Commit Graph
2197 Commits
Author SHA1 Message Date
Jonathan Coates 2457a31728 Fix printouts crashing in item frames 2023-01-09 18:28:44 +00:00
Jonathan Coates cdc91a8e5d Fix stack overflow in logging code v1.19.3-1.102.1 2023-01-08 18:29:36 +00:00
Jonathan Coates 8024017f53 Bump CC:T to 1.102.1
There's still some remaining bugs (#1282), but I think worth getting the
fixes for the worst issues out first.
2023-01-08 18:21:10 +00:00
Jonathan CoatesandGitHub 592ff84aea Read computer threads directly from the config object (#1295)
This gives us slightly better guarantees that the config has actually
been loaded. This, along with a FCAP bump, fixes this config option
not doing anything on Fabric.
2023-01-07 22:16:06 +00:00
Jonathan Coates 4360458416 Attempt to reduce test flakiness
I'm really not sure why the modem one fails. I can't reproduce outside
of CI, so quite hard to debug :/.
2023-01-07 15:05:21 +00:00
Jonathan Coates 717e096b94 Include the licences of our dependencies in the credits
I feel like we should have been doing this from the beginning. Love to
uncompliant for 11 years :/.
2023-01-06 09:34:07 +00:00
Jonathan Coates 34a31abd9c Move our internal module into the main package path
I originally put cc.import in a separate directory from the main
modules. This means that programs must extend the package path in order
to import these modules.

However, this ends up being a mixed blessing: while it makes it much
harder for users to accidentally require user code, it also means we
can't expose a public interface which wraps a private module.

Instead, cc.import now lives on the main package path, but lives under
the cc.internal namespace and is not documented anywhere. Hopefully this
should be enough of a clue that one shouldn't use it :p.
2023-01-05 21:55:08 +00:00
Jonathan Coates bdecb88cca Support resource conditions in upgrade JSON 2023-01-02 15:56:01 +00:00
WeblateandTrenord af15030fa4 Translations for Italian
Co-authored-by: Trenord <luca.ilari@gmail.com>
2023-01-01 20:55:45 +00:00
Jonathan Coates 3a883db49e Test that wired modems form networks
See #1278
2023-01-01 17:57:53 +00:00
Jonathan Coates 8ea5b64f64 Improve our CI artifacts
- Publish Forge and Fabric
 - Include version hash in the download
2023-01-01 15:04:25 +00:00
Jonathan Coates 7b6caf76e4 Increase the distance from which we drop items
I was having issues where dropped items would clip into blocks when
dropped, and then phase upwards through the turtle instead. This makes
things a little more consistent with dispenser behaviour.
2023-01-01 14:51:47 +00:00
Jonathan Coates 230c7ee904 Clamp speaker volume again
Looks like this was removed in b048b6666d.
2023-01-01 08:51:07 +00:00
Jonathan Coates aa203802c6 Fix search tab showing up in itemGroups 2022-12-31 16:24:19 +00:00
Jonathan Coates 1259e29f21 Fix full-block wired modems not connecting
Closes #1278.
2022-12-29 22:30:09 +00:00
Jonathan Coates 77f62dac94 Fix mouse_up not being fired on Fabric 2022-12-29 22:16:36 +00:00
Jonathan Coates 7f34aff6bb Correctly handle double chests on Fabric
Closes #1279. The perils of ignoring the transfer API :(.
2022-12-29 21:48:59 +00:00
Jonathan Coates 3047e3cdf4 Simplify cable/modem block breaking code
Instead of taking control of the breaking logic in all cases, we now
only do so when we have both a cable and modem. This allows us to fall
back to default vanilla behaviour and so correctly drop the modem/cable
item.
2022-12-29 12:21:10 +00:00
7a83a403f0 Fix OOB when item insertion wraps around (#1277)
Co-authored-by: Jonathan Coates <git@squiddev.cc>
2022-12-29 11:26:25 +00:00
Jonathan Coates a1d5c76d00 Test for moving into a rotated container
Similar to the test in #1277. The duplication here is a little
irritating, but don't think we can avoid that.
2022-12-29 11:11:26 +00:00
EmmaandGitHub bcdfa7c5ff Fix bug where turtle drops inventory when moving (#1276) 2022-12-29 09:02:02 +00:00
Jonathan Coates 2c59b9122b Set location when creating a pocket modem
We now call getLevel() when attaching the peripheral, so need the
position to be available immediately. Fixes #1274.

