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Link to os.time in os.setAlarm docs
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@ -175,9 +175,9 @@ public class OSAPI implements ILuaAPI {
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}
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/**
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* Sets an alarm that will fire at the specified in-game time. When it
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* fires, * an {@code alarm} event will be added to the event queue with the
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* ID * returned from this function as the first parameter.
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* Sets an alarm that will fire at the specified {@linkplain #time(IArguments) in-game time}.
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* When it fires, an {@code alarm} event will be added to the event queue with the
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* ID returned from this function as the first parameter.
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*
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* @param time The time at which to fire the alarm, in the range [0.0, 24.0).
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* @return The ID of the new alarm. This can be used to filter the
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