Update changelog and whatsnew

- Convert existing changelog over to use Markdown. This mostly involves
   wrapping code in backticks, and marking things as headers where
   appropriate.
 - Copy all of CC:T's release notes over to the changelog. This is
   somewhat more verbose than Dan's notes, but keeping them in sync
   seems reasonable (and allows for automation!).
This commit is contained in:
SquidDev 2019-05-31 09:35:45 +01:00
parent e839ef54af
commit c44c560f96
3 changed files with 405 additions and 196 deletions

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@ -9,7 +9,7 @@ ## What?
mod which has kept me playing it for many years. However, development of the original mod has slowed, as the original
developers have had less time to work on the mod, and moved onto other projects and commitments.
CC:Tweaked (or CC:T for short) is an attempt to continue ComputerCraft's legacy. It's not intended to be a competitor
CC: Tweaked (or CC:T for short) is an attempt to continue ComputerCraft's legacy. It's not intended to be a competitor
to CC, nor do I want to take it in a vastly different direction to the original mod. Instead, CC:T focuses on making the
ComputerCraft experience as _solid_ as possible, ironing out any wrinkles that may have developed over time.
@ -56,7 +56,7 @@ ## Community
report exploits). You'll get a far quicker response if you ask the whole community!
## Using
If you want to depend on CC:Tweaked, we have a maven repo. However, you should be wary that some functionality is only
If you want to depend on CC: Tweaked, we have a maven repo. However, you should be wary that some functionality is only
exposed by CC:T's API and not vanilla ComputerCraft. If you wish to support all variations of ComputerCraft, I recommend
using [cc.crzd.me's maven](https://cc.crzd.me/maven/) instead.

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@ -1,80 +1,317 @@
New Features in ComputerCraft 1.80:
# New features in CC: Tweaked 1.82.3
* Added .getResponseHeaders() to HTTP responses.
* Return a HTTP response when a HTTP error occurs.
* Added a GUI to change ComputerCraft config options.
* os.time() and os.day() now accept parameters to give the real world time.
* Added os.epoch()
* Monitor text now glows in the dark.
* Added a "Pocket Computer upgrade API" so mod developers can add their own pocket upgrades.
* Added pocket.equipBack()/pocket.unequipBack() to add/remove pocket upgrades.
* Added term.setPaletteColor()/term.getPaletteColor() to change/check colors
* Added colors.rgb8()/colours.rgb8()
* Performance improvements to fs.find
* Requires the player to be interacting with the computer when typing
* Disk labels are limited to 32 characters
* Labels can now only include characters within the printable range ( to ~)
* Various model improvements
* There is now a configurable file descriptor limit
* Threads are now daemon threads
* Termination signals are now sent unless the computer is off
* Fixed compilation errors
* Now handles tile entity changes
* GPS coordinates now have to be numbers
* Turtle upgrades now act as tools and peripherals
* The Filesystem.list result is now sorted
* The number of values to unpack can now be manually specified
* Small terminal & monitor rendering improvements
* General improvements to the documentation
* Redstone inputs are no longer reset when adding peripherals
* Turtles now use tinting
* shell.resolveProgram now picks up on *.lua files
* Fixed a handful of bugs in ComputerCraft
* Added speaker block, turtle upgrade, pocket upgrade, and peripheral api
* Startup can now be a directory containing multiple startup files
* Added .getLabel to the computer peripheral
* Make computers' redstone input handling consistent with repeaters. Redstone inputs parallel to the computer will now be picked up.
New Features in ComputerCraft 1.79:
And several bug fixes:
* Fix `turtle.compare*()` crashing the server.
* Fix Cobalt leaking threads when coroutines blocked on Java methods are discarded.
* Fix `rawset` allowing nan keys
* Fix several out-of-bounds exceptions when handling malformed patterns.
# New features in CC: Tweaked 1.82.2
* Don't tie `turtle.refuel`/the `refuel` script's limits to item stack sizes
And several bug fixes:
* Fix changes to Project:Red inputs not being detected.
* Convert non-modem peripherals to multiparts too, fixing crash with Proportional Destruction Particles
* Remove a couple of over-eager error messages
* Fix wired modems not correctly saving their attached peripherals
# New features in CC: Tweaked 1.82.1
* Make redstone updates identical to vanilla behaviour
* Update German translation
# New features in CC: Tweaked 1.82.0
* Warn when `pastebin put` potentially triggers spam protection (Lemmmy)
* Display HTTP errors on pastebin requests (Lemmmy)
* Attach peripherals on the main thread, rather than deferring to the computer thread.
* Computers may now be preemptively interrupted if they run for too long. This reduces the risk of malicious or badly written programs making other computers unusable.
* Reduce overhead of running with a higher number of computer threads.
* Set the initial multishell tab when starting the computer. This fixes the issue where you would not see any content until the first yield.
* Allow running `pastebin get|url` with the URL instead (e.g. `pastebin run https://pastebin.com/LYAxmSby`).
* Make `os.time`/`os.day` case insensitive.
* Add translations for several languages: Brazilian Portuguese (zardyh), Swedish (nothjarnan), Italian (Ale32bit), French(absolument), German (Wilma456), Spanish (daelvn)
* Improve JEI integration for turtle/pocket computer upgrades. You can now see recipes and usages of any upgrade or upgrade combination.
