 ) );
}
else if( newLineIndex1 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex1 );
}
else if( newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex2 );
}
// Queue the "paste" event
queueEvent( "paste", new Object[] { clipboard } );
// Filter the string
clipboard = SharedConstants.filterAllowedCharacters( clipboard );
if( !clipboard.isEmpty() )
{
// Clip to 512 characters and queue the event
if( clipboard.length() > 512 ) clipboard = clipboard.substring( 0, 512 );
queueEvent( "paste", clipboard );
}
return true;
}
}
return true;
}
}
if( key >= 0 && terminateTimer < 0 && rebootTimer < 0 && shutdownTimer < 0 )
{
// Queue the "key" event and add to the down set
boolean repeat = keysDown.get( key );
keysDown.set( key );
IComputer computer = this.computer.get();
if( computer != null ) computer.keyDown( key, repeat );
}
return true;
}
@Override
public boolean keyReleased( int key, int scancode, int modifiers )
{
// Queue the "key_up" event and remove from the down set
if( key >= 0 && keysDown.get( key ) )
{
keysDown.set( key, false );
IComputer computer = this.computer.get();
if( computer != null ) computer.keyUp( key );
}
switch( key )
{
case GLFW.GLFW_KEY_T:
terminateTimer = -1;
break;
case GLFW.GLFW_KEY_R:
rebootTimer = -1;
break;
case GLFW.GLFW_KEY_S:
shutdownTimer = -1;
break;
case GLFW.GLFW_KEY_LEFT_CONTROL:
case GLFW.GLFW_KEY_RIGHT_CONTROL:
terminateTimer = rebootTimer = shutdownTimer = -1;
break;
}
return true;
}
@Override
public boolean mouseClicked( double mouseX, double mouseY, int button )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
computer.mouseClick( button + 1, charX + 1, charY + 1 );
lastMouseButton = button;
lastMouseX = charX;
lastMouseY = charY;
}
return true;
}
@Override
public boolean mouseReleased( double mouseX, double mouseY, int button )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( lastMouseButton == button )
{
computer.mouseUp( lastMouseButton + 1, charX + 1, charY + 1 );
lastMouseButton = -1;
}
// Regular keys normally
if( m_terminateTimer <= 0.0f && m_rebootTimer <= 0.0f && m_shutdownTimer <= 0.0f )
lastMouseX = charX;
lastMouseY = charY;
}
return false;
}
@Override
public boolean mouseDragged( double mouseX, double mouseY, int button, double v2, double v3 )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( button == lastMouseButton && (charX != lastMouseX || charY != lastMouseY) )
{
boolean repeat = Keyboard.isRepeatEvent();
boolean handled = false;
if( key > 0 )
{
if( !repeat )
{
m_keysDown.add( key );
}
// Queue the "key" event
IComputer computer = m_computer.getComputer();
if( computer != null ) computer.keyDown( key, repeat );
handled = true;
}
if( (ch >= 32 && ch <= 126) || (ch >= 160 && ch <= 255) ) // printable chars in byte range
{
// Queue the "char" event
queueEvent( "char", new Object[] { Character.toString( ch ) } );
handled = true;
}
return handled;
computer.mouseDrag( button + 1, charX + 1, charY + 1 );
lastMouseX = charX;
lastMouseY = charY;
}
}
@@ -141,218 +252,185 @@ public class WidgetTerminal extends Widget
}
@Override
public void mouseClicked( int mouseX, int mouseY, int button )
public boolean mouseScrolled( double mouseX, double mouseY, double delta )
{
if( mouseX >= getXPosition() && mouseX < getXPosition() + getWidth() &&
mouseY >= getYPosition() && mouseY < getYPosition() + getHeight() )
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || delta == 0 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
if( !m_focus && button == 0 )
{
m_focus = true;
}
int charX = (int) (mouseX / FixedWidthFontRenderer.FONT_WIDTH);
int charY = (int) (mouseY / FixedWidthFontRenderer.FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( m_focus )
{
IComputer computer = m_computer.getComputer();
if( computer != null && computer.isColour() && button >= 0 && button <= 2 )
{
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (mouseX - (getXPosition() + leftMargin)) / FixedWidthFontRenderer.FONT_WIDTH;
int charY = (mouseY - (getYPosition() + topMargin)) / FixedWidthFontRenderer.FONT_HEIGHT;
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
computer.mouseScroll( delta < 0 ? 1 : -1, charX + 1, charY + 1 );
computer.mouseClick( button + 1, charX + 1, charY + 1 );
m_lastClickButton = button;
m_lastClickX = charX;
m_lastClickY = charY;
}
}
}
}
else
{
if( m_focus && button == 0 && m_allowFocusLoss )
{
m_focus = false;
}
lastMouseX = charX;
lastMouseY = charY;
}
return true;
}
@Override
public boolean onKeyboardInput()
{
boolean handled = false;
for( int i = m_keysDown.size() - 1; i >= 0; --i )
{
int key = m_keysDown.get( i );
if( !Keyboard.isKeyDown( key ) )
{
m_keysDown.remove( i );
if( m_focus )
{
// Queue the "key_up" event
IComputer computer = m_computer.getComputer();
if( computer != null ) computer.keyUp( key );
handled = true;
}
}
}
return handled;
}
@Override
public void handleMouseInput( int mouseX, int mouseY )
{
IComputer computer = m_computer.getComputer();
if( mouseX >= getXPosition() && mouseX < getXPosition() + getWidth() &&
mouseY >= getYPosition() && mouseY < getYPosition() + getHeight() &&
computer != null && computer.isColour() )
{
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (mouseX - (getXPosition() + leftMargin)) / FixedWidthFontRenderer.FONT_WIDTH;
int charY = (mouseY - (getYPosition() + topMargin)) / FixedWidthFontRenderer.FONT_HEIGHT;
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( m_lastClickButton >= 0 && !Mouse.isButtonDown( m_lastClickButton ) )
{
if( m_focus ) computer.mouseUp( m_lastClickButton + 1, charX + 1, charY + 1 );
m_lastClickButton = -1;
}
int wheelChange = Mouse.getEventDWheel();
if( wheelChange == 0 && m_lastClickButton == -1 )
{
return;
}
if( m_focus )
{
if( wheelChange < 0 )
{
computer.mouseScroll( 1, charX + 1, charY + 1 );
}
else if( wheelChange > 0 )
{
computer.mouseScroll( -1, charX + 1, charY + 1 );
}
if( m_lastClickButton >= 0 && (charX != m_lastClickX || charY != m_lastClickY) )
{
computer.mouseDrag( m_lastClickButton + 1, charX + 1, charY + 1 );
m_lastClickX = charX;
m_lastClickY = charY;
}
}
}
}
}
@Override
public void update()
{
// Handle special keys
if( m_focus && (Keyboard.isKeyDown( 29 ) || Keyboard.isKeyDown( 157 )) )
if( terminateTimer >= 0 && terminateTimer < TERMINATE_TIME && (terminateTimer += 0.05f) > TERMINATE_TIME )
{
// Ctrl+T for terminate
if( Keyboard.isKeyDown( 20 ) )
{
if( m_terminateTimer < TERMINATE_TIME )
{
m_terminateTimer += 0.05f;
if( m_terminateTimer >= TERMINATE_TIME ) queueEvent( "terminate" );
}
}
else
{
m_terminateTimer = 0.0f;
}
// Ctrl+R for reboot
if( Keyboard.isKeyDown( 19 ) )
{
if( m_rebootTimer < TERMINATE_TIME )
{
m_rebootTimer += 0.05f;
if( m_rebootTimer >= TERMINATE_TIME )
{
IComputer computer = m_computer.getComputer();
if( computer != null ) computer.reboot();
}
}
}
else
{
m_rebootTimer = 0.0f;
}
// Ctrl+S for shutdown
if( Keyboard.isKeyDown( 31 ) )
{
if( m_shutdownTimer < TERMINATE_TIME )
{
m_shutdownTimer += 0.05f;
if( m_shutdownTimer >= TERMINATE_TIME )
{
IComputer computer = m_computer.getComputer();
if( computer != null ) computer.shutdown();
}
}
}
else
{
m_shutdownTimer = 0.0f;
}
queueEvent( "terminate" );
}
else
if( shutdownTimer >= 0 && shutdownTimer < TERMINATE_TIME && (shutdownTimer += 0.05f) > TERMINATE_TIME )
{
m_terminateTimer = 0.0f;
m_rebootTimer = 0.0f;
m_shutdownTimer = 0.0f;
ClientComputer computer = this.computer.get();
if( computer != null ) computer.shutdown();
}
if( rebootTimer >= 0 && rebootTimer < TERMINATE_TIME && (rebootTimer += 0.05f) > TERMINATE_TIME )
{
ClientComputer computer = this.computer.get();
if( computer != null ) computer.reboot();
}
}
@Override
public void draw( Minecraft mc, int xOrigin, int yOrigin, int mouseX, int mouseY )
public boolean changeFocus( boolean reversed )
{
int startX = xOrigin + getXPosition();
int startY = yOrigin + getYPosition();
if( focused )
{
// When blurring, we should make all keys go up
for( int key = 0; key < keysDown.size(); key++ )
{
if( keysDown.get( key ) ) queueEvent( "key_up", key );
}
keysDown.clear();
synchronized( m_computer )
// When blurring, we should make the last mouse button go up
if( lastMouseButton > 0 )
{
IComputer computer = this.computer.get();
if( computer != null ) computer.mouseUp( lastMouseButton + 1, lastMouseX + 1, lastMouseY + 1 );
lastMouseButton = -1;
}
shutdownTimer = terminateTimer = rebootTimer = -1;
}
focused = !focused;
return true;
}
public void draw( int originX, int originY )
{
synchronized( computer )
{
// Draw the screen contents
IComputer computer = m_computer.getComputer();
ClientComputer computer = this.computer.get();
Terminal terminal = computer != null ? computer.getTerminal() : null;
if( terminal != null )
{
FixedWidthFontRenderer.drawTerminal(
startX + topMargin, startY + bottomMargin,
terminal, !computer.isColour(), topMargin, bottomMargin, leftMargin, rightMargin
);
// Draw the terminal
boolean greyscale = !computer.isColour();
Palette palette = terminal.getPalette();
// Get the data from the terminal first
// Unfortunately we have to keep the lock for the whole of drawing, so the text doesn't change under us.
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
boolean tblink = terminal.getCursorBlink() && FrameInfo.getGlobalCursorBlink();
int tw = terminal.getWidth();
int th = terminal.getHeight();
int tx = terminal.getCursorX();
int ty = terminal.getCursorY();
// Draw margins
TextBuffer emptyLine = new TextBuffer( ' ', tw );
if( topMargin > 0 )
{
fontRenderer.drawString( emptyLine, originX, originY - topMargin,
terminal.getTextColourLine( 0 ), terminal.getBackgroundColourLine( 0 ),
leftMargin, rightMargin, greyscale, palette );
}
if( bottomMargin > 0 )
{
fontRenderer.drawString( emptyLine, originX, originY + bottomMargin + (th - 1) * FixedWidthFontRenderer.FONT_HEIGHT,
terminal.getTextColourLine( th - 1 ), terminal.getBackgroundColourLine( th - 1 ),
leftMargin, rightMargin, greyscale, palette );
}
// Draw lines
int y = originY;
for( int line = 0; line < th; line++ )
{
TextBuffer text = terminal.getLine( line );
TextBuffer colour = terminal.getTextColourLine( line );
TextBuffer backgroundColour = terminal.getBackgroundColourLine( line );
fontRenderer.drawString( text, originX, y, colour, backgroundColour, leftMargin, rightMargin, greyscale, palette );
y += FixedWidthFontRenderer.FONT_HEIGHT;
}
if( tblink && tx >= 0 && ty >= 0 && tx < tw && ty < th )
{
TextBuffer cursor = new TextBuffer( '_', 1 );
TextBuffer cursorColour = new TextBuffer( "0123456789abcdef".charAt( terminal.getTextColour() ), 1 );
fontRenderer.drawString(
cursor,
originX + FixedWidthFontRenderer.FONT_WIDTH * tx,
originY + FixedWidthFontRenderer.FONT_HEIGHT * ty,
cursorColour, null,
0, 0,
greyscale,
palette
);
}
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal( startX, startY, getWidth(), getHeight() );
// Draw a black background
Colour black = Colour.Black;
GlStateManager.color4f( black.getR(), black.getG(), black.getB(), 1.0f );
try
{
int x = originX - leftMargin;
int y = originY - rightMargin;
int width = termWidth * FixedWidthFontRenderer.FONT_WIDTH + leftMargin + rightMargin;
int height = termHeight * FixedWidthFontRenderer.FONT_HEIGHT + topMargin + bottomMargin;
client.getTextureManager().bindTexture( BACKGROUND );
Tessellator tesslector = Tessellator.getInstance();
BufferBuilder buffer = tesslector.getBuffer();
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
buffer.pos( x, y + height, 0 ).tex( 0 / 256.0, height / 256.0 ).endVertex();
buffer.pos( x + width, y + height, 0 ).tex( width / 256.0, height / 256.0 ).endVertex();
buffer.pos( x + width, y, 0 ).tex( width / 256.0, 0 / 256.0 ).endVertex();
buffer.pos( x, y, 0 ).tex( 0 / 256.0, 0 / 256.0 ).endVertex();
tesslector.draw();
}
finally
{
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
}
}
}
}
private void queueEvent( String event )
{
IComputer computer = m_computer.getComputer();
ClientComputer computer = this.computer.get();
if( computer != null ) computer.queueEvent( event );
}
private void queueEvent( String event, Object[] args )
private void queueEvent( String event, Object... args )
{
IComputer computer = m_computer.getComputer();
ClientComputer computer = this.computer.get();
if( computer != null ) computer.queueEvent( event, args );
}
@Override
public boolean isMouseOver( double x, double y )
{
return true;
}
}

