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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-10-28 04:17:38 +00:00

Add the default implementation of wired networks

This commit is contained in:
SquidDev
2018-02-21 15:29:34 +00:00
parent 4651e362c9
commit 74f5093d2a
9 changed files with 1326 additions and 1 deletions

View File

@@ -14,6 +14,9 @@ import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.network.wired.IWiredProvider;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
@@ -57,6 +60,7 @@ import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.*;
import dan200.computercraft.shared.wired.WiredNode;
import io.netty.buffer.Unpooled;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@@ -69,6 +73,7 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.config.ConfigCategory;
import net.minecraftforge.common.config.Configuration;
@@ -259,6 +264,7 @@ public class ComputerCraft
private static List<ITurtlePermissionProvider> permissionProviders = new ArrayList<>();
private static final Map<String, IPocketUpgrade> pocketUpgrades = new HashMap<>();
private static final Set<ILuaAPIFactory> apiFactories = new LinkedHashSet<>();
private static final Set<IWiredProvider> wiredProviders = new LinkedHashSet<>();
// Implementation
@Mod.Instance( value = ComputerCraft.MOD_ID )
@@ -730,6 +736,16 @@ public class ComputerCraft
}
}
public static void registerWiredProvider( IWiredProvider provider )
{
if( provider != null ) wiredProviders.add( provider );
}
public static IWiredNode createWiredNodeForElement( IWiredElement element )
{
return new WiredNode( element );
}
public static IPeripheral getPeripheralAt( World world, BlockPos pos, EnumFacing side )
{
// Try the handlers in order:
@@ -751,6 +767,24 @@ public class ComputerCraft
return null;
}
public static IWiredElement getWiredElementAt( IBlockAccess world, BlockPos pos, EnumFacing side )
{
// Try the handlers in order:
for( IWiredProvider provider : wiredProviders )
{
try
{
IWiredElement element = provider.getElement( world, pos, side );
if( element != null ) return element;
}
catch( Exception e )
{
ComputerCraft.log.error( "Wired element provider " + provider + " errored.", e );
}
}
return null;
}
public static int getDefaultBundledRedstoneOutput( World world, BlockPos pos, EnumFacing side )
{
if( WorldUtil.isBlockInWorld( world, pos ) )

View File

@@ -52,6 +52,7 @@ import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import dan200.computercraft.shared.util.*;
import dan200.computercraft.shared.wired.DefaultWiredProvider;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
@@ -291,7 +292,7 @@ public abstract class ComputerCraftProxyCommon implements IComputerCraftProxy
// Command Computer
registry.register( new ItemCommandComputer( ComputerCraft.Blocks.commandComputer ).setRegistryName( new ResourceLocation( ComputerCraft.MOD_ID, "command_computer" ) ) );
// Command Computer
// Advanced modem
registry.register( new ItemAdvancedModem( ComputerCraft.Blocks.advancedModem ).setRegistryName( new ResourceLocation( ComputerCraft.MOD_ID, "advanced_modem" ) ) );
// Items
@@ -482,6 +483,9 @@ public abstract class ComputerCraftProxyCommon implements IComputerCraftProxy
// Register media providers
ComputerCraftAPI.registerMediaProvider( new DefaultMediaProvider() );
// Register network providers
ComputerCraftAPI.registerWiredProvider( new DefaultWiredProvider() );
}
private void registerForgeHandlers()

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@@ -0,0 +1,23 @@
package dan200.computercraft.shared.wired;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredElementTile;
import dan200.computercraft.api.network.wired.IWiredProvider;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class DefaultWiredProvider implements IWiredProvider
{
@Nullable
@Override
public IWiredElement getElement( @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
{
TileEntity te = world.getTileEntity( pos );
return te instanceof IWiredElementTile ? ((IWiredElementTile) te).getWiredElement( side ) : null;
}
}

