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	Change event priority to HIGHEST
See the comments in a802f25dd6 -
effectively we want to make sure we arrive before any other thing which
may capture items (some magnet mods, etc...).
			
			
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		| @@ -89,7 +89,7 @@ public final class DropConsumer | |||||||
|         if( !remaining.isEmpty() ) remainingDrops.add( remaining ); |         if( !remaining.isEmpty() ) remainingDrops.add( remaining ); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     @SubscribeEvent( priority = EventPriority.LOWEST ) |     @SubscribeEvent( priority = EventPriority.HIGHEST ) | ||||||
|     public static void onEntitySpawn( EntityJoinWorldEvent event ) |     public static void onEntitySpawn( EntityJoinWorldEvent event ) | ||||||
|     { |     { | ||||||
|         // Capture any nearby item spawns |         // Capture any nearby item spawns | ||||||
|   | |||||||
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