Merge branch 'mc-1.16.x' of https://github.com/SquidDev-CC/CC-Tweaked into docs/startup_files
|
@ -1,5 +1,5 @@
|
|||
# Ignore changes in generated files
|
||||
src/generated/resources/data/** linguist-generated
|
||||
src/generated/** linguist-generated
|
||||
src/testMod/server-files/structures linguist-generated
|
||||
|
||||
* text=auto
|
||||
|
|
|
@ -12,7 +12,7 @@ chmod 600 "$HOME/.ssh/key"
|
|||
|
||||
# And upload
|
||||
rsync -avc -e "ssh -i $HOME/.ssh/key -o StrictHostKeyChecking=no -p $SSH_PORT" \
|
||||
"$GITHUB_WORKSPACE/build/docs/lua/" \
|
||||
"$GITHUB_WORKSPACE/build/docs/site/" \
|
||||
"$SSH_USER@$SSH_HOST:/$DEST"
|
||||
rsync -avc -e "ssh -i $HOME/.ssh/key -o StrictHostKeyChecking=no -p $SSH_PORT" \
|
||||
"$GITHUB_WORKSPACE/build/docs/javadoc/" \
|
||||
|
|
|
@ -65,7 +65,7 @@ #### Building documentation
|
|||
|
||||
- `./gradlew luaJavadoc` - Generate documentation stubs for Java methods.
|
||||
- `./gradlew docWebsite` - Generate the whole website (including Javascript pages). The resulting HTML is stored at
|
||||
`./build/docs/lua/`.
|
||||
`./build/docs/site/`.
|
||||
|
||||
#### Writing documentation
|
||||
illuaminate's documentation system is not currently documented (somewhat ironic), but is _largely_ the same as
|
||||
|
|
59
build.gradle
|
@ -146,7 +146,7 @@ accessTransformer file('src/testMod/resources/META-INF/accesstransformer.cfg')
|
|||
|
||||
runtimeOnly fg.deobf("mezz.jei:jei-1.16.5:7.7.0.104")
|
||||
|
||||
shade 'org.squiddev:Cobalt:0.5.2-SNAPSHOT'
|
||||
shade 'org.squiddev:Cobalt:0.5.5'
|
||||
|
||||
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.7.0'
|
||||
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.7.0'
|
||||
|
@ -158,7 +158,7 @@ accessTransformer file('src/testMod/resources/META-INF/accesstransformer.cfg')
|
|||
|
||||
testModImplementation sourceSets.main.output
|
||||
|
||||
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.5'
|
||||
cctJavadoc 'cc.tweaked:cct-javadoc:1.4.6'
|
||||
}
|
||||
|
||||
// Compile tasks
|
||||
|
@ -220,9 +220,32 @@ task luaJavadoc(type: Javadoc) {
|
|||
try {
|
||||
hash = ["git", "-C", projectDir, "rev-parse", "HEAD"].execute().text.trim()
|
||||
|
||||
def blacklist = ['GitHub', 'dan200', 'Daniel Ratcliffe']
|
||||
["git", "-C", projectDir, "log", "--format=tformat:%an%n%cn"].execute().text.split('\n').each {
|
||||
if (!blacklist.contains(it)) contributors.add(it)
|
||||
def blacklist = ['GitHub', 'Daniel Ratcliffe', 'Weblate']
|
||||
|
||||
// Extract all authors, commiters and co-authors from the git log.
|
||||
def authors = ["git", "-C", projectDir, "log", "--format=tformat:%an <%ae>%n%cn <%ce>%n%(trailers:key=Co-authored-by,valueonly)"]
|
||||
.execute().text.readLines().unique()
|
||||
|
||||
// We now pass this through git's mailmap to de-duplicate some authors.
|
||||
def remapAuthors = ["git", "check-mailmap", "--stdin"].execute()
|
||||
remapAuthors.withWriter { stdin ->
|
||||
if (stdin !instanceof BufferedWriter) stdin = new BufferedWriter(stdin)
|
||||
|
||||
authors.forEach {
|
||||
if (it == "") return
|
||||
if (!it.endsWith(">")) it += ">" // Some commits have broken Co-Authored-By lines!
|
||||
stdin.writeLine(it)
|
||||
}
|
||||
stdin.close()
|
||||
}
|
||||
|
||||
// And finally extract out the actual name.
|
||||
def emailRegex = ~/^([^<]+) <.+>$/
|
||||
remapAuthors.text.readLines().forEach {
|
||||
def matcher = it =~ emailRegex
|
||||
matcher.find()
|
||||
def name = matcher.group(1)
|
||||
if (!blacklist.contains(name)) contributors.add(name)
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace()
|
||||
|
@ -275,7 +298,7 @@ commandLine mkCommand('"node_modules/.bin/rollup" --config rollup.config.js')
|
|||
|
||||
task illuaminateDocs(type: Exec, dependsOn: [rollup, luaJavadoc]) {
|
||||
group = "build"
|
||||
description = "Bundles JS into rollup"
|
||||
description = "Generates docs using Illuaminate"
|
||||
|
||||
inputs.files(fileTree("doc")).withPropertyName("docs")
|
||||
inputs.files(fileTree("src/main/resources/data/computercraft/lua/rom")).withPropertyName("lua rom")
|
||||
|
@ -288,7 +311,20 @@ task illuaminateDocs(type: Exec, dependsOn: [rollup, luaJavadoc]) {
|
|||
commandLine mkCommand('"bin/illuaminate" doc-gen')
|
||||
}
|
||||
|
||||
task docWebsite(type: Copy, dependsOn: [illuaminateDocs]) {
|
||||
task jsxDocs(type: Exec, dependsOn: [illuaminateDocs]) {
|
||||
group = "build"
|
||||
description = "Post-processes documentation to statically render some dynamic content."