View File

@@ -0,0 +1,105 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui.widgets;
import net.minecraft.client.gui.IGuiEventListener;
public class WidgetWrapper implements IGuiEventListener
{
private final IGuiEventListener listener;
private final int x;
private final int y;
private final int width;
private final int height;
public WidgetWrapper( IGuiEventListener listener, int x, int y, int width, int height )
{
this.listener = listener;
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
@Override
public boolean changeFocus( boolean b )
{
return listener.changeFocus( b );
}
@Override
public boolean mouseClicked( double x, double y, int button )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseClicked( dx, dy, button );
}
@Override
public boolean mouseReleased( double x, double y, int button )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseReleased( dx, dy, button );
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseDragged( dx, dy, button, deltaX, deltaY );
}
@Override
public boolean mouseScrolled( double x, double y, double delta )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseScrolled( dx, dy, delta );
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
return listener.keyPressed( key, scancode, modifiers );
}
@Override
public boolean keyReleased( int key, int scancode, int modifiers )
{
return listener.keyReleased( key, scancode, modifiers );
}
@Override
public boolean charTyped( char character, int modifiers )
{
return listener.charTyped( character, modifiers );
}
public int getX()
{
return x;
}
public int getY()
{
return y;
}
public int getWidth()
{
return width;
}
public int getHeight()
{
return height;
}
@Override
public boolean isMouseOver( double x, double y )
{
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height;
}
}

View File

@@ -6,56 +6,68 @@
package dan200.computercraft.client.proxy;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityCableRenderer;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.shared.command.CommandCopy;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import net.minecraftforge.client.ClientCommandHandler;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.gui.ScreenManager;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
public class ComputerCraftProxyClient extends ComputerCraftProxyCommon
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ComputerCraftProxyClient
{
@Override
public void preInit()
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
super.preInit();
registerContainers();
// Register any client-specific commands
ClientCommandHandler.instance.registerCommand( CommandCopy.INSTANCE );
}
@Override
public void init()
{
super.init();
// Setup renderers
// Setup TESRs
ClientRegistry.bindTileEntitySpecialRenderer( TileMonitor.class, new TileEntityMonitorRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileCable.class, new TileEntityCableRenderer() );
ClientRegistry.bindTileEntitySpecialRenderer( TileTurtle.class, new TileEntityTurtleRenderer() );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
private static void registerContainers()
{
// My IDE doesn't think so, but we do actually need these generics.
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>registerFactory( ContainerComputer.TYPE, GuiComputer::create );
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>registerFactory( ContainerPocketComputer.TYPE, GuiComputer::createPocket );
ScreenManager.registerFactory( ContainerTurtle.TYPE, GuiTurtle::new );
ScreenManager.registerFactory( ContainerPrinter.TYPE, GuiPrinter::new );
ScreenManager.registerFactory( ContainerDiskDrive.TYPE, GuiDiskDrive::new );
ScreenManager.registerFactory( ContainerHeldItem.PRINTOUT_TYPE, GuiPrintout::new );
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>registerFactory( ContainerViewComputer.TYPE, GuiComputer::createView );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public static final class ForgeHandlers
{
@SubscribeEvent
public static void onWorldUnload( WorldEvent.Unload event )
{
if( event.getWorld().isRemote )
if( event.getWorld().isRemote() )
{
ClientMonitor.destroyAll();
}
}
}
}

View File

@@ -5,217 +5,85 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.PeripheralType;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.CableBounds;
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class CableHighlightRenderer
{
private static final float EXPAND = 0.002f;
private static final double MIN = CableBounds.MIN - EXPAND;
private static final double MAX = CableBounds.MAX + EXPAND;
private CableHighlightRenderer()
{
}
/**
* Draw an outline for a specific part of a cable "Multipart".
*
* @param event The event to observe
* @see WorldRenderer#drawSelectionBox(ActiveRenderInfo, RayTraceResult, int)
*/
@SubscribeEvent
public static void drawHighlight( DrawBlockHighlightEvent event )
{
if( event.getTarget().typeOfHit != RayTraceResult.Type.BLOCK ) return;
if( event.getTarget().getType() != RayTraceResult.Type.BLOCK ) return;
BlockPos pos = event.getTarget().getBlockPos();
World world = event.getPlayer().getEntityWorld();
BlockRayTraceResult hit = (BlockRayTraceResult) event.getTarget();
BlockPos pos = hit.getPos();
World world = event.getInfo().getRenderViewEntity().getEntityWorld();
ActiveRenderInfo info = event.getInfo();
IBlockState state = world.getBlockState( pos );
if( state.getBlock() != ComputerCraft.Blocks.cable ) return;
BlockState state = world.getBlockState( pos );
state = state.getActualState( world, pos );
// We only care about instances with both cable and modem.
if( state.getBlock() != ComputerCraft.Blocks.cable || state.get( BlockCable.MODEM ).getFacing() == null || !state.get( BlockCable.CABLE ) )
{
return;
}
event.setCanceled( true );
PeripheralType type = BlockCable.getPeripheralType( state );
Minecraft mc = Minecraft.getInstance();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0 );
GlStateManager.color( 0.0f, 0.0f, 0.0f, 0.4f );
GL11.glLineWidth( 2.0F );
GlStateManager.disableTexture2D();
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GlStateManager.lineWidth( Math.max( 2.5F, mc.mainWindow.getFramebufferWidth() / 1920.0F * 2.5F ) );
GlStateManager.disableTexture();
GlStateManager.depthMask( false );
GlStateManager.matrixMode( GL11.GL_PROJECTION );
GlStateManager.pushMatrix();
GlStateManager.scalef( 1.0F, 1.0F, 0.999F );
{
EntityPlayer player = event.getPlayer();
double x = player.lastTickPosX + (player.posX - player.lastTickPosX) * event.getPartialTicks();
double y = player.lastTickPosY + (player.posY - player.lastTickPosY) * event.getPartialTicks();
double z = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * event.getPartialTicks();
VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ), hit.getHitVec().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
? CableShapes.getModemShape( state )
: CableShapes.getCableShape( state );
GlStateManager.translate( -x + pos.getX(), -y + pos.getY(), -z + pos.getZ() );
}
if( type != PeripheralType.Cable && WorldUtil.isVecInsideInclusive( CableBounds.getModemBounds( state ), event.getTarget().hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ) ) )
{
RenderGlobal.drawSelectionBoundingBox( CableBounds.getModemBounds( state ), 0, 0, 0, 0.4f );
}
else
{
int flags = 0;
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
for( EnumFacing facing : EnumFacing.VALUES )
{
if( BlockCable.doesConnectVisually( state, world, pos, facing ) )
{
flags |= 1 << facing.ordinal();
switch( facing.getAxis() )
{
case X:
{
double offset = facing == EnumFacing.WEST ? -EXPAND : 1 + EXPAND;
double centre = facing == EnumFacing.WEST ? MIN : MAX;
buffer.begin( GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION );
buffer.pos( offset, MIN, MIN ).endVertex();
buffer.pos( offset, MAX, MIN ).endVertex();
buffer.pos( offset, MAX, MAX ).endVertex();
buffer.pos( offset, MIN, MAX ).endVertex();
buffer.pos( offset, MIN, MIN ).endVertex();
tessellator.draw();
buffer.begin( GL11.GL_LINES, DefaultVertexFormats.POSITION );
buffer.pos( offset, MIN, MIN ).endVertex();
buffer.pos( centre, MIN, MIN ).endVertex();
buffer.pos( offset, MAX, MIN ).endVertex();
buffer.pos( centre, MAX, MIN ).endVertex();
buffer.pos( offset, MAX, MAX ).endVertex();
buffer.pos( centre, MAX, MAX ).endVertex();
buffer.pos( offset, MIN, MAX ).endVertex();
buffer.pos( centre, MIN, MAX ).endVertex();
tessellator.draw();
break;
}
case Y:
{
double offset = facing == EnumFacing.DOWN ? -EXPAND : 1 + EXPAND;
double centre = facing == EnumFacing.DOWN ? MIN : MAX;
buffer.begin( GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION );
buffer.pos( MIN, offset, MIN ).endVertex();
buffer.pos( MAX, offset, MIN ).endVertex();
buffer.pos( MAX, offset, MAX ).endVertex();
buffer.pos( MIN, offset, MAX ).endVertex();
buffer.pos( MIN, offset, MIN ).endVertex();
tessellator.draw();
buffer.begin( GL11.GL_LINES, DefaultVertexFormats.POSITION );
buffer.pos( MIN, offset, MIN ).endVertex();
buffer.pos( MIN, centre, MIN ).endVertex();
buffer.pos( MAX, offset, MIN ).endVertex();
buffer.pos( MAX, centre, MIN ).endVertex();
buffer.pos( MAX, offset, MAX ).endVertex();
buffer.pos( MAX, centre, MAX ).endVertex();
buffer.pos( MIN, offset, MAX ).endVertex();
buffer.pos( MIN, centre, MAX ).endVertex();
tessellator.draw();
break;
}
case Z:
{
double offset = facing == EnumFacing.NORTH ? -EXPAND : 1 + EXPAND;
double centre = facing == EnumFacing.NORTH ? MIN : MAX;
buffer.begin( GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION );
buffer.pos( MIN, MIN, offset ).endVertex();
buffer.pos( MAX, MIN, offset ).endVertex();
buffer.pos( MAX, MAX, offset ).endVertex();
buffer.pos( MIN, MAX, offset ).endVertex();
buffer.pos( MIN, MIN, offset ).endVertex();
tessellator.draw();
buffer.begin( GL11.GL_LINES, DefaultVertexFormats.POSITION );
buffer.pos( MIN, MIN, offset ).endVertex();
buffer.pos( MIN, MIN, centre ).endVertex();
buffer.pos( MAX, MIN, offset ).endVertex();
buffer.pos( MAX, MIN, centre ).endVertex();
buffer.pos( MAX, MAX, offset ).endVertex();
buffer.pos( MAX, MAX, centre ).endVertex();
buffer.pos( MIN, MAX, offset ).endVertex();
buffer.pos( MIN, MAX, centre ).endVertex();
tessellator.draw();
break;
}
}
}
}
buffer.begin( GL11.GL_LINES, DefaultVertexFormats.POSITION );
draw( buffer, flags, EnumFacing.WEST, EnumFacing.DOWN, EnumFacing.Axis.Z );
draw( buffer, flags, EnumFacing.WEST, EnumFacing.UP, EnumFacing.Axis.Z );
draw( buffer, flags, EnumFacing.EAST, EnumFacing.DOWN, EnumFacing.Axis.Z );
draw( buffer, flags, EnumFacing.EAST, EnumFacing.UP, EnumFacing.Axis.Z );
draw( buffer, flags, EnumFacing.WEST, EnumFacing.NORTH, EnumFacing.Axis.Y );
draw( buffer, flags, EnumFacing.WEST, EnumFacing.SOUTH, EnumFacing.Axis.Y );
draw( buffer, flags, EnumFacing.EAST, EnumFacing.NORTH, EnumFacing.Axis.Y );
draw( buffer, flags, EnumFacing.EAST, EnumFacing.SOUTH, EnumFacing.Axis.Y );
draw( buffer, flags, EnumFacing.DOWN, EnumFacing.NORTH, EnumFacing.Axis.X );
draw( buffer, flags, EnumFacing.DOWN, EnumFacing.SOUTH, EnumFacing.Axis.X );
draw( buffer, flags, EnumFacing.UP, EnumFacing.NORTH, EnumFacing.Axis.X );
draw( buffer, flags, EnumFacing.UP, EnumFacing.SOUTH, EnumFacing.Axis.X );
tessellator.draw();
}
Vec3d cameraPos = info.getProjectedView();
WorldRenderer.drawShape(
shape, pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ(),
0.0F, 0.0F, 0.0F, 0.4F
);
GlStateManager.popMatrix();
GlStateManager.matrixMode( GL11.GL_MODELVIEW );
GlStateManager.depthMask( true );
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
GlStateManager.disableBlend();
}
private static void draw( BufferBuilder buffer, int flags, EnumFacing a, EnumFacing b, EnumFacing.Axis other )
{
if( ((flags >> a.ordinal()) & 1) != ((flags >> b.ordinal()) & 1) ) return;
double offA = a.getAxisDirection() == EnumFacing.AxisDirection.NEGATIVE ? MIN : MAX;
double offB = b.getAxisDirection() == EnumFacing.AxisDirection.NEGATIVE ? MIN : MAX;
switch( other )
{
case X:
buffer.pos( MIN, offA, offB ).endVertex();
buffer.pos( MAX, offA, offB ).endVertex();
break;
case Y:
buffer.pos( offA, MIN, offB ).endVertex();
buffer.pos( offA, MAX, offB ).endVertex();
break;
case Z:
buffer.pos( offA, offB, MIN ).endVertex();
buffer.pos( offA, offB, MAX ).endVertex();
break;
}
}
}

