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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-07-04 19:13:21 +00:00

Remove most of the turtle events

I don't think anybody actually used these, and I'm not convinced they
had much value anyway.

It might be worth switching the refueling code to work as a registry
instead, though events are kinda nice.
This commit is contained in:
Jonathan Coates 2021-08-08 12:02:25 +01:00
parent 6eec9ba1a3
commit e4ced551eb
No known key found for this signature in database
GPG Key ID: B9E431FF07C98D06
23 changed files with 6 additions and 823 deletions

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@ -5,7 +5,6 @@
*/
package dan200.computercraft;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.http.options.Action;
import dan200.computercraft.core.apis.http.options.AddressRule;
import dan200.computercraft.shared.Config;
@ -22,7 +21,6 @@
import java.util.Arrays;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.concurrent.TimeUnit;
@ -70,7 +68,6 @@ public final class ComputerCraft
public static int advancedTurtleFuelLimit = 100000;
public static boolean turtlesObeyBlockProtection = true;
public static boolean turtlesCanPush = true;
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf( TurtleAction.class );
public static int computerTermWidth = 51;
public static int computerTermHeight = 19;

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@ -9,8 +9,6 @@
import dan200.computercraft.api.IUpgradeBase;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.core.Direction;
import net.minecraft.world.item.ItemStack;
@ -61,8 +59,8 @@ default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull Tu
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called
* by the turtle, and the tool is required to do some work.
*
* Conforming implementations should fire {@link BlockEvent.BreakEvent} and {@link TurtleBlockEvent.Dig} for
* digging, {@link AttackEntityEvent} and {@link TurtleAttackEvent} for attacking.
* Conforming implementations should fire {@link BlockEvent.BreakEvent} for digging {@link AttackEntityEvent}
* for attacking.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.

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@ -1,83 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
/**
* A basic action that a turtle may perform, as accessed by the {@code turtle} API.
*
* @see TurtleActionEvent
*/
public enum TurtleAction
{
/**
* A turtle moves to a new position.
*
* @see TurtleBlockEvent.Move
*/
MOVE,
/**
* A turtle turns in a specific direction.
*/
TURN,
/**
* A turtle attempts to dig a block.
*
* @see TurtleBlockEvent.Dig
*/
DIG,
/**
* A turtle attempts to place a block or item in the world.
*
* @see TurtleBlockEvent.Place
*/
PLACE,
/**
* A turtle attempts to attack an entity.
*
* @see TurtleActionEvent
*/
ATTACK,
/**
* Drop an item into an inventory/the world.
*
* @see TurtleInventoryEvent.Drop
*/
DROP,
/**
* Suck an item from an inventory or the world.
*
* @see TurtleInventoryEvent.Suck
*/
SUCK,
/**
* Refuel the turtle's fuel levels.
*/
REFUEL,
/**
* Equip or unequip an item.
*/
EQUIP,
/**
* Inspect a block in world.
*
* @see TurtleBlockEvent.Inspect
*/
INSPECT,
/**
* Gather metdata about an item in the turtle's inventory.
*/
INSPECT_ITEM,
}

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@ -1,81 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import net.minecraftforge.eventbus.api.Cancelable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* An event fired when a turtle is performing a known action.
*/
@Cancelable
public class TurtleActionEvent extends TurtleEvent
{
private final TurtleAction action;
private String failureMessage;
public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
{
super( turtle );
Objects.requireNonNull( action, "action cannot be null" );
this.action = action;
}
public TurtleAction getAction()
{
return action;
}
/**
* Sets the cancellation state of this action.
*
* If {@code cancel} is {@code true}, this action will not be carried out.
*
* @param cancel The new canceled value.
* @see TurtleCommandResult#failure()
* @deprecated Use {@link #setCanceled(boolean, String)} instead.
*/
@Override
@Deprecated
public void setCanceled( boolean cancel )
{
setCanceled( cancel, null );
}
/**
* Set the cancellation state of this action, setting a failure message if required.
*
* If {@code cancel} is {@code true}, this action will not be carried out.
*
* @param cancel The new canceled value.
* @param failureMessage The message to return to the user explaining the failure.
* @see TurtleCommandResult#failure(String)
*/
public void setCanceled( boolean cancel, @Nullable String failureMessage )
{
super.setCanceled( cancel );
this.failureMessage = cancel ? failureMessage : null;
}
/**
* Get the message with which this will fail.
*
* @return The failure message.
* @see TurtleCommandResult#failure()
* @see #setCanceled(boolean, String)
*/
@Nullable
public String getFailureMessage()
{
return failureMessage;
}
}

