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Commit Graph

1460 Commits

Author SHA1 Message Date
Drew Lemmy
01d81cb91d
Update illuaminate CSS for deprecation (#556) 2020-10-14 22:05:56 +01:00
Drew Lemmy
93068402a2
Document remaining OS functions (#554) 2020-10-11 22:38:18 +01:00
Drew Lemmy
34a2c835d4
Add color table to docs (#553) 2020-10-11 21:37:56 +01:00
Jonathan Coates
30d35883b8
Fix my docs
Thanks @plt-hokusai. Kinda embarrassing this slipped through - I
evidently need to lint examples too.
2020-10-08 09:48:36 +01:00
SquidDev
334ca65482 Bump to 1.93.0 2020-10-04 11:19:43 +01:00
Jonathan Coates
8472112fc1
Don't propagate adjacent redstone signals for computers (#549)
Minecraft propagates "strong" redstone signals (such as those directly
from comparators or repeaters) through solid blocks. This includes
computers, which is a little annoying as it means one cannot feed
redstone wire from one side and a repeater from another.

This changes computers to not propagate strong redstone signals, in the
same way transparent blocks like glass do.

Closes #548.
2020-10-04 11:14:22 +01:00
SquidDev
84036d97d9 Fix io.open documentation
Well, that was silly.
2020-10-02 21:21:53 +01:00
Weblate
0832974725 Translations for Swedish
Co-authored-by: David Isaksson <davidisaksson93@gmail.com>
2020-09-30 08:25:57 +00:00
SquidDev
6cee4efcd3 Fix incorrect open container check
Was this always broken, or did it happen in a Minecraft update? Don't
know, but it's a very silly mistake either way. Fixes #544
2020-09-24 17:47:30 +01:00
SquidDev
6f868849ab Use tags to check if something is a dye
We half did this already, just needed to change a couple of checks.
Closes #541.
2020-09-16 21:27:59 +01:00
SquidDev
275ca58a82 HTTP rules now allow filtering by port
The HTTP filtering system becomes even more complex! Though in this
case, it's pretty minimal, and definitely worth doing.

For instance, the following rule will allow connecting to localhost on
port :8080.

    [[http.rules]]
    host = "127.0.0.1"
    port = 8080
    action = "allow"

    # Other rules as before.

Closes #540
2020-09-15 22:05:27 +01:00
SquidDev
87393e8aef Fix additional - in docs
Why isn't this automatically stripped! Bad squid.
2020-09-13 17:56:12 +01:00
SquidDev
86bf57e3cd My inability to spell will be immortalsied in the changelog 2020-09-12 11:03:18 +01:00
SquidDev
748ebbe66b Bump to 1.92.0
A tiny release, but there's new features so it's technically a minor
bump.
2020-09-12 09:27:47 +01:00
SquidDev
59de21eae2 Handle tabs when parsing JSON
Fixes #539
2020-09-11 18:02:23 +01:00
SquidDev
50473afea8 Fix Gradle example for depending on CC:T
See #405
2020-09-09 08:39:28 +01:00
SquidDev
37f925de0a Remove references to cc.crzd.me's maven
As CC only exists on 1.12.2, it's a bit meaningless to talk about it on
1.15+!
2020-09-08 18:37:40 +01:00
SquidDev
cefde3f003 Also block 0.0.0.0/8
See MightyPirates/OpenComputers#3356
2020-09-08 18:12:20 +01:00
Weblate
ae6124d1f4 Translations for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-08 03:57:52 +00:00
Weblate
7e121ff72f Translations for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-07 06:37:58 +00:00
Weblate
5155e18de2 Added translation for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
2020-09-07 03:33:36 +00:00
SquidDev
7365741088 Don't use entity.captureDrops at all.
This really should have been removed in 9e2232d240.
Otherwise we don't drop these items into the world at all. Fixes #537.
2020-09-05 11:02:24 +01:00
JackMacWindows
d5368d0719
Add date-specific MOTDs (like Minecraft) (#533) 2020-09-04 17:35:46 +01:00
Jonathan Coates
04509cefec
Merge pull request #529 from Bluenaxela/mc-1.15.x
Pretty sure FileSystemWrapperMount.isDirectory() should call Filesystem.isDir(), not Filesystem.exists()
2020-08-25 08:11:13 +01:00
Bluenaxela
74b9f5dcb0
Fix FileSystemWrapperMount.isDirectory()
Pretty sure FileSystemWrapperMount.isDirectory() should call Filesystem.isDir(), not Filesystem.exists()
2020-08-24 23:55:24 -07:00
SquidDev
183b342071 Bump for 1.91.0 2020-08-23 15:35:58 +01:00
SquidDev
0bb5515055 Fix checkstyle problems 2020-08-22 19:31:49 +01:00
SquidDev
9acfc0316f Expose NBT hashes of items to users
This just uses the same approach as Plethora, so we should have aparity
for .list() now.
2020-08-22 16:09:35 +01:00
SquidDev
29fb0baa09 Use Forge's packet methods for sending SoundEvents
Doesn't fix #515 (arguably makes it worse in the sense that it's more
likely to throw). However it should provide better error reporting, and
make it more clear that it's not CC:T's fault.
2020-08-22 15:31:48 +01:00
R93950X
d5de39ebd4
Fix time formatting (#527)
Fixes #525.

