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https://github.com/SquidDev-CC/CC-Tweaked
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Add back missing PlatformHelper
Add back file removed in merge of 895bc7721a
.
This commit is contained in:
parent
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// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.platform;
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import com.google.auto.service.AutoService;
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import com.google.gson.JsonObject;
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import com.mojang.authlib.GameProfile;
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import com.mojang.brigadier.arguments.ArgumentType;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.network.wired.WiredElement;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.impl.Peripherals;
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import dan200.computercraft.shared.Capabilities;
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import dan200.computercraft.shared.config.ConfigFile;
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import dan200.computercraft.shared.network.NetworkMessage;
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import dan200.computercraft.shared.network.client.ClientNetworkContext;
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import dan200.computercraft.shared.network.container.ContainerData;
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import dan200.computercraft.shared.util.CapabilityUtil;
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import dan200.computercraft.shared.util.InventoryUtil;
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import net.minecraft.commands.synchronization.ArgumentTypeInfo;
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import net.minecraft.commands.synchronization.ArgumentTypeInfos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Registry;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.tags.TagKey;
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import net.minecraft.world.*;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.CraftingContainer;
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import net.minecraft.world.inventory.MenuType;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.item.crafting.Ingredient;
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import net.minecraft.world.item.crafting.Recipe;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.LevelChunk;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraftforge.common.CreativeModeTabRegistry;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.Tags;
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import net.minecraftforge.common.ToolActions;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.ForgeCapabilities;
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import net.minecraftforge.common.crafting.conditions.ICondition;
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import net.minecraftforge.common.extensions.IForgeMenuType;
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import net.minecraftforge.common.util.NonNullConsumer;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.items.wrapper.InvWrapper;
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import net.minecraftforge.items.wrapper.SidedInvWrapper;
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import net.minecraftforge.network.NetworkHooks;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistry;
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import net.minecraftforge.registries.RegistryManager;
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import net.minecraftforge.registries.RegistryObject;
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import javax.annotation.Nullable;
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import java.util.*;
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import java.util.function.*;
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@AutoService(dan200.computercraft.impl.PlatformHelper.class)
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public class PlatformHelperImpl implements PlatformHelper {
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@Override
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public ConfigFile.Builder createConfigBuilder() {
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return new ForgeConfigFile.Builder();
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}
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@Override
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public <T> ResourceLocation getRegistryKey(ResourceKey<Registry<T>> registry, T object) {
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var key = RegistryManager.ACTIVE.getRegistry(registry).getKey(object);
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if (key == null) throw new IllegalArgumentException(object + " was not registered in " + registry);
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return key;
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}
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@Override
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public <T> T getRegistryObject(ResourceKey<Registry<T>> registry, ResourceLocation id) {
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var value = RegistryManager.ACTIVE.getRegistry(registry).getValue(id);
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if (value == null) throw new IllegalArgumentException(id + " was not registered in " + registry);
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return value;
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}
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@Override
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public <T> RegistryWrappers.RegistryWrapper<T> wrap(ResourceKey<Registry<T>> key) {
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return new RegistryWrapperImpl<>(key.location(), RegistryManager.ACTIVE.getRegistry(key));
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}
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@Override
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public <T> RegistrationHelper<T> createRegistrationHelper(ResourceKey<Registry<T>> registry) {
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return new RegistrationHelperImpl<>(DeferredRegister.create(registry, ComputerCraftAPI.MOD_ID));
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}
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@Nullable
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@Override
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public <K> K tryGetRegistryObject(ResourceKey<Registry<K>> registry, ResourceLocation id) {
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return RegistryManager.ACTIVE.getRegistry(registry).getValue(id);
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}
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@Override
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public boolean shouldLoadResource(JsonObject object) {
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return ICondition.shouldRegisterEntry(object);
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}
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@Override
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public <T extends BlockEntity> BlockEntityType<T> createBlockEntityType(BiFunction<BlockPos, BlockState, T> factory, Block block) {
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return new BlockEntityType<>(factory::apply, Set.of(block), null);
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}
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@Override
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public <A extends ArgumentType<?>, T extends ArgumentTypeInfo.Template<A>, I extends ArgumentTypeInfo<A, T>> I registerArgumentTypeInfo(Class<A> klass, I info) {
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return ArgumentTypeInfos.registerByClass(klass, info);
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}
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@Override
