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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-11-07 00:42:59 +00:00

Update to 1.15

Most of the port is pretty simple. The main problems are regarding
changes to Minecraft's rendering system.

 - Remove several rendering tweaks until Forge's compatibility it
   brought up-to-date
    - Map rendering for pocket computers and printouts
    - Item frame rendering for printouts
    - Custom block outlines for monitors and cables/wired modems
    - Custom breaking progress for cables/wired modems

 - Turtle "Dinnerbone" rendering is currently broken, as normals are not
   correctly transformed.

 - Rewrite FixedWidthFontRenderer to to the buffer in a single sweep.
   In order to do this, the term_font now also bundles a "background"
   section, which is just a blank region of the screen.

 - Render monitors using a VBO instead of a call list. I haven't
   compared performance yet, but it manages to render a 6x5 array of
   _static_ monitors at almost 60fps, which seems pretty reasonable.
This commit is contained in:
SquidDev
2020-01-22 11:14:30 +00:00
parent bf6d017ad1
commit fb440b0d2e
65 changed files with 1066 additions and 1532 deletions

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@@ -1,6 +1,8 @@
# New features in CC: Tweaked 1.86.2
* Fix peripheral.getMethods returning an empty table
* Update to Minecraft 1.15.2. This is currently alpha-quality and so is missing
missing features and may be unstable.
# New features in CC: Tweaked 1.86.1

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@@ -1,5 +1,7 @@
New features in CC: Tweaked 1.86.2
* Fix peripheral.getMethods returning an empty table
* Update to Minecraft 1.15.2. This is currently alpha-quality and so is missing
missing features and may be unstable.
Type "help changelog" to see the full version history.