* Associate turtle/pocket computer upgrades with the mod which registered them. For instance, a "Sensing Turtle" will now be labelled as belonging to Plethora.
* Fire `key_up` and `mouse_up` events when closing the GUI.
* Allow limiting the amount of server time computers can consume.
* Add several new events for turtle refuelling and item inspection. Should allow for greater flexibility in add on mods in the future.
* `rednet.send` returns if the message was sent. Restores behaviour present before CC 1.6 (Luca0208)
* Add MCMP integration for wireless and ender modems.
* Make turtle crafting more consistent with vanilla behaviour.
* `commands.getBlockInfo(s)` now also includes NBT.
* Turtles will no longer reset their label when clicked with an unnamed name tag.
And several bug fixes:
* Update Cobalt (fixes `load` not unwind the stack)
* Fix `commands.collapseArgs` appending a trailing space.
* Fix leaking file descriptors when closing (see [this JVM bug!](https://bugs.java.com/bugdatabase/view_bug.do?bug_id=JDK-8220477))
* Fix NPE on some invalid URLs
* Fix pocket computer API working outside of the player inventory
* Fix printing not updating the output display state.
# New features in CC: Tweaked 1.81.1
* Fix colour.*RGB using 8-bit values, rather than 0-1 floats.
# New features in CC: Tweaked 1.81.0
* Handle connection errors on websockets (Devilholk)
* Make `require` a little more consistent with PUC Lua, passing the required name to modules and improving error messages.
* Track how long each turtle action takes within the profiling tools
* Bump Cobalt version
* Coroutines are no longer backed by threads, reducing overhead of coroutines.
* Maximum stack depth is much larger (2^16 rather than 2^8)
* Stack is no longer unwound when an unhandled error occurs, meaning `debug.traceback` can be used on dead coroutines.
* Reduce jar size by reducing how many extra files we bundle.
* Add `term.nativePaletteColo(u)r` (Lignum)
* Split `colours.rgb8` into `colours.packRGB` and `colours.unpackRGB` (Lignum)
* Printers now only accept paper and ink, rather than any item
* Allow scrolling through the multishell tab bar, when lots of programs are running. (Wilma456)
And several bug fixes:
* Fix modems not being advanced when they should be
* Fix direction of some peripheral blocks not being set
* Strip `\r` from `.readLine` on binary handles.
* Websockets handle pings correctly
* Fix turtle peripherals becoming desynced on chunk unload.
* `/computercraft` table are now truncated correctly.
# New features in CC: Tweaked 1.80pr1.14
* Allow seeking within ROM files.
* Fix not being able to craft upgraded turtles or pocket computers when Astral Sorcery was installed.
* Make several tile entities (modems, cables, and monitors) non-ticking, substantially reducing their overhead,
And several bug fixes:
* Fix cables not rendering the breaking steps
* Try to prevent `/computercraft_copy` showing up in auto-complete.
* Fix several memory leaks and other issues with ROM mounts.
# New features in CC: Tweaked 1.80pr1.13
* `websocket_message` and `.receive` now return whether a message was binary or not.
* `websocket_close` events may contain a status code and reason the socket was closed.
* Enable the `debug` library by default.
* Clean up configuration files, moving various properties into sub-categories.
* Rewrite the HTTP API to use Netty.
* HTTP requests may now redirect from http to https if the server requests it.
* Add config options to limit various parts of the HTTP API:
* Restrict the number of active http requests and websockets.
* Limit the size of HTTP requests and responses.
* Introduce a configurable timeout
* `.getResponseCode` also returns the status text associated with that status code.
And several bug fixes:
* Fix being unable to create resource mounts from individual files.
* Sync computer state using TE data instead.
* Fix `.read` always consuming a multiple of 8192 bytes for binary handles.
# New features in CC: Tweaked 1.80pr1.12
* Using longs inside `.seek` rather than 32 bit integers. This allows you to seek in very large files.
* Move the `/computer` command into the main `/computercraft` command
* Allow copying peripheral names from a wired modem's attach/detach chat message.
And several bug fixes
* Fix `InventoryUtil` ignoring the stack limit when extracting items
* Fix computers not receiving redstone inputs sent through another block.
* Fix JEI responding to key-presses when within a computer or turtle's inventory.
# New features in CC: Tweaked 1.80pr1.11
* Rename all tile entities to have the correct `computercraft:` prefix.
* Fix files not being truncated when opened for a write.
* `.read*` methods no longer fail on malformed unicode. Malformed input is replaced with a fake character.
* Fix numerous issues with wireless modems being attached to wired ones.
* Prevent deadlocks within the wireless modem code.
* Create coroutines using a thread pool, rather than creating a new thread each time. Should make short-lived coroutines (such as iterators) much more performance friendly.
* Create all CC threads under appropriately named thread groups.
# New features in CC: Tweaked 1.80pr1.10
This is just a minor bugfix release to solve some issues with the filesystem rewrite
* Fix computers not loading if resource packs are enabled
* Fix stdin not being recognised as a usable input
* Return an unsigned byte rather than a signed one for no-args `.read()`
# New features in CC: Tweaked 1.80pr1.9
* Add German translation (Vexatos)
* Add `.getCursorBlink` to monitors and terminals.
* Allow sending binary messages with websockets.
* Extend `fs` and `io` APIs
* `io` should now be largely compatible with PUC Lua's implementation (`:read("n")` is not currently supported).