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@@ -0,0 +1,46 @@
package dan200.computercraft.shared.wired;
import dan200.computercraft.ComputerCraft;
/**
* Verifies certain elements of a network are "well formed".
*
* This adds substantial overhead to network modification, and so should only be enabled
* in a development environment.
*/
public class InvariantChecker
{
private static final boolean ENABLED = false;
public static void checkNode( WiredNode node )
{
if( !ENABLED ) return;
WiredNetwork network = node.network;
if( network == null )
{
ComputerCraft.log.error( "Node's network is null", new Exception() );
return;
}
if( network.nodes == null || !network.nodes.contains( node ) )
{
ComputerCraft.log.error( "Node's network does not contain node", new Exception() );
}
for( WiredNode neighbour : node.neighbours )
{
if( !neighbour.neighbours.contains( node ) )
{
ComputerCraft.log.error( "Neighbour is missing node", new Exception() );
}
}
}
public static void checkNetwork( WiredNetwork network )
{
if( !ENABLED ) return;
for( WiredNode node : network.nodes ) checkNode( node );
}
}

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@@ -0,0 +1,458 @@
package dan200.computercraft.shared.wired;
import dan200.computercraft.api.network.Packet;
import dan200.computercraft.api.network.wired.IWiredNetwork;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.*;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public final class WiredNetwork implements IWiredNetwork
{
final ReadWriteLock lock = new ReentrantReadWriteLock();
HashSet<WiredNode> nodes;
private HashMap<String, IPeripheral> peripherals = new HashMap<>();
public WiredNetwork( WiredNode node )
{
nodes = new HashSet<>( 1 );
nodes.add( node );
}
private WiredNetwork( HashSet<WiredNode> nodes )
{
this.nodes = nodes;
}
@Override
public boolean connect( @Nonnull IWiredNode nodeU, @Nonnull IWiredNode nodeV )
{
WiredNode wiredU = checkNode( nodeU );
WiredNode wiredV = checkNode( nodeV );
if( nodeU == nodeV ) throw new IllegalArgumentException( "Cannot add a connection to oneself." );
lock.writeLock().lock();
try
{
if( nodes == null ) throw new IllegalStateException( "Cannot add a connection to an empty network." );
boolean hasU = wiredU.network == this;
boolean hasV = wiredV.network == this;
if( !hasU && !hasV ) throw new IllegalArgumentException( "Neither node is in the network." );
// We're going to assimilate a node. Copy across all edges and vertices.
if( !hasU || !hasV )
{
WiredNetwork other = hasU ? wiredV.network : wiredU.network;
other.lock.writeLock().lock();
try
{
// Cache several properties for iterating over later
Map<String, IPeripheral> otherPeripherals = other.peripherals;
Map<String, IPeripheral> thisPeripherals = otherPeripherals.isEmpty() ? peripherals : new HashMap<>( peripherals );
Collection<WiredNode> thisNodes = otherPeripherals.isEmpty() ? nodes : new ArrayList<>( this.nodes );
Collection<WiredNode> otherNodes = other.nodes;
// Move all nodes across into this network, destroying the original nodes.
nodes.addAll( otherNodes );
for( WiredNode node : otherNodes ) node.network = this;
other.nodes = null;
// Move all peripherals across,
other.peripherals = null;
peripherals.putAll( otherPeripherals );
if( !thisPeripherals.isEmpty() )
{
WiredNetworkChange.added( thisPeripherals ).broadcast( otherNodes );
}
if( !otherPeripherals.isEmpty() )
{
WiredNetworkChange.added( otherPeripherals ).broadcast( thisNodes );
}
}
finally
{
other.lock.writeLock().unlock();
}
}
boolean added = wiredU.neighbours.add( wiredV );
if( added ) wiredV.neighbours.add( wiredU );
InvariantChecker.checkNetwork( this );
InvariantChecker.checkNode( wiredU );
InvariantChecker.checkNode( wiredV );
return added;
}
finally
{
lock.writeLock().unlock();
}
}
@Override
public boolean disconnect( @Nonnull IWiredNode nodeU, @Nonnull IWiredNode nodeV )
{
WiredNode wiredU = checkNode( nodeU );
WiredNode wiredV = checkNode( nodeV );
if( nodeU == nodeV ) throw new IllegalArgumentException( "Cannot remove a connection to oneself." );
lock.writeLock().lock();
try
{
boolean hasU = wiredU.network == this;
boolean hasV = wiredV.network == this;
if( !hasU || !hasV ) throw new IllegalArgumentException( "One node is not in the network." );
// If there was no connection to remove then split.
if( !wiredU.neighbours.remove( wiredV ) ) return false;
wiredV.neighbours.remove( wiredU );
// Determine if there is still some connection from u to v.
