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Commit Graph

107 Commits

Author SHA1 Message Date
SquidDev
74f5093d2a Add the default implementation of wired networks 2018-02-21 15:29:34 +00:00
SquidDev
d3ecd5214b Merge remote-tracking branch 'SquidDev-CC-ComputerCraft/feature/turtle-event' 2018-02-16 10:48:43 +00:00
SquidDev
0a8a8a742e Add config options to disable various turtle actions
Mostly intended for those people who don't like .inspect() or
.getItemDetail(), but could allow modpacks to block equipping upgrades,
placing blocks, etc...
2018-02-16 10:37:47 +00:00
SquidDev
20dcb32bae Add command to reload config from disk
Also bump version number, as we're relatively close to a release and
it's frustrating having to bump it when putting out previews.
2018-02-16 09:33:40 +00:00
SquidDev
259ea41ce3 Merge pull request #499 from SquidDev-CC/ComputerCraft/hotfix/null-network
Fix ComputerCraftAPI.getWirelessNetwork() failing
2017-12-10 15:39:59 +00:00
SquidDev
11290f7204 Fix ComputerCraftAPI.getWirelessNetwork() failing
I've got to admit, it is super embarrassing that a) I didn't notice this
when testing and b) no one else has noticed until now.
2017-12-10 15:37:40 +00:00
SquidDev
f3b11bc1c2 Copy over CCTweaks's command system
This adds several commands which may be useful for server owners. It'd
be nice to integrate this into ComputerCraft itself, but the associated
command framework is quite large so we'd have to think about it.
2017-12-06 15:51:51 +00:00
SquidDev
04590befb3 Add support for viewing arbitrary computers in a GUI
Important terminal (such as terminal size) is packed into the the
coordinate fields.
2017-12-06 15:43:25 +00:00
SquidDev
add86ea100 Merge pull request #491 from SquidDev-CC/ComputerCraft/feature/api-api
Provide an API for registering custom APIs
2017-12-01 19:18:40 +00:00
SquidDev
55847460c5 Provide an API for registering custom APIs
ILuaAPI has been moved to dan200.computercraft.api.lua. One creates
a new API by registering an instance of ILuaAPIFactory. This takes an
instance of IComputerSystem and returns such an API.

IComputerSystem is an extension of IComputerAccess, with methods to
access additional information about the the computer, such as its label
and filesystem.
2017-11-19 18:23:38 +00:00
SquidDev
dd3b69a633 Rebranding!
I feel kinda guilty about this, but it's probably a good idea to make it
clear that this isn't "actual, proper, stable" ComputerCraft.
2017-11-15 16:25:10 +00:00
SquidDev
2ae6fb47e7 Move CommandComputer into a child package
Means we can be a little more organised where we put the additional
commands.
2017-11-15 15:57:10 +00:00
SquidDev
dd5698241b Add support for running multiple computers at the same time
- ComputerThread constructs multiple threads instead of just one,
   depending on a config options.
 - The synchronized blocks of PeripheralAPI.PeripheralWrapper have been
   shifted a little to ensure no deadlocks occur.
2017-11-15 13:30:40 +00:00
SquidDev
ed8e9d7817 Add support for enabling Lua's debug library
Whilst I'm pretty sure this is safe for general use, I'm disabling this
by default for now. I may consider enabling it in the future if no
issues are found.
2017-11-15 12:18:10 +00:00
SquidDev
c9181a121f Merge pull request #395 from SquidDev-CC/ComputerCraft/feature/websocket
Websocket support
2017-11-15 11:39:02 +00:00
SquidDev
30f4e0829f Add websocket support to HTTP API
This uses Netty's websocket functionality, meaning we do not have to
depend on another library.

As websockets do not fit neatly into the standard polling socket model,
the API is significantly more event based than CCTweaks's. One uses
http.websocket to connect, which will wait until a connection is
established and then returns the connection object (an async variant is
available).

Once you have a websocket object, you can use .send(msg) to transmit a
message. Incoming messages will fire a "websocket_message" event, with
the URL and content as arguments. A convenience method (.receive())
exists to aid waiting for valid messages.
2017-11-15 11:32:17 +00:00
Steven Dirth
9b2a50cdfc Merge pull request #362 from KingofGamesYami/ComputerCraft/featurecommand-event
Command Event
2017-11-14 23:27:11 +00:00
SquidDev
afec3743f3 Use custom packet to play records, instead of using block events
Breaking a disk drive was not stopping the record being played as the
block event never reached the client. Instead, we send a custom packet
which starts/stops music at a given location.