* Binary readable file handles now support `.readLine`
* Binary file handles now support `.seek(whence: string[, position:number])`, taking the same arguments as PUC Lua's method.
And several bug fixes:
* Fix `repeat` program crashing when malformed rednet packets are received (gollark/osmarks)
* Reduce risk of deadlock when calling peripheral methods.
* Fix speakers being unable to play sounds.
# New features in CC: Tweaked 1.80pr1.8
* Bump Cobalt version
* Default to using little endian in string.dump
* Remove propagation of debug hooks to child coroutines
* Allow passing functions to `debug.getlocal`, al-la Lua 5.2
* Add Charset support for bundled cables
* `/computercraft` commands are more generous in allowing computer selectors to fail.
* Remove bytecode loading disabling from bios.lua.
And several bug fixes:
* Fix stack overflow when using `turtle.place` with a full inventory
* Fix in-hand printout rendering causing visual glitches.
# New features in CC: Tweaked 1.80pr1.7
* Add `.getNameLocal` to wired modems: provides the name that computer is exposed as on the network. This is mostly useful for working with Plethora's transfer locations, though could have other purposes.
* Change turtle block breaking to closer conform to how players break blocks.
* Rewrite rendering of printed pages, allowing them to be held in hand, and placed in item frames.
And several bug fixes:
* Improve formatting of `/computercraft` when run by a non-player.
* Fix pocket computer terminals not updating when being held.
* Fix a couple of minor blemishes in the GUI textures.
* Fix sign text not always being set when placed.
* Cache turtle fakeplayer, hopefully proving some minor performance improvements.
# New features in CC: Tweaked 1.80pr1.6
* Allow network cables to work with compact machines.
* A large number of improvements to the `/computercraft` command, including:
* Ensure the tables are correctly aligned
* Remove the output of the previous invocation of that command when posting to chat.
* `/computercraft track` is now per-user, instead of global.
* We now track additional fields, such as the number of peripheral calls, http requests, etc... You can specify these as an optional argument to `/computercraft track dump` to see them.
* `wget` automatically determines the filename (Luca0208)
* Allow using alternative HTTP request methods (`DELETE`, `PUT`, etc...)
* Enable Gzip compression for websockets.
* Fix monitors not rendering when optifine shaders are enabled. There are still issues (they are tinted orange during the night), but it is an improvement.
And several bug fixes:
* Fix `.isDiskPresent()` always returning true.
* Fix peripherals showing up on wired networks when they shouldn't be.
* Fix `turtle.place()` crashing the server in some esoteric conditions.
* Remove upper bound on the number of characters than can be read with `.read(n: number)`.
* Fix various typos in `keys.lua` (hugeblank)
# New features in CC: Tweaked 1.80pr1.5
* Several additional fixes to monitors, solving several crashes and graphical glitches.
* Add recipes to upgrade computers, turtles and pocket computers.
# New features in CC: Tweaked 1.80pr1.4
* Verify the action can be completed in `copy`, `rename` and `mkdir` commands.
* Add `/rom/modules` so the package path.
* Add `read` to normal file handles - allowing reading a given number of characters.
* Various minor bug fixes.
* Ensure ComputerCraft peripherals are thread-safe. This fixes multiple Lua errors and crashes with modems monitors.
* Add `/computercraft track` command, for monitoring how long computers execute for.
* Add ore dictionary support for recipes.
* Track which player owns a turtle. This allows turtles to play nicely with various claim/grief prevention systems.
* Add config option to disable various turtle actions.
* Add an API for extending wired networks.
* Add full-block wired modems.
* Several minor bug fixes.
# New features in CC: Tweaked 1.80pr1.3
* Add `/computercraft` command, providing various diagnostic tools.
* Make `http.websocket` synchronous and add `http.websocketAsync`.
* Restore binary compatibility for `ILuaAPI`.
# New features in CC: Tweaked 1.80pr1.2
* Fix `term.getTextScale()` not working across multiple monitors.
* Fix computer state not being synced to client when turning on/off.
* Provide an API for registering custom APIs.
* Render turtles called "Dinnerbone" or "Grumm" upside*down.
* Fix `getCollisionBoundingBox` not using all AABBs.
* **Experimental:** Add map-like rendering for pocket computers.
# New features in CC: Tweaked 1.80pr1.1
* Large numbers of bug fixes, stabilisation and hardening.
* Replace LuaJ with Cobalt.
* Allow running multiple computers at the same time.
* Add config option to enable Lua's debug API.
* Add websocket support to HTTP library.
* Add `/computer` command, allowing one to queue events on command computers.
* Fix JEI's handling of various ComputerCraft items.
* Make wired cables act more like multiparts.
* Add turtle and pocket recipes to recipe book.
* Flash pocket computer's light when playing a note.
# New Features in ComputerCraft 1.80pr1:
* Update to Minecraft 1.12.2
* Large number of bug fixes and stabilisation.
* Allow loading bios.lua files from resource packs.
* Fix texture artefacts when rendering monitors.
* Improve HTTP whitelist functionality and add an optional blacklist.
* Add support for completing Lua's self calls (`foo:bar()`).
* Add binary mode to HTTP.
* Use file extensions for ROM files.
* Automatically add `.lua` when editing files, and handle running them in the shell.
* Add require to the shell environment.
* Allow startup to be a directory.
* Add speaker peripheral and corresponding turtle and pocket upgrades.