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@ -1,79 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.core.Direction;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* Fired when a turtle attempts to attack an entity.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)},
* as the base {@code turtle.attack()} command does not fire it.
*
* Note that such commands should also fire {@link AttackEntityEvent}, so you do not need to listen to both.
*
* @see TurtleAction#ATTACK
*/
public class TurtleAttackEvent extends TurtlePlayerEvent
{
private final Entity target;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public TurtleAttackEvent( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.ATTACK, player );
Objects.requireNonNull( target, "target cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
this.target = target;
this.upgrade = upgrade;
this.side = side;
}
/**
* Get the entity being attacked by this turtle.
*
* @return The entity being attacked.
*/
@Nonnull
public Entity getTarget()
{
return target;
}
/**
* Get the upgrade responsible for attacking.
*
* @return The upgrade responsible for attacking.
*/
@Nonnull
public ITurtleUpgrade getUpgrade()
{
return upgrade;
}
/**
* Get the side the attacking upgrade is on.
*
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide()
{
return side;
}
}

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@ -1,233 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.world.BlockEvent;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.Objects;
/**
* A general event for when a turtle interacts with a block or region.
*
* You should generally listen to one of the sub-events instead, cancelling them where
* appropriate.
*
* Note that you are not guaranteed to receive this event, if it has been cancelled by other
* mechanisms, such as block protection systems.
*
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact
* with a block, simply objects within that block space.
*/
public abstract class TurtleBlockEvent extends TurtlePlayerEvent
{
private final Level level;
private final BlockPos pos;
protected TurtleBlockEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull Level level, @Nonnull BlockPos pos )
{
super( turtle, action, player );
Objects.requireNonNull( level, "world cannot be null" );
Objects.requireNonNull( pos, "pos cannot be null" );
this.level = level;
this.pos = pos;
}
/**
* Get the world the turtle is interacting in.
*
* @return The world the turtle is interacting in.
*/
public Level getLevel()
{
return level;
}
/**
* Get the position the turtle is interacting with. Note that this is different
* to {@link ITurtleAccess#getPosition()}.
*
* @return The position the turtle is interacting with.
*/
public BlockPos getPos()
{
return pos;
}
/**
* Fired when a turtle attempts to dig a block.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)},
* as the base {@code turtle.dig()} command does not fire it.
*
* Note that such commands should also fire {@link BlockEvent.BreakEvent}, so you do not need to listen to both.
*
* @see TurtleAction#DIG
*/
public static class Dig extends TurtleBlockEvent
{
private final BlockState block;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nonnull BlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.DIG, player, world, pos );
Objects.requireNonNull( block, "block cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
this.block = block;
this.upgrade = upgrade;
this.side = side;
}
/**
* Get the block which is about to be broken.
*
* @return The block which is going to be broken.
*/
@Nonnull
public BlockState getBlock()
{
return block;
}
/**
* Get the upgrade doing the digging.
*
* @return The upgrade doing the digging.
*/
@Nonnull
public ITurtleUpgrade getUpgrade()
{
return upgrade;
}
/**
* Get the side the upgrade doing the digging is on.
*
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide()
{
return side;
}
}
/**
* Fired when a turtle attempts to move into a block.
*
* @see TurtleAction#MOVE
*/
public static class Move extends TurtleBlockEvent
{
public Move( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos )
{
super( turtle, TurtleAction.MOVE, player, world, pos );
}
}
/**
* Fired when a turtle attempts to place a block in the world.
*
* @see TurtleAction#PLACE
*/
public static class Place extends TurtleBlockEvent
{
private final ItemStack stack;
public Place( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.PLACE, player, world, pos );
Objects.requireNonNull( stack, "stack cannot be null" );
this.stack = stack;
}
/**
* Get the item stack that will be placed. This should not be modified.
*
* @return The item stack to be placed.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
}
}
/**
* Fired when a turtle gathers data on a block in world.
*
* You may prevent blocks being inspected, or add additional information to the result.
*
* @see TurtleAction#INSPECT
*/
public static class Inspect extends TurtleBlockEvent
{
private final BlockState state;
private final Map<String, Object> data;
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT, player, world, pos );
Objects.requireNonNull( state, "state cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
this.data = data;
this.state = state;
}
/**
* Get the block state which is being inspected.
*
* @return The inspected block state.
*/
@Nonnull
public BlockState getState()
{
return state;
}
/**
* Get the "inspection data" from this block, which will be returned to the user.
*
* @return This block's inspection data.
*/
@Nonnull
public Map<String, Object> getData()
{
return data;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
}
}
}