|
||||
|
||||
inputs.files(fileTree("src/web")).withPropertyName("sources")
|
||||
inputs.file("package-lock.json").withPropertyName("package-lock.json")
|
||||
inputs.file("tsconfig.json").withPropertyName("Typescript config")
|
||||
inputs.files(fileTree("$buildDir/docs/lua"))
|
||||
outputs.dir("$buildDir/docs/site")
|
||||
|
||||
commandLine mkCommand("'node_modules/.bin/ts-node' --esm src/web/transform.tsx")
|
||||
}
|
||||
|
||||
task docWebsite(type: Copy, dependsOn: [jsxDocs]) {
|
||||
from('doc') {
|
||||
include 'logo.png'
|
||||
include 'images/**'
|
||||
|
@ -296,7 +332,14 @@ task docWebsite(type: Copy, dependsOn: [illuaminateDocs]) {
|
|||
from("$buildDir/rollup") {
|
||||
exclude 'index.js'
|
||||
}
|
||||
into "${project.docsDir}/lua"
|
||||
from("$buildDir/docs/lua") {
|
||||
exclude '**/*.html'
|
||||
}
|
||||
from("src/generated/export/items") {
|
||||
into("images/items")
|
||||
}
|
||||
|
||||
into "${project.docsDir}/site"
|
||||
}
|
||||
|
||||
// Check tasks
|
||||
|
|
|
@ -76,7 +76,9 @@
|
|||
<module name="JavadocBlockTagLocation" />
|
||||
<module name="JavadocMethod"/>
|
||||
<module name="JavadocType"/>
|
||||
<module name="JavadocStyle" />
|
||||
<module name="JavadocStyle">
|
||||
<property name="checkHtml" value="false" />
|
||||
</module>
|
||||
<module name="NonEmptyAtclauseDescription" />
|
||||
<module name="SingleLineJavadoc" />
|
||||
<module name="SummaryJavadocCheck"/>
|
||||
|
|
|
@ -15,13 +15,11 @@ ## Mouse buttons
|
|||
Several mouse events (@{mouse_click}, @{mouse_up}, @{mouse_scroll}) contain a "mouse button" code. This takes a
|
||||
numerical value depending on which button on your mouse was last pressed when this event occurred.
|
||||
|
||||
<table class="pretty-table">
|
||||
<!-- Our markdown parser doesn't work on tables!? Guess I'll have to roll my own soonish :/. -->
|
||||
<tr><th>Button code</th><th>Mouse button</th></tr>
|
||||
<tr><td align="right">1</td><td>Left button</td></tr>
|
||||
<tr><td align="right">2</td><td>Right button</td></tr>
|
||||
<tr><td align="right">3</td><td>Middle button</td></tr>
|
||||
</table>
|
||||
| Button Code | Mouse Button |
|
||||
|------------:|---------------|
|
||||
| 1 | Left button |
|
||||
| 2 | Right button |
|
||||
| 3 | Middle button |
|
||||
|
||||
## Example
|
||||
Print the button and the coordinates whenever the mouse is clicked.
|
||||
|
|
|
@ -0,0 +1,99 @@
|
|||
---
|
||||
module: [kind=guide] local_ips
|
||||
---
|
||||
|
||||
# Allowing access to local IPs
|
||||
By default, ComputerCraft blocks access to local IP addresses for security. This means you can't normally access any
|
||||
HTTP server running on your computer. However, this may be useful for testing programs without having a remote
|
||||
server. You can unblock these IPs in the ComputerCraft config.
|
||||
|
||||
- [Minecraft 1.13 and later, CC:T 1.87.0 and later](#cc-1.87.0)
|
||||
- [Minecraft 1.13 and later, CC:T 1.86.2 and earlier](#cc-1.86.2)
|
||||
- [Minecraft 1.12.2 and earlier](#mc-1.12)
|
||||
|
||||
## Minecraft 1.13 and later, CC:T 1.87.0 and later {#cc-1.87.0}
|
||||
The configuration file can be located at `serverconfig/computercraft-server.toml` inside the world folder on either
|
||||
single-player or multiplayer. Look for lines that look like this:
|
||||
|
||||
```toml
|
||||
#A list of rules which control behaviour of the "http" API for specific domains or IPs.
|
||||
#Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"),
|
||||
#wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked.
|
||||
[[http.rules]]
|
||||
host = "$private"
|
||||
action = "deny"
|
||||
```
|
||||
|
||||
On 1.95.0 and later, this will be a single entry with `host = "$private"`. On earlier versions, this will be a number of
|
||||
`[[http.rules]]` with various IP addresses. You will want to remove all of the `[[http.rules]]` entires that have
|
||||
`action = "deny"`. Then save the file and relaunch Minecraft (Server).
|
||||
|
||||
Here's what it should look like after removing:
|
||||
|
||||
```toml
|
||||
#A list of rules which control behaviour of the "http" API for specific domains or IPs.
|
||||
#Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"),
|
||||
#wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked.
|
||||
[[http.rules]]
|
||||
#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
|
||||
max_websocket_message = 131072
|
||||
host = "*"
|
||||
#The maximum size (in bytes) that a computer can upload in a single request. This includes headers and POST text.
|
||||
max_upload = 4194304
|
||||
action = "allow"
|
||||
#The maximum size (in bytes) that a computer can download in a single request. Note that responses may receive more data than allowed, but this data will not be returned to the client.
|
||||
max_download = 16777216
|
||||
#The period of time (in milliseconds) to wait before a HTTP request times out. Set to 0 for unlimited.
|
||||
timeout = 30000
|
||||
```
|
||||
|
||||
## Minecraft 1.13 and later, CC:T 1.86.2 and earlier {#cc-1.86.2}
|
||||
The configuration file for singleplayer is at `.minecraft/config/computercraft-common.toml`. Look for lines that look
|
||||
like this:
|
||||
|
||||
```toml
|
||||
#A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
|
||||
#If this is empty then all whitelisted domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
|
||||
#You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
|
||||
blacklist = ["127.0.0.0/8", "10.0.0.0/8", "172.16.0.0/12", "192.168.0.0/16", "fd00::/8"]
|
||||
```
|
||||
|
||||
Remove everything inside the array, leaving the last line as `blacklist = []`. Then save the file and relaunch Minecraft.