View File

@@ -5,13 +5,13 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.client.renderer.FirstPersonRenderer;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.Hand;
import net.minecraft.util.HandSide;
import net.minecraft.util.math.MathHelper;
public abstract class ItemMapLikeRenderer
@@ -20,23 +20,23 @@ public abstract class ItemMapLikeRenderer
* The main rendering method for the item.
*
* @param stack The stack to render
* @see ItemRenderer#renderMapFirstPerson(ItemStack)
* @see FirstPersonRenderer#renderMapFirstPerson(ItemStack)
*/
protected abstract void renderItem( ItemStack stack );
protected void renderItemFirstPerson( EnumHand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
protected void renderItemFirstPerson( Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
EntityPlayer player = Minecraft.getMinecraft().player;
PlayerEntity player = Minecraft.getInstance().player;
GlStateManager.pushMatrix();
if( hand == EnumHand.MAIN_HAND && player.getHeldItemOffhand().isEmpty() )
if( hand == Hand.MAIN_HAND && player.getHeldItemOffhand().isEmpty() )
{
renderItemFirstPersonCenter( pitch, equipProgress, swingProgress, stack );
}
else
{
renderItemFirstPersonSide(
hand == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite(),
hand == Hand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite(),
equipProgress, swingProgress, stack
);
}
@@ -50,35 +50,35 @@ public abstract class ItemMapLikeRenderer
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
* @see ItemRenderer#renderMapFirstPersonSide(float, EnumHandSide, float, ItemStack)
* @see FirstPersonRenderer#renderMapFirstPersonSide(float, HandSide, float, ItemStack)
*/
private void renderItemFirstPersonSide( EnumHandSide side, float equipProgress, float swingProgress, ItemStack stack )
private void renderItemFirstPersonSide( HandSide side, float equipProgress, float swingProgress, ItemStack stack )
{
Minecraft minecraft = Minecraft.getMinecraft();
float offset = side == EnumHandSide.RIGHT ? 1f : -1f;
GlStateManager.translate( offset * 0.125f, -0.125f, 0f );
Minecraft minecraft = Minecraft.getInstance();
float offset = side == HandSide.RIGHT ? 1f : -1f;
GlStateManager.translatef( offset * 0.125f, -0.125f, 0f );
// If the player is not invisible then render a single arm
if( !minecraft.player.isInvisible() )
{
GlStateManager.pushMatrix();
GlStateManager.rotate( offset * 10f, 0f, 0f, 1f );
minecraft.getItemRenderer().renderArmFirstPerson( equipProgress, swingProgress, side );
GlStateManager.rotatef( offset * 10f, 0f, 0f, 1f );
minecraft.getFirstPersonRenderer().renderArmFirstPerson( equipProgress, swingProgress, side );
GlStateManager.popMatrix();
}
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
GlStateManager.pushMatrix();
GlStateManager.translate( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
GlStateManager.translatef( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
float f1 = MathHelper.sqrt( swingProgress );
float f2 = MathHelper.sin( f1 * (float) Math.PI );
float f3 = -0.5f * f2;
float f4 = 0.4f * MathHelper.sin( f1 * ((float) Math.PI * 2f) );
float f5 = -0.3f * MathHelper.sin( swingProgress * (float) Math.PI );
GlStateManager.translate( offset * f3, f4 - 0.3f * f2, f5 );
GlStateManager.rotate( f2 * -45f, 1f, 0f, 0f );
GlStateManager.rotate( offset * f2 * -30f, 0f, 1f, 0f );
GlStateManager.translatef( offset * f3, f4 - 0.3f * f2, f5 );
GlStateManager.rotatef( f2 * -45f, 1f, 0f, 0f );
GlStateManager.rotatef( offset * f2 * -30f, 0f, 1f, 0f );
renderItem( stack );
@@ -92,25 +92,25 @@ public abstract class ItemMapLikeRenderer
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
* @see ItemRenderer#renderMapFirstPerson(float, float, float)
* @see FirstPersonRenderer#renderMapFirstPerson(float, float, float)
*/
private void renderItemFirstPersonCenter( float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
ItemRenderer itemRenderer = Minecraft.getMinecraft().getItemRenderer();
FirstPersonRenderer renderer = Minecraft.getInstance().getFirstPersonRenderer();
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
float swingRt = MathHelper.sqrt( swingProgress );
float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
GlStateManager.translate( 0f, -tX / 2f, tZ );
float pitchAngle = itemRenderer.getMapAngleFromPitch( pitch );
GlStateManager.translate( 0f, 0.04f + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
GlStateManager.rotate( pitchAngle * -85f, 1f, 0f, 0f );
itemRenderer.renderArms();
GlStateManager.translatef( 0f, -tX / 2f, tZ );
float pitchAngle = renderer.getMapAngleFromPitch( pitch );
GlStateManager.translatef( 0f, 0.04f + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
GlStateManager.rotatef( pitchAngle * -85f, 1f, 0f, 0f );
renderer.renderArms();
float rX = MathHelper.sin( swingRt * (float) Math.PI );
GlStateManager.rotate( rX * 20f, 1f, 0f, 0f );
GlStateManager.scale( 2f, 2f, 2f );
GlStateManager.rotatef( rX * 20f, 1f, 0f, 0f );
GlStateManager.scalef( 2f, 2f, 2f );
renderItem( stack );
}

View File

@@ -5,33 +5,35 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
import static dan200.computercraft.client.gui.GuiComputer.*;
/**
* Emulates map rendering for pocket computers.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class ItemPocketRenderer extends ItemMapLikeRenderer
{
private static final int MARGIN = 2;
@@ -80,19 +82,20 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
GlStateManager.pushMatrix();
GlStateManager.disableLighting();
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
GlStateManager.rotate( 180f, 0f, 1f, 0f );
GlStateManager.rotate( 180f, 0f, 0f, 1f );
GlStateManager.scale( 0.5, 0.5, 0.5 );
GlStateManager.rotatef( 180f, 0f, 1f, 0f );
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
GlStateManager.scalef( 0.5f, 0.5f, 0.5f );
double scale = 0.75 / Math.max( width + FRAME * 2, height + FRAME * 2 + LIGHT_HEIGHT );
GlStateManager.scale( scale, scale, 0 );
GlStateManager.translate( -0.5 * width, -0.5 * height, 0 );
GlStateManager.scaled( scale, scale, 0 );
GlStateManager.translated( -0.5 * width, -0.5 * height, 0 );
// Render the main frame
ComputerFamily family = ComputerCraft.Items.pocketComputer.getFamily( stack );
int frameColour = ComputerCraft.Items.pocketComputer.getColour( stack );
ItemPocketComputer item = (ItemPocketComputer) stack.getItem();
ComputerFamily family = item.getFamily();
int frameColour = item.getColour( stack );
renderFrame( family, frameColour, width, height );
// Render the light
@@ -102,14 +105,24 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
if( computer != null && terminal != null )
{
FixedWidthFontRenderer.drawTerminal( MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
// If we've a computer and terminal then attempt to render it.
renderTerminal( terminal, !computer.isColour(), width, height );
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal( 0, 0, width, height );
// Otherwise render a plain background
Minecraft.getInstance().getTextureManager().bindTexture( BACKGROUND );
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
Colour black = Colour.Black;
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION );
renderTexture( buffer, 0, 0, 0, 0, width, height, black.getR(), black.getG(), black.getB() );
tessellator.draw();
}
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
GlStateManager.enableLighting();
GlStateManager.popMatrix();
}
@@ -117,7 +130,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
private static void renderFrame( ComputerFamily family, int colour, int width, int height )
{
Minecraft.getMinecraft().getTextureManager().bindTexture( colour != -1
Minecraft.getInstance().getTextureManager().bindTexture( colour != -1
? BACKGROUND_COLOUR
: family == ComputerFamily.Normal ? BACKGROUND_NORMAL : BACKGROUND_ADVANCED
);
@@ -159,7 +172,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
private static void renderLight( int colour, int width, int height )
{
GlStateManager.enableBlend();
GlStateManager.disableTexture2D();
GlStateManager.disableTexture();
float r = ((colour >>> 16) & 0xFF) / 255.0f;
float g = ((colour >>> 8) & 0xFF) / 255.0f;
@@ -174,7 +187,54 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
buffer.pos( width - LIGHT_HEIGHT * 2, height + FRAME / 2.0f, 0.0D ).color( r, g, b, 1.0f ).endVertex();
tessellator.draw();
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
}
private static void renderTerminal( Terminal terminal, boolean greyscale, int width, int height )
{
synchronized( terminal )
{
int termWidth = terminal.getWidth();
int termHeight = terminal.getHeight();
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
Palette palette = terminal.getPalette();
// Render top/bottom borders
TextBuffer emptyLine = new TextBuffer( ' ', termWidth );
fontRenderer.drawString(
emptyLine, MARGIN, 0,
terminal.getTextColourLine( 0 ), terminal.getBackgroundColourLine( 0 ), MARGIN, MARGIN, greyscale, palette
);
fontRenderer.drawString(
emptyLine, MARGIN, 2 * MARGIN + (termHeight - 1) * FixedWidthFontRenderer.FONT_HEIGHT,
terminal.getTextColourLine( termHeight - 1 ), terminal.getBackgroundColourLine( termHeight - 1 ), MARGIN, MARGIN, greyscale, palette
);
// Render the actual text
for( int line = 0; line < termWidth; line++ )
{
TextBuffer text = terminal.getLine( line );
TextBuffer colour = terminal.getTextColourLine( line );
TextBuffer backgroundColour = terminal.getBackgroundColourLine( line );
fontRenderer.drawString(
text, MARGIN, MARGIN + line * FONT_HEIGHT,
colour, backgroundColour, MARGIN, MARGIN, greyscale, palette
);
}
// And render the cursor;
int tx = terminal.getCursorX(), ty = terminal.getCursorY();
if( terminal.getCursorBlink() && FrameInfo.getGlobalCursorBlink() &&
tx >= 0 && ty >= 0 && tx < termWidth && ty < termHeight )
{
TextBuffer cursorColour = new TextBuffer( "0123456789abcdef".charAt( terminal.getTextColour() ), 1 );
fontRenderer.drawString(
new TextBuffer( '_', 1 ), MARGIN + FONT_WIDTH * tx, MARGIN + FONT_HEIGHT * ty,
cursorColour, null, 0, 0, greyscale, palette
);
}
}
}
private static void renderTexture( BufferBuilder builder, int x, int y, int textureX, int textureY, int width, int height, float r, float g, float b )

View File

@@ -5,15 +5,15 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.media.items.ItemPrintout;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderItemInFrameEvent;
import net.minecraftforge.client.event.RenderSpecificHandEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
@@ -24,7 +24,7 @@ import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENG
/**
* Emulates map and item-frame rendering for printouts.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
{
private static final ItemPrintoutRenderer INSTANCE = new ItemPrintoutRenderer();
@@ -37,10 +37,9 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
public static void onRenderInHand( RenderSpecificHandEvent event )
{
ItemStack stack = event.getItemStack();
if( stack.getItem() != ComputerCraft.Items.printout ) return;
if( !(stack.getItem() instanceof ItemPrintout) ) return;
event.setCanceled( true );
INSTANCE.renderItemFirstPerson( event.getHand(), event.getInterpolatedPitch(), event.getEquipProgress(), event.getSwingProgress(), event.getItemStack() );
}
@@ -48,13 +47,13 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
protected void renderItem( ItemStack stack )
{
// Setup various transformations. Note that these are partially adapated from the corresponding method
// in ItemRenderer.renderMapFirstPerson
// in FirstPersonRenderer.renderFirstPersonMap
GlStateManager.disableLighting();
GlStateManager.rotate( 180f, 0f, 1f, 0f );
GlStateManager.rotate( 180f, 0f, 0f, 1f );
GlStateManager.scale( 0.42f, 0.42f, -0.42f );
GlStateManager.translate( -0.5f, -0.48f, 0.0f );
GlStateManager.rotatef( 180f, 0f, 1f, 0f );
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
GlStateManager.scalef( 0.42f, 0.42f, -0.42f );
GlStateManager.translatef( -0.5f, -0.48f, 0.0f );
drawPrintout( stack );
@@ -65,17 +64,17 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
public static void onRenderInFrame( RenderItemInFrameEvent event )
{
ItemStack stack = event.getItem();
if( stack.getItem() != ComputerCraft.Items.printout ) return;
if( !(stack.getItem() instanceof ItemPrintout) ) return;
event.setCanceled( true );
GlStateManager.disableLighting();
// Move a little bit forward to ensure we're not clipping with the frame
GlStateManager.translate( 0.0f, 0.0f, -0.001f );
GlStateManager.rotate( 180f, 0f, 0f, 1f );
GlStateManager.scale( 0.95f, 0.95f, -0.95f );
GlStateManager.translate( -0.5f, -0.5f, 0.0f );
GlStateManager.translatef( 0.0f, 0.0f, -0.001f );
GlStateManager.rotatef( 180f, 0f, 0f, 1f );
GlStateManager.scalef( 0.95f, 0.95f, -0.95f );
GlStateManager.translatef( -0.5f, -0.5f, 0.0f );
drawPrintout( stack );
@@ -86,7 +85,7 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
private static void drawPrintout( ItemStack stack )
{
int pages = ItemPrintout.getPageCount( stack );
boolean book = ItemPrintout.getType( stack ) == ItemPrintout.Type.Book;
boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
double width = LINE_MAX_LENGTH * FONT_WIDTH + X_TEXT_MARGIN * 2;
double height = LINES_PER_PAGE * FONT_HEIGHT + Y_TEXT_MARGIN * 2;
@@ -107,8 +106,8 @@ public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
// Scale the printout to fit correctly.
double scale = 1.0 / max;
GlStateManager.scale( scale, scale, scale );
GlStateManager.translate( (max - width) / 2.0f, (max - height) / 2.0f, 0.0f );
GlStateManager.scaled( scale, scale, scale );
GlStateManager.translated( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
drawBorder( 0, 0, -0.01, 0, pages, book );
drawText( X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack ) );