// Note this is an inlining of reachableNodes which short-circuits
// if all nodes are reachable.
Queue<WiredNode> enqueued = new ArrayDeque<>();
HashSet<WiredNode> reachableU = new HashSet<>();
reachableU.add( wiredU );
enqueued.add( wiredU );
while( !enqueued.isEmpty() )
{
WiredNode node = enqueued.remove();
for( WiredNode neighbour : node.neighbours )
{
// If we can reach wiredV from wiredU then abort.
if( neighbour == wiredV ) return true;
// Otherwise attempt to enqueue this neighbour as well.
if( reachableU.add( neighbour ) ) enqueued.add( neighbour );
}
}
// Create a new network with all U-reachable nodes/edges and remove them
// from the existing graph.
WiredNetwork networkU = new WiredNetwork( reachableU );
networkU.lock.writeLock().lock();
try
{
// Remove nodes from this network
nodes.removeAll( reachableU );
// Set network and transfer peripherals
for( WiredNode node : reachableU )
{
node.network = networkU;
networkU.peripherals.putAll( node.peripherals );
peripherals.keySet().removeAll( node.peripherals.keySet() );
}
// Broadcast changes
if( peripherals.size() != 0 ) WiredNetworkChange.removed( peripherals ).broadcast( networkU.nodes );
if( networkU.peripherals.size() != 0 )
{
WiredNetworkChange.removed( networkU.peripherals ).broadcast( nodes );
}
InvariantChecker.checkNetwork( this );
InvariantChecker.checkNetwork( networkU );
InvariantChecker.checkNode( wiredU );
InvariantChecker.checkNode( wiredV );
return true;
}
finally
{
networkU.lock.writeLock().unlock();
}
}
finally
{
lock.writeLock().unlock();
}
}
@Override
public boolean remove( @Nonnull IWiredNode node )
{
WiredNode wired = checkNode( node );
lock.writeLock().lock();
try
{
// If we're the empty graph then just abort: nodes must have _some_ network.
if( nodes == null ) return false;
if( nodes.size() <= 1 ) return false;
if( wired.network != this ) return false;
HashSet<WiredNode> neighbours = wired.neighbours;
// Remove this node and move into a separate network.
nodes.remove( wired );
for( WiredNode neighbour : neighbours ) neighbour.neighbours.remove( wired );
WiredNetwork wiredNetwork = new WiredNetwork( wired );
// If we're a leaf node in the graph (only one neighbour) then we don't need to
// check for network splitting
if( neighbours.size() == 1 )
{
// Broadcast our simple peripheral changes
removeSingleNode( wired, wiredNetwork );
InvariantChecker.checkNode( wired );
InvariantChecker.checkNetwork( wiredNetwork );
return true;
}
HashSet<WiredNode> reachable = reachableNodes( neighbours.iterator().next() );
// If all nodes are reachable then exit.
if( reachable.size() == nodes.size() )
{
// Broadcast our simple peripheral changes
removeSingleNode( wired, wiredNetwork );
InvariantChecker.checkNode( wired );
InvariantChecker.checkNetwork( wiredNetwork );
return true;
}
// A split may cause 2..neighbours.size() separate networks, so we
// iterate through our neighbour list, generating child networks.
neighbours.removeAll( reachable );
ArrayList<WiredNetwork> maximals = new ArrayList<>( neighbours.size() + 1 );
maximals.add( wiredNetwork );
maximals.add( new WiredNetwork( reachable ) );
while( neighbours.size() > 0 )
{
reachable = reachableNodes( neighbours.iterator().next() );
neighbours.removeAll( reachable );
maximals.add( new WiredNetwork( reachable ) );
}
for( WiredNetwork network : maximals ) network.lock.writeLock().lock();
try
{
// We special case the original node: detaching all peripherals when needed.
wired.network = wiredNetwork;
wired.peripherals = Collections.emptyMap();
// Ensure every network is finalised
for( WiredNetwork network : maximals )
{
for( WiredNode child : network.nodes )
{
child.network = network;
network.peripherals.putAll( child.peripherals );
}
}
for( WiredNetwork network : maximals ) InvariantChecker.checkNetwork( network );
InvariantChecker.checkNode( wired );
// Then broadcast network changes once all nodes are finalised
for( WiredNetwork network : maximals )
{
WiredNetworkChange.changeOf( peripherals, network.peripherals ).broadcast( network.nodes );
}
}
finally
{
for( WiredNetwork network : maximals ) network.lock.writeLock().unlock();
}
nodes.clear();
peripherals.clear();
return true;
}
finally
{
lock.writeLock().unlock();
}
}
@Override
public void invalidate( @Nonnull IWiredNode node )
{
WiredNode wired = checkNode( node );
lock.writeLock().lock();
try
{