|
||||
|
||||
Here's what it should look like after removing:
|
||||
|
||||
```toml
|
||||
#A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
|
||||
#If this is empty then all whitelisted domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
|
||||
#You can use domain names ("pastebin.com"), wilcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
|
||||
blacklist = []
|
||||
```
|
||||
|
||||
## Minecraft 1.12.2 and earlier {#mc-1.12}
|
||||
On singleplayer, the configuration file is located at `.minecraft\config\ComputerCraft.cfg`. On multiplayer, the
|
||||
configuration file is located at `<server folder>\config\ComputerCraft.cfg`. Look for lines that look like this:
|
||||
|
||||
```ini
|
||||
# A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
|
||||
# If this is empty then all explicitly allowed domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
|
||||
# You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
|
||||
S:blocked_domains <
|
||||
127.0.0.0/8
|
||||
10.0.0.0/8
|
||||
172.16.0.0/12
|
||||
192.168.0.0/16
|
||||
fd00::/8
|
||||
>
|
||||
```
|
||||
|
||||
Delete everything between the `<>`, leaving the last line as `S:blocked_domains = <>`. Then save the file and relaunch
|
||||
Minecraft (Server).
|
||||
|
||||
Here's what it should look like after removing:
|
||||
|
||||
```ini
|
||||
# A list of wildcards for domains or IP ranges that cannot be accessed through the "http" API on Computers.
|
||||
# If this is empty then all explicitly allowed domains will be accessible. Example: "*.github.com" will block access to all subdomains of github.com.
|
||||
# You can use domain names ("pastebin.com"), wildcards ("*.pastebin.com") or CIDR notation ("127.0.0.0/8").
|
||||
S:blocked_domains <>
|
||||
```
|
|
@ -125,7 +125,7 @@ ## Storing audio
|
|||
First, we require the dfpwm module and call @{cc.audio.dfpwm.make_decoder} to construct a new decoder. This decoder
|
||||
accepts blocks of DFPWM data and converts it to a list of 8-bit amplitudes, which we can then play with our speaker.
|
||||
|
||||
As mentioned to above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
|
||||
As mentioned above, @{speaker.playAudio} accepts at most 128×1024 samples in one go. DFPMW uses a single bit for each
|
||||
sample, which means we want to process our audio in chunks of 16×1024 bytes (16KiB). In order to do this, we use
|
||||
@{io.lines}, which provides a nice way to loop over chunks of a file. You can of course just use @{fs.open} and
|
||||
@{fs.BinaryReadHandle.read} if you prefer.
|
||||
|
@ -136,22 +136,22 @@ ## Processing audio
|
|||
samples, etc...
|
||||
|
||||
Let's put together a small demonstration here. We're going to add a small delay effect to the song above, so that you
|
||||
hear a faint echo about a second later.
|
||||
hear a faint echo a second and a half later.
|
||||
|
||||
In order to do this, we'll follow a format similar to the previous example, decoding the audio and then playing it.
|
||||
However, we'll also add some new logic between those two steps, which loops over every sample in our chunk of audio, and
|
||||
adds the sample from one second ago to it.
|
||||
adds the sample from 1.5 seconds ago to it.
|
||||
|
||||
For this, we'll need to keep track of the last 48k samples - exactly one seconds worth of audio. We can do this using a
|
||||
For this, we'll need to keep track of the last 72k samples - exactly 1.5 seconds worth of audio. We can do this using a
|
||||
[Ring Buffer], which helps makes things a little more efficient.
|
||||
|
||||
```lua {data-peripheral=speaker}
|
||||
local dfpwm = require("cc.audio.dfpwm")
|
||||
local speaker = peripheral.find("speaker")
|
||||
|
||||
-- Speakers play at 48kHz, so one second is 48k samples. We first fill our buffer
|
||||
-- Speakers play at 48kHz, so 1.5 seconds is 72k samples. We first fill our buffer
|
||||
-- with 0s, as there's nothing to echo at the start of the track!
|
||||
local samples_i, samples_n = 1, 48000
|
||||
local samples_i, samples_n = 1, 48000 * 1.5
|
||||
local samples = {}
|
||||
for i = 1, samples_n do samples[i] = 0 end
|
||||
|
||||
|
@ -162,7 +162,7 @@ ## Processing audio
|
|||
for i = 1, #buffer do
|
||||
local original_value = buffer[i]
|
||||
|
||||
-- Replace this sample with its current amplitude plus the amplitude from one second ago.
|
||||
-- Replace this sample with its current amplitude plus the amplitude from 1.5 seconds ago.
|
||||
-- We scale both to ensure the resulting value is still between -128 and 127.
|
||||
buffer[i] = original_value * 0.6 + samples[samples_i] * 0.4
|
||||
|
||||
|
@ -175,6 +175,11 @@ ## Processing audio
|
|||
while not speaker.playAudio(buffer) do
|
||||
os.pullEvent("speaker_audio_empty")
|
||||
end
|
||||
|
||||
-- The audio processing above can be quite slow and preparing the first batch of audio
|
||||
-- may timeout the computer. We sleep to avoid this.
|
||||
-- There's definitely better ways of handling this - this is just an example!
|
||||
sleep(0.05)
|
||||
end
|
||||
```
|
||||
|
||||
|
|
|
@ -0,0 +1,95 @@
|
|||
---
|
||||
module: [kind=reference] feature_compat
|
||||
---
|
||||
|
||||
# Lua 5.2/5.3 features in CC: Tweaked
|
||||
CC: Tweaked is based off of the Cobalt Lua runtime, which uses Lua 5.1. However, Cobalt and CC:T implement additional features from Lua 5.2 and 5.3 (as well as some deprecated 5.0 features) that are not available in base 5.1. This page lists all of the compatibility for these newer versions.