We also remove all the plumbing for eventReceived/sendBlockEvent from
the generic block/tile classes, as they are no longer used.

Closes #443
2017-09-12 15:46:46 +01:00
Daniel Ratcliffe
61ff91f237 Merge pull request #316 from SquidDev-CC/feature/minecraft-1.12.2
Update to 1.12. Bam!
2017-09-10 20:52:26 +01:00
Daniel Ratcliffe
cf5216aefb Merge pull request #401 from SquidDev-CC/hotfix/peripheral-errors
Fix logPeripheralErrors not being set
2017-09-10 00:06:15 +01:00
SquidDev
8f6feff4fd Fix logPeripheralErrors not being set 2017-08-01 21:25:23 +01:00
SquidDev
d29ffed383 Java 8. Java 8. Does whatever Java 8 can.
Default methods, everywhere.
Arrow types, switch on strings.
Lambdas!
Here comes Java 8.
2017-07-25 21:10:48 +01:00
SquidDev
08099f08f2 Initial update to 1.12
- Convert most recipes to JSON
 - Add JSON factories for impostor and turtle recipes.
 - Several mappings changes
 - Migrate to Forge's new registry system
2017-07-25 21:10:47 +01:00
SquidDev
35425f0f61 Update to 1.11.2 2017-07-25 21:08:51 +01:00
SquidDev
c0294e1534 Adds the ability to load custom bios.lua files from resource packs
Computer now delegates to IComputerEnvironment which, by default, looks
in the following locations:

 - Resouce pack files
 - The "debug" folder
 - The original ComputerCraft jar
2017-07-14 21:58:58 +01:00
SquidDev
b37b33f4f4 Migrate default whitelist/blacklist values to fields
This means we're not duplicating them between the initial field and
property creation.
2017-06-28 22:33:20 +01:00
SquidDev
585c769c2a Restructure the HTTP API
- Adds support for blacklisting domains
 - Adds support for blacklisting & whitelisting IP addresses and
   IP ranges.
 - Reuse threads for HTTP requests

AddressPredicate will parse a series of patterns and convert them into
regexes or CIDR ranges. When checking whether an address is accessible,
we first ensure the domain is whitelisted and isn't blacklisted.

If everything is OK, then we start create a new thread for the HTTP
request and resolve the IP, ensuring that is whitelisted & not
blacklisted. Then the normal HTTP request is continued.

However, http.checkURL also needs to resolve the IP address. In order to
avoid blocking the Lua thread, this method will return instantly and
create a new thread which will queue an event.

As both http.request and http.checkURL are now creating threads and
queuing events, some logic is abstracted into a separate HTTPTask class
- this allows us to share the thread creation, finishing and cancelling
logic.
2017-06-12 19:22:02 +01:00
Daniel Ratcliffe
f3c291cb4d Merge pull request #205 from SquidDev-CC/feature/packet-network-api
Expose wireless network in the public API
2017-05-18 23:57:44 +01:00
Daniel Ratcliffe
cd85a03429 Merge pull request #237 from Restioson/feature/speaker
[Peripheral] Speaker
2017-05-16 19:52:10 +01:00
SquidDev
0e1135ed97 Disable peripheral logging by default 2017-05-16 19:35:07 +01:00
Restioson
b28c565665 (Hopefully) addressed @dan200's concerns
Push your fix to thread safety if this doesn't cut it
2017-05-16 19:48:38 +02:00
SquidDev
efb0065ebd Add config option to disable certain error messages 2017-05-16 15:59:09 +01:00
SquidDev
a0b6cbb671 Remove ILogger facade
Just use global Log4j logger on the ComputerCraft class.
2017-05-16 15:49:55 +01:00
SquidDev
44ba4069c1 Print stack traces/add logging messages in several places
This will hopefully make it easier to track down various issues which
might otherwise go unnoticed or provide little information.