if( wired.network != this ) throw new IllegalStateException( "Node is not on this network" );
Map<String, IPeripheral> oldPeripherals = wired.peripherals;
Map<String, IPeripheral> newPeripherals = wired.element.getPeripherals();
WiredNetworkChange change = WiredNetworkChange.changeOf( oldPeripherals, newPeripherals );
if( change.isEmpty() ) return;
wired.peripherals = newPeripherals;
// Detach the old peripherals then remove them.
peripherals.keySet().removeAll( change.peripheralsRemoved().keySet() );
// Add the new peripherals and attach them
peripherals.putAll( change.peripheralsAdded() );
change.broadcast( nodes );
}
finally
{
lock.writeLock().unlock();
}
}
void transmitPacket( WiredNode start, Packet packet, double range, boolean interdimensional )
{
Map<WiredNode, TransmitPoint> points = new HashMap<>();
TreeSet<TransmitPoint> transmitTo = new TreeSet<>();
{
TransmitPoint startEntry = start.element.getWorld() != packet.getSender().getWorld()
? new TransmitPoint( start, Double.POSITIVE_INFINITY, true )
: new TransmitPoint( start, start.element.getPosition().distanceTo( packet.getSender().getPosition() ), false );
points.put( start, startEntry );
transmitTo.add( startEntry );
}
{
TransmitPoint point;
while( (point = transmitTo.pollFirst()) != null )
{
World world = point.node.element.getWorld();
Vec3d position = point.node.element.getPosition();
for( WiredNode neighbour : point.node.neighbours )
{
TransmitPoint neighbourPoint = points.get( neighbour );
boolean newInterdimensional;
double newDistance;
if( world != neighbour.element.getWorld() )
{
newInterdimensional = true;
newDistance = Double.POSITIVE_INFINITY;
}
else
{
newInterdimensional = false;
newDistance = point.distance + position.distanceTo( neighbour.element.getPosition() );
}
if( neighbourPoint == null )
{
neighbourPoint = new TransmitPoint( neighbour, newDistance, newInterdimensional );
points.put( neighbour, neighbourPoint );
transmitTo.add( neighbourPoint );
}
else if( newDistance < neighbourPoint.distance )
{
transmitTo.remove( neighbourPoint );
neighbourPoint.distance = newDistance;
neighbourPoint.interdimensional = newInterdimensional;
transmitTo.add( neighbourPoint );
}
}
}
}
for( TransmitPoint point : points.values() )
{
point.node.tryTransmit( packet, point.distance, point.interdimensional, range, interdimensional );
}
}
private void removeSingleNode( WiredNode wired, WiredNetwork wiredNetwork )
{
wiredNetwork.lock.writeLock().lock();
try
{
// Cache all the old nodes.
Map<String, IPeripheral> wiredPeripherals = new HashMap<>( wired.peripherals );
// Setup the new node's network
// Detach the old peripherals then remove them from the old network
wired.network = wiredNetwork;
wired.neighbours.clear();
wired.peripherals = Collections.emptyMap();
// Broadcast the change
if( !peripherals.isEmpty() ) WiredNetworkChange.removed( peripherals ).broadcast( wired );
// Now remove all peripherals from this network and broadcast the change.
peripherals.keySet().removeAll( wiredPeripherals.keySet() );
if( !wiredPeripherals.isEmpty() ) WiredNetworkChange.removed( wiredPeripherals ).broadcast( nodes );
}
finally
{
wiredNetwork.lock.writeLock().unlock();
}
}
private static class TransmitPoint implements Comparable<TransmitPoint>
{
final WiredNode node;
double distance;
boolean interdimensional;
TransmitPoint( WiredNode node, double distance, boolean interdimensional )
{
this.node = node;
this.distance = distance;
this.interdimensional = interdimensional;
}
@Override
public int compareTo( @Nonnull TransmitPoint o )
{
// Objects with the same distance are not the same object, so we must add an additional layer of ordering.
return distance == o.distance
? Integer.compare( node.hashCode(), o.node.hashCode() )
: Double.compare( distance, o.distance );
}
}
private static WiredNode checkNode( IWiredNode node )
{
if( node instanceof WiredNode )
{
return (WiredNode) node;
}
else
{
throw new IllegalArgumentException( "Unknown implementation of IWiredNode: " + node );
}
}
private static HashSet<WiredNode> reachableNodes( WiredNode start )
{
Queue<WiredNode> enqueued = new ArrayDeque<>();
HashSet<WiredNode> reachable = new HashSet<>();
reachable.add( start );
enqueued.add( start );
WiredNode node;
while( (node = enqueued.poll()) != null )
{
for( WiredNode neighbour : node.neighbours )
{
// Otherwise attempt to enqueue this neighbour as well.
if( reachable.add( neighbour ) ) enqueued.add( neighbour );
}
}
return reachable;
}
}