* Add pocket computer upgrades.
* Allow turtles and pocket computers to be dyed any colour.
* Allow computer and monitors to configure their palette. Also allow normal computer/monitors to use any colour converting it to greyscale.
* Add extensible pocket computer upgrade system, including ender modem upgrade.
* Add config option to limit the number of open files on a computer.
* Monitors glow in the dark.
* http_failure event includes the HTTP handle if available.
* HTTP responses include the response headers.
# New Features in ComputerCraft 1.79:
* Ported ComputerCraftEdu to Minecraft 1.8.9
* Fixed a handful of bugs in ComputerCraft
New Features in ComputerCraft 1.77:
# New Features in ComputerCraft 1.77:
* Ported to Minecraft 1.8.9
* Added "settings" API
* Added "set" and "wget" programs
* Added `settings` API
* Added `set` and `wget` programs
* Added settings to disable multishell, startup scripts, and tab completion on a per-computer basis. The default values for these settings can be customised in ComputerCraft.cfg
* All Computer and Turtle items except Command Computers can now be mounted in Disk Drives
New Features in ComputerCraft 1.76:
# New Features in ComputerCraft 1.76:
* Ported to Minecraft 1.8
* Added Ender Modems for cross-dimensional communication
* Fixed handling of 8-bit characters. All the characters in the ISO 8859-1 codepage can now be displayed
* Added some extra graphical characters in the unused character positions, including a suite of characters for Teletext style drawing
* Added support for the new commands in Minecraft 1.8 to the Command Computer
* The return values of turtle.inspect() and commands.getBlockInfo() now include blockstate information
* Added commands.getBlockInfos() function for Command Computers
* Added new "peripherals" program
* Replaced the "_CC_VERSION" and "_MC_VERSION" constants with a new "_HOST" constant
* The return values of `turtle.inspect()` and `commands.getBlockInfo()` now include blockstate information
* Added `commands.getBlockInfos()` function for Command Computers
* Added new `peripherals` program
* Replaced the `_CC_VERSION` and `_MC_VERSION` constants with a new `_HOST` constant
* Shortened the length of time that "Ctrl+T", "Ctrl+S" and "Ctrl+R" must be held down for to terminate, shutdown and reboot the computer
* textutils.serialiseJSON() now takes an optional parameter allowing it to produce JSON text with unquoted object keys. This is used by all autogenerated methods in the "commands" api except for "title" and "tellraw"
* `textutils.serialiseJSON()` now takes an optional parameter allowing it to produce JSON text with unquoted object keys. This is used by all autogenerated methods in the `commands` api except for "title" and "tellraw"
* Fixed many bugs
New Features in ComputerCraft 1.75:
# New Features in ComputerCraft 1.75:
* Fixed monitors sometimes rendering without part of their text.
* Fixed a regression in the "bit" API.
* Fixed a regression in the `bit` API.
New Features in ComputerCraft 1.74:
# New Features in ComputerCraft 1.74:
* Added tab completion to "edit", "lua" and the shell.
* Added textutils.complete(), fs.complete(), shell.complete(), shell.setCompletionFunction() and help.complete().
* Added tab completion options to read().
* Added "key_up" and "mouse_up" events.
* Added tab completion to `edit`, `lua` and the shell.
* Added `textutils.complete()`, `fs.complete()`, `shell.complete()`, `shell.setCompletionFunction()` and `help.complete()`.
* Added tab completion options to `read()`.
* Added `key_up` and `mouse_up` events.
* Non-advanced terminals now accept both grey colours.
* Added term.getTextColour(), term.getBackgroundColour() and term.blit().
* Added `term.getTextColour()`, `term.getBackgroundColour()` and `term.blit()`.
* Improved the performance of text rendering on Advanced Computers.
* Added a "Run" button to the edit program on Advanced Computers.
* Turtles can now push players and entities (configurable).
@ -84,54 +321,54 @@ New Features in ComputerCraft 1.74:
* Added a config option to disable parts of the Lua 5.1 API which will be removed when a future Lua version upgrade happens.
* Command Computers can no longer be broken by survival players.
* Fixed the "pick block" key not working on ComputerCraft items in creative mode.
* Fixed the "edit" program being hard to use on certain European keyboards.
* Added "_CC_VERSION" and "_MC_VERSION" constants.
* Fixed the `edit` program being hard to use on certain European keyboards.
* Added `_CC_VERSION` and `_MC_VERSION` constants.
New Features in ComputerCraft 1.73:
# New Features in ComputerCraft 1.73:
* The "exec" program, commands.exec() and all related Command Computer functions now return the console output of the command.
* The `exec` program, `commands.exec()` and all related Command Computer functions now return the console output of the command.
* Fixed two multiplayer crash bugs.
