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https://github.com/SquidDev-CC/CC-Tweaked
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fix: correct cable with wired modem highlight
The right thing would be to fix Mixin, just like it is done in Forge, but I think that's enough for now
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67b7cd7a14
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@ -44,7 +44,6 @@ import java.util.EnumSet;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import static dan200.computercraft.shared.ComputerCraftRegistry.ModBlocks;
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import static dan200.computercraft.shared.ComputerCraftRegistry.init;
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public final class ComputerCraft implements ModInitializer
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@ -18,6 +18,7 @@ import net.minecraft.client.render.Camera;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.*;
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import net.minecraft.util.shape.VoxelShape;
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@ -40,8 +41,12 @@ public final class CableHighlightRenderer
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return false;
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}
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HitResult hitResult = MinecraftClient.getInstance().crosshairTarget;
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Vec3d hitPos = hitResult != null ? hitResult.getPos() : new Vec3d( d, e, f );
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VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ),
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new Vec3d( d, e, f ).subtract( pos.getX(),
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hitPos.subtract( pos.getX(),
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pos.getY(),
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pos.getZ() ) ) ? CableShapes.getModemShape( state ) : CableShapes.getCableShape(
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state );
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