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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2026-02-01 00:10:15 +00:00

Update CC: Tweaked to 1.13

Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
This commit is contained in:
SquidDev
2019-04-02 13:27:27 +01:00
parent 810258e9b8
commit f9e13ca67a
273 changed files with 8194 additions and 11111 deletions

View File

@@ -6,15 +6,17 @@
package dan200.computercraft.shared.command;
import dan200.computercraft.shared.command.framework.CommandContext;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.command.CommandSource;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.MinecraftServer;
import java.util.function.Predicate;
/**
* The level a user must be at in order to execute a command.
*/
public enum UserLevel
public enum UserLevel implements Predicate<CommandSource>
{
/**
* Only can be used by the owner of the server: namely the server console or the player in SSP.
@@ -51,20 +53,21 @@ public enum UserLevel
}
}
public boolean canExecute( CommandContext context )
@Override
public boolean test( CommandSource source )
{
if( this == ANYONE ) return true;
// We *always* allow level 0 stuff, even if the
MinecraftServer server = context.getServer();
ICommandSender sender = context.getSender();
MinecraftServer server = source.getServer();
Entity sender = source.getEntity();
if( server.isSinglePlayer() && sender instanceof EntityPlayerMP &&
((EntityPlayerMP) sender).getGameProfile().getName().equalsIgnoreCase( server.getServerOwner() ) )
if( server.isSinglePlayer() && sender instanceof EntityPlayer &&
((EntityPlayer) sender).getGameProfile().getName().equalsIgnoreCase( server.getServerModName() ) )
{
if( this == OWNER || this == OWNER_OP ) return true;
}
return sender.canUseCommand( toLevel(), context.getRootCommand() );
return source.hasPermissionLevel( toLevel() );
}
}