I /think/ the entity should always be present, as peripherals are
only created on startup or when calling pocket.equipBack, both of which
require a player.[^1]

I suspect this was a little broken before (the level wouldn't be
available if a modem received a message before the position had
been set), but that would be much rarer.

I'm not 100% convinced about the thread-safety of this code (the writes
to level may not be immediately visible on other threads), so may need
to think about that.

[^1]: Note that when peripherals come to be /attached/ they may no
longer have a player (as there's a gap between turning a computer on and
it actually starting). However, the level/position will have been
initialised by then, so this isn't a problem.
2022-12-29 08:52:28 +00:00
d2c7b944ab Fix crash on Fabric when attempting to use a non-fuel item as fuel. (#1275)
Co-authored-by: Jonathan Coates <git@squiddev.cc>
2022-12-29 08:22:09 +00:00
Jonathan Coates e241575329 Prepare for 1.102.0
This is a stupid tradition.
v1.19.3-1.102.0
2022-12-24 10:51:54 +00:00
Jonathan Coates 86c4c7483d Bump Cobalt and ForgeConfigAPI versions
Fixes #1248, fixes #1249
2022-12-21 15:58:51 +00:00
Jonathan CoatesandGitHub 9010219b9c Merge pull request #1262 from emmachase/mc-1.19.x
Fix duplicated swing animations on high-ping servers
2022-12-20 10:26:54 +00:00
emmachase 172d1824fc Fix duplicated swing animations on high-ping servers
Use `InteractionResult.sidedSuccess` / `.CONSUME` where applicable instead of `.SUCCESS`. This prevents the server from sending an additional swing animation packet to the client. Normally this isn't a problem, since the client will de-duplicate swing packets if they are within the animation duration of the currently playing swing; however, when connected to a server with a high ping the packet is sent after the animation is already finished on the client, resulting in a duplicate animation.
2022-12-19 19:53:41 -08:00
Jonathan CoatesandGitHub 9d394f44d3 Merge pull request #1255 from toad-dev/patch/illuaminate-support-arm-macs
Deliver x86_64 Illuaminate binaries to all Macs
2022-12-18 00:00:22 +00:00
David Queneau 6e5b7243f4 Deliver x86_64 Illuaminate binaries to all Macs
The Intel native binaries run just fine on Apple-silicon Macs through
Rosetta.
2022-12-17 14:57:30 -08:00
Jonathan Coates 27b732f835 Make the turtle label move with the turtle
We now perform movement translations before rendering the label, rather
than afterwards. This means the label moves smoothly(ish), rather than
jumping from block to block.
2022-12-15 22:25:14 +00:00
Jonathan Coates 4fa7f50534 Time fs and peripheral operations 2022-12-15 22:12:53 +00:00
Jonathan Coates eeac86b07c Satiate the demons of checkstyle
I was sure I'd run pre-commit, but clearly not!
2022-12-15 21:42:18 +00:00
Jonathan Coates 36ce490566 Use RenderSystem for setting polygon offsets 2022-12-15 21:24:38 +00:00
Jonathan Coates e7fe22d4f8 Don't round trip values in executeMainThreadTask
I've been meaning to fix this for over 6 years, and just kept
forgetting.

Previously ILuaContext.executeMainThreadTask worked by running
ILuaContext.issueMainThreadTask, pulling task_complete events, and then
returning the results.

While this makes the implementation simple, it means that the task's
results were converted into Lua values (in order to queue the event) and
then back into Java ones (when the event was pulled), before eventually
being converted into Lua once more.

Not only is this inefficient, as roundtripping isn't lossless, you
couldn't return functions or rich objects from main thread functions
(see https://github.com/dan200/ComputerCraft/issues/125).