New Features in ComputerCraft 1.7:
# New Features in ComputerCraft 1.7:
* Added Command Computers
* Added new API: commands
* Added new programs: commands, exec
* Added textutils.serializeJSON()
* Added ILuaContext.executeMainThreadTask() for peripheral developers
* Added new API: `commands`
* Added new programs: `commands`, `exec`
* Added `textutils.serializeJSON()`
* Added `ILuaContext.executeMainThreadTask()` for peripheral developers
* Disk Drives and Printers can now be renamed with Anvils
* Fixed various bugs, crashes and exploits
* Fixed problems with HD texture packs
* Documented the new features in the in-game help
New Features in ComputerCraft 1.65:
# New Features in ComputerCraft 1.65:
* Fixed a multiplayer-only crash with turtle.place()
* Fixed some problems with http.post()
* Fixed fs.getDrive() returning incorrect results on remote peripherals
* Fixed a multiplayer-only crash with `turtle.place()`
* Fixed some problems with `http.post()`
* Fixed `fs.getDrive()` returning incorrect results on remote peripherals
New Features in ComputerCraft 1.64:
# New Features in ComputerCraft 1.64:
* Ported to Minecraft 1.7.10
* New turtle functions: turtle.inspect(), turtle.inspectUp(), turtle.inspectDown(), turtle.getItemDetail()
* New turtle functions: `turtle.inspect()`, `turtle.inspectUp()`, `turtle.inspectDown()`, `turtle.getItemDetail()`
* Lots of bug and crash fixes, a huge stability improvement over previous versions
New Features in ComputerCraft 1.63:
# New Features in ComputerCraft 1.63:
* Turtles can now be painted with dyes, and cleaned with water buckets
* Added a new game: Redirection - ComputerCraft Edition
* Turtle label nameplates now only show when the Turtle is moused-over
* The HTTP API is now enabled by default, and can be configured with a whitelist of permitted domains
* http.get() and http.post() now accept parameters to control the request headers
* New fs function: fs.getDir( path )
* `http.get()` and `http.post()` now accept parameters to control the request headers
* New fs function: `fs.getDir( path )`
* Fixed some bugs
New Features in ComputerCraft 1.62:
# New Features in ComputerCraft 1.62:
* Added IRC-style commands to the "chat" program
* Added IRC-style commands to the `chat` program
* Fixed some bugs and crashes
New Features in ComputerCraft 1.6:
# New Features in ComputerCraft 1.6:
* Added Pocket Computers
* Added a multi-tasking system for Advanced Computers and Turtles
@ -144,114 +381,114 @@ New Features in ComputerCraft 1.6:
* Added a new game, only on Pocket Computers: "falling" by GopherATL
* File system commands in the shell now accept wildcard arguments
* The shell now accepts long arguments in quotes
* Terminal redirection now no longer uses a stack-based system. Instead: term.current() gets the current terminal object and term.redirect() replaces it. term.restore() has been removed.
* Terminal redirection now no longer uses a stack-based system. Instead: `term.current()` gets the current terminal object and `term.redirect()` replaces it. `term.restore()` has been removed.
* Added a new Windowing API for addressing sub-areas of the terminal
* New programs: fg, bg, multishell, chat, repeat, redstone, equip, unequip
* Improved programs: copy, move, delete, rename, paint, shell
* Removed programs: redset, redprobe, redpulse
* New APIs: window, multishell
* New turtle functions: turtle.equipLeft() and turtle.equipRight()
* New peripheral functions: peripheral.find( [type] )
* New rednet functions: rednet.host( protocol, hostname ), rednet.unhost( protocol ), rednet.locate( protocol, [hostname] )
* New fs function: fs.find( wildcard )
* New shell functions: shell.openTab(), shell.switchTab( [number] )
* New event "term_resize" fired when the size of a terminal changes
* Improved rednet functions: rednet.send(), rednet.broadcast() and rednet.receive() now take optional protocol parameters
* turtle.craft(0) and turtle.refuel(0) now return true if there is a valid recipe or fuel item, but do not craft of refuel anything
* turtle.suck( [limit] ) can now be used to limit the number of items picked up
* Users of turtle.dig() and turtle.attack() can now specify which side of the turtle to look for a tool to use (by default, both will be considered)
* textutils.serialise( text ) now produces human-readable output
* New programs: `fg`, `bg`, `multishell`, `chat`, `repeat`, `redstone`, `equip`, `unequip`
* Improved programs: `copy`, `move`, `delete`, `rename`, `paint`, `shell`
* Removed programs: `redset`, `redprobe`, `redpulse`
* New APIs: `window`, `multishell`
* New turtle functions: `turtle.equipLeft()` and `turtle.equipRight()`
* New peripheral functions: `peripheral.find( [type] )`
* New rednet functions: `rednet.host( protocol, hostname )`, `rednet.unhost( protocol )`, `rednet.locate( protocol, [hostname] )`
* New fs function: `fs.find( wildcard )`
* New shell functions: `shell.openTab()`, `shell.switchTab( [number] )`
* New event `term_resize` fired when the size of a terminal changes
* Improved rednet functions: `rednet.send()`, `rednet.broadcast()` and `rednet.receive()`now take optional protocol parameters
* `turtle.craft(0)` and `turtle.refuel(0)` now return true if there is a valid recipe or fuel item, but do not craft of refuel anything
* `turtle.suck( [limit] )` can now be used to limit the number of items picked up
* Users of `turtle.dig()` and `turtle.attack()` can now specify which side of the turtle to look for a tool to use (by default, both will be considered)
* `textutils.serialise( text )` now produces human-readable output
* Refactored most of the codebase and fixed many old bugs and instabilities, turtles should never ever lose their content now
* Fixed the "turtle_inventory" event firing when it shouldn't have
* Fixed the `turtle_inventory` event firing when it shouldn't have
* Added error messages to many more turtle functions after they return false
* Documented all new programs and API changes in the "help" system
* Documented all new programs and API changes in the `help` system
New Features in ComputerCraft 1.58:
# New Features in ComputerCraft 1.58:
* Fixed a long standing bug where turtles could lose their identify if they travel too far away
* Fixed use of deprecated code, ensuring mod compatibility with the latest versions of Minecraft Forge, and world compatibility with future versions of Minecraft
New Features in ComputerCraft 1.57:
# New Features in ComputerCraft 1.57:
* Ported to Minecraft 1.6.4
* Added two new Treasure Disks: Conway's Game of Life by vilsol and Protector by fredthead
* Fixed a very nasty item duplication bug
New Features in ComputerCraft 1.56:
# New Features in ComputerCraft 1.56:
* Added Treasure Disks: Floppy Disks in dungeons which contain interesting community made programs. Find them all!
