mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-04-13 14:23:17 +00:00
Merge pull request #553 from SquidDev-CC/ComputerCraft/feature/fancy-printout
Fancy rendering of printouts
This commit is contained in:
commit
fd10ed6f62
@ -20,10 +20,9 @@ import java.io.IOException;
|
||||
|
||||
public class GuiPrintout extends GuiContainer
|
||||
{
|
||||
private static final ResourceLocation background = new ResourceLocation( "computercraft", "textures/gui/printout.png" );
|
||||
|
||||
private static final int xSize = 172;
|
||||
private static final int ySize = 209;
|
||||
public static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/printout.png" );
|
||||
public static final int X_SIZE = 172;
|
||||
public static final int Y_SIZE = 209;
|
||||
|
||||
private final boolean m_book;
|
||||
private final int m_pages;
|
||||
@ -142,57 +141,57 @@ public class GuiPrintout extends GuiContainer
|
||||
|
||||
// Draw the printout
|
||||
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
this.mc.getTextureManager().bindTexture( background );
|
||||
this.mc.getTextureManager().bindTexture( BACKGROUND );
|
||||
|
||||
int startY = (height - ySize) / 2;
|
||||
//int startX = (width - xSize) / 2 - (m_page * 8);
|
||||
int startX = (width - (xSize + (m_pages - 1)*8)) / 2;
|
||||
int startY = (height - Y_SIZE) / 2;
|
||||
//int startX = (width - X_SIZE) / 2 - (m_page * 8);
|
||||
int startX = (width - (X_SIZE + (m_pages - 1)*8)) / 2;
|
||||
|
||||
if( m_book )
|
||||
{
|
||||
// Border
|
||||
drawTexturedModalRect( startX - 8, startY - 8, xSize + 48, 0, 12, ySize + 24);
|
||||
drawTexturedModalRect( startX + xSize + (m_pages - 1)*8 - 4, startY - 8, xSize + 48 + 12, 0, 12, ySize + 24);
|
||||
drawTexturedModalRect( startX - 8, startY - 8, X_SIZE + 48, 0, 12, Y_SIZE + 24);
|
||||
drawTexturedModalRect( startX + X_SIZE + (m_pages - 1)*8 - 4, startY - 8, X_SIZE + 48 + 12, 0, 12, Y_SIZE + 24);
|
||||
|
||||
drawTexturedModalRect( startX, startY - 8, 0, ySize, xSize, 12);
|
||||
drawTexturedModalRect( startX, startY + ySize - 4, 0, ySize + 12, xSize, 12);
|
||||
drawTexturedModalRect( startX, startY - 8, 0, Y_SIZE, X_SIZE, 12);
|
||||
drawTexturedModalRect( startX, startY + Y_SIZE - 4, 0, Y_SIZE + 12, X_SIZE, 12);
|
||||
for( int n=1; n<m_pages; ++n )
|
||||
{
|
||||
drawTexturedModalRect( startX + xSize + (n-1)*8, startY - 8, 0, ySize, 8, 12);
|
||||
drawTexturedModalRect( startX + xSize + (n-1)*8, startY + ySize - 4, 0, ySize + 12, 8, 12);
|
||||
drawTexturedModalRect( startX + X_SIZE + (n-1)*8, startY - 8, 0, Y_SIZE, 8, 12);
|
||||
drawTexturedModalRect( startX + X_SIZE + (n-1)*8, startY + Y_SIZE - 4, 0, Y_SIZE + 12, 8, 12);
|
||||
}
|
||||
}
|
||||
|
||||
// Left half
|
||||
if( m_page == 0 )
|
||||
{
|
||||
drawTexturedModalRect( startX, startY, 24, 0, xSize / 2, ySize);
|
||||
drawTexturedModalRect( startX, startY, 0, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX, startY, 24, 0, X_SIZE / 2, Y_SIZE );
|
||||
drawTexturedModalRect( startX, startY, 0, 0, 12, Y_SIZE );
|
||||
}
|
||||
else
|
||||
{
|
||||
drawTexturedModalRect( startX, startY, 0, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX, startY, 0, 0, 12, Y_SIZE );
|
||||
for( int n=1; n<m_page; ++n )
|
||||
{
|
||||
drawTexturedModalRect( startX + n*8, startY, 12, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX + n*8, startY, 12, 0, 12, Y_SIZE );
|
||||
}
|
||||
drawTexturedModalRect( startX + m_page*8, startY, 24, 0, xSize / 2, ySize);
|
||||
drawTexturedModalRect( startX + m_page*8, startY, 24, 0, X_SIZE / 2, Y_SIZE );
|
||||
}
|
||||
|
||||