The main areas modified are those that external APIs may provide values
for or interact with: various providers and ILuaObject/IPeripheral
implementations. However, we do also log in a couple of other places
which indicate a problem with this, or another, mod.
2017-05-16 15:49:55 +01:00
SquidDev
bdc438fc62 Add a basic logging system
This adds a common ILogger interface and two built-in loggers - one
which prints to stdout, the other using a Log4J logger. These are split
up as not to cause dependency issues for emulators.

The stdout logger is enabled by default, but the ComputerCraft mod class
will swap over to using FML's mod specific logger, which provides a more
consistent look with the rest of Minecraft.
2017-05-16 15:49:55 +01:00
Restioson
093d2ea89f Added PocketSpeaker & corrected blockmodel for turtle speaker 2017-05-15 17:42:29 +02:00
Restioson
a3b0e4e993 Added speaker as turtle peripheral 2017-05-15 17:38:50 +02:00
Daniel Ratcliffe
ea0d688345 Merge pull request #234 from SquidDev-CC/feature/remap-ids
Remap all blocks and items to underscore_case
2017-05-13 21:44:10 +01:00
SquidDev
a328308f67 Switch from using INetwork to IPacketNetwork 2017-05-13 20:43:12 +01:00
ObloxCC
7f754f33bb Updated (C) from 2016 to 2017 (#229)
* Updated (C)

* Fixed Whitespace

bugs, bugs, and more bugs

* Fixed Whitespaces 1/2

* Fixed Whitespaces 2/2

* Fixed Whitespaces 3/2
2017-05-13 19:20:39 +01:00
SquidDev
add046cbda Remap all blocks and items to underscore_case
This makes block/model names a little mode consistent and should help
with porting to 1.11.2.

 - Prefix all tile entities with "computercraft:".
 - Change all "pascalCase" and "CC-*" items to use underscore_case
 - Listen to the missing mappings event and gracefully convert
   blocks/items.
2017-05-12 13:29:56 +01:00
SquidDev
a3400ecf26 Fix all the deprecated warnings 2017-05-07 13:35:05 +01:00
SquidDev
a2fd0b1f7f Use block comment instead of Javadoc for license 2017-05-07 13:30:10 +01:00
SquidDev
db9cd15fb3 Remove most raw types
This means we can remove even more casts and what not.
2017-05-07 13:30:05 +01:00
SquidDev
9af15d1e30 Remove some unnecessary constructs
- Replace for and while loops with for iterators
 - Remove unused casts
2017-05-07 13:29:52 +01:00
SquidDev
dc5517303f Add @Nullable and @NonNull annotations 2017-05-07 13:29:49 +01:00
SquidDev
5faceac7ba Add registry for pocket computer upgrades 2017-05-07 08:08:09 +01:00
Daniel Ratcliffe
2436d813e6 Treat a maximumFilesOpen values of 0 as unlimited 2017-05-05 00:54:23 +01:00
Lignum
2bfb53227a
Merge master into fd-limit 2017-05-02 18:26:45 +02:00
Lignum
2a1e110a65
Make the file descriptor limit configurable 2017-05-02 00:17:16 +02:00
SquidDev
d08b47db93 Preserve default values in configuration
Before we were setting the default as the previous value each time. Here
we store each property in a separate field, allowing us to access them
without setting a default.
2017-05-01 23:14:06 +01:00
Lignum
2d0690e625
Add file descriptor limit 2017-05-02 00:05:42 +02:00
SquidDev
230b578a98 Add config GUI
This allows you to modify various settings in-game.
2017-05-01 22:14:45 +01:00
SquidDev
bbbbccf63d Fire all entity interaction events in TurtlePlaceCommand
This allows turtles to interact with entities correctly.
2017-05-01 16:14:05 +01:00
Daniel Ratcliffe
b202b7b8a5 Converted tabs to spaces throughout 2017-05-01 15:48:44 +01:00
Daniel Ratcliffe
7d497f2835 ComputerCraft 1.80pr0
Updated the source code to the version shipped as the 1.80pr0 alpha
release. Also removed some unnecessary files from the LuaJ subfolder
which were bulking up the repository.
2017-05-01 14:51:26 +01:00
Daniel Ratcliffe
e85cdacbc5 ComputerCraft 1.79 initial upload
Added the complete source code to ComputerCraft 1.79 for Minecraft
1.8.9, plus newly written README and LICENSE files for the open source
release.
2017-05-01 14:32:39 +01:00