* All turtle functions now return additional error messages when they fail.
* Resource Packs with Lua Programs can now be edited when extracted to a folder, for easier editing.
New Features in ComputerCraft 1.55:
# New Features in ComputerCraft 1.55:
* Ported to Minecraft 1.6.2
* Added Advanced Turtles
* Added "turtle_inventory" event. Fires when any change is made to the inventory of a turtle
* Added missing functions io.close, io.flush, io.input, io.lines, io.output
* Added `turtle_inventory` event. Fires when any change is made to the inventory of a turtle
* Added missing functions `io.close`, `io.flush`, `io.input`, `io.lines`, `io.output`
* Tweaked the screen colours used by Advanced Computers, Monitors and Turtles
* Added new features for Peripheral authors
* Lua programs can now be included in Resource Packs
New Features in ComputerCraft 1.52:
# New Features in ComputerCraft 1.52:
* Ported to Minecraft 1.5.1
New Features in ComputerCraft 1.51:
# New Features in ComputerCraft 1.51:
* Ported to Minecraft 1.5
* Added Wired Modems
* Added Networking Cables
* Made Wireless Modems more expensive to craft
* New redstone API functions: getAnalogInput(), setAnalogOutput(), getAnalogOutput()
* Peripherals can now be controlled remotely over wired networks. New peripheral API function: getNames()
* New event: "monitor_resize" when the size of a monitor changes
* New redstone API functions: `getAnalogInput()`, `setAnalogOutput()`, `getAnalogOutput()`
* Peripherals can now be controlled remotely over wired networks. New peripheral API function: `getNames()`
* New event: `monitor_resize` when the size of a monitor changes
* Except for labelled computers and turtles, ComputerCraft blocks no longer drop items in creative mode
* The pick block function works in creative mode now works for all ComputerCraft blocks
* All blocks and items now use the IDs numbers assigned by FTB by default
* Fixed turtles sometimes placing blocks with incorrect orientations
* Fixed Wireless modems being able to send messages to themselves
* Fixed turtle.attack() having a very short range
* Fixed `turtle.attack()` having a very short range
* Various bugfixes
New Features in ComputerCraft 1.5:
# New Features in ComputerCraft 1.5:
* Redesigned Wireless Modems; they can now send and receive on multiple channels, independent of the computer ID. To use these features, interface with modem peripherals directly. The rednet API still functions as before
* Floppy Disks can now be dyed with multiple dyes, just like armour
* The "excavate" program now retains fuel in it's inventory, so can run unattended
* turtle.place() now tries all possible block orientations before failing
* turtle.refuel(0) returns true if a fuel item is selected
* turtle.craft(0) returns true if the inventory is a valid recipe
* The `excavate` program now retains fuel in it's inventory, so can run unattended
* `turtle.place()` now tries all possible block orientations before failing
* `turtle.refuel(0)` returns true if a fuel item is selected
* `turtle.craft(0)` returns true if the inventory is a valid recipe
* The in-game help system now has documentation for all the peripherals and their methods, including the new modem functionality
* A romantic surprise
New Features in ComputerCraft 1.48:
# New Features in ComputerCraft 1.48:
* Ported to Minecraft 1.4.6
* Advanced Monitors now emit a "monitor_touch" event when right clicked
* Advanced Monitors now emit a `monitor_touch` event when right clicked
* Advanced Monitors are now cheaper to craft
* Turtles now get slightly less fuel from items
* Computers can now interact with Command Blocks (if enabled in ComputerCraft.cfg)
* New API function: os.day()
* New API function: `os.day()`
* A christmas surprise
New Features in ComputerCraft 1.45:
# New Features in ComputerCraft 1.45:
* Added Advanced Computers
* Added Advanced Monitors
* New program: paint by nitrogenfingers
* New API: paintutils
* New term functions: term.setBackgroundColor, term.setTextColor, term.isColor
* New turtle function: turtle.transferTo
* New API: `paintutils`
* New term functions: `term.setBackgroundColor`, `term.setTextColor`, `term.isColor`
* New turtle function: `turtle.transferTo`
New Features in ComputerCraft 1.43:
# New Features in ComputerCraft 1.43:
* Added Printed Pages
* Added Printed Books
* Fixed incompatibility with Forge 275 and above
* Labelled Turtles now keep their fuel when broken
New Features in ComputerCraft 1.42:
# New Features in ComputerCraft 1.42:
* Ported to Minecraft 1.3.2
* Added Printers
@ -261,7 +498,7 @@ New Features in ComputerCraft 1.42:
* New forge config file
* Bug fixes
New Features in ComputerCraft 1.4:
# New Features in ComputerCraft 1.4:
* Ported to Forge Mod Loader. ComputerCraft can now be ran directly from the .zip without extraction
* Added Farming Turtles
@ -272,48 +509,48 @@ New Features in ComputerCraft 1.4:
* Added 14 new Turtle Combinations accessible by combining the turtle upgrades above