// Right half
|
||||
if( m_page == (m_pages - 1) )
|
||||
{
|
||||
drawTexturedModalRect( startX + m_page*8 + xSize/2, startY, 24 + xSize / 2, 0, xSize / 2, ySize);
|
||||
drawTexturedModalRect( startX + m_page*8 + (xSize - 12), startY, 24 + xSize + 12, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX + m_page*8 + X_SIZE /2, startY, 24 + X_SIZE / 2, 0, X_SIZE / 2, Y_SIZE );
|
||||
drawTexturedModalRect( startX + m_page*8 + (X_SIZE - 12), startY, 24 + X_SIZE + 12, 0, 12, Y_SIZE );
|
||||
}
|
||||
else
|
||||
{
|
||||
drawTexturedModalRect( startX + (m_pages - 1)*8 + (xSize - 12), startY, 24 + xSize + 12, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX + (m_pages - 1)*8 + (X_SIZE - 12), startY, 24 + X_SIZE + 12, 0, 12, Y_SIZE );
|
||||
for( int n=m_pages-2; n>=m_page; --n )
|
||||
{
|
||||
drawTexturedModalRect( startX + n*8 + (xSize - 12), startY, 24 + xSize, 0, 12, ySize);
|
||||
drawTexturedModalRect( startX + n*8 + (X_SIZE - 12), startY, 24 + X_SIZE, 0, 12, Y_SIZE );
|
||||
}
|
||||
drawTexturedModalRect( startX + m_page*8 + xSize/2, startY, 24 + xSize / 2, 0, xSize / 2, ySize);
|
||||
drawTexturedModalRect( startX + m_page*8 + X_SIZE /2, startY, 24 + X_SIZE / 2, 0, X_SIZE / 2, Y_SIZE );
|
||||
}
|
||||
|
||||
// Draw the text
|
||||
|
@ -9,6 +9,7 @@ package dan200.computercraft.client.proxy;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.*;
|
||||
import dan200.computercraft.client.render.ItemPocketRenderer;
|
||||
import dan200.computercraft.client.render.ItemPrintoutRenderer;
|
||||
import dan200.computercraft.client.render.RenderOverlayCable;
|
||||
import dan200.computercraft.client.render.TileEntityCableRenderer;
|
||||
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
|
||||
@ -497,6 +498,7 @@ public class ComputerCraftProxyClient extends ComputerCraftProxyCommon
|
||||
MinecraftForge.EVENT_BUS.register( handlers );
|
||||
MinecraftForge.EVENT_BUS.register( new RenderOverlayCable() );
|
||||
MinecraftForge.EVENT_BUS.register( new ItemPocketRenderer() );
|
||||
MinecraftForge.EVENT_BUS.register( new ItemPrintoutRenderer() );
|
||||
}
|
||||
|
||||
public class ForgeHandlers
|
||||
|
@ -0,0 +1,219 @@
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.gui.GuiPrintout;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.client.event.RenderItemInFrameEvent;
|
||||
import net.minecraftforge.client.event.RenderSpecificHandEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
|
||||
|
||||
public class ItemPrintoutRenderer
|
||||
{
|
||||
@SubscribeEvent
|
||||
public void onRenderInHand( RenderSpecificHandEvent event )
|
||||
{
|
||||
ItemStack stack = event.getItemStack();
|
||||
if( stack.getItem() != ComputerCraft.Items.printout ) return;
|
||||
|
||||
// We only allow single pages to be viewed in-hand for now
|
||||
if( ItemPrintout.getType( stack ) != ItemPrintout.Type.Single ) return;
|
||||
|
||||
event.setCanceled( true );
|
||||
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
if( event.getHand() == EnumHand.MAIN_HAND && player.getHeldItemOffhand().isEmpty() )
|
||||
{
|
||||
renderPrintoutFirstPersonCentre(
|
||||
event.getInterpolatedPitch(),
|
||||
event.getEquipProgress(),
|
||||
event.getSwingProgress(),
|
||||
stack
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
renderPrintoutFirstPersonSide(
|
||||
event.getHand() == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite(),
|
||||
event.getEquipProgress(),
|
||||
event.getSwingProgress(),
|
||||
stack
|
||||
);
|
||||
}
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a pocket computer to one side of the player.