Co-authored-by: R93950X <R93950X@users.noreply.github.com>
2020-08-22 15:17:12 +01:00
SquidDev
0faf76e4bd Fix if statement never being hit
Let's been honest, this bit's probably never been tested, because it
should never happen. Fixes #528.
2020-08-22 15:03:38 +01:00
SquidDev
e8e2ed9fe5 Fix incorrect lower bound in mods.toml
It appears I had failed to update this when last bumping the Forge
version. Closes #521 - we're relying on a feature only added in Forge
31.1.16, and they're using 3.1.14.
2020-08-09 21:51:55 +01:00
SquidDev
9f72448ecd Properly deprecate colors.rgb8 2020-08-04 19:50:36 +01:00
SquidDev
3da3f16deb Fix link to logo 2020-08-04 18:30:22 +01:00
hydraz
0e2ce3c634
Make the key for mtime "modified" in fs.attributes (#512) 2020-07-31 18:39:09 +01:00
SquidDev
fe00e00537 Mention people should include logs 2020-07-31 18:31:47 +01:00
Jonathan Coates
cd879b067f
Merge pull request #508 from neumond/mc-1.15.x
Fix JSON serialization of strings
2020-07-25 17:51:46 +01:00
neumond
053cb1b53c Fix JSON serialization of strings
Control characters become escaped as JSON requires
Non-ASCII characters get escaped as well for better interoperability
We assume here that lua strings represent only first 256 code points of unicode
2020-07-25 19:40:06 +03:00
SquidDev
ac7979fb46 Bump for 1.90.2 2020-07-25 11:53:46 +01:00
SquidDev
d51851e763 Use FML's scan data to gather annotations
We can just scrape them from the @AutoService annotation, which saves us
having to duplicate any work. Hopefully fixes #501, but I haven't tested
in a non-dev environment yet.
2020-07-23 22:41:20 +01:00
BlackDragon-B
fb70a1a998
Added Windows thing. (#500) 2020-07-18 18:59:52 +01:00
SquidDev
2f323f23d7 Update changelog for release 2020-07-18 12:23:36 +01:00
SquidDev
95554a53d1 Move getResourceFile to CCAPIImpl
Just means we've got all the resource processing code in one place, and
keeps (most) MC code out of CC itself.
2020-07-18 10:31:28 +01:00
SquidDev
89c1b2771d Allow configuring max monitor render distance
64 blocks out to be enough for anyone. But just in case. Closes #494
2020-07-18 10:26:34 +01:00
SquidDev
8f069a9b72 Remove absolute file path from FS errors
When dealing with invalid paths (for instance, ones which are too long
or malformed), Java may throw a FileSystemException. This contains the
absolute path (i.e. C:/Users/Moi/.../.minecraft/...), which is printed
to the user within CC - obviously not ideal!

We simply catch this exception within the MountWrapper and map it back
to the local path. The disadvantage of doing it here is that we can't
map the path in the exception back to the computer - we'd need to catch
it in FileMount for that - so we just assume it referrs to the original
path instead.

Doing it in FileMount ends up being a little uglier, as we already do
all the exception wrangling in FileWrapper, so this'll do for now.

Fixes #495
2020-07-18 10:13:43 +01:00
SquidDev
2e9d6603e3 Correct IPeripheral documentation
It's no longer possible to implement this on the tile, due to the
conflict in getType. Given this is a really bad idea, it's not a big
issue, but we should mention it in the documentation.

Fixes #496.
2020-07-14 19:53:10 +01:00
SquidDev
a6a1b9b8e5
Add a whole tonne of documentation
There's a bit of duplication here, so we might try to clean this up, but
it's a good starting point.
2020-07-09 21:59:19 +01:00
SquidDev
3f277a7a7b Bump version to 1.90.0
Going to let this stew for a couple of days - there's probably something
else which'll break.
2020-07-06 15:38:09 +01:00
SquidDev
90c5d3f1e8 Don't load the chunk when watching monitors
Hopefully fixes #493
2020-07-06 15:21:14 +01:00
Naheulf
a5f7cf8334
Add enchantments and unbreakable to ItemData.java. (#488) 2020-07-06 14:18:07 +01:00