|
||||
|
||||
## Lua 5.2
|
||||
| Feature | Supported? | Notes |
|
||||
|---------------------------------------------------------------|------------|-------------------------------------------------------------------|
|
||||
| `goto`/labels | ❌ | |
|
||||
| `_ENV` | 🔶 | The `_ENV` global points to `getfenv()`, but it cannot be set. |
|
||||
| `\z` escape | ✔ | |
|
||||
| `\xNN` escape | ✔ | |
|
||||
| Hex literal fractional/exponent parts | ✔ | |
|
||||
| Empty statements | ❌ | |
|
||||
| `__len` metamethod | ✔ | |
|
||||
| `__ipairs` metamethod | ❌ | |
|
||||
| `__pairs` metamethod | ✔ | |
|
||||
| `bit32` library | ✔ | |
|
||||
| `collectgarbage` isrunning, generational, incremental options | ❌ | `collectgarbage` does not exist in CC:T. |
|
||||
| New `load` syntax | ✔ | |
|
||||
| `loadfile` mode parameter | ✔ | Supports both 5.1 and 5.2+ syntax. |
|
||||
| Removed `loadstring` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
|
||||
| Removed `getfenv`, `setfenv` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
|
||||
| `rawlen` function | ✔ | |
|
||||
| Negative index to `select` | ✔ | |
|
||||
| Removed `unpack` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
|
||||
| Arguments to `xpcall` | ❌ | |
|
||||
| Second return value from `coroutine.running` | ❌ | |
|
||||
| Removed `module` | ✔ | |
|
||||
| `package.loaders` -> `package.searchers` | ❌ | |
|
||||
| Second argument to loader functions | ✔ | |
|
||||
| `package.config` | ✔ | |
|
||||
| `package.searchpath` | ✔ | |
|
||||
| Removed `package.seeall` | ✔ | |
|
||||
| `string.dump` on functions with upvalues (blanks them out) | ✔ | |
|
||||
| `string.rep` separator | ❌ | |
|
||||
| `%g` match group | ❌ | |
|
||||
| Removal of `%z` match group | ❌ | |
|
||||
| Removed `table.maxn` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
|
||||
| `table.pack`/`table.unpack` | ✔ | |
|
||||
| `math.log` base argument | ✔ | |
|
||||
| Removed `math.log10` | 🔶 | Only if `disable_lua51_features` is enabled in the configuration. |
|
||||
| `*L` mode to `file:read` | ✔ | |
|
||||
| `os.execute` exit type + return value | ❌ | `os.execute` does not exist in CC:T. |
|
||||
| `os.exit` close argument | ❌ | `os.exit` does not exist in CC:T. |
|
||||
| `istailcall` field in `debug.getinfo` | ❌ | |
|
||||
| `nparams` field in `debug.getinfo` | ✔ | |
|
||||
| `isvararg` field in `debug.getinfo` | ✔ | |
|
||||
| `debug.getlocal` negative indices for varargs | ❌ | |
|
||||
| `debug.getuservalue`/`debug.setuservalue` | ❌ | Userdata are rarely used in CC:T, so this is not necessary. |
|
||||
| `debug.upvalueid` | ✔ | |
|
||||
| `debug.upvaluejoin` | ✔ | |
|
||||
| Tail call hooks | ❌ | |
|
||||
| `=` prefix for chunks | ✔ | |
|
||||
| Yield across C boundary | ✔ | |
|
||||
| Removal of ambiguity error | ❌ | |
|
||||
| Identifiers may no longer use locale-dependent letters | ✔ | |
|
||||
| Ephemeron tables | ❌ | |
|
||||
| Identical functions may be reused | ❌ | |
|
||||
| Generational garbage collector | ❌ | Cobalt uses the built-in Java garbage collector. |
|
||||
|
||||
## Lua 5.3
|
||||
| Feature | Supported? | Notes |
|
||||
|---------------------------------------------------------------------------------------|------------|---------------------------|
|
||||
| Integer subtype | ❌ | |
|
||||
| Bitwise operators/floor division | ❌ | |
|
||||
| `\u{XXX}` escape sequence | ✔ | |
|
||||
| `utf8` library | ✔ | |
|
||||
| removed `__ipairs` metamethod | ✔ | |
|
||||
| `coroutine.isyieldable` | ❌ | |
|
||||
| `string.dump` strip argument | ✔ | |
|
||||
| `string.pack`/`string.unpack`/`string.packsize` | ✔ | |
|
||||
| `table.move` | ❌ | |
|
||||
| `math.atan2` -> `math.atan` | ❌ | |
|
||||
| Removed `math.frexp`, `math.ldexp`, `math.pow`, `math.cosh`, `math.sinh`, `math.tanh` | ❌ | |
|
||||
| `math.maxinteger`/`math.mininteger` | ❌ | |
|
||||
| `math.tointeger` | ❌ | |
|
||||
| `math.type` | ❌ | |
|
||||
| `math.ult` | ❌ | |
|
||||
| Removed `bit32` library | ❌ | |
|
||||
| Remove `*` from `file:read` modes | ✔ | |
|
||||
| Metamethods respected in `table.*`, `ipairs` | 🔶 | Only `__lt` is respected. |
|
||||
|
||||
## Lua 5.0
|
||||
| Feature | Supported? | Notes |
|
||||
|----------------------------------|------------|--------------------------------------------------|
|
||||
| `arg` table | 🔶 | Only set in the shell - not used in functions. |
|
||||
| `string.gfind` | ✔ | Equal to `string.gmatch`. |
|
||||
| `table.getn` | ✔ | Equal to `#tbl`. |
|
||||
| `table.setn` | ❌ | |
|
||||
| `math.mod` | ✔ | Equal to `math.fmod`. |
|
||||
| `table.foreach`/`table.foreachi` | ✔ | |
|
||||
| `gcinfo` | ❌ | Cobalt uses the built-in Java garbage collector. |
|
|
@ -1,6 +1,4 @@
|
|||
--- The FS API allows you to manipulate files and the filesystem.
|
||||
--
|
||||
-- @module fs
|
||||
--- @module fs
|
||||
|
||||
--- Returns true if a path is mounted to the parent filesystem.
|
||||
--
|
||||
|
|
|
@ -62,7 +62,7 @@ function print(...) end
|
|||
-- @usage printError("Something went wrong!")
|
||||
function printError(...) end
|
||||
|
||||
--[[- Reads user input from the terminal, automatically handling arrow keys,
|
||||
--[[- Reads user input from the terminal. This automatically handles arrow keys,
|
||||
pasting, character replacement, history scrollback, auto-completion, and
|
||||
default values.
|
||||
|
||||
|
@ -110,10 +110,15 @@ the prompt.
|
|||
]]
|
||||
function read(replaceChar, history, completeFn, default) end
|
||||
|
||||
--- The ComputerCraft and Minecraft version of the current computer environment.
|
||||
--- Stores the current ComputerCraft and Minecraft versions.
|
||||
--
|
||||
-- Outside of Minecraft (for instance, in an emulator) @{_HOST} will contain the
|
||||
-- emulator's version instead.
|
||||
--
|
||||
-- For example, `ComputerCraft 1.93.0 (Minecraft 1.15.2)`.
|
||||
-- @usage _HOST
|
||||
-- @usage Print the current computer's environment.