* Labelled computers and turtles can now be crafted into turtles or other turtle types without losing their ID, label and data
* Added a "Turtle Upgrade API" for mod developers to create their own tools and peripherals for turtles
* Turtles can now attack entities with turtle.attack(), and collect their dropped items
* Turtles can now use turtle.place() with any item the player can, and can interact with entities
* Turtles can now craft items with turtle.craft()
* Turtles can now place items into inventories with turtle.drop()
* Changed the behaviour of turtle.place() and turtle.drop() to only consider the currently selected slot
* Turtles can now pick up items from the ground, or from inventories, with turtle.suck()
* Turtles can now attack entities with `turtle.attack()`, and collect their dropped items
* Turtles can now use `turtle.place()` with any item the player can, and can interact with entities
* Turtles can now craft items with `turtle.craft()`
* Turtles can now place items into inventories with `turtle.drop()`
* Changed the behaviour of `turtle.place()` and `turtle.drop()` to only consider the currently selected slot
* Turtles can now pick up items from the ground, or from inventories, with `turtle.suck()`
* Turtles can now compare items in their inventories
* Turtles can place signs with text on them with turtle.place( [signText] )
* Turtles can place signs with text on them with `turtle.place( [signText] )`
* Turtles now optionally require fuel items to move, and can refuel themselves
* The size of the the turtle inventory has been increased to 16
* The size of the turtle screen has been increased
* New turtle functions: turtle.compareTo( [slotNum] ), turtle.craft(), turtle.attack(), turtle.attackUp(), turtle.attackDown(), turtle.dropUp(), turtle.dropDown(), turtle.getFuelLevel(), turtle.refuel()
* New turtle functions: `turtle.compareTo( [slotNum] )`, `turtle.craft()`, `turtle.attack()`, `turtle.attackUp()`, `turtle.attackDown()`, `turtle.dropUp()`, `turtle.dropDown()`, `turtle.getFuelLevel()`, `turtle.refuel()`
* New disk function: disk.getID()
* New turtle programs: craft, refuel
* "excavate" program now much smarter: Will return items to a chest when full, attack mobs, and refuel itself automatically
* New API: keys
* New turtle programs: `craft`, `refuel`
* `excavate` program now much smarter: Will return items to a chest when full, attack mobs, and refuel itself automatically
* New API: `keys`
* Added optional Floppy Disk and Hard Drive space limits for computers and turtles
* New fs function: fs.getFreeSpace( path ), also fs.getDrive() works again
* New `fs` function: `fs.getFreeSpace( path )`, also `fs.getDrive()` works again
* The send and receive range of wireless modems now increases with altitude, allowing long range networking from high-altitude computers (great for GPS networks)
* http.request() now supports https:// URLs
* `http.request()` now supports https:// URLs
* Right clicking a Disk Drive with a Floppy Disk or a Record when sneaking will insert the item into the Disk Drive automatically
* The default size of the computer screen has been increased
* Several stability and security fixes. LuaJ can now no longer leave dangling threads when a computer is unloaded, turtles can no longer be destroyed by tree leaves or walking off the edge of the loaded map. Computers no longer crash when used with RedPower frames.
New Features in ComputerCraft 1.31:
# New Features in ComputerCraft 1.31:
* Ported to Minecraft 1.2.3
* Added Monitors (thanks to Cloudy)
* Updated LuaJ to a newer, less memory hungry version
* rednet_message event now has a third parameter, "distance", to support position triangulation.
* New programs: gps, monitor, pastebin.
* `rednet_message` event now has a third parameter, "distance", to support position triangulation.
* New programs: `gps`, `monitor`, `pastebin`.
* Added a secret program. Use with large monitors!
* New apis: gps, vector
* New turtle functions: turtle.compare(), turtle.compareUp(), turtle.compareDown(), turtle.drop( quantity )
* New http functions: http.post().
* New term functions: term.redirect(), term.restore()
* New textutils functions: textutils.urlEncode()
* New rednet functions: rednet.isOpen()
* New apis: `gps`, `vector`
* New turtle functions: `turtle.compare()`, `turtle.compareUp()`, `turtle.compareDown()`, `turtle.drop( quantity )`
* New `http` functions: `http.post()`.
* New `term` functions: `term.redirect()`, `term.restore()`
* New `textutils` functions: `textutils.urlEncode()`
* New `rednet` functions: `rednet.isOpen()`
* New config options: modem_range, modem_rangeDuringStorm
* Bug fixes, program tweaks, and help updates
New Features in ComputerCraft 1.3:
# New Features in ComputerCraft 1.3:
* Ported to Minecraft Forge
* Added Turtles
@ -325,36 +562,34 @@ New Features in ComputerCraft 1.3:
* Computers and Turtles can now be labelled with the label program, and labelled devices keep their state when destroyed.