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@ -16,8 +16,6 @@
* so sever specific methods on {@link ITurtleAccess} are safe to use.
*
* You should generally not need to subscribe to this event, preferring one of the more specific classes.
*
* @see TurtleActionEvent
*/
public abstract class TurtleEvent extends Event
{

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@ -1,91 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.world.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.Objects;
/**
* Fired when a turtle gathers data on an item in its inventory.
*
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired
* on the computer thread, and so any operations on it must be thread safe.
*
* @see TurtleAction#INSPECT_ITEM
*/
public class TurtleInspectItemEvent extends TurtleActionEvent
{
private final ItemStack stack;
private final Map<String, Object> data;
private final boolean mainThread;
@Deprecated
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
{
this( turtle, stack, data, false );
}
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread )
{
super( turtle, TurtleAction.INSPECT_ITEM );
Objects.requireNonNull( stack, "stack cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
this.stack = stack;
this.data = data;
this.mainThread = mainThread;
}
/**
* The item which is currently being inspected.
*
* @return The item stack which is being inspected. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
}
/**
* Get the "inspection data" from this item, which will be returned to the user.
*
* @return This items's inspection data.
*/
@Nonnull
public Map<String, Object> getData()
{
return data;
}
/**
* If this event is being fired on the server thread. When true, information which relies on server state may be
* exposed.
*
* @return If this is run on the main thread.
*/
public boolean onMainThread()
{
return mainThread;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
}
}

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@ -1,84 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.core.BlockPos;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* Fired when a turtle attempts to interact with an inventory.
*/
public abstract class TurtleInventoryEvent extends TurtleBlockEvent
{
private final IItemHandler handler;
protected TurtleInventoryEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
{
super( turtle, action, player, world, pos );
this.handler = handler;
}
/**
* Get the inventory being interacted with.
*
* @return The inventory being interacted with, {@code null} if the item will be dropped to/sucked from the world.
*/
@Nullable
public IItemHandler getItemHandler()
{
return handler;
}
/**
* Fired when a turtle attempts to suck from an inventory.
*
* @see TurtleAction#SUCK
*/
public static class Suck extends TurtleInventoryEvent
{
public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
{
super( turtle, TurtleAction.SUCK, player, world, pos, handler );
}
}
/**
* Fired when a turtle attempts to drop an item into an inventory.
*
* @see TurtleAction#DROP
*/
public static class Drop extends TurtleInventoryEvent
{
private final ItemStack stack;
public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Level world, @Nonnull BlockPos pos, @Nullable IItemHandler handler, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.DROP, player, world, pos, handler );
Objects.requireNonNull( stack, "stack cannot be null" );
this.stack = stack;
}
/**
* The item which will be inserted into the inventory/dropped on the ground.
*
* @return The item stack which will be dropped. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
}
}
}