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public <C extends AbstractContainerMenu, T extends ContainerData> MenuType<C> createMenuType(Function<FriendlyByteBuf, T> reader, ContainerData.Factory<C, T> factory) {
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return IForgeMenuType.create((id, player, data) -> factory.create(id, player, reader.apply(data)));
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}
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@Override
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public void openMenu(Player player, MenuProvider owner, ContainerData menu) {
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NetworkHooks.openScreen((ServerPlayer) player, owner, menu::toBytes);
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}
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@Override
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public void sendToPlayer(NetworkMessage<ClientNetworkContext> message, ServerPlayer player) {
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NetworkHandler.sendToPlayer(message, player);
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}
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@Override
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public void sendToPlayers(NetworkMessage<ClientNetworkContext> message, Collection<ServerPlayer> players) {
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NetworkHandler.sendToPlayers(message, players);
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}
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@Override
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public void sendToAllPlayers(NetworkMessage<ClientNetworkContext> message, MinecraftServer server) {
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NetworkHandler.sendToAllPlayers(message);
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}
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@Override
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public void sendToAllAround(NetworkMessage<ClientNetworkContext> message, ServerLevel level, Vec3 pos, float distance) {
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NetworkHandler.sendToAllAround(message, level, pos, distance);
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}
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@Override
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public void sendToAllTracking(NetworkMessage<ClientNetworkContext> message, LevelChunk chunk) {
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NetworkHandler.sendToAllTracking(message, chunk);
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}
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@Override
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public ComponentAccess<IPeripheral> createPeripheralAccess(Consumer<Direction> invalidate) {
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return new PeripheralAccess(invalidate);
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}
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@Override
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public ComponentAccess<WiredElement> createWiredElementAccess(Consumer<Direction> invalidate) {
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return new CapabilityAccess<>(Capabilities.CAPABILITY_WIRED_ELEMENT, invalidate);
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}
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@Override
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public boolean hasWiredElementIn(Level level, BlockPos pos, Direction direction) {
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if (!level.isLoaded(pos)) return false;
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var blockEntity = level.getBlockEntity(pos.relative(direction));
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return blockEntity != null && blockEntity.getCapability(Capabilities.CAPABILITY_WIRED_ELEMENT, direction.getOpposite()).isPresent();
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}
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@Override
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public ContainerTransfer.Slotted wrapContainer(Container container) {
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return new ForgeContainerTransfer(new InvWrapper(container));
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}
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@Nullable
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@Override
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public ContainerTransfer getContainer(ServerLevel level, BlockPos pos, Direction side) {
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var block = level.getBlockState(pos);
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if (block.getBlock() instanceof WorldlyContainerHolder holder) {
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var container = holder.getContainer(block, level, pos);
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return new ForgeContainerTransfer(new SidedInvWrapper(container, side));
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}
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var blockEntity = level.getBlockEntity(pos);
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if (blockEntity != null) {
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var inventory = blockEntity.getCapability(ForgeCapabilities.ITEM_HANDLER, side);
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if (inventory.isPresent()) {
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return new ForgeContainerTransfer(inventory.orElseThrow(NullPointerException::new));
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}
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}
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var entity = InventoryUtil.getEntityContainer(level, pos, side);
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return entity == null ? null : new ForgeContainerTransfer(new InvWrapper(entity));
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}
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@Nullable
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@Override
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public CompoundTag getShareTag(ItemStack item) {
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return item.getShareTag();
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}
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@Override
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public RecipeIngredients getRecipeIngredients() {
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return new RecipeIngredients(
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Ingredient.of(Tags.Items.DUSTS_REDSTONE),
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Ingredient.of(Tags.Items.STRING),
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Ingredient.of(Tags.Items.LEATHER),
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Ingredient.of(Tags.Items.STONE),
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Ingredient.of(Tags.Items.GLASS_PANES),
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Ingredient.of(Tags.Items.INGOTS_GOLD),
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Ingredient.of(Tags.Items.STORAGE_BLOCKS_GOLD),
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Ingredient.of(Tags.Items.INGOTS_IRON),
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Ingredient.of(Tags.Items.HEADS),
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Ingredient.of(Tags.Items.DYES),
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Ingredient.of(Tags.Items.ENDER_PEARLS),
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Ingredient.of(Tags.Items.CHESTS_WOODEN)
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);
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}
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@Override
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public List<TagKey<Item>> getDyeTags() {
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return List.of(
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Tags.Items.DYES_WHITE,
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Tags.Items.DYES_ORANGE,