|
||||
--
|
||||
-- print(_HOST)
|
||||
-- @since 1.76
|
||||
_HOST = _HOST
|
||||
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
--- The http library allows communicating with web servers, sending and
|
||||
-- receiving data from them.
|
||||
--- Make HTTP requests, sending and receiving data to a remote web server.
|
||||
--
|
||||
-- @module http
|
||||
-- @since 1.1
|
||||
-- @see local_ips To allow accessing servers running on your local network.
|
||||
|
||||
--- Asynchronously make a HTTP request to the given url.
|
||||
--
|
||||
-- This returns immediately, a [`http_success`](#http-success-event) or
|
||||
-- [`http_failure`](#http-failure-event) will be queued once the request has
|
||||
-- completed.
|
||||
-- This returns immediately, a @{http_success} or @{http_failure} will be queued
|
||||
-- once the request has completed.
|
||||
--
|
||||
-- @tparam string url The url to request
|
||||
-- @tparam[opt] string body An optional string containing the body of the
|
||||
|
@ -112,9 +111,8 @@ function post(...) end
|
|||
|
||||
--- Asynchronously determine whether a URL can be requested.
|
||||
--
|
||||
-- If this returns `true`, one should also listen for [`http_check`
|
||||
-- events](#http-check-event) which will container further information about
|
||||
-- whether the URL is allowed or not.
|
||||
-- If this returns `true`, one should also listen for @{http_check} which will
|
||||
-- container further information about whether the URL is allowed or not.
|
||||
--
|
||||
-- @tparam string url The URL to check.
|
||||
-- @treturn true When this url is not invalid. This does not imply that it is
|
||||
|
@ -128,9 +126,8 @@ function checkURLAsync(url) end
|
|||
|
||||
--- Determine whether a URL can be requested.
|
||||
--
|
||||
-- If this returns `true`, one should also listen for [`http_check`
|
||||
-- events](#http-check-event) which will container further information about
|
||||
-- whether the URL is allowed or not.
|
||||
-- If this returns `true`, one should also listen for @{http_check} which will
|
||||
-- container further information about whether the URL is allowed or not.
|
||||
--
|
||||
-- @tparam string url The URL to check.
|
||||
-- @treturn true When this url is valid and can be requested via @{http.request}.
|
||||
|
@ -168,9 +165,8 @@ function websocket(url, headers) end
|
|||
|
||||
--- Asynchronously open a websocket.
|
||||
--
|
||||
-- This returns immediately, a [`websocket_success`](#websocket-success-event)
|
||||
-- or [`websocket_failure`](#websocket-failure-event) will be queued once the
|
||||
-- request has completed.
|
||||
-- This returns immediately, a @{websocket_success} or @{websocket_failure}
|
||||
-- will be queued once the request has completed.
|
||||
--
|
||||
-- @tparam string url The websocket url to connect to. This should have the
|
||||
-- `ws://` or `wss://` protocol.
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
# Mod properties
|
||||
mod_version=1.100.4
|
||||
mod_version=1.100.5
|
||||
|
||||
# Minecraft properties (update mods.toml when changing)
|
||||
mc_version=1.16.5
|
||||
mapping_version=2021.08.08
|
||||
forge_version=36.2.20
|
||||
forge_version=36.2.34
|
||||
# NO SERIOUSLY, UPDATE mods.toml WHEN CHANGING
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
; -*- mode: Lisp;-*-
|
||||
|
||||
(sources
|
||||
/doc/events/
|
||||
/doc/guides/
|
||||
/doc/stub/
|
||||
/doc/
|
||||
/build/docs/luaJavadoc/
|
||||
/src/main/resources/*/computercraft/lua/bios.lua
|
||||
/src/main/resources/*/computercraft/lua/rom/
|
||||
|
@ -29,7 +27,8 @@
|
|||
(peripheral Peripherals)
|
||||
(generic_peripheral "Generic Peripherals")
|
||||
(event Events)
|
||||
(guide Guides))
|
||||
(guide Guides)
|
||||
(reference Reference))
|
||||
|
||||
(library-path
|
||||
/doc/stub/
|
||||
|
|
10
package.json
|
@ -4,6 +4,7 @@
|
|||
"description": "Website additions for tweaked.cc",
|
||||
"author": "SquidDev",
|
||||
"license": "BSD-3-Clause",
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"preact": "^10.5.5",
|
||||
"tslib": "^2.0.3"
|
||||
|
@ -11,9 +12,18 @@
|
|||
"devDependencies": {
|
||||
"@rollup/plugin-typescript": "^8.2.5",
|
||||
"@rollup/plugin-url": "^6.1.0",
|
||||
"@types/glob": "^7.2.0",
|
||||
"@types/react-dom": "^18.0.5",
|
||||
"glob": "^8.0.3",
|
||||
"react": "^18.1.0",
|
||||
"react-dom": "^18.1.0",
|
||||
"rehype": "^12.0.1",
|
||||
"rehype-highlight": "^5.0.2",
|
||||
"rehype-react": "^7.1.1",
|
||||
"requirejs": "^2.3.6",
|
||||
"rollup": "^2.33.1",
|
||||
"rollup-plugin-terser": "^7.0.2",
|
||||
"ts-node": "^10.8.0",
|
||||
"typescript": "^4.0.5"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,760 @@
|
|||
{
|
||||
"itemNames": {
|
||||
"computercraft:cable": "Networking Cable",
|
||||
"computercraft:computer_advanced": "Advanced Computer",
|
||||
"computercraft:computer_command": "Command Computer",
|
||||
"computercraft:computer_normal": "Computer",
|
||||
"computercraft:disk": "Floppy Disk",
|
||||
"computercraft:disk_drive": "Disk Drive",
|
||||
"computercraft:monitor_advanced": "Advanced Monitor",
|
||||
"computercraft:monitor_normal": "Monitor",
|
||||
"computercraft:pocket_computer_advanced": "Advanced Pocket Computer",
|
||||
"computercraft:pocket_computer_normal": "Pocket Computer",
|
||||
"computercraft:printed_book": "Printed Book",
|
||||
"computercraft:printed_page": "Printed Page",
|
||||
"computercraft:printed_pages": "Printed Pages",
|
||||
"computercraft:printer": "Printer",
|
||||
"computercraft:speaker": "Speaker",
|
||||
"computercraft:treasure_disk": "Floppy Disk",
|
||||
"computercraft:turtle_advanced": "Advanced Turtle",
|
||||
"computercraft:turtle_normal": "Turtle",
|
||||
"computercraft:wired_modem": "Wired Modem",
|
||||
"computercraft:wired_modem_full": "Wired Modem",
|
||||
"computercraft:wireless_modem_advanced": "Ender Modem",
|
||||
"computercraft:wireless_modem_normal": "Wireless Modem",
|
||||
"minecraft:black_dye": "Black Dye",
|
||||
"minecraft:blue_dye": "Blue Dye",
|
||||
"minecraft:brown_dye": "Brown Dye",
|
||||
"minecraft:chest": "Chest",
|
||||
"minecraft:command_block": "Command Block",
|
||||
"minecraft:cyan_dye": "Cyan Dye",
|
||||
"minecraft:ender_eye": "Eye of Ender",
|
||||
"minecraft:ender_pearl": "Ender Pearl",
|
||||
"minecraft:glass_pane": "Glass Pane",
|
||||
"minecraft:gold_block": "Block of Gold",
|
||||
"minecraft:gold_ingot": "Gold Ingot",
|
||||
"minecraft:golden_apple": "Golden Apple",
|
||||
"minecraft:gray_dye": "Gray Dye",
|
||||
"minecraft:green_dye": "Green Dye",
|
||||
"minecraft:iron_ingot": "Iron Ingot",
|
||||
"minecraft:leather": "Leather",
|
||||
"minecraft:light_blue_dye": "Light Blue Dye",
|
||||
"minecraft:light_gray_dye": "Light Gray Dye",
|
||||
"minecraft:lime_dye": "Lime Dye",