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@ -1,43 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* An action done by a turtle which is normally done by a player.
*
* {@link #getPlayer()} may be used to modify the player's attributes or perform permission checks.
*/
public abstract class TurtlePlayerEvent extends TurtleActionEvent
{
private final FakePlayer player;
protected TurtlePlayerEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player )
{
super( turtle, action );
Objects.requireNonNull( player, "player cannot be null" );
this.player = player;
}
/**
* A fake player, representing this turtle.
*
* This may be used for triggering permission checks.
*
* @return A {@link FakePlayer} representing this turtle.
*/
@Nonnull
public FakePlayer getPlayer()
{
return player;
}
}

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@ -15,17 +15,16 @@
/**
* Fired when a turtle attempts to refuel from an item.
*
* One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you
* may use {@link #setHandler(Handler)} to register a custom fuel provider.
* One may use {@link #setHandler(Handler)} to register a custom fuel provider for a given item.
*/
public class TurtleRefuelEvent extends TurtleActionEvent
public class TurtleRefuelEvent extends TurtleEvent
{
private final ItemStack stack;
private Handler handler;
public TurtleRefuelEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.REFUEL );
super( turtle );
Objects.requireNonNull( turtle, "turtle cannot be null" );
this.stack = stack;

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@ -11,7 +11,6 @@
import com.google.common.base.CaseFormat;
import com.google.common.base.Converter;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.http.NetworkUtils;
import dan200.computercraft.core.apis.http.options.Action;
import dan200.computercraft.core.apis.http.options.AddressRuleConfig;
@ -74,7 +73,6 @@ public final class Config
private static final ConfigValue<Integer> advancedTurtleFuelLimit;
private static final ConfigValue<Boolean> turtlesObeyBlockProtection;
private static final ConfigValue<Boolean> turtlesCanPush;
private static final ConfigValue<List<? extends String>> turtleDisabledActions;
private static final ConfigValue<Integer> computerTermWidth;
private static final ConfigValue<Integer> computerTermHeight;
@ -274,10 +272,6 @@ private Config() {}
.comment( "If set to true, Turtles will push entities out of the way instead of stopping if there is space to do so" )
.define( "can_push", ComputerCraft.turtlesCanPush );
turtleDisabledActions = builder
.comment( "A list of turtle actions which are disabled." )
.defineList( "disabled_actions", Collections.emptyList(), x -> x instanceof String && getAction( (String) x ) != null );
builder.pop();
}
@ -367,9 +361,6 @@ public static void sync()
ComputerCraft.turtlesObeyBlockProtection = turtlesObeyBlockProtection.get();
ComputerCraft.turtlesCanPush = turtlesCanPush.get();
ComputerCraft.turtleDisabledActions.clear();
for( String value : turtleDisabledActions.get() ) ComputerCraft.turtleDisabledActions.add( getAction( value ) );
// Terminal size
ComputerCraft.computerTermWidth = computerTermWidth.get();
ComputerCraft.computerTermHeight = computerTermHeight.get();
@ -400,16 +391,4 @@ public static void sync( ModConfigEvent.Reloading event )
}
private static final Converter<String, String> converter = CaseFormat.LOWER_CAMEL.converterTo( CaseFormat.UPPER_UNDERSCORE );
private static TurtleAction getAction( String value )
{
try
{
return TurtleAction.valueOf( converter.convert( value ) );
}
catch( IllegalArgumentException e )
{
return null;
}
}
}

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@ -5,17 +5,12 @@
*/
package dan200.computercraft.shared;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.turtle.event.TurtleActionEvent;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
public final class TurtlePermissions
{
public static boolean isBlockEnterable( Level world, BlockPos pos, Player player )
@ -28,13 +23,4 @@ public static boolean isBlockEditable( Level world, BlockPos pos, Player player
{
return isBlockEnterable( world, pos, player );
}
@SubscribeEvent
public static void onTurtleAction( TurtleActionEvent event )
{
if( ComputerCraft.turtleDisabledActions.contains( event.getAction() ) )
{
event.setCanceled( true, "Action has been disabled" );
}
}
}