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Tags.Items.DYES_MAGENTA,
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Tags.Items.DYES_LIGHT_BLUE,
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Tags.Items.DYES_YELLOW,
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Tags.Items.DYES_LIME,
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Tags.Items.DYES_PINK,
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Tags.Items.DYES_GRAY,
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Tags.Items.DYES_LIGHT_GRAY,
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Tags.Items.DYES_CYAN,
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Tags.Items.DYES_PURPLE,
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Tags.Items.DYES_BLUE,
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Tags.Items.DYES_BROWN,
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Tags.Items.DYES_GREEN,
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Tags.Items.DYES_RED,
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Tags.Items.DYES_BLACK
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);
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}
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@Override
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public int getBurnTime(ItemStack stack) {
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return ForgeHooks.getBurnTime(stack, null);
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}
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@Nullable
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@Override
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public ResourceLocation getCreativeTabId(CreativeModeTab tab) {
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return CreativeModeTabRegistry.getName(tab);
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}
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@Override
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public ItemStack getCraftingRemainingItem(ItemStack stack) {
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return stack.getCraftingRemainingItem();
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}
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@Override
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public List<ItemStack> getRecipeRemainingItems(ServerPlayer player, Recipe<CraftingContainer> recipe, CraftingContainer container) {
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ForgeHooks.setCraftingPlayer(player);
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var result = recipe.getRemainingItems(container);
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ForgeHooks.setCraftingPlayer(null);
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return result;
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}
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@Override
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public void onItemCrafted(ServerPlayer player, CraftingContainer container, ItemStack stack) {
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ForgeEventFactory.firePlayerCraftingEvent(player, stack, container);
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}
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@Override
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public boolean onNotifyNeighbour(Level level, BlockPos pos, BlockState block, Direction direction) {
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return !ForgeEventFactory.onNeighborNotify(level, pos, block, EnumSet.of(direction), false).isCanceled();
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}
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@Override
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public ServerPlayer createFakePlayer(ServerLevel world, GameProfile profile) {
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return new FakePlayerExt(world, profile);
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}
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@Override
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public double getReachDistance(Player player) {
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return player.getReachDistance();
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}
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@Override
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public boolean hasToolUsage(ItemStack stack) {
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return stack.canPerformAction(ToolActions.SHOVEL_FLATTEN) || stack.canPerformAction(ToolActions.HOE_TILL);
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}
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@Override
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public InteractionResult canAttackEntity(ServerPlayer player, Entity entity) {
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return ForgeHooks.onPlayerAttackTarget(player, entity) ? InteractionResult.PASS : InteractionResult.SUCCESS;
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}
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@Override
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public boolean interactWithEntity(ServerPlayer player, Entity entity, Vec3 hitPos) {
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// Our behaviour is slightly different here - we call onInteractEntityAt before the interact methods, while
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// Forge does the call afterwards (on the server, not on the client).
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var interactAt = ForgeHooks.onInteractEntityAt(player, entity, hitPos, InteractionHand.MAIN_HAND);
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if (interactAt == null) {
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interactAt = entity.interactAt(player, hitPos.subtract(entity.position()), InteractionHand.MAIN_HAND);
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}
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return interactAt.consumesAction() || player.interactOn(entity, InteractionHand.MAIN_HAND).consumesAction();
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}
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@Override
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public InteractionResult useOn(ServerPlayer player, ItemStack stack, BlockHitResult hit, Predicate<BlockState> canUseBlock) {
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var level = player.level;
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var pos = hit.getBlockPos();
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var event = ForgeHooks.onRightClickBlock(player, InteractionHand.MAIN_HAND, pos, hit);
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if (event.isCanceled()) return event.getCancellationResult();
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var context = new UseOnContext(player, InteractionHand.MAIN_HAND, hit);
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if (event.getUseItem() != Event.Result.DENY) {
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var result = stack.onItemUseFirst(context);
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if (result != InteractionResult.PASS) return result;
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}
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var block = level.getBlockState(hit.getBlockPos());
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if (event.getUseBlock() != Event.Result.DENY && !block.isAir() && canUseBlock.test(block)) {
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var useResult = block.use(level, player, InteractionHand.MAIN_HAND, hit);
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if (useResult.consumesAction()) return useResult;
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}
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return event.getUseItem() == Event.Result.DENY ? InteractionResult.PASS : stack.useOn(context);
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}
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private record RegistryWrapperImpl<T>(
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ResourceLocation name, ForgeRegistry<T> registry