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@@ -0,0 +1,101 @@
package dan200.computercraft.shared.wired;
import dan200.computercraft.api.network.wired.IWiredNetworkChange;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
public class WiredNetworkChange implements IWiredNetworkChange
{
private final Map<String, IPeripheral> removed;
private final Map<String, IPeripheral> added;
private WiredNetworkChange( Map<String, IPeripheral> removed, Map<String, IPeripheral> added )
{
this.removed = removed;
this.added = added;
}
public static WiredNetworkChange changed( Map<String, IPeripheral> removed, Map<String, IPeripheral> added )
{
return new WiredNetworkChange( Collections.unmodifiableMap( removed ), Collections.unmodifiableMap( added ) );
}
public static WiredNetworkChange added( Map<String, IPeripheral> added )
{
return new WiredNetworkChange( Collections.emptyMap(), Collections.unmodifiableMap( added ) );
}
public static WiredNetworkChange removed( Map<String, IPeripheral> removed )
{
return new WiredNetworkChange( Collections.unmodifiableMap( removed ), Collections.emptyMap() );
}
public static WiredNetworkChange changeOf( Map<String, IPeripheral> oldPeripherals, Map<String, IPeripheral> newPeripherals )
{
Map<String, IPeripheral> added = new HashMap<>( newPeripherals );
Map<String, IPeripheral> removed = new HashMap<>();
for( Map.Entry<String, IPeripheral> entry : oldPeripherals.entrySet() )
{
String oldKey = entry.getKey();
IPeripheral oldValue = entry.getValue();
if( newPeripherals.containsKey( oldKey ) )
{
IPeripheral rightValue = added.get( oldKey );
if( oldValue.equals( rightValue ) )
{
added.remove( oldKey );
}
else
{
removed.put( oldKey, oldValue );
}
}
else
{
removed.put( oldKey, oldValue );
}
}
return changed( removed, added );
}
@Nonnull
@Override
public Map<String, IPeripheral> peripheralsAdded()
{
return added;
}
@Nonnull
@Override
public Map<String, IPeripheral> peripheralsRemoved()
{
return removed;
}
public boolean isEmpty()
{
return added.isEmpty() && removed.isEmpty();
}
void broadcast( Iterable<WiredNode> nodes )
{
if( !isEmpty() )
{
for( WiredNode node : nodes ) node.element.networkChanged( this );
}
}
void broadcast( WiredNode node )
{
if( !isEmpty() )
{
node.element.networkChanged( this );
}
}
}