* Computers/Turtles can connect to adjacent devices, and turn them on and off
* User programs now give line numbers in their error messages
* New APIs: turtle, peripheral
* New APIs: `turtle`, `peripheral`
* New programs for turtles: tunnel, excavate, go, turn, dance
* New os functions: os.getComputerLabel(), os.setComputerLabel()
* Added "filter" parameter to os.pullEvent()
* New shell function: shell.getCurrentProgram()
* New textutils functions: textutils.serialize(), textutils.unserialize(), textutils.tabulate(), textutils.pagedTabulate(), textutils.slowWrite()
* New io file function: file:lines()
* New fs function: fs.getSize()
* New os functions: `os.getComputerLabel()`, `os.setComputerLabel()`
* Added "filter" parameter to `os.pullEvent()`
* New shell function: `shell.getCurrentProgram()`
* New textutils functions: `textutils.serialize()`, `textutils.unserialize()`, `textutils.tabulate()`, `textutils.pagedTabulate()`, `textutils.slowWrite()`
* New io file function: `file:lines()`
* New fs function: `fs.getSize()`
* Disk Drives can now play records from other mods
* Bug fixes, program tweaks, and help updates
New Features in ComputerCraft 1.2:
# New Features in ComputerCraft 1.2:
* Added Disk Drives and Floppy Disks
* Added Ctrl+T shortcut to terminate the current program (hold)
* Added Ctrl+S shortcut to shutdown the computer (hold)
* Added Ctrl+R shortcut to reboot the computer (hold)
* New Programs: alias, apis, copy, delete, dj, drive, eject, id, label, list, move, reboot, redset, rename, time, worm.
* New APIs: bit, colours, disk, help, rednet, parallel, textutils.
* New color functions: colors.combine(), colors.subtract(), colors.test()
* New fs functions: fs.getName(), new modes for fs.open()
* New os functions: os.loadAPI(), os.unloadAPI(),
os.clock(), os.time(), os.setAlarm(),
os.reboot(), os.queueEvent()
* New redstone function: redstone.getSides()
* New shell functions: shell.setPath(), shell.programs(), shell.resolveProgram(), shell.setAlias()
* New Programs: `alias`, `apis`, `copy`, `delete`, `dj`, `drive`, `eject`, `id`, `label`, `list`, `move`, `reboot`, `redset`, `rename`, `time`, `worm`.
* New APIs: `bit`, `colours`, `disk`, `help`, `rednet`, `parallel`, `textutils`.
* New color functions: `colors.combine()`, `colors.subtract()`, `colors.test()`
* New fs functions: `fs.getName()`, new modes for `fs.open()`
* New os functions: `os.loadAPI()`, `os.unloadAPI()`, `os.clock()`, `os.time()`, `os.setAlarm()`, `os.reboot()`, `os.queueEvent()`
* New redstone function: `redstone.getSides()`
* New shell functions: `shell.setPath()`, `shell.programs()`, `shell.resolveProgram()`, `shell.setAlias()`
* Lots of updates to the help pages
* Bug fixes
New Features in ComputerCraft 1.1:
# New Features in ComputerCraft 1.1:
* Added Multiplayer support throughout.
* Added connectivity with RedPower bundled cables
@ -363,6 +598,6 @@ New Features in ComputerCraft 1.1:
* Programs which spin in an infinite loop without yielding will no longer freeze minecraft
* Help updates and bug fixes
New Features in ComputerCraft 1.0:
# New Features in ComputerCraft 1.0:
* First Release!

View File

@ -1,37 +1,11 @@
New Features in ComputerCraft 1.80:
New features in CC: Tweaked 1.82.3
* Added .getResponseHeaders() to HTTP responses.
* Return a HTTP response when a HTTP error occurs.
* Added a GUI to change ComputerCraft config options.
* os.time() and os.day() now accept parameters to give the real world time.
* Added os.epoch()
* Monitor text now glows in the dark.
* Added a "Pocket Computer upgrade API" so mod developers can add their own pocket upgrades.
* Added pocket.equipBack()/pocket.unequipBack() to add/remove pocket upgrades.
* Added term.setPaletteColor()/term.getPaletteColor() to change/check colors
* Added colors.rgb8()/colours.rgb8()
* Performance improvements to fs.find
* Requires the player to be interacting with the computer when typing
* Disk labels are limited to 32 characters
* Labels can now only include characters within the printable range ( to ~)
* Various model improvements
* There is now a configurable file descriptor limit
* Threads are now daemon threads
* Termination signals are now sent unless the computer is off
* Fixed compilation errors
* Now handles tile entity changes
* GPS coordinates now have to be numbers
* Turtle upgrades now act as tools and peripherals
* The Filesystem.list result is now sorted
* The number of values to unpack can now be manually specified
* Small terminal & monitor rendering improvements
* General improvements to the documentation
* Redstone inputs are no longer reset when adding peripherals
* Turtles now use tinting
* shell.resolveProgram now picks up on *.lua files
* Fixed a handful of bugs in ComputerCraft
* Added speaker block, turtle upgrade, pocket upgrade, and peripheral api
* Startup can now be a directory containing multiple startup files
* Added .getLabel to the computer peripheral
* Make computers' redstone input handling consistent with repeaters. Redstone inputs parallel to the computer will now be picked up.
And several bug fixes:
* Fix `turtle.compare*()` crashing the server.
* Fix Cobalt leaking threads when coroutines blocked on Java methods are discarded.
* Fix `rawset` allowing nan keys
* Fix several out-of-bounds exceptions when handling malformed patterns.
Type "help changelog" to see the full version history.