View File

@@ -5,10 +5,10 @@
*/
package dan200.computercraft.client.render;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.LightUtil;
import net.minecraftforge.client.model.pipeline.VertexTransformer;
@@ -101,7 +101,7 @@ public final class ModelTransformer
}
@Override
public void setQuadOrientation( @Nonnull EnumFacing orientation )
public void setQuadOrientation( @Nonnull Direction orientation )
{
super.setQuadOrientation( orientation == null ? orientation : TRSRTransformation.rotate( positionMatrix, orientation ) );
}
@@ -186,7 +186,7 @@ public final class ModelTransformer
private final int[] vertexData;
private int vertexIndex = 0, elementIndex = 0;
private EnumFacing orientation;
private Direction orientation;
private int quadTint;
private boolean diffuse;
private TextureAtlasSprite texture;
@@ -211,7 +211,7 @@ public final class ModelTransformer
}
@Override
public void setQuadOrientation( @Nonnull EnumFacing orientation )
public void setQuadOrientation( @Nonnull Direction orientation )
{
this.orientation = orientation;
}

View File

@@ -5,29 +5,31 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
import java.util.EnumSet;
import static net.minecraft.util.EnumFacing.*;
import static net.minecraft.util.Direction.*;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public final class MonitorHighlightRenderer
{
private static final float EXPAND = 0.002f;
@@ -39,12 +41,13 @@ public final class MonitorHighlightRenderer
@SubscribeEvent
public static void drawHighlight( DrawBlockHighlightEvent event )
{
if( event.getTarget().typeOfHit != RayTraceResult.Type.BLOCK || event.getPlayer().isSneaking() ) return;
if( event.getTarget().getType() != RayTraceResult.Type.BLOCK || event.getInfo().getRenderViewEntity().isSneaking() )
{
return;
}
World world = event.getPlayer().getEntityWorld();
BlockPos pos = event.getTarget().getBlockPos();
if( world.getBlockState( pos ).getBlock() != ComputerCraft.Blocks.peripheral ) return;
World world = event.getInfo().getRenderViewEntity().getEntityWorld();
BlockPos pos = ((BlockRayTraceResult) event.getTarget()).getPos();
TileEntity tile = world.getTileEntity( pos );
if( !(tile instanceof TileMonitor) ) return;
@@ -53,8 +56,8 @@ public final class MonitorHighlightRenderer
event.setCanceled( true );
// Determine which sides are part of the external faces of the monitor, and so which need to be rendered.
EnumSet<EnumFacing> faces = EnumSet.allOf( EnumFacing.class );
EnumFacing front = monitor.getFront();
EnumSet<Direction> faces = EnumSet.allOf( Direction.class );
Direction front = monitor.getFront();
faces.remove( front );
if( monitor.getXIndex() != 0 ) faces.remove( monitor.getRight().getOpposite() );
if( monitor.getXIndex() != monitor.getWidth() - 1 ) faces.remove( monitor.getRight() );
@@ -62,18 +65,14 @@ public final class MonitorHighlightRenderer
if( monitor.getYIndex() != monitor.getHeight() - 1 ) faces.remove( monitor.getDown() );
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GL11.glLineWidth( 2.0F );
GlStateManager.disableTexture2D();
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GlStateManager.lineWidth( Math.max( 2.5F, (float) Minecraft.getInstance().mainWindow.getFramebufferWidth() / 1920.0F * 2.5F ) );
GlStateManager.disableTexture();
GlStateManager.depthMask( false );
GlStateManager.pushMatrix();
EntityPlayer player = event.getPlayer();
double x = player.lastTickPosX + (player.posX - player.lastTickPosX) * event.getPartialTicks();
double y = player.lastTickPosY + (player.posY - player.lastTickPosY) * event.getPartialTicks();
double z = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * event.getPartialTicks();
GlStateManager.translate( -x + pos.getX(), -y + pos.getY(), -z + pos.getZ() );
Vec3d cameraPos = event.getInfo().getProjectedView();
GlStateManager.translated( pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ() );
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
@@ -97,11 +96,11 @@ public final class MonitorHighlightRenderer
GlStateManager.popMatrix();
GlStateManager.depthMask( true );
GlStateManager.enableTexture2D();
GlStateManager.enableTexture();
GlStateManager.disableBlend();
}
private static void line( BufferBuilder buffer, int x, int y, int z, EnumFacing direction )
private static void line( BufferBuilder buffer, int x, int y, int z, Direction direction )
{
double minX = x == 0 ? -EXPAND : 1 + EXPAND;
double minY = y == 0 ? -EXPAND : 1 + EXPAND;

View File

@@ -1,158 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import com.google.common.base.Strings;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.renderer.OpenGlHelper;
import org.apache.commons.io.IOUtils;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL20;
import java.io.BufferedInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
class MonitorTextureBufferShader
{
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
private static int uniformFont;
private static int uniformWidth;
private static int uniformHeight;
private static int uniformTbo;
private static int uniformPalette;
private static boolean initialised;
private static boolean ok;
private static int program;
static void setupUniform( int width, int height, Palette palette, boolean greyscale )
{
OpenGlHelper.glUniform1i( uniformWidth, width );
OpenGlHelper.glUniform1i( uniformHeight, height );
PALETTE_BUFFER.rewind();
for( int i = 0; i < 16; i++ )
{
double[] colour = palette.getColour( i );
if( greyscale )
{
float f = FixedWidthFontRenderer.toGreyscale( colour );
PALETTE_BUFFER.put( f ).put( f ).put( f );
}
else
{
PALETTE_BUFFER.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
}
}
PALETTE_BUFFER.flip();
OpenGlHelper.glUniform3( uniformPalette, PALETTE_BUFFER );
}
static boolean use()
{
if( initialised )
{
if( ok ) OpenGlHelper.glUseProgram( program );
return ok;
}
if( ok = load() )
{
GL20.glUseProgram( program );
OpenGlHelper.glUniform1i( uniformFont, 0 );
OpenGlHelper.glUniform1i( uniformTbo, TEXTURE_INDEX - GL13.GL_TEXTURE0 );
}
return ok;
}
private static boolean load()
{
initialised = true;
try
{
int vertexShader = loadShader( GL20.GL_VERTEX_SHADER, "assets/computercraft/shaders/monitor.vert" );
int fragmentShader = loadShader( GL20.GL_FRAGMENT_SHADER, "assets/computercraft/shaders/monitor.frag" );
program = OpenGlHelper.glCreateProgram();
OpenGlHelper.glAttachShader( program, vertexShader );
OpenGlHelper.glAttachShader( program, fragmentShader );
GL20.glBindAttribLocation( program, 0, "v_pos" );
OpenGlHelper.glLinkProgram( program );
boolean ok = OpenGlHelper.glGetProgrami( program, GL20.GL_LINK_STATUS ) != 0;
String log = OpenGlHelper.glGetProgramInfoLog( program, Short.MAX_VALUE ).trim();
if( !Strings.isNullOrEmpty( log ) )
{
ComputerCraft.log.warn( "Problems when linking monitor shader: {}", log );
}
GL20.glDetachShader( program, vertexShader );
GL20.glDetachShader( program, fragmentShader );
OpenGlHelper.glDeleteShader( vertexShader );
OpenGlHelper.glDeleteShader( fragmentShader );
if( !ok ) return false;
uniformFont = getUniformLocation( program, "u_font" );
uniformWidth = getUniformLocation( program, "u_width" );
uniformHeight = getUniformLocation( program, "u_height" );
uniformTbo = getUniformLocation( program, "u_tbo" );
uniformPalette = getUniformLocation( program, "u_palette" );
ComputerCraft.log.info( "Loaded monitor shader." );
return true;
}
catch( Exception e )
{
ComputerCraft.log.error( "Cannot load monitor shaders", e );
return false;
}
}
private static int loadShader( int kind, String path ) throws IOException
{
InputStream stream = TileEntityMonitorRenderer.class.getClassLoader().getResourceAsStream( path );
if( stream == null ) throw new IllegalArgumentException( "Cannot find " + path );
byte[] contents = IOUtils.toByteArray( new BufferedInputStream( stream ) );
ByteBuffer buffer = BufferUtils.createByteBuffer( contents.length );
buffer.put( contents );
buffer.position( 0 );
int shader = OpenGlHelper.glCreateShader( kind );
OpenGlHelper.glShaderSource( shader, buffer );
OpenGlHelper.glCompileShader( shader );
boolean ok = OpenGlHelper.glGetShaderi( shader, GL20.GL_COMPILE_STATUS ) != 0;
String log = OpenGlHelper.glGetShaderInfoLog( shader, Short.MAX_VALUE ).trim();
if( !Strings.isNullOrEmpty( log ) )
{
ComputerCraft.log.warn( "Problems when loading monitor shader {}: {}", path, log );
}
if( !ok ) throw new IllegalStateException( "Cannot compile shader " + path );
return shader;
}
private static int getUniformLocation( int program, String name )
{
int uniform = OpenGlHelper.glGetUniformLocation( program, name );
if( uniform == -1 ) throw new IllegalStateException( "Cannot find uniform " + name );
return uniform;
}
}

View File

@@ -5,14 +5,14 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GlStateManager.DestFactor;
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.ResourceLocation;
@@ -63,40 +63,37 @@ public final class PrintoutRenderer
public static void drawText( int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
{
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString(
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
false, 0, 0
);
fontRenderer.drawString( text[start + line], x, y + line * FONT_HEIGHT, colours[start + line], null, 0, 0, false, Palette.DEFAULT );
}
}
public static void drawText( int x, int y, int start, String[] text, String[] colours )
{
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableBlend();
GlStateManager.enableTexture2D();
GlStateManager.tryBlendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
GlStateManager.enableTexture();
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString(
x, y + line * FONT_HEIGHT,
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
null, Palette.DEFAULT, false, 0, 0
);
fontRenderer.drawString( new TextBuffer( text[start + line] ), x, y + line * FONT_HEIGHT, new TextBuffer( colours[start + line] ), null, 0, 0, false, Palette.DEFAULT );
}
}
public static void drawBorder( double x, double y, double z, int page, int pages, boolean isBook )
{
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.enableBlend();
GlStateManager.enableTexture2D();
GlStateManager.tryBlendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
GlStateManager.enableTexture();
GlStateManager.blendFuncSeparate( SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ZERO );
Minecraft.getMinecraft().getTextureManager().bindTexture( BG );
Minecraft.getInstance().getTextureManager().bindTexture( BG );
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();