|
||||
*
|
||||
* @param side The side to render on
|
||||
* @param equipProgress The equip progress of this item
|
||||
* @param swingProgress The swing progress of this item
|
||||
* @param stack The stack to render
|
||||
* @see ItemRenderer#renderMapFirstPersonSide(float, EnumHandSide, float, ItemStack)
|
||||
*/
|
||||
private void renderPrintoutFirstPersonSide( EnumHandSide side, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
Minecraft minecraft = Minecraft.getMinecraft();
|
||||
float offset = side == EnumHandSide.RIGHT ? 1f : -1f;
|
||||
GlStateManager.translate( offset * 0.125f, -0.125f, 0f );
|
||||
|
||||
// If the player is not invisible then render a single arm
|
||||
if( !minecraft.player.isInvisible() )
|
||||
{
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.rotate( offset * 10f, 0f, 0f, 1f );
|
||||
minecraft.getItemRenderer().renderArmFirstPerson( equipProgress, swingProgress, side );
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
// Setup the appropriate transformations. This is just copied from the
|
||||
// corresponding method in ItemRenderer.
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
|
||||
float f1 = MathHelper.sqrt( swingProgress );
|
||||
float f2 = MathHelper.sin( f1 * (float) Math.PI );
|
||||
float f3 = -0.5f * f2;
|
||||
float f4 = 0.4f * MathHelper.sin( f1 * ((float) Math.PI * 2f) );
|
||||
float f5 = -0.3f * MathHelper.sin( swingProgress * (float) Math.PI );
|
||||
GlStateManager.translate( offset * f3, f4 - 0.3f * f2, f5 );
|
||||
GlStateManager.rotate( f2 * -45f, 1f, 0f, 0f );
|
||||
GlStateManager.rotate( offset * f2 * -30f, 0f, 1f, 0f );
|
||||
|
||||
renderPrintoutFirstPerson( stack );
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
/**
|
||||
* Render an item in the middle of the screen
|
||||
*
|
||||
* @param pitch The pitch of the player
|
||||
* @param equipProgress The equip progress of this item
|
||||
* @param swingProgress The swing progress of this item
|
||||
* @param stack The stack to render
|
||||
* @see ItemRenderer#renderMapFirstPerson(float, float, float)
|
||||
*/
|
||||
private void renderPrintoutFirstPersonCentre( float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
ItemRenderer itemRenderer = Minecraft.getMinecraft().getItemRenderer();
|
||||
|
||||
// Setup the appropriate transformations. This is just copied from the
|
||||
// corresponding method in ItemRenderer.
|
||||
float swingRt = MathHelper.sqrt( swingProgress );
|
||||
float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
|
||||
float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
|
||||
GlStateManager.translate( 0f, -tX / 2f, tZ );
|
||||
float pitchAngle = itemRenderer.getMapAngleFromPitch( pitch );
|
||||
GlStateManager.translate( 0f, 0.04f + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
|
||||
GlStateManager.rotate( pitchAngle * -85f, 1f, 0f, 0f );
|
||||
itemRenderer.renderArms();
|
||||
float rX = MathHelper.sin( swingRt * (float) Math.PI );
|
||||
GlStateManager.rotate( rX * 20f, 1f, 0f, 0f );
|
||||
GlStateManager.scale( 2f, 2f, 2f );
|
||||
|
||||
renderPrintoutFirstPerson( stack );
|
||||
}
|
||||
|
||||
|
||||
private static void renderPrintoutFirstPerson( ItemStack stack )
|
||||
{
|
||||
// Setup various transformations. Note that these are partially adapated from the corresponding method
|
||||
// in ItemRenderer.renderMapFirstPerson
|
||||
GlStateManager.disableLighting();
|
||||
|
||||
GlStateManager.rotate( 180f, 0f, 1f, 0f );
|
||||
GlStateManager.rotate( 180f, 0f, 0f, 1f );