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) implements RegistryWrappers.RegistryWrapper<T> {
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@Override
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public int getId(T object) {
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var id = registry.getID(object);
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if (id == -1) throw new IllegalStateException(object + " was not registered in " + name);
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return id;
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}
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@Override
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public ResourceLocation getKey(T object) {
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var key = registry.getKey(object);
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if (key == null) throw new IllegalStateException(object + " was not registered in " + name);
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return key;
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}
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@Override
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public T get(ResourceLocation location) {
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var object = registry.getValue(location);
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if (object == null) throw new IllegalStateException(location + " was not registered in " + name);
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return object;
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}
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@Nullable
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@Override
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public T tryGet(ResourceLocation location) {
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return registry.getValue(location);
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}
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@Override
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public T get(int id) {
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var object = registry.getValue(id);
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if (object == null) throw new IllegalStateException(id + " was not registered in " + name);
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return object;
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}
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@Override
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public Iterator<T> iterator() {
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return registry.iterator();
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}
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}
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private record RegistrationHelperImpl<T>(DeferredRegister<T> registry) implements RegistrationHelper<T> {
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@Override
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public <U extends T> RegistryEntry<U> register(String name, Supplier<U> create) {
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return new RegistryEntryImpl<>(registry().register(name, create));
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}
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@Override
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public void register() {
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registry().register(FMLJavaModLoadingContext.get().getModEventBus());
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}
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}
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private record RegistryEntryImpl<T>(RegistryObject<T> object) implements RegistryEntry<T> {
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@Override
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public ResourceLocation id() {
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return object().getId();
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}
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@Override
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public T get() {
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return object().get();
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}
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}
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private abstract static class ComponentAccessImpl<T> implements ComponentAccess<T> {
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private final NonNullConsumer<Object>[] invalidators;
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private @Nullable Level level;
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private @Nullable BlockPos pos;
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ComponentAccessImpl(Consumer<Direction> invalidate) {
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// Generate a cache of invalidation functions so we can guarantee we only ever have one registered per
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// capability - there's no way to remove these callbacks!
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@SuppressWarnings({ "unchecked", "rawtypes" })
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var invalidators = this.invalidators = new NonNullConsumer[6];
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for (var dir : Direction.values()) invalidators[dir.ordinal()] = x -> invalidate.accept(dir);
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}
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@Nullable
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protected abstract T get(ServerLevel world, BlockPos pos, Direction side, NonNullConsumer<Object> invalidate);
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@Nullable
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@Override
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public T get(ServerLevel level, BlockPos pos, Direction direction) {
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if (this.level != null && this.level != level) throw new IllegalStateException("Level has changed");
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if (this.pos != null && this.pos != pos) throw new IllegalStateException("Position has changed");
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this.level = level;
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this.pos = pos;
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return get(level, pos.relative(direction), direction.getOpposite(), invalidators[direction.ordinal()]);
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}
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}
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private static class PeripheralAccess extends ComponentAccessImpl<IPeripheral> {
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PeripheralAccess(Consumer<Direction> invalidate) {
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super(invalidate);
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}
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@Nullable
|
||||
@Override
|
||||
protected IPeripheral get(ServerLevel world, BlockPos pos, Direction side, NonNullConsumer<Object> invalidate) {
|
||||
return Peripherals.getPeripheral(world, pos, side, invalidate);
|
||||
}
|
||||
}
|
||||
|
||||
private static class CapabilityAccess<T> extends ComponentAccessImpl<T> {
|
||||
private final Capability<T> capability;
|
||||
|
||||
CapabilityAccess(Capability<T> capability, Consumer<Direction> invalidate) {
|
||||
super(invalidate);
|
||||
this.capability = capability;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
protected T get(ServerLevel world, BlockPos pos, Direction side, NonNullConsumer<Object> invalidate) {
|
||||
if (!world.isLoaded(pos)) return null;
|
||||
|
||||
var blockEntity = world.getBlockEntity(pos);
|
||||
return blockEntity != null ? CapabilityUtil.unwrap(blockEntity.getCapability(capability, side), invalidate) : null;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user