View File

@@ -5,86 +5,94 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.PeripheralType;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCableModemVariant;
import dan200.computercraft.shared.peripheral.modem.wired.CableBounds;
import dan200.computercraft.shared.peripheral.modem.wired.CableModemVariant;
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.EmptyModelData;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
import java.util.Random;
/**
* Render breaking animation only over part of a {@link TileCable}.
*/
public class TileEntityCableRenderer extends TileEntitySpecialRenderer<TileCable>
public class TileEntityCableRenderer extends TileEntityRenderer<TileCable>
{
private static final ResourceLocation[] DESTROY_STAGES = new ResourceLocation[10];
private static final Random random = new Random();
static
{
for( int i = 0; i < DESTROY_STAGES.length; i++ )
{
DESTROY_STAGES[i] = new ResourceLocation( "block/destroy_stage_" + i );
}
}
@Override
public void render( @Nonnull TileCable te, double x, double y, double z, float partialTicks, int destroyStage, float alpha )
public void render( @Nonnull TileCable te, double x, double y, double z, float partialTicks, int destroyStage )
{
if( destroyStage < 0 ) return;
BlockPos pos = te.getPos();
Minecraft mc = Minecraft.getMinecraft();
Minecraft mc = Minecraft.getInstance();
RayTraceResult hit = mc.objectMouseOver;
if( hit == null || !hit.getBlockPos().equals( pos ) ) return;
if( MinecraftForgeClient.getRenderPass() != 0 ) return;
if( hit == null || hit.getType() != RayTraceResult.Type.BLOCK || !((BlockRayTraceResult) hit).getPos().equals( pos ) )
{
return;
}
World world = te.getWorld();
IBlockState state = world.getBlockState( pos );
BlockState state = world.getBlockState( pos );
Block block = state.getBlock();
if( block != ComputerCraft.Blocks.cable ) return;
state = state.getActualState( world, pos );
if( te.getPeripheralType() != PeripheralType.Cable && WorldUtil.isVecInsideInclusive( CableBounds.getModemBounds( state ), hit.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ) ) )
{
state = block.getDefaultState().withProperty( BlockCable.MODEM, state.getValue( BlockCable.MODEM ) );
}
else
{
state = state.withProperty( BlockCable.MODEM, BlockCableModemVariant.None );
}
state = WorldUtil.isVecInside( CableShapes.getModemShape( state ), hit.getHitVec().subtract( pos.getX(), pos.getY(), pos.getZ() ) )
? block.getDefaultState().with( BlockCable.MODEM, state.get( BlockCable.MODEM ) )
: state.with( BlockCable.MODEM, CableModemVariant.None );
IBakedModel model = mc.getBlockRendererDispatcher().getModelForState( state );
if( model == null ) return;
preRenderDamagedBlocks();
ForgeHooksClient.setRenderLayer( block.getRenderLayer() );
// See BlockRendererDispatcher#renderBlockDamage
TextureAtlasSprite breakingTexture = mc.getTextureMap().getSprite( DESTROY_STAGES[destroyStage] );
BufferBuilder buffer = Tessellator.getInstance().getBuffer();
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.BLOCK );
buffer.setTranslation( x - pos.getX(), y - pos.getY(), z - pos.getZ() );
buffer.noColor();
ForgeHooksClient.setRenderLayer( block.getRenderLayer() );
// See BlockRendererDispatcher#renderBlockDamage
TextureAtlasSprite breakingTexture = mc.getTextureMapBlocks().getAtlasSprite( "minecraft:blocks/destroy_stage_" + destroyStage );
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModel(
mc.getBlockRendererDispatcher().getBlockModelRenderer().renderModel(
world,
ForgeHooksClient.getDamageModel( model, breakingTexture, state, world, pos ),
state, pos, buffer, true
ForgeHooksClient.getDamageModel( model, breakingTexture, state, world, pos, 0 ),
state, pos, buffer, true, random, state.getPositionRandom( pos ), EmptyModelData.INSTANCE
);
ForgeHooksClient.setRenderLayer( BlockRenderLayer.SOLID );
@@ -98,32 +106,32 @@ public class TileEntityCableRenderer extends TileEntitySpecialRenderer<TileCable
/**
* Set up the state for rendering block-breaking progress.
*
* @see RenderGlobal#preRenderDamagedBlocks()
* @see WorldRenderer#preRenderDamagedBlocks()
*/
private void preRenderDamagedBlocks()
{
GlStateManager.disableLighting();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate( GlStateManager.SourceFactor.DST_COLOR, GlStateManager.DestFactor.SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GlStateManager.blendFuncSeparate( GlStateManager.SourceFactor.DST_COLOR, GlStateManager.DestFactor.SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO );
GlStateManager.enableBlend();
GlStateManager.color( 1.0F, 1.0F, 1.0F, 0.5F );
GlStateManager.doPolygonOffset( -3.0F, -3.0F );
GlStateManager.color4f( 1.0F, 1.0F, 1.0F, 0.5F );
GlStateManager.polygonOffset( -3.0F, -3.0F );
GlStateManager.enablePolygonOffset();
GlStateManager.alphaFunc( 516, 0.1F );
GlStateManager.enableAlpha();
GlStateManager.enableAlphaTest();
GlStateManager.pushMatrix();
}
/**
* Tear down the state for rendering block-breaking progress.
*
* @see RenderGlobal#postRenderDamagedBlocks()
* @see WorldRenderer#postRenderDamagedBlocks()
*/
private void postRenderDamagedBlocks()
{
GlStateManager.disableAlpha();
GlStateManager.doPolygonOffset( 0.0F, 0.0F );
GlStateManager.disableAlphaTest();
GlStateManager.polygonOffset( 0.0F, 0.0F );
GlStateManager.disablePolygonOffset();
GlStateManager.disablePolygonOffset();
GlStateManager.depthMask( true );

View File

@@ -5,42 +5,35 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GLX;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Palette;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexBuffer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL15;
import org.lwjgl.opengl.GL31;
import javax.annotation.Nonnull;
import java.nio.ByteBuffer;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
import static dan200.computercraft.shared.peripheral.monitor.TileMonitor.RENDER_MARGIN;
public class TileEntityMonitorRenderer extends TileEntitySpecialRenderer<TileMonitor>
public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
{
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
private static ByteBuffer tboContents;
@Override
public void render( @Nonnull TileMonitor tileEntity, double posX, double posY, double posZ, float f, int i, float f2 )
public void render( TileMonitor tileEntity, double posX, double posY, double posZ, float f, int i )
{
renderMonitorAt( tileEntity, posX, posY, posZ, f, i );
if( tileEntity != null )
{
renderMonitorAt( tileEntity, posX, posY, posZ, f, i );
}
}
private static void renderMonitorAt( TileMonitor monitor, double posX, double posY, double posZ, float f, int i )
@@ -70,200 +63,229 @@ public class TileEntityMonitorRenderer extends TileEntitySpecialRenderer<TileMon
posZ += originPos.getZ() - monitorPos.getZ();
// Determine orientation
EnumFacing dir = origin.getDirection();
EnumFacing front = origin.getFront();
Direction dir = origin.getDirection();
Direction front = origin.getFront();
float yaw = dir.getHorizontalAngle();
float pitch = DirectionUtil.toPitchAngle( front );
GlStateManager.pushMatrix();
// Setup initial transform
GlStateManager.translate( posX + 0.5, posY + 0.5, posZ + 0.5 );
GlStateManager.rotate( -yaw, 0.0f, 1.0f, 0.0f );
GlStateManager.rotate( pitch, 1.0f, 0.0f, 0.0f );
GlStateManager.translate(
-0.5 + TileMonitor.RENDER_BORDER + RENDER_MARGIN,
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + RENDER_MARGIN),
0.5
);
double xSize = origin.getWidth() - 2.0 * (RENDER_MARGIN + TileMonitor.RENDER_BORDER);
double ySize = origin.getHeight() - 2.0 * (RENDER_MARGIN + TileMonitor.RENDER_BORDER);
// Get renderers
Minecraft mc = Minecraft.getMinecraft();
// Set up render state for monitors. We disable writing to the depth buffer (we draw a "blocker" later),
// and setup lighting so that we render with a glow.
GlStateManager.depthMask( false );
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, 0xFF, 0xFF );
GlStateManager.disableLighting();
mc.entityRenderer.disableLightmap();
Terminal terminal = originTerminal.getTerminal();
if( terminal != null )
try
{
// Draw a terminal
double xScale = xSize / (terminal.getWidth() * FONT_WIDTH);
double yScale = ySize / (terminal.getHeight() * FONT_HEIGHT);
GlStateManager.pushMatrix();
GlStateManager.scale( (float) xScale, (float) -yScale, 1.0f );
renderTerminal( originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
GlStateManager.popMatrix();
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal(
-MARGIN, MARGIN,
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
// Setup initial transform
GlStateManager.translated( posX + 0.5, posY + 0.5, posZ + 0.5 );
GlStateManager.rotatef( -yaw, 0.0f, 1.0f, 0.0f );
GlStateManager.rotatef( pitch, 1.0f, 0.0f, 0.0f );
GlStateManager.translated(
-0.5 + TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN,
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN) + 0,
0.5
);
}
double xSize = origin.getWidth() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
double ySize = origin.getHeight() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
// Tear down render state for monitors.
GlStateManager.depthMask( true );
mc.entityRenderer.enableLightmap();
GlStateManager.enableLighting();
// Get renderers
Minecraft mc = Minecraft.getInstance();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder renderer = tessellator.getBuffer();
// Draw the depth blocker
GlStateManager.colorMask( false, false, false, false );
FixedWidthFontRenderer.drawBlocker(
(float) -TileMonitor.RENDER_MARGIN, (float) TileMonitor.RENDER_MARGIN,
(float) (xSize + 2 * TileMonitor.RENDER_MARGIN), (float) -(ySize + TileMonitor.RENDER_MARGIN * 2)
);
GlStateManager.colorMask( true, true, true, true );
// Get terminal
boolean redraw = originTerminal.pollTerminalChanged();
GlStateManager.popMatrix();
}
private static void renderTerminal( ClientMonitor monitor, float xMargin, float yMargin )
{
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
boolean redraw = monitor.pollTerminalChanged();
// Setup the buffers if needed. We get the renderer here, to avoid the (unlikely) race condition between
// creating the buffers and rendering.
MonitorRenderer renderer = MonitorRenderer.current();
if( monitor.createBuffer( renderer ) ) redraw = true;
FixedWidthFontRenderer.bindFont();
switch( renderer )
{
case TBO:
// Draw the contents
GlStateManager.depthMask( false );
GLX.glMultiTexCoord2f( GLX.GL_TEXTURE1, 0xFFFF, 0xFFFF );
GlStateManager.disableLighting();
mc.gameRenderer.disableLightmap();
try
{
if( !MonitorTextureBufferShader.use() ) return;
Terminal terminal = monitor.getTerminal();
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
if( redraw )
Terminal terminal = originTerminal.getTerminal();
if( terminal != null )
{
int size = width * height * 3;
if( tboContents == null || tboContents.capacity() < size )
Palette palette = terminal.getPalette();
// Allocate display lists
if( originTerminal.renderDisplayLists == null )
{
tboContents = GLAllocation.createDirectByteBuffer( size );
originTerminal.createLists();
redraw = true;
}
ByteBuffer monitorBuffer = tboContents;
monitorBuffer.clear();
for( int y = 0; y < height; y++ )
// Draw a terminal
boolean greyscale = !originTerminal.isColour();
int width = terminal.getWidth();
int height = terminal.getHeight();
int cursorX = terminal.getCursorX();
int cursorY = terminal.getCursorY();
FixedWidthFontRenderer fontRenderer = FixedWidthFontRenderer.instance();
GlStateManager.pushMatrix();
try
{
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
for( int x = 0; x < width; x++ )
double xScale = xSize / (width * FixedWidthFontRenderer.FONT_WIDTH);
double yScale = ySize / (height * FixedWidthFontRenderer.FONT_HEIGHT);
GlStateManager.scaled( xScale, -yScale, 1.0 );
// Draw background
mc.getTextureManager().bindTexture( FixedWidthFontRenderer.BACKGROUND );
if( redraw )
{
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.White ) );
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.Black ) );
// Build background display list
GlStateManager.newList( originTerminal.renderDisplayLists[0], GL11.GL_COMPILE );
try
{
double marginXSize = TileMonitor.RENDER_MARGIN / xScale;
double marginYSize = TileMonitor.RENDER_MARGIN / yScale;
double marginSquash = marginYSize / FixedWidthFontRenderer.FONT_HEIGHT;
// Top and bottom margins
GlStateManager.pushMatrix();
try
{
GlStateManager.scaled( 1.0, marginSquash, 1.0 );
GlStateManager.translated( 0.0, -marginYSize / marginSquash, 0.0 );
fontRenderer.drawStringBackgroundPart( 0, 0, terminal.getBackgroundColourLine( 0 ), marginXSize, marginXSize, greyscale, palette );
GlStateManager.translated( 0.0, (marginYSize + height * FixedWidthFontRenderer.FONT_HEIGHT) / marginSquash, 0.0 );
fontRenderer.drawStringBackgroundPart( 0, 0, terminal.getBackgroundColourLine( height - 1 ), marginXSize, marginXSize, greyscale, palette );
}
finally
{
GlStateManager.popMatrix();
}
// Backgrounds
for( int y = 0; y < height; y++ )
{
fontRenderer.drawStringBackgroundPart(
0, FixedWidthFontRenderer.FONT_HEIGHT * y,
terminal.getBackgroundColourLine( y ),
marginXSize, marginXSize,
greyscale,
palette
);
}
}
finally
{
GlStateManager.endList();
}
}
GlStateManager.callList( originTerminal.renderDisplayLists[0] );
GlStateManager.clearCurrentColor();
// Draw text
fontRenderer.bindFont();
if( redraw )
{
// Build text display list
GlStateManager.newList( originTerminal.renderDisplayLists[1], GL11.GL_COMPILE );
try
{
// Lines
for( int y = 0; y < height; y++ )
{
fontRenderer.drawStringTextPart(
0, FixedWidthFontRenderer.FONT_HEIGHT * y,
terminal.getLine( y ),
terminal.getTextColourLine( y ),
greyscale,
palette
);
}
}
finally
{
GlStateManager.endList();
}
}
GlStateManager.callList( originTerminal.renderDisplayLists[1] );
GlStateManager.clearCurrentColor();
// Draw cursor
fontRenderer.bindFont();
if( redraw )
{
// Build cursor display list
GlStateManager.newList( originTerminal.renderDisplayLists[2], GL11.GL_COMPILE );
try
{
// Cursor
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height )
{
TextBuffer cursor = new TextBuffer( "_" );
TextBuffer cursorColour = new TextBuffer( "0123456789abcdef".charAt( terminal.getTextColour() ), 1 );
fontRenderer.drawString(
cursor,
FixedWidthFontRenderer.FONT_WIDTH * cursorX,
FixedWidthFontRenderer.FONT_HEIGHT * cursorY,
cursorColour, null,
0, 0,
greyscale,
palette
);
}
}
finally
{
GlStateManager.endList();
}
}
if( FrameInfo.getGlobalCursorBlink() )
{
GlStateManager.callList( originTerminal.renderDisplayLists[2] );
GlStateManager.clearCurrentColor();
}
}
monitorBuffer.flip();
OpenGlHelper.glBindBuffer( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
OpenGlHelper.glBufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL15.GL_STATIC_DRAW );
OpenGlHelper.glBindBuffer( GL31.GL_TEXTURE_BUFFER, 0 );
finally
{
GlStateManager.popMatrix();
}
}
// Bind TBO texture and set up the uniforms. We've already set up the main font above.
GlStateManager.setActiveTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
GlStateManager.setActiveTexture( GL13.GL_TEXTURE0 );
MonitorTextureBufferShader.setupUniform( width, height, terminal.getPalette(), !monitor.isColour() );
buffer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION );
buffer.pos( -xMargin, -yMargin, 0 ).endVertex();
buffer.pos( -xMargin, pixelHeight + yMargin, 0 ).endVertex();
buffer.pos( pixelWidth + xMargin, -yMargin, 0 ).endVertex();
buffer.pos( pixelWidth + xMargin, pixelHeight + yMargin, 0 ).endVertex();
tessellator.draw();
OpenGlHelper.glUseProgram( 0 );
break;
}
case VBO:
{
VertexBuffer vbo = monitor.buffer;
if( redraw )
else
{
renderTerminalTo( monitor, buffer, xMargin, yMargin );
buffer.finishDrawing();
buffer.reset();
vbo.bufferData( buffer.getByteBuffer() );
}
// Draw a big black quad
mc.getTextureManager().bindTexture( FixedWidthFontRenderer.BACKGROUND );
final Colour colour = Colour.Black;
vbo.bindBuffer();
setupBufferFormat();
vbo.drawArrays( GL11.GL_TRIANGLES );
vbo.unbindBuffer();
final float r = colour.getR();
final float g = colour.getG();
final float b = colour.getB();
break;
}
case DISPLAY_LIST:
if( redraw )
{
GlStateManager.glNewList( monitor.displayList, GL11.GL_COMPILE );
renderTerminalTo( monitor, buffer, xMargin, yMargin );
renderer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_TEX_COLOR );
renderer.pos( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).tex( 0.0, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).tex( 0.0, 1.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0D ).tex( 1.0, 0.0 ).color( r, g, b, 1.0f ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).tex( 1.0, 1.0 ).color( r, g, b, 1.0f ).endVertex();
tessellator.draw();
GlStateManager.glEndList();
}
}
finally
{
GlStateManager.depthMask( true );
mc.gameRenderer.enableLightmap();
GlStateManager.enableLighting();
}
GlStateManager.callList( monitor.displayList );
break;
// Draw the depth blocker
GlStateManager.colorMask( false, false, false, false );
try
{
mc.getTextureManager().bindTexture( FixedWidthFontRenderer.BACKGROUND );
renderer.begin( GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION );
renderer.pos( -TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( -TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
renderer.pos( xSize + TileMonitor.RENDER_MARGIN, -ySize - TileMonitor.RENDER_MARGIN, 0.0 ).endVertex();
tessellator.draw();
}
finally
{
GlStateManager.colorMask( true, true, true, true );
}
}
finally
{
GlStateManager.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
GlStateManager.popMatrix();
}
// We don't draw the cursor with a buffer, as it's dynamic and so we'll end up refreshing far more than is
// reasonable.
FixedWidthFontRenderer.begin( buffer );
FixedWidthFontRenderer.drawCursor( buffer, 0, 0, monitor.getTerminal(), !monitor.isColour() );
tessellator.draw();
}
private static void renderTerminalTo( ClientMonitor monitor, BufferBuilder buffer, float xMargin, float yMargin )
{
FixedWidthFontRenderer.begin( buffer );
FixedWidthFontRenderer.drawTerminalWithoutCursor(
buffer, 0, 0,
monitor.getTerminal(), !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
);
}
public static void setupBufferFormat()
{
int stride = FixedWidthFontRenderer.POSITION_COLOR_TEX.getSize();
GlStateManager.glVertexPointer( 3, GL11.GL_FLOAT, stride, 0 );
GlStateManager.glEnableClientState( GL11.GL_VERTEX_ARRAY );
GlStateManager.glColorPointer( 4, GL11.GL_UNSIGNED_BYTE, stride, 12 );
GlStateManager.glEnableClientState( GL11.GL_COLOR_ARRAY );
GlStateManager.glTexCoordPointer( 2, GL11.GL_FLOAT, stride, 16 );
GlStateManager.glEnableClientState( GL11.GL_TEXTURE_COORD_ARRAY );
}
}

