Remove a couple of todos

This commit is contained in:
SquidDev 2020-12-10 19:05:31 +00:00
parent 737b3cb576
commit ea3a160367
2 changed files with 0 additions and 2 deletions

View File

@ -47,7 +47,6 @@ public static void setupClient( FMLClientSetupEvent event )
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
// TODO: ClientRegistry.bindTileEntityRenderer( TileCable.FACTORY, x -> new TileEntityCableRenderer() );
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
}

View File

@ -50,7 +50,6 @@ static void setupUniform( Matrix4f transform, int width, int height, Palette pal
RenderSystem.glUniform1i( uniformWidth, width );
RenderSystem.glUniform1i( uniformHeight, height );
// TODO: Cache this? Maybe??
PALETTE_BUFFER.rewind();
for( int i = 0; i < 16; i++ )
{