We now store the return value on the Java side and then return that when
the receiving the task_complete event - the event no longer carries the
result. Note this does not affect methods using issueMainThreadTask!
2022-12-15 20:19:28 +00:00
Jonathan Coates 2b237332ce Update to latest Forge
This fixes the issue with DeferredRegister crashing on non-wrapped
registries.
2022-12-15 17:53:50 +00:00
Jonathan Coates 1276478deb Use the correct import path in import.lua
Think this is worth backporting to 1.16.5. Ughr.
2022-12-14 21:29:38 +00:00
Jonathan Coates 551f6ba60c Fix out-of-bounds read in ByteBufferChannel
Introduced in fa122a56cf by the looks of
it, so shouldn't have ever made it into a release.
2022-12-14 21:21:47 +00:00
Jonathan Coates 99a2b26fc5 Fix some typos in ARCHITECTURE.md
Mostly just relics of the old multi-loader branch.
2022-12-14 18:49:06 +00:00
Jonathan Coates 0787e17ebe Use git shortlog for gathering contributors 2022-12-13 20:31:59 +00:00
Jonathan Coates 06163e4f25 Fix a couple of packaging issues
- Fix client classes not being included in Forge.
 - Only remap Nettty's HTTP classes, not all of them. This feels a
   little more error prone - maybe we should jar-in-jar this in the
   future.
 - Use the correct refmaps on Forge.
 - Prevent the Fabric jar pulling in some other mods.

Closes #1247
2022-12-12 20:28:18 +00:00
Jonathan Coates 18fbd96c10 Some further improvemnets to mount error handling
- Correctly handle FileOperationExceptions for the root mount.
 - Remove some checks from MountWrapper: Mount/WritableMount should do
   these already!
 - Normalise file paths, always using a '/'.
2022-12-10 12:54:49 +00:00
Jonathan Coates 367773e173 Some refactoring of mounts
- Separate FileMount into separate FileMount and WritableFileMount
   classes. This separates the (relatively simple) read-only code from
   the (soon to be even more complex) read/write code.

   It also allows you to create read-only mounts which don't bother with
   filesystem accounting, which is nice.

 - Make openForWrite/openForAppend always return a SeekableFileHandle.
   Appendable files still cannot be seeked within, but that check is now
   done on the FS side.

 - Refactor the various mount tests to live in test contract interfaces,
   allowing us to reuse them between mounts.

 - Clean up our error handling a little better. (Most) file-specific code
   has been moved to FileMount, and ArchiveMount-derived classes now
   throw correct path-localised exceptions.
2022-12-09 22:02:31 +00:00
Jonathan Coates 8007a30849 Actually update README with the new maven coordinates
Also bump REI to 1.19.3
2022-12-09 18:05:35 +00:00
Jonathan Coates df38f3e887 Update README with the new maven coordinates
Currently published under 1.102.0-SNAPSHOT if anybody wants/needs to
poke. I'm going to break Mount/WritableMount, but everything else should
be stable!
2022-12-08 21:52:34 +00:00
Jonathan Coates c3fe9f00d4 Update to Minecraft 1.19.3
Lots of minor changes, but nothing too nasty - just tedious.

Known bugs/issues:
 - REI and JEI haven't been updated at the time of writing, so our usage
   of their APIs may be incompatible.

 - Crash when opening the config UI in Fabric, as forgeconfigapi-port
   hasn't been updated yet.

Will hold off on doing a release until those mods have updated.
2022-12-08 19:45:02 +00:00
Jonathan Coates 3b42f22a4f A couple of fixes to the HTTP API
- Flip http.websocket and http.websocketAsync docs (fixes #1244)

 - Fix http.request queuing a http_failure event with no URL when
   passing a malformed URL

 - Fix http.websocketAsync not queuing websocket_failure events on
   immediate failure.
2022-12-07 21:14:33 +00:00
Jonathan Coates 9962ce1a5c Finish a sentence
Folks have been waiting 2 years for this, it's time to end the suspense.
2022-12-07 09:53:16 +00:00
Jonathan Coates 9f48395596 Correctly format 12AM/PM with %I
Fixes #1243
2022-12-06 21:50:28 +00:00
Jonathan Coates 020c5cd2d3 Support renaming files directly without copying/deleting
In classic squid tradition: 20% code, and 80% test logic.

Closes #962. Alas, whoever reported this has deleted their account, so
they can't even be happy about it :(.
2022-12-04 21:59:30 +00:00
Jonathan Coates a9c0b02e3c Run core tests on Windows/OSX too
We've a couple of Windows-specific tests here which I've not actually
run on Windows for years. It feels worth doing properly.
2022-12-04 18:41:19 +00:00