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https://github.com/SquidDev-CC/CC-Tweaked
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Look, I originally had this split into several commits, but lots of other cleanups got mixed in. I then backported some of the cleanups to 1.12, did other tidy ups there, and eventually the web of merges was unreadable. Yes, this is a horrible mess, but it's still nicer than it was. Anyway, changes: - Flatten everything. For instance, there are now three instances of BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no more BlockPeripheral (thank heavens) - there's separate block classes for each peripheral type. - Remove pretty much all legacy code. As we're breaking world compatibility anyway, we can remove all the code to load worlds from 1.4 days. - The command system is largely rewriten to take advantage of 1.13's new system. It's very fancy! - WidgetTerminal now uses Minecraft's "GUI listener" system. - BREAKING CHANGE: All the codes in keys.lua are different, due to the move to LWJGL 3. Hopefully this won't have too much of an impact. I don't want to map to the old key codes on the Java side, as there always ends up being small but slight inconsistencies. IMO it's better to make a clean break - people should be using keys rather than hard coding the constants anyway. - commands.list now allows fetching sub-commands. The ROM has already been updated to allow fancy usage such as commands.time.set("noon"). - Turtles, modems and cables can be waterlogged.
74 lines
1.7 KiB
Java
74 lines
1.7 KiB
Java
/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.command;
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import net.minecraft.command.CommandSource;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.server.MinecraftServer;
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import java.util.function.Predicate;
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/**
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* The level a user must be at in order to execute a command.
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*/
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public enum UserLevel implements Predicate<CommandSource>
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{
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/**
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* Only can be used by the owner of the server: namely the server console or the player in SSP.
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*/
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OWNER,
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/**
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* Can only be used by ops.
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*/
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OP,
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/**
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* Can be used by any op, or the player in SSP.
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*/
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OWNER_OP,
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/**
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* Can be used by anyone.
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*/
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ANYONE;
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public int toLevel()
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{
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switch( this )
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{
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case OWNER:
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return 4;
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case OP:
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case OWNER_OP:
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return 2;
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case ANYONE:
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default:
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return 0;
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}
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}
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@Override
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public boolean test( CommandSource source )
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{
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if( this == ANYONE ) return true;
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// We *always* allow level 0 stuff, even if the
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MinecraftServer server = source.getServer();
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Entity sender = source.getEntity();
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if( server.isSinglePlayer() && sender instanceof EntityPlayer &&
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((EntityPlayer) sender).getGameProfile().getName().equalsIgnoreCase( server.getServerModName() ) )
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{
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if( this == OWNER || this == OWNER_OP ) return true;
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}
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return source.hasPermissionLevel( toLevel() );
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}
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}
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