|
||||
"minecraft:magenta_dye": "Magenta Dye",
|
||||
"minecraft:note_block": "Note Block",
|
||||
"minecraft:orange_dye": "Orange Dye",
|
||||
"minecraft:pink_dye": "Pink Dye",
|
||||
"minecraft:purple_dye": "Purple Dye",
|
||||
"minecraft:red_dye": "Red Dye",
|
||||
"minecraft:redstone": "Redstone Dust",
|
||||
"minecraft:stone": "Stone",
|
||||
"minecraft:string": "String",
|
||||
"minecraft:white_dye": "White Dye",
|
||||
"minecraft:yellow_dye": "Yellow Dye"
|
||||
},
|
||||
"recipes": {
|
||||
"computercraft:cable": {
|
||||
"inputs": [
|
||||
null,
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
null,
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
null,
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
null
|
||||
],
|
||||
"output": "computercraft:cable",
|
||||
"count": 6
|
||||
},
|
||||
"computercraft:computer_advanced": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:computer_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:computer_advanced_upgrade": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"computercraft:computer_normal"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
null,
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:computer_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:computer_command": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:command_block"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:computer_command",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:computer_normal": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:computer_normal",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:disk_drive": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:disk_drive",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:monitor_advanced": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:monitor_advanced",
|
||||
"count": 4
|
||||
},
|
||||
"computercraft:monitor_normal": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:monitor_normal",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:pocket_computer_advanced": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:golden_apple"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:pocket_computer_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:pocket_computer_advanced_upgrade": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"computercraft:pocket_computer_normal"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
null,
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:pocket_computer_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:pocket_computer_normal": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:golden_apple"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:glass_pane"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:pocket_computer_normal",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:printed_book": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:leather"
|
||||
],
|
||||
[
|
||||
"computercraft:printed_page"
|
||||
],
|
||||
[
|
||||
"minecraft:string"
|
||||
],
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null
|
||||
],
|
||||
"output": "computercraft:printed_book",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:printed_pages": {
|
||||
"inputs": [
|
||||
[
|
||||
"computercraft:printed_page"
|
||||
],
|
||||
[
|
||||
"computercraft:printed_page"
|
||||
],
|
||||
[
|
||||
"minecraft:string"
|
||||
],
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null
|
||||
],
|
||||
"output": "computercraft:printed_pages",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:printer": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:black_dye",
|
||||
"minecraft:blue_dye",
|
||||
"minecraft:brown_dye",
|
||||
"minecraft:cyan_dye",
|
||||
"minecraft:gray_dye",
|
||||
"minecraft:green_dye",
|
||||
"minecraft:light_blue_dye",
|
||||
"minecraft:light_gray_dye",
|
||||
"minecraft:lime_dye",
|
||||
"minecraft:magenta_dye",
|
||||
"minecraft:orange_dye",
|
||||
"minecraft:pink_dye",
|
||||
"minecraft:purple_dye",
|
||||
"minecraft:red_dye",
|
||||
"minecraft:white_dye",
|
||||
"minecraft:yellow_dye"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:printer",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:speaker": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:note_block"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:speaker",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:turtle_advanced": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"computercraft:computer_advanced"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:chest"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:turtle_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:turtle_advanced_upgrade": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"computercraft:turtle_normal"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
null,
|
||||
[
|
||||
"minecraft:gold_block"
|
||||
],
|
||||
null
|
||||
],
|
||||
"output": "computercraft:turtle_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:turtle_normal": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"computercraft:computer_normal"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:chest"
|
||||
],
|
||||
[
|
||||
"minecraft:iron_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:turtle_normal",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:wired_modem": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:redstone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:wired_modem",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:wired_modem_full_from": {
|
||||
"inputs": [
|
||||
[
|
||||
"computercraft:wired_modem"
|
||||
],
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null
|
||||
],
|
||||
"output": "computercraft:wired_modem_full",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:wired_modem_full_to": {
|
||||
"inputs": [
|
||||
[
|
||||
"computercraft:wired_modem_full"
|
||||
],
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null
|
||||
],
|
||||
"output": "computercraft:wired_modem",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:wireless_modem_advanced": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:ender_eye"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
],
|
||||
[
|
||||
"minecraft:gold_ingot"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:wireless_modem_advanced",
|
||||
"count": 1
|
||||
},
|
||||
"computercraft:wireless_modem_normal": {
|
||||
"inputs": [
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:ender_pearl"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
],
|
||||
[
|
||||
"minecraft:stone"
|
||||
]
|
||||
],
|
||||
"output": "computercraft:wireless_modem_normal",
|
||||
"count": 1
|
||||
}
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 375 B |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 158 B |
