diff --git a/projects/core/src/main/java/dan200/computercraft/core/apis/OSAPI.java b/projects/core/src/main/java/dan200/computercraft/core/apis/OSAPI.java index 43685ab7a..c0d8b047d 100644 --- a/projects/core/src/main/java/dan200/computercraft/core/apis/OSAPI.java +++ b/projects/core/src/main/java/dan200/computercraft/core/apis/OSAPI.java @@ -175,9 +175,9 @@ public class OSAPI implements ILuaAPI { } /** - * Sets an alarm that will fire at the specified in-game time. When it - * fires, * an {@code alarm} event will be added to the event queue with the - * ID * returned from this function as the first parameter. + * Sets an alarm that will fire at the specified {@linkplain #time(IArguments) in-game time}. + * When it fires, an {@code alarm} event will be added to the event queue with the + * ID returned from this function as the first parameter. * * @param time The time at which to fire the alarm, in the range [0.0, 24.0). * @return The ID of the new alarm. This can be used to filter the