|
||||
GlStateManager.scale( 0.38f, 0.38f, 0.38f );
|
||||
GlStateManager.translate( -0.5f, -0.5f, 0.0f );
|
||||
|
||||
drawPrintout( stack );
|
||||
|
||||
GlStateManager.enableLighting();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onRenderInFrame( RenderItemInFrameEvent event )
|
||||
{
|
||||
ItemStack stack = event.getItem();
|
||||
if( stack.getItem() != ComputerCraft.Items.printout ) return;
|
||||
|
||||
// We only allow single pages to be viewed in-hand for now
|
||||
if( ItemPrintout.getType( stack ) != ItemPrintout.Type.Single ) return;
|
||||
|
||||
event.setCanceled( true );
|
||||
|
||||
GlStateManager.disableLighting();
|
||||
|
||||
// Move a little bit forward to ensure we're not clipping with the frame
|
||||
GlStateManager.translate( 0.0f, 0.0f, -0.001f );
|
||||
GlStateManager.rotate( 180f, 0f, 0f, 1f );
|
||||
GlStateManager.translate( -0.5f, -0.5f, 0.0f );
|
||||
|
||||
drawPrintout( stack );
|
||||
|
||||
GlStateManager.enableLighting();
|
||||
}
|
||||
|
||||
private static void drawPrintout( ItemStack stack )
|
||||
{
|
||||
int xMargin = 13;
|
||||
int yMargin = 11;
|
||||
|
||||
int width = LINE_MAX_LENGTH * FONT_WIDTH + xMargin * 2;
|
||||
int height = LINES_PER_PAGE * FONT_HEIGHT + yMargin * 2;
|
||||
int max = Math.max( height, width );
|
||||
|
||||
// Scale the printout to fit correctly.
|
||||
double scale = 1.0 / max;
|
||||
GlStateManager.scale( scale, scale, scale );
|
||||
GlStateManager.translate( (max - width) / 2.0f, (max - height) / 2.0f, 0.0f );
|
||||
|
||||
drawBackground( 0, 0, 0.01 );
|
||||
|
||||
FixedWidthFontRenderer fontRenderer = (FixedWidthFontRenderer) ComputerCraft.getFixedWidthFontRenderer();
|
||||
|
||||
String[] text = ItemPrintout.getText( stack );
|
||||
String[] colours = ItemPrintout.getColours( stack );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; ++line )
|
||||
{
|
||||
fontRenderer.drawString( new TextBuffer( text[ line ] ), xMargin, yMargin + line * FONT_HEIGHT, new TextBuffer( colours[ line ] ), null, 0, 0, false, Palette.DEFAULT );
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawBackground( double x, double y, double z )
|
||||
{
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
mc.getTextureManager().bindTexture( GuiPrintout.BACKGROUND );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuffer();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX );
|
||||
buffer.pos( x, y + GuiPrintout.Y_SIZE, z ).tex( 24 / 256.0, GuiPrintout.Y_SIZE / 256.0 ).endVertex();
|
||||
buffer.pos( x + GuiPrintout.X_SIZE, y + GuiPrintout.Y_SIZE, z ).tex( (24 + GuiPrintout.X_SIZE) / 256.0, GuiPrintout.Y_SIZE / 256.0 ).endVertex();
|
||||
buffer.pos( x + GuiPrintout.X_SIZE, y, z ).tex( (24 + GuiPrintout.X_SIZE) / 256.0, 0 ).endVertex();
|
||||
buffer.pos( x, y, z ).tex( 24 / 256.0, 0 ).endVertex();
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
# RecordMedia (and related methods)
|
||||
public net.minecraft.item.ItemRecord field_185076_b # sound
|
||||
public net.minecraft.item.ItemRecord field_185077_c # displayName
|
||||
# ItemPocketRenderer
|
||||
# ItemPocketRenderer/ItemPrintoutRenderer
|
||||
public net.minecraft.client.renderer.ItemRenderer func_187466_c()V # renderArms
|
||||
public net.minecraft.client.renderer.ItemRenderer func_178100_c(F)F # getMapAngleFromPitch
|
||||
public net.minecraft.client.renderer.ItemRenderer func_187456_a(FFLnet/minecraft/util/EnumHandSide;)V # renderArmFirstPerson
|
||||
|
Loading…
x
Reference in New Issue
Block a user