After Width: | Height: | Size: 158 B |
After Width: | Height: | Size: 287 B |
After Width: | Height: | Size: 208 B |
After Width: | Height: | Size: 259 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 977 B |
After Width: | Height: | Size: 593 B |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 620 B |
After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 243 B |
After Width: | Height: | Size: 278 B |
After Width: | Height: | Size: 266 B |
After Width: | Height: | Size: 186 B |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 240 B |
After Width: | Height: | Size: 257 B |
After Width: | Height: | Size: 229 B |
After Width: | Height: | Size: 236 B |
After Width: | Height: | Size: 240 B |
After Width: | Height: | Size: 242 B |
After Width: | Height: | Size: 224 B |
After Width: | Height: | Size: 229 B |
After Width: | Height: | Size: 221 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 232 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 233 B |
After Width: | Height: | Size: 236 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 193 B |
After Width: | Height: | Size: 245 B |
After Width: | Height: | Size: 235 B |
|
@ -6,6 +6,7 @@
|
|||
package dan200.computercraft;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
|
||||
import dan200.computercraft.api.detail.IDetailProvider;
|
||||
import dan200.computercraft.api.filesystem.IMount;
|
||||
import dan200.computercraft.api.filesystem.IWritableMount;
|
||||
import dan200.computercraft.api.lua.GenericSource;
|
||||
|
@ -24,6 +25,7 @@
|
|||
import dan200.computercraft.core.filesystem.ResourceMount;
|
||||
import dan200.computercraft.shared.*;
|
||||
import dan200.computercraft.shared.peripheral.generic.GenericPeripheralProvider;
|
||||
import dan200.computercraft.shared.peripheral.generic.data.DetailProviders;
|
||||
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
|
||||
import dan200.computercraft.shared.util.IDAssigner;
|
||||
import dan200.computercraft.shared.wired.WiredNode;
|
||||
|
@ -168,6 +170,12 @@ public void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
|
|||
ApiFactories.register( factory );
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider )
|
||||
{
|
||||
DetailProviders.registerProvider( type, provider );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
*/
|
||||
package dan200.computercraft.api;
|
||||
|
||||
import dan200.computercraft.api.detail.BlockReference;
|
||||
import dan200.computercraft.api.detail.IDetailProvider;
|
||||
import dan200.computercraft.api.filesystem.IMount;
|
||||
import dan200.computercraft.api.filesystem.IWritableMount;
|
||||
import dan200.computercraft.api.lua.GenericSource;
|
||||
|
@ -20,12 +22,14 @@
|
|||
import dan200.computercraft.api.pocket.IPocketUpgrade;
|
||||
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
|
||||
import dan200.computercraft.api.turtle.ITurtleUpgrade;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
@ -221,6 +225,20 @@ public static void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
|
|||
getInstance().registerAPIFactory( factory );
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a detail provider to provide additional details for blocks, fluids and items when inspected by methods
|
||||
* such as {@code turtle.getItemDetail()} or {@code turtle.inspect()}.
|
||||
*
|
||||
* @param type The type of object that this provider can provide details for. Should be {@link BlockReference},
|
||||
* {@link FluidStack} or {@link ItemStack}.
|
||||
* @param provider The detail provider to register.
|
||||
* @param <T> The type of object that this provider can provide details for.
|
||||
*/
|
||||
public static <T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider )
|
||||
{
|
||||
getInstance().registerDetailProvider( type, provider );
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new wired node for a given wired element.
|
||||
*
|
||||
|
@ -301,6 +319,8 @@ public interface IComputerCraftAPI
|
|||
|
||||
void registerAPIFactory( @Nonnull ILuaAPIFactory factory );
|
||||
|
||||
<T> void registerDetailProvider( @Nonnull Class<T> type, @Nonnull IDetailProvider<T> provider );
|
||||
|
||||
@Nonnull
|
||||
IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );
|
||||
|
||||
|
|
|
@ -0,0 +1,79 @@
|
|||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.detail;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* An item detail provider for {@link ItemStack}'s whose {@link Item} has a specific type.
|
||||
*
|
||||
* @param <T> The type the stack's item must have.
|
||||
*/
|
||||
public abstract class BasicItemDetailProvider<T> implements IDetailProvider<ItemStack>
|
||||
{
|
||||
private final Class<T> itemType;
|
||||
private final String namespace;
|
||||
|
||||
/**
|
||||
* Create a new item detail provider. Meta will be inserted into a new sub-map named as per {@code namespace}.
|
||||
*
|
||||
* @param itemType The type the stack's item must have.
|
||||
* @param namespace The namespace to use for this provider.
|
||||
*/
|
||||
public BasicItemDetailProvider( String namespace, @Nonnull Class<T> itemType )
|
||||
{
|
||||
Objects.requireNonNull( itemType );
|
||||
this.itemType = itemType;
|
||||
this.namespace = namespace;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new item detail provider. Meta will be inserted directly into the results.
|
||||
*
|
||||
* @param itemType The type the stack's item must have.
|
||||
*/
|
||||
public BasicItemDetailProvider( @Nonnull Class<T> itemType )
|
||||
{
|
||||
this( null, itemType );
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide additional details for the given {@link Item} and {@link ItemStack}. This method is called by
|
||||
* {@code turtle.getItemDetail()}. New properties should be added to the given {@link Map}, {@code data}.
|
||||
*
|
||||
* This method is always called on the server thread, so it is safe to interact with the world here, but you should
|
||||
* take care to avoid long blocking operations as this will stall the server and other computers.
|
||||
*
|
||||
* @param data The full details to be returned for this item stack. New properties should be added to this map.
|
||||
* @param stack The item stack to provide details for.
|
||||
* @param item The item to provide details for.
|
||||
*/
|
||||
public abstract void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull ItemStack stack,
|
||||
@Nonnull T item );
|
||||
|
||||
@Override
|
||||
public void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull ItemStack stack )
|
||||
{
|
||||
Item item = stack.getItem();
|
||||
if ( !itemType.isInstance( item ) ) return;
|
||||
|
||||
// If `namespace` is specified, insert into a new data map instead of the existing one.