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@ -10,8 +10,6 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.event.TurtleActionEvent;
import dan200.computercraft.api.turtle.event.TurtleInspectItemEvent;
import dan200.computercraft.core.apis.IAPIEnvironment;
import dan200.computercraft.core.asm.TaskCallback;
import dan200.computercraft.core.tracking.TrackingField;
@ -19,7 +17,6 @@
import dan200.computercraft.shared.peripheral.generic.methods.InventoryMethods;
import dan200.computercraft.shared.turtle.core.*;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import java.util.HashMap;
import java.util.Map;
@ -745,9 +742,6 @@ private Object[] getItemDetail( int slot, boolean detailed )
? ItemData.fill( new HashMap<>(), stack )
: ItemData.fillBasicSafe( new HashMap<>(), stack );
TurtleActionEvent event = new TurtleInspectItemEvent( turtle, stack, table, detailed );
if( MinecraftForge.EVENT_BUS.post( event ) ) return new Object[] { false, event.getFailureMessage() };
return new Object[] { table };
}

View File

@ -9,14 +9,12 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleInventoryEvent;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
@ -61,15 +59,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
IItemHandler inventory = InventoryUtil.getInventory( world, newPosition, side );
// Fire the event, restoring the inventory and exiting if it is cancelled.
TurtlePlayer player = TurtlePlayer.getWithPosition( turtle, oldPosition, direction );
TurtleInventoryEvent.Drop event = new TurtleInventoryEvent.Drop( turtle, player, world, newPosition, inventory, stack );
if( MinecraftForge.EVENT_BUS.post( event ) )
{
InventoryUtil.storeItems( stack, turtle.getItemHandler(), turtle.getSelectedSlot() );
return TurtleCommandResult.failure( event.getFailureMessage() );
}
if( inventory != null )
{
// Drop the item into the inventory

View File

@ -6,14 +6,11 @@
package dan200.computercraft.shared.turtle.core;
import dan200.computercraft.api.turtle.*;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.api.turtle.event.TurtleActionEvent;
import dan200.computercraft.shared.TurtleUpgrades;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
@ -64,12 +61,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
oldUpgradeStack = null;
}
TurtleActionEvent event = new TurtleActionEvent( turtle, TurtleAction.EQUIP );
if( MinecraftForge.EVENT_BUS.post( event ) )
{
return TurtleCommandResult.failure( event.getFailureMessage() );
}
// Do the swapping:
if( newUpgradeStack != null )
{

View File

@ -8,13 +8,11 @@
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import dan200.computercraft.shared.peripheral.generic.data.BlockData;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.Nonnull;
import java.util.HashMap;
@ -46,11 +44,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
Map<String, Object> table = BlockData.fill( new HashMap<>(), state );
// Fire the event, exiting if it is cancelled
TurtlePlayer turtlePlayer = TurtlePlayer.getWithPosition( turtle, oldPosition, direction );
TurtleBlockEvent.Inspect event = new TurtleBlockEvent.Inspect( turtle, turtlePlayer, world, newPosition, state, table );
if( MinecraftForge.EVENT_BUS.post( event ) ) return TurtleCommandResult.failure( event.getFailureMessage() );
return TurtleCommandResult.success( new Object[] { table } );
}

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@ -10,7 +10,6 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import dan200.computercraft.shared.TurtlePermissions;
import dan200.computercraft.shared.util.WorldUtil;
import net.minecraft.core.BlockPos;
@ -21,7 +20,6 @@
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.Nonnull;
import java.util.List;
@ -93,12 +91,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
}
}
TurtleBlockEvent.Move moveEvent = new TurtleBlockEvent.Move( turtle, turtlePlayer, oldWorld, newPosition );
if( MinecraftForge.EVENT_BUS.post( moveEvent ) )
{
return TurtleCommandResult.failure( moveEvent.getFailureMessage() );
}
// Check fuel level
if( turtle.isFuelNeeded() && turtle.getFuelLevel() < 1 )
{