View File

@@ -5,46 +5,51 @@
*/
package dan200.computercraft.client.render;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelManager;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ModelManager;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.pipeline.LightUtil;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.opengl.GL11;
import javax.vecmath.Matrix4f;
import java.util.List;
import java.util.Random;
public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurtle>
public class TileEntityTurtleRenderer extends TileEntityRenderer<TileTurtle>
{
private static final ModelResourceLocation NORMAL_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle", "inventory" );
private static final ModelResourceLocation NORMAL_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_normal", "inventory" );
private static final ModelResourceLocation ADVANCED_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_advanced", "inventory" );
private static final ModelResourceLocation COLOUR_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_white", "inventory" );
private static final ModelResourceLocation COLOUR_TURTLE_MODEL = new ModelResourceLocation( "computercraft:turtle_colour", "inventory" );
private static final ModelResourceLocation ELF_OVERLAY_MODEL = new ModelResourceLocation( "computercraft:turtle_elf_overlay", "inventory" );
@Override
public void render( TileTurtle tileEntity, double posX, double posY, double posZ, float partialTicks, int breaking, float f2 )
public void render( TileTurtle tileEntity, double posX, double posY, double posZ, float partialTicks, int breaking )
{
if( tileEntity != null ) renderTurtleAt( tileEntity, posX, posY, posZ, partialTicks );
}
@@ -81,13 +86,14 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
{
// Render the label
String label = turtle.createProxy().getLabel();
if( label != null && rendererDispatcher.cameraHitResult != null && turtle.getPos().equals( rendererDispatcher.cameraHitResult.getBlockPos() ) )
RayTraceResult hit = rendererDispatcher.cameraHitResult;
if( label != null && hit.getType() == RayTraceResult.Type.BLOCK && turtle.getPos().equals( ((BlockRayTraceResult) hit).getPos() ) )
{
setLightmapDisabled( true );
EntityRenderer.drawNameplate(
GameRenderer.drawNameplate(
getFontRenderer(), label,
(float) posX + 0.5F, (float) posY + 1.2F, (float) posZ + 0.5F, 0,
rendererDispatcher.entityYaw, rendererDispatcher.entityPitch, false, false
rendererDispatcher.renderInfo.getYaw(), rendererDispatcher.renderInfo.getPitch(), false
);
setLightmapDisabled( false );
}
@@ -95,22 +101,21 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
GlStateManager.pushMatrix();
try
{
IBlockState state = turtle.getWorld().getBlockState( turtle.getPos() );
BlockState state = turtle.getBlockState();
// Setup the transform
Vec3d offset = turtle.getRenderOffset( partialTicks );
float yaw = turtle.getRenderYaw( partialTicks );
GlStateManager.translate( posX + offset.x, posY + offset.y, posZ + offset.z );
GlStateManager.translated( posX + offset.x, posY + offset.y, posZ + offset.z );
// Render the turtle
GlStateManager.translate( 0.5f, 0.5f, 0.5f );
GlStateManager.rotate( 180.0f - yaw, 0.0f, 1.0f, 0.0f );
GlStateManager.translatef( 0.5f, 0.5f, 0.5f );
GlStateManager.rotatef( 180.0f - yaw, 0.0f, 1.0f, 0.0f );
if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
{
// Flip the model and swap the cull face as winding order will have changed.
GlStateManager.scale( 1.0f, -1.0f, 1.0f );
GlStateManager.scalef( 1.0f, -1.0f, 1.0f );
GlStateManager.cullFace( GlStateManager.CullFace.FRONT );
}
GlStateManager.translate( -0.5f, -0.5f, -0.5f );
GlStateManager.translatef( -0.5f, -0.5f, -0.5f );
// Render the turtle
int colour = turtle.getColour();
ComputerFamily family = turtle.getFamily();
@@ -150,7 +155,7 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
}
}
private static void renderUpgrade( IBlockState state, TileTurtle turtle, TurtleSide side, float f )
private void renderUpgrade( BlockState state, TileTurtle turtle, TurtleSide side, float f )
{
ITurtleUpgrade upgrade = turtle.getUpgrade( side );
if( upgrade != null )
@@ -159,9 +164,9 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
try
{
float toolAngle = turtle.getToolRenderAngle( side, f );
GlStateManager.translate( 0.0f, 0.5f, 0.5f );
GlStateManager.rotate( -toolAngle, 1.0f, 0.0f, 0.0f );
GlStateManager.translate( 0.0f, -0.5f, -0.5f );
GlStateManager.translatef( 0.0f, 0.5f, 0.5f );
GlStateManager.rotatef( -toolAngle, 1.0f, 0.0f, 0.0f );
GlStateManager.translatef( 0.0f, -0.5f, -0.5f );
Pair<IBakedModel, Matrix4f> pair = upgrade.getModel( turtle.getAccess(), side );
if( pair != null )
@@ -183,22 +188,22 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
}
}
private static void renderModel( IBlockState state, ModelResourceLocation modelLocation, int[] tints )
private void renderModel( BlockState state, ModelResourceLocation modelLocation, int[] tints )
{
Minecraft mc = Minecraft.getMinecraft();
ModelManager modelManager = mc.getRenderItem().getItemModelMesher().getModelManager();
Minecraft mc = Minecraft.getInstance();
ModelManager modelManager = mc.getItemRenderer().getItemModelMesher().getModelManager();
renderModel( state, modelManager.getModel( modelLocation ), tints );
}
private static void renderModel( IBlockState state, IBakedModel model, int[] tints )
private void renderModel( BlockState state, IBakedModel model, int[] tints )
{
Minecraft mc = Minecraft.getMinecraft();
Random random = new Random( 0 );
Tessellator tessellator = Tessellator.getInstance();
mc.getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
renderQuads( tessellator, model.getQuads( state, null, 0 ), tints );
for( EnumFacing facing : EnumFacing.VALUES )
rendererDispatcher.textureManager.bindTexture( AtlasTexture.LOCATION_BLOCKS_TEXTURE );
renderQuads( tessellator, model.getQuads( state, null, random, EmptyModelData.INSTANCE ), tints );
for( Direction facing : DirectionUtil.FACINGS )
{
renderQuads( tessellator, model.getQuads( state, facing, 0 ), tints );
renderQuads( tessellator, model.getQuads( state, facing, random, EmptyModelData.INSTANCE ), tints );
}
}