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@@ -0,0 +1,151 @@
package dan200.computercraft.shared.wired;
import com.google.common.base.Preconditions;
import dan200.computercraft.api.network.IPacketReceiver;
import dan200.computercraft.api.network.Packet;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNetwork;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.network.wired.IWiredSender;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.locks.Lock;
public final class WiredNode implements IWiredNode
{
private Set<IPacketReceiver> receivers;
final IWiredElement element;
Map<String, IPeripheral> peripherals = Collections.emptyMap();
final HashSet<WiredNode> neighbours = new HashSet<>();
volatile WiredNetwork network;
public WiredNode( IWiredElement element )
{
this.element = element;
this.network = new WiredNetwork( this );
}
@Override
public synchronized void addReceiver( @Nonnull IPacketReceiver receiver )
{
if( receivers == null ) receivers = new HashSet<>();
receivers.add( receiver );
}
@Override
public synchronized void removeReceiver( @Nonnull IPacketReceiver receiver )
{
if( receivers != null ) receivers.remove( receiver );
}
synchronized void tryTransmit( Packet packet, double packetDistance, boolean packetInterdimensional, double range, boolean interdimensional )
{
if( receivers == null ) return;
for( IPacketReceiver receiver : receivers )
{
if( !packetInterdimensional )
{
double receiveRange = Math.max( range, receiver.getRange() ); // Ensure range is symmetrical
if( interdimensional || receiver.isInterdimensional() || packetDistance < receiveRange )
{
receiver.receiveSameDimension( packet, packetDistance + element.getPosition().distanceTo( receiver.getPosition() ) );
}
}
else
{
if( interdimensional || receiver.isInterdimensional() )
{
receiver.receiveDifferentDimension( packet );
}
}
}
}
@Override
public boolean isWireless()
{
return false;
}
@Override
public void transmitSameDimension( @Nonnull Packet packet, double range )
{
Preconditions.checkNotNull( packet, "packet cannot be null" );
if( !(packet.getSender() instanceof IWiredSender) || ((IWiredSender) packet.getSender()).getNode() != this )
{
throw new IllegalArgumentException( "Sender is not in the network" );
}
acquireReadLock();
try
{
network.transmitPacket( this, packet, range, false );
}
finally
{
network.lock.readLock().unlock();
}
}
@Override
public void transmitInterdimensional( @Nonnull Packet packet )
{
Preconditions.checkNotNull( packet, "packet cannot be null" );
if( !(packet.getSender() instanceof IWiredSender) || ((IWiredSender) packet.getSender()).getNode() != this )
{
throw new IllegalArgumentException( "Sender is not in the network" );
}
acquireReadLock();
try
{
network.transmitPacket( this, packet, 0, true );
}
finally
{
network.lock.readLock().unlock();
}
}
@Nonnull
@Override
public IWiredElement getElement()
{
return element;
}
@Nonnull
@Override
public IWiredNetwork getNetwork()
{
return network;
}
@Override
public String toString()
{
return "WiredNode{@" + element.getPosition() + " (" + element.getClass().getSimpleName() + ")}";
}
private void acquireReadLock()
{
WiredNetwork currentNetwork = network;
while( true )
{
Lock lock = currentNetwork.lock.readLock();
lock.lock();
if( currentNetwork == network ) return;
lock.unlock();
}
}
}