View File

@ -10,7 +10,6 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import dan200.computercraft.shared.TurtlePermissions;
import dan200.computercraft.shared.util.DropConsumer;
import dan200.computercraft.shared.util.InventoryUtil;
@ -33,7 +32,6 @@
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.eventbus.api.Event.Result;
import net.minecraftforge.items.IItemHandler;
@ -69,9 +67,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
BlockPos playerPosition = turtle.getPosition().relative( direction );
TurtlePlayer turtlePlayer = TurtlePlayer.getWithPosition( turtle, playerPosition, direction );
TurtleBlockEvent.Place place = new TurtleBlockEvent.Place( turtle, turtlePlayer, turtle.getLevel(), coordinates, stack );
if( MinecraftForge.EVENT_BUS.post( place ) ) return TurtleCommandResult.failure( place.getFailureMessage() );
// Do the deploying
turtlePlayer.loadInventory( turtle );
ErrorMessage message = new ErrorMessage();

View File

@ -33,7 +33,7 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
if( stack.isEmpty() ) return TurtleCommandResult.failure( "No items to combust" );
TurtleRefuelEvent event = new TurtleRefuelEvent( turtle, stack );
if( MinecraftForge.EVENT_BUS.post( event ) ) return TurtleCommandResult.failure( event.getFailureMessage() );
MinecraftForge.EVENT_BUS.post( event );
if( event.getHandler() == null ) return TurtleCommandResult.failure( "Items not combustible" );
if( limit != 0 )

View File

@ -9,7 +9,6 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleInventoryEvent;
import dan200.computercraft.shared.util.InventoryUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
@ -18,7 +17,6 @@
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
@ -57,14 +55,6 @@ public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
IItemHandler inventory = InventoryUtil.getInventory( world, blockPosition, side );
// Fire the event, exiting if it is cancelled.
TurtlePlayer player = TurtlePlayer.getWithPosition( turtle, turtlePosition, direction );
TurtleInventoryEvent.Suck event = new TurtleInventoryEvent.Suck( turtle, player, world, blockPosition, inventory );
if( MinecraftForge.EVENT_BUS.post( event ) )
{
return TurtleCommandResult.failure( event.getFailureMessage() );
}
if( inventory != null )
{
// Take from inventory of thing in front

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@ -9,9 +9,6 @@
import dan200.computercraft.api.turtle.ITurtleCommand;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.api.turtle.event.TurtleActionEvent;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.Nonnull;
@ -28,12 +25,6 @@ public TurtleTurnCommand( TurnDirection direction )
@Override
public TurtleCommandResult execute( @Nonnull ITurtleAccess turtle )
{
TurtleActionEvent event = new TurtleActionEvent( turtle, TurtleAction.TURN );
if( MinecraftForge.EVENT_BUS.post( event ) )
{
return TurtleCommandResult.failure( event.getFailureMessage() );
}
switch( direction )
{
case LEFT:

View File

@ -10,8 +10,6 @@
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.*;
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import dan200.computercraft.shared.TurtlePermissions;
import dan200.computercraft.shared.turtle.core.TurtleBrain;
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
@ -151,12 +149,6 @@ private TurtleCommandResult attack( ITurtleAccess turtle, Direction direction, T
return TurtleCommandResult.failure( "Nothing to attack here" );
}
TurtleAttackEvent attackEvent = new TurtleAttackEvent( turtle, turtlePlayer, hitEntity, this, side );
if( MinecraftForge.EVENT_BUS.post( attackEvent ) )
{
return TurtleCommandResult.failure( attackEvent.getFailureMessage() );
}
// Start claiming entity drops
DropConsumer.set( hitEntity, turtleDropConsumer( turtleTile, turtle ) );
@ -243,13 +235,6 @@ private TurtleCommandResult dig( ITurtleAccess turtle, Direction direction, Turt
return TurtleCommandResult.failure( "Unbreakable block detected" );
}
// Fire the dig event, checking whether it was cancelled.
TurtleBlockEvent.Dig digEvent = new TurtleBlockEvent.Dig( turtle, turtlePlayer, world, blockPosition, state, this, side );
if( MinecraftForge.EVENT_BUS.post( digEvent ) )
{
return TurtleCommandResult.failure( digEvent.getFailureMessage() );
}
// Consume the items the block drops
DropConsumer.set( world, blockPosition, turtleDropConsumer( turtleTile, turtle ) );