View File

@@ -5,26 +5,29 @@
*/
package dan200.computercraft.client.render;
import com.google.common.collect.ImmutableMap;
import dan200.computercraft.ComputerCraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.IUnbakedModel;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.texture.ISprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ICustomModelLoader;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState;
import javax.annotation.Nonnull;
import java.util.Arrays;
import java.util.Collection;
import java.util.Set;
import java.util.function.Function;
import java.util.stream.Collectors;
public final class TurtleModelLoader implements ICustomModelLoader
{
private static final ResourceLocation NORMAL_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle" );
private static final ResourceLocation ADVANCED_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/advanced_turtle" );
private static final ResourceLocation COLOUR_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_white" );
private static final ResourceLocation NORMAL_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_normal" );
private static final ResourceLocation ADVANCED_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_advanced" );
private static final ResourceLocation COLOUR_TURTLE_MODEL = new ResourceLocation( ComputerCraft.MOD_ID, "block/turtle_colour" );
public static final TurtleModelLoader INSTANCE = new TurtleModelLoader();
@@ -41,80 +44,60 @@ public final class TurtleModelLoader implements ICustomModelLoader
public boolean accepts( @Nonnull ResourceLocation name )
{
return name.getNamespace().equals( ComputerCraft.MOD_ID )
&& (name.getPath().equals( "turtle" ) || name.getPath().equals( "turtle_advanced" ));
&& (name.getPath().equals( "item/turtle_normal" ) || name.getPath().equals( "item/turtle_advanced" ));
}
@Nonnull
@Override
public IModel loadModel( @Nonnull ResourceLocation name ) throws Exception
public IUnbakedModel loadModel( @Nonnull ResourceLocation name )
{
if( name.getNamespace().equals( ComputerCraft.MOD_ID ) )
{
IModel colourModel = ModelLoaderRegistry.getModel( COLOUR_TURTLE_MODEL );
switch( name.getPath() )
{
case "turtle":
return new TurtleModel( ModelLoaderRegistry.getModel( NORMAL_TURTLE_MODEL ), colourModel );
case "turtle_advanced":
return new TurtleModel( ModelLoaderRegistry.getModel( ADVANCED_TURTLE_MODEL ), colourModel );
case "item/turtle_normal":
return new TurtleModel( NORMAL_TURTLE_MODEL );
case "item/turtle_advanced":
return new TurtleModel( ADVANCED_TURTLE_MODEL );
}
}
throw new IllegalStateException( "Loader does not accept " + name );
}
private static final class TurtleModel implements IModel
private static final class TurtleModel implements IUnbakedModel
{
private final IModel family;
private final IModel colour;
private final ResourceLocation family;
private TurtleModel( IModel family, IModel colour )
private TurtleModel( ResourceLocation family )
{
this.family = family;
this.colour = colour;
}
@Nonnull
@Override
public IBakedModel bake( @Nonnull IModelState state, @Nonnull VertexFormat format, @Nonnull Function<ResourceLocation, TextureAtlasSprite> function )
public Collection<ResourceLocation> getDependencies()
{
return Arrays.asList( family, COLOUR_TURTLE_MODEL );
}
@Nonnull
@Override
public Collection<ResourceLocation> getTextures( @Nonnull Function<ResourceLocation, IUnbakedModel> modelGetter, @Nonnull Set<String> missingTextureErrors )
{
return getDependencies().stream()
.flatMap( x -> modelGetter.apply( x ).getTextures( modelGetter, missingTextureErrors ).stream() )
.collect( Collectors.toSet() );
}
@Nonnull
@Override
public IBakedModel bake( @Nonnull ModelBakery bakery, @Nonnull Function<ResourceLocation, TextureAtlasSprite> spriteGetter, @Nonnull ISprite sprite, @Nonnull VertexFormat format )
{
return new TurtleSmartItemModel(
family.bake( state, format, function ),
colour.bake( state, format, function )
bakery.getBakedModel( family, sprite, spriteGetter, format ),
bakery.getBakedModel( COLOUR_TURTLE_MODEL, sprite, spriteGetter, format )
);
}
private TurtleModel copy( IModel family, IModel colour )
{
return this.family == family && this.colour == colour ? this : new TurtleModel( family, colour );
}
@Nonnull
@Override
public IModel smoothLighting( boolean value )
{
return copy( family.smoothLighting( value ), colour.smoothLighting( value ) );
}
@Nonnull
@Override
public IModel gui3d( boolean value )
{
return copy( family.gui3d( value ), colour.gui3d( value ) );
}
@Nonnull
@Override
public IModel uvlock( boolean value )
{
return copy( family.uvlock( value ), colour.uvlock( value ) );
}
@Nonnull
@Override
public IModel retexture( ImmutableMap<String, String> textures )
{
return copy( family.retexture( textures ), colour.retexture( textures ) );
}
}
}

View File

@@ -5,20 +5,18 @@
*/
package dan200.computercraft.client.render;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.data.IModelData;
import javax.annotation.Nonnull;
import javax.vecmath.Matrix4f;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.*;
public class TurtleMultiModel implements IBakedModel
{
@@ -30,7 +28,7 @@ public class TurtleMultiModel implements IBakedModel
private final IBakedModel m_rightUpgradeModel;
private final Matrix4f m_rightUpgradeTransform;
private List<BakedQuad> m_generalQuads = null;
private Map<EnumFacing, List<BakedQuad>> m_faceQuads = new EnumMap<>( EnumFacing.class );
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>( Direction.class );
public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, Matrix4f generalTransform, IBakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, IBakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
{
@@ -46,7 +44,15 @@ public class TurtleMultiModel implements IBakedModel
@Nonnull
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
@Deprecated
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand )
{
return getQuads( state, side, rand, EmptyModelData.INSTANCE );
}
@Nonnull
@Override
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand, @Nonnull IModelData data )
{
if( side != null )
{
@@ -60,17 +66,13 @@ public class TurtleMultiModel implements IBakedModel
}
}
private List<BakedQuad> buildQuads( IBlockState state, EnumFacing side, long rand )
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
{
ArrayList<BakedQuad> quads = new ArrayList<>();
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand ), m_generalTransform );
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
if( m_overlayModel != null )
{
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform );
}
if( m_overlayModel != null )
{
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform );
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), m_generalTransform );
}
if( m_leftUpgradeModel != null )
{
@@ -80,7 +82,7 @@ public class TurtleMultiModel implements IBakedModel
upgradeTransform = new Matrix4f( m_generalTransform );
upgradeTransform.mul( m_leftUpgradeTransform );
}
ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
}
if( m_rightUpgradeModel != null )
{
@@ -90,7 +92,7 @@ public class TurtleMultiModel implements IBakedModel
upgradeTransform = new Matrix4f( m_generalTransform );
upgradeTransform.mul( m_rightUpgradeTransform );
}
ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getQuads( state, side, rand, EmptyModelData.INSTANCE ), upgradeTransform );
}
quads.trimToSize();
return quads;
@@ -116,6 +118,7 @@ public class TurtleMultiModel implements IBakedModel
@Nonnull
@Override
@Deprecated
public TextureAtlasSprite getParticleTexture()
{
return m_baseModel.getParticleTexture();
@@ -124,7 +127,7 @@ public class TurtleMultiModel implements IBakedModel
@Nonnull
@Override
@Deprecated
public ItemCameraTransforms getItemCameraTransforms()
public net.minecraft.client.renderer.model.ItemCameraTransforms getItemCameraTransforms()
{
return m_baseModel.getItemCameraTransforms();
}
@@ -133,6 +136,6 @@ public class TurtleMultiModel implements IBakedModel
@Override
public ItemOverrideList getOverrides()
{
return ItemOverrideList.NONE;
return ItemOverrideList.EMPTY;
}
}

View File

@@ -8,26 +8,27 @@ package dan200.computercraft.client.render;
import com.google.common.base.Objects;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.turtle.items.ItemTurtleBase;
import dan200.computercraft.shared.turtle.items.ItemTurtle;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.*;
import net.minecraft.client.renderer.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.client.model.data.IModelData;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.vecmath.Matrix4f;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
public class TurtleSmartItemModel implements IBakedModel
{
@@ -105,13 +106,13 @@ public class TurtleSmartItemModel implements IBakedModel
this.colourModel = colourModel;
m_cachedModels = new HashMap<>();
m_overrides = new ItemOverrideList( new ArrayList<>() )
m_overrides = new ItemOverrideList()
{
@Nonnull
@Override
public IBakedModel handleItemState( @Nonnull IBakedModel originalModel, @Nonnull ItemStack stack, @Nullable World world, @Nullable EntityLivingBase entity )
public IBakedModel getModelWithOverrides( @Nonnull IBakedModel originalModel, @Nonnull ItemStack stack, @Nullable World world, @Nullable LivingEntity entity )
{
ItemTurtleBase turtle = (ItemTurtleBase) stack.getItem();
ItemTurtle turtle = (ItemTurtle) stack.getItem();
int colour = turtle.getColour( stack );
ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.Left );
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.Right );
@@ -137,8 +138,8 @@ public class TurtleSmartItemModel implements IBakedModel
private IBakedModel buildModel( TurtleModelCombination combo )
{
Minecraft mc = Minecraft.getMinecraft();
ModelManager modelManager = mc.getRenderItem().getItemModelMesher().getModelManager();
Minecraft mc = Minecraft.getInstance();
ModelManager modelManager = mc.getItemRenderer().getItemModelMesher().getModelManager();
ModelResourceLocation overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.m_overlay, combo.m_christmas );
IBakedModel baseModel = combo.m_colour ? colourModel : familyModel;
@@ -166,11 +167,20 @@ public class TurtleSmartItemModel implements IBakedModel
@Nonnull
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing facing, long rand )
@Deprecated
public List<BakedQuad> getQuads( BlockState state, Direction facing, @Nonnull Random rand )
{
return familyModel.getQuads( state, facing, rand );
}
@Nonnull
@Override
@Deprecated
public List<BakedQuad> getQuads( BlockState state, Direction facing, @Nonnull Random rand, @Nonnull IModelData data )
{
return familyModel.getQuads( state, facing, rand, data );
}
@Override
public boolean isAmbientOcclusion()
{
@@ -191,6 +201,7 @@ public class TurtleSmartItemModel implements IBakedModel
@Nonnull
@Override
@Deprecated
public TextureAtlasSprite getParticleTexture()
{
return familyModel.getParticleTexture();

View File

@@ -11,6 +11,7 @@ import dan200.computercraft.ComputerCraft;
import java.net.Inet6Address;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.regex.Pattern;
@@ -49,6 +50,11 @@ public class AddressPredicate
private final List<HostRange> ranges;
public AddressPredicate( String... filters )
{
this( Arrays.asList( filters ) );
}
public AddressPredicate( Iterable<? extends String> filters )
{
List<Pattern> wildcards = this.wildcards = new ArrayList<>();
List<HostRange> ranges = this.ranges = new ArrayList<>();

View File

@@ -22,7 +22,7 @@ public final class ApiFactories
private static final Collection<ILuaAPIFactory> factories = new LinkedHashSet<>();
private static final Collection<ILuaAPIFactory> factoriesView = Collections.unmodifiableCollection( factories );
public static void register( @Nonnull ILuaAPIFactory factory )
public static synchronized void register( @Nonnull ILuaAPIFactory factory )
{
Objects.requireNonNull( factory, "provider cannot be null" );
factories.add( factory );

View File

@@ -22,11 +22,6 @@ import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.nio.channels.ReadableByteChannel;
import java.nio.channels.WritableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.util.HashMap;
import java.util.Map;
import java.util.OptionalLong;
import java.util.function.Function;
import static dan200.computercraft.api.lua.ArgumentHelper.getString;
@@ -81,8 +76,6 @@ public class FSAPI implements ILuaAPI
"getFreeSpace",
"find",
"getDir",
"getCapacity",
"attributes",
};
}
@@ -322,8 +315,9 @@ public class FSAPI implements ILuaAPI
throw new LuaException( e.getMessage() );
}
}
case 14: // find
case 14:
{
// find
String path = getString( args, 0 );
try
{
@@ -335,50 +329,15 @@ public class FSAPI implements ILuaAPI
throw new LuaException( e.getMessage() );
}
}
case 15: // getDir
case 15:
{
// getDir
String path = getString( args, 0 );
return new Object[] { FileSystem.getDirectory( path ) };
}
case 16: // getCapacity
{
String path = getString( args, 0 );
try
{
OptionalLong capacity = m_fileSystem.getCapacity( path );
return new Object[] { capacity.isPresent() ? capacity.getAsLong() : null };
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
}
}
case 17: // attributes
{
String path = getString( args, 0 );
try
{
BasicFileAttributes attributes = m_fileSystem.getAttributes( path );
Map<String, Object> result = new HashMap<>();
result.put( "modification", getFileTime( attributes.lastModifiedTime() ) );
result.put( "created", getFileTime( attributes.creationTime() ) );
result.put( "size", attributes.isDirectory() ? 0 : attributes.size() );
result.put( "isDir", attributes.isDirectory() );
return new Object[] { result };
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
}
}
default:
assert false;
return null;
}
}
private static long getFileTime( FileTime time )
{
return time == null ? 0 : time.toMillis();
}
}

View File

@@ -1,35 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import dan200.computercraft.api.lua.LuaException;
import javax.annotation.Nullable;
/**
* A Lua exception which does not contain its stack trace.
*/
public class FastLuaException extends LuaException
{
private static final long serialVersionUID = 5957864899303561143L;
public FastLuaException( @Nullable String message )
{
super( message );
}
public FastLuaException( @Nullable String message, int level )
{
super( message, level );
}
@Override
public synchronized Throwable fillInStackTrace()
{
return this;
}
}

View File

@@ -18,8 +18,6 @@ import javax.annotation.Nullable;
public interface IAPIEnvironment
{
String TIMER_EVENT = "timer";
@FunctionalInterface
interface IPeripheralChangeListener
{
@@ -66,10 +64,6 @@ public interface IAPIEnvironment
void setLabel( @Nullable String label );
int startTimer( long ticks );
void cancelTimer( int id );
void addTrackingChange( @Nonnull TrackingField field, long change );
default void addTrackingChange( @Nonnull TrackingField field )

View File

@@ -9,8 +9,6 @@ import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.shared.util.StringUtil;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import javax.annotation.Nonnull;
import java.time.Instant;
@@ -26,12 +24,24 @@ public class OSAPI implements ILuaAPI
{
private IAPIEnvironment m_apiEnvironment;
private final Int2ObjectMap<Alarm> m_alarms = new Int2ObjectOpenHashMap<>();
private final Map<Integer, Timer> m_timers;
private final Map<Integer, Alarm> m_alarms;
private int m_clock;
private double m_time;
private int m_day;
private int m_nextAlarmToken = 0;
private int m_nextTimerToken;
private int m_nextAlarmToken;
private static class Timer
{
int m_ticksLeft;
Timer( int ticksLeft )
{
m_ticksLeft = ticksLeft;
}
}
private static class Alarm implements Comparable<Alarm>
{
@@ -56,6 +66,10 @@ public class OSAPI implements ILuaAPI
public OSAPI( IAPIEnvironment environment )
{
m_apiEnvironment = environment;
m_nextTimerToken = 0;
m_nextAlarmToken = 0;
m_timers = new HashMap<>();
m_alarms = new HashMap<>();
}
// ILuaAPI implementation
@@ -73,6 +87,11 @@ public class OSAPI implements ILuaAPI
m_day = m_apiEnvironment.getComputerEnvironment().getDay();
m_clock = 0;
synchronized( m_timers )
{
m_timers.clear();
}
synchronized( m_alarms )
{
m_alarms.clear();
@@ -82,7 +101,26 @@ public class OSAPI implements ILuaAPI
@Override
public void update()
{
m_clock++;
synchronized( m_timers )
{
// Update the clock
m_clock++;
// Countdown all of our active timers
Iterator<Map.Entry<Integer, Timer>> it = m_timers.entrySet().iterator();
while( it.hasNext() )
{
Map.Entry<Integer, Timer> entry = it.next();
Timer timer = entry.getValue();
timer.m_ticksLeft--;
if( timer.m_ticksLeft <= 0 )
{
// Queue the "timer" event
queueLuaEvent( "timer", new Object[] { entry.getKey() } );
it.remove();
}
}
}
// Wait for all of our alarms
synchronized( m_alarms )
@@ -117,6 +155,11 @@ public class OSAPI implements ILuaAPI
@Override
public void shutdown()
{
synchronized( m_timers )
{
m_timers.clear();
}
synchronized( m_alarms )
{
m_alarms.clear();
@@ -186,8 +229,11 @@ public class OSAPI implements ILuaAPI
{
// startTimer
double timer = getFiniteDouble( args, 0 );
int id = m_apiEnvironment.startTimer( Math.round( timer / 0.05 ) );
return new Object[] { id };
synchronized( m_timers )
{
m_timers.put( m_nextTimerToken, new Timer( (int) Math.round( timer / 0.05 ) ) );
return new Object[] { m_nextTimerToken++ };
}
}
case 2:
{
@@ -232,7 +278,10 @@ public class OSAPI implements ILuaAPI
return null;
}
case 10: // clock
return new Object[] { m_clock * 0.05 };
synchronized( m_timers )
{
return new Object[] { m_clock * 0.05 };
}
case 11:
{
// time
@@ -296,7 +345,10 @@ public class OSAPI implements ILuaAPI
{
// cancelTimer
int token = getInt( args, 0 );
m_apiEnvironment.cancelTimer( token );
synchronized( m_timers )
{
m_timers.remove( token );
}
return null;
}
case 14:

View File

@@ -383,30 +383,22 @@ public class PeripheralAPI implements ILuaAPI, IAPIEnvironment.IPeripheralChange
String methodName = getString( args, 1 );
Object[] methodArgs = Arrays.copyOfRange( args, 2, args.length );
if( side == null ) throw new LuaException( "No peripheral attached" );
PeripheralWrapper p;
synchronized( m_peripherals )
if( side != null )
{
p = m_peripherals[side.ordinal()];
}
if( p == null ) throw new LuaException( "No peripheral attached" );
try
{
return p.call( context, methodName, methodArgs );
}
catch( LuaException e )
{
// We increase the error level by one in order to shift the error level to where peripheral.call was
// invoked. It would be possible to do it in Lua code, but would add significantly more overhead.
if( e.getLevel() > 0 ) throw new FastLuaException( e.getMessage(), e.getLevel() + 1 );
throw e;
PeripheralWrapper p;
synchronized( m_peripherals )
{
p = m_peripherals[side.ordinal()];
}
if( p != null )
{
return p.call( context, methodName, methodArgs );
}
}
throw new LuaException( "No peripheral attached" );
}
default:
return null;
}
}
}

View File

@@ -16,11 +16,11 @@ import static dan200.computercraft.api.lua.ArgumentHelper.*;
public class RedstoneAPI implements ILuaAPI
{
private final IAPIEnvironment environment;
private IAPIEnvironment m_environment;
public RedstoneAPI( IAPIEnvironment environment )
{
this.environment = environment;
m_environment = environment;
}
@Override
@@ -63,31 +63,31 @@ public class RedstoneAPI implements ILuaAPI
// setOutput
ComputerSide side = parseSide( args );
boolean output = getBoolean( args, 1 );
environment.setOutput( side, output ? 15 : 0 );
m_environment.setOutput( side, output ? 15 : 0 );
return null;
}
case 2: // getOutput
return new Object[] { environment.getOutput( parseSide( args ) ) > 0 };
return new Object[] { m_environment.getOutput( parseSide( args ) ) > 0 };
case 3: // getInput
return new Object[] { environment.getInput( parseSide( args ) ) > 0 };
return new Object[] { m_environment.getInput( parseSide( args ) ) > 0 };
case 4:
{
// setBundledOutput
ComputerSide side = parseSide( args );
int output = getInt( args, 1 );
environment.setBundledOutput( side, output );
m_environment.setBundledOutput( side, output );
return null;
}
case 5: // getBundledOutput
return new Object[] { environment.getBundledOutput( parseSide( args ) ) };
return new Object[] { m_environment.getBundledOutput( parseSide( args ) ) };
case 6: // getBundledInput
return new Object[] { environment.getBundledInput( parseSide( args ) ) };
return new Object[] { m_environment.getBundledInput( parseSide( args ) ) };
case 7:
{
// testBundledInput
ComputerSide side = parseSide( args );
int mask = getInt( args, 1 );
int input = environment.getBundledInput( side );
int input = m_environment.getBundledInput( side );
return new Object[] { (input & mask) == mask };
}
case 8:
@@ -100,15 +100,15 @@ public class RedstoneAPI implements ILuaAPI
{
throw new LuaException( "Expected number in range 0-15" );
}
environment.setOutput( side, output );
m_environment.setOutput( side, output );
return null;
}
case 10:
case 11: // getAnalogOutput/getAnalogueOutput
return new Object[] { environment.getOutput( parseSide( args ) ) };
return new Object[] { m_environment.getOutput( parseSide( args ) ) };
case 12:
case 13: // getAnalogInput/getAnalogueInput
return new Object[] { environment.getInput( parseSide( args ) ) };
return new Object[] { m_environment.getInput( parseSide( args ) ) };
default:
return null;
}

View File

@@ -37,8 +37,12 @@ public abstract class HandleGeneric implements ILuaObject
{
m_open = false;
IoUtil.closeQuietly( m_closable );
m_closable = null;
Closeable closeable = m_closable;
if( closeable != null )
{
IoUtil.closeQuietly( closeable );
m_closable = null;
}
}
/**

View File

@@ -106,7 +106,7 @@ public abstract class Resource<T extends Resource<T>> implements Closeable
protected static <T extends Closeable> T closeCloseable( T closeable )
{
IoUtil.closeQuietly( closeable );
if( closeable != null ) IoUtil.closeQuietly( closeable );
return null;
}

View File

@@ -40,11 +40,7 @@ import java.util.concurrent.Future;
*/
public class Websocket extends Resource<Websocket>
{
/**
* We declare the maximum size to be 2^30 bytes. While messages can be much longer, we set an arbitrary limit as
* working with larger messages (especially within a Lua VM) is absurd.
*/
public static final int MAX_MESSAGE_SIZE = 1 << 30;
public static final int MAX_MESSAGE_SIZE = 64 * 1024;
static final String SUCCESS_EVENT = "websocket_success";
static final String FAILURE_EVENT = "websocket_failure";
@@ -221,7 +217,7 @@ public class Websocket extends Resource<Websocket>
WeakReference<WebsocketHandle> websocketHandleRef = websocketHandle;
WebsocketHandle websocketHandle = websocketHandleRef == null ? null : websocketHandleRef.get();
IoUtil.closeQuietly( websocketHandle );
if( websocketHandle != null ) IoUtil.closeQuietly( websocketHandle );
this.websocketHandle = null;
}

View File

@@ -7,7 +7,6 @@ package dan200.computercraft.core.apis.http.websocket;
import com.google.common.base.Objects;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.ArgumentHelper;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.ILuaObject;
import dan200.computercraft.api.lua.LuaException;
@@ -24,7 +23,6 @@ import java.io.Closeable;
import java.util.Arrays;
import static dan200.computercraft.api.lua.ArgumentHelper.optBoolean;
import static dan200.computercraft.core.apis.IAPIEnvironment.TIMER_EVENT;
import static dan200.computercraft.core.apis.http.websocket.Websocket.CLOSE_EVENT;
import static dan200.computercraft.core.apis.http.websocket.Websocket.MESSAGE_EVENT;
@@ -55,21 +53,7 @@ public class WebsocketHandle implements ILuaObject, Closeable
switch( method )
{
case 0: // receive
{
checkOpen();
int timeoutId;
if( arguments.length <= 0 || arguments[0] == null )
{
// We do this rather odd argument validation to ensure we can tell the difference between a
// negative timeout and an absent one.
timeoutId = -1;
}
else
{
double timeout = ArgumentHelper.getFiniteDouble( arguments, 0 );
timeoutId = websocket.environment().startTimer( Math.round( timeout / 0.05 ) );
}
while( true )
{
Object[] event = context.pullEvent( null );
@@ -79,17 +63,9 @@ public class WebsocketHandle implements ILuaObject, Closeable
}
else if( event.length >= 2 && Objects.equal( event[0], CLOSE_EVENT ) && Objects.equal( event[1], websocket.address() ) && closed )
{
// If the socket is closed abort.
return null;
}
else if( event.length >= 2 && timeoutId != -1 && Objects.equal( event[0], TIMER_EVENT )
&& event[1] instanceof Number && ((Number) event[1]).intValue() == timeoutId )
{
// If we received a matching timer event then abort.
return null;
}
}
}
case 1: // send
{

View File

@@ -6,9 +6,7 @@
package dan200.computercraft.core.computer;
import com.google.common.base.Objects;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IWorkMonitor;
import dan200.computercraft.core.apis.IAPIEnvironment;
import dan200.computercraft.core.filesystem.FileSystem;
@@ -183,7 +181,7 @@ public class Computer
executor.tick();
// Update the environment's internal state.
internalEnvironment.tick();
internalEnvironment.update();
// Propagate the environment's output to the world.
if( internalEnvironment.updateOutput() ) externalOutputChanged.set( true );
@@ -218,37 +216,4 @@ public class Computer
{
executor.addApi( api );
}
@Deprecated
public IPeripheral getPeripheral( int side )
{
return internalEnvironment.getPeripheral( ComputerSide.valueOf( side ) );
}
@Deprecated
public void setPeripheral( int side, IPeripheral peripheral )
{
internalEnvironment.setPeripheral( ComputerSide.valueOf( side ), peripheral );
}
@Deprecated
public void addAPI( dan200.computercraft.core.apis.ILuaAPI api )
{
addApi( api );
}
@Deprecated
public void advance( double dt )
{
tick();
}
@Deprecated
public IWritableMount getRootMount()
{
return executor.getRootMount();
}
@Deprecated
public static final String[] s_sideNames = ComputerSide.NAMES;
}

View File

@@ -55,9 +55,6 @@ final class ComputerExecutor
{
private static final int QUEUE_LIMIT = 256;
private static IMount romMount;
private static final Object romMountLock = new Object();
private final Computer computer;
private final List<ILuaAPI> apis = new ArrayList<>();
final TimeoutState timeout = new TimeoutState();
@@ -328,16 +325,10 @@ final class ComputerExecutor
private IMount getRomMount()
{
if( romMount != null ) return romMount;
synchronized( romMountLock )
{
if( romMount != null ) return romMount;
return romMount = computer.getComputerEnvironment().createResourceMount( "computercraft", "lua/rom" );
}
return computer.getComputerEnvironment().createResourceMount( "computercraft", "lua/rom" );
}
IWritableMount getRootMount()
private IWritableMount getRootMount()
{
if( rootMount == null )
{
@@ -435,7 +426,6 @@ final class ComputerExecutor
}
// Init APIs
computer.getEnvironment().reset();
for( ILuaAPI api : apis ) api.startup();
// Init lua
@@ -479,7 +469,6 @@ final class ComputerExecutor
// Shutdown our APIs
for( ILuaAPI api : apis ) api.shutdown();
computer.getEnvironment().reset();
// Unload filesystem
if( fileSystem != null )

View File

@@ -5,11 +5,13 @@
*/
package dan200.computercraft.core.computer;
import net.minecraft.util.Direction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* A side on a computer. Unlike {@link net.minecraft.util.EnumFacing}, this is relative to the direction the computer is
* A side on a computer. Unlike {@link Direction}, this is relative to the direction the computer is
* facing..
*/
public enum ComputerSide

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