|
||||
Map<? super String, Object> child = namespace == null ? data : new HashMap<>();
|
||||
|
||||
provideDetails( child, stack, itemType.cast( item ) );
|
||||
|
||||
if ( namespace != null )
|
||||
{
|
||||
data.put( namespace, child );
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,65 @@
|
|||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.detail;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* A reference to a block in the world, used by block detail providers.
|
||||
*/
|
||||
public class BlockReference
|
||||
{
|
||||
private final World world;
|
||||
private final BlockPos pos;
|
||||
private final BlockState state;
|
||||
private final TileEntity blockEntity;
|
||||
|
||||
public BlockReference( World world, BlockPos pos )
|
||||
{
|
||||
this.world = world;
|
||||
this.pos = pos;
|
||||
this.state = world.getBlockState( pos );
|
||||
this.blockEntity = world.getBlockEntity( pos );
|
||||
}
|
||||
|
||||
public BlockReference( World world, BlockPos pos, BlockState state, TileEntity blockEntity )
|
||||
{
|
||||
this.world = world;
|
||||
this.pos = pos;
|
||||
this.state = state;
|
||||
this.blockEntity = blockEntity;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public World getWorld()
|
||||
{
|
||||
return world;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public BlockPos getPos()
|
||||
{
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public BlockState getState()
|
||||
{
|
||||
return state;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public TileEntity getBlockEntity()
|
||||
{
|
||||
return blockEntity;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
package dan200.computercraft.api.detail;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* This interface is used to provide details about a block, fluid, or item.
|
||||
*
|
||||
* @param <T> The type of object that this provider can provide details for.
|
||||
*
|
||||
* @see dan200.computercraft.api.ComputerCraftAPI#registerDetailProvider(Class, IDetailProvider)
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface IDetailProvider<T>
|
||||
{
|
||||
/**
|
||||
* Provide additional details for the given object. This method is called by functions such as
|
||||
* {@code turtle.getItemDetail()} and {@code turtle.inspect()}. New properties should be added to the given
|
||||
* {@link Map}, {@code data}.
|
||||
*
|
||||
* This method is always called on the server thread, so it is safe to interact with the world here, but you should
|
||||
* take care to avoid long blocking operations as this will stall the server and other computers.
|
||||
*
|
||||
* @param data The full details to be returned. New properties should be added to this map.
|
||||
* @param object The object to provide details for.
|
||||
*/
|
||||
void provideDetails( @Nonnull Map<? super String, Object> data, @Nonnull T object );
|
||||
}
|
|
@ -188,8 +188,8 @@ default <T extends Enum<T>> T getEnum( int index, Class<T> klass ) throws LuaExc
|
|||
*
|
||||
* Classes implementing this interface may choose to implement a more optimised version which does not copy the
|
||||
* table, instead returning a wrapper version, making it more efficient. However, the caller must guarantee that
|
||||
* they do not access off the computer thread (and so should not be used with main-thread functions) or once the
|
||||
* function call has finished (for instance, in callbacks).
|
||||
* they do not access the table the computer thread (and so should not be used with main-thread functions) or once
|
||||
* the initial call has finished (for instance, in a callback to {@link MethodResult#pullEvent}).
|
||||
*
|
||||
* @param index The argument number.
|
||||
* @return The argument's value.
|
||||
|
@ -448,7 +448,10 @@ default String optString( int index, String def ) throws LuaException
|
|||
* This is called when the current function finishes, before any main thread tasks have run.
|
||||
*
|
||||
* Called when the current function returns, and so some values are no longer guaranteed to be safe to access.
|
||||
*
|
||||
* @deprecated This method was an internal implementation detail and is no longer used.
|
||||
*/
|
||||
@Deprecated
|
||||
default void releaseImmediate()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -5,12 +5,10 @@
|
|||
*/
|
||||
package dan200.computercraft.api.lua;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
|
||||
|
@ -19,7 +17,6 @@ public final class ObjectArguments implements IArguments
|
|||
{
|
||||
private static final IArguments EMPTY = new ObjectArguments();
|
||||
|
||||
private boolean released = false;
|
||||
private final List<Object> args;
|
||||
|
||||
@Deprecated
|
||||
|
@ -67,34 +64,4 @@ public Object[] getAll()
|
|||
{
|
||||
return args.toArray();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public LuaTable<?, ?> getTableUnsafe( int index ) throws LuaException
|
||||
{
|
||||
if( released )
|
||||
{
|
||||
throw new IllegalStateException( "Cannot use getTableUnsafe after IArguments has been released" );
|
||||
}
|
||||
|
||||
return IArguments.super.getTableUnsafe( index );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public Optional<LuaTable<?, ?>> optTableUnsafe( int index ) throws LuaException
|
||||
{
|
||||
if( released )
|
||||
{
|
||||
throw new IllegalStateException( "Cannot use optTableUnsafe after IArguments has been released" );
|
||||
}
|
||||
|
||||
return IArguments.super.optTableUnsafe( index );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void releaseImmediate()
|
||||
{
|
||||
released = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -122,8 +122,6 @@ public static void onItemColours( ColorHandlerEvent.Item event )
|
|||
@SubscribeEvent
|
||||
public static void setupClient( FMLClientSetupEvent event )
|
||||
{
|
||||
registerContainers();
|
||||
|
||||
// While turtles themselves are not transparent, their upgrades may be.
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
|
||||
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
|
||||
|
@ -138,14 +136,18 @@ public static void setupClient( FMLClientSetupEvent event )
|
|||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
|
||||
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
|
||||
|
||||
registerItemProperty( "state",
|
||||
( stack, world, player ) -> ItemPocketComputer.getState( stack ).ordinal(),
|
||||
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
|
||||
);
|
||||
registerItemProperty( "coloured",
|
||||
( stack, world, player ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0,
|
||||
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
|
||||
);
|
||||
event.enqueueWork( () -> {
|
||||
registerContainers();
|
||||
|
||||
registerItemProperty( "state",
|
||||
( stack, world, player ) -> ItemPocketComputer.getState( stack ).ordinal(),
|
||||
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
|
||||
);
|
||||
registerItemProperty( "coloured",
|
||||
( stack, world, player ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0,
|
||||
Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED
|
||||
);
|
||||
} );
|
||||
}
|
||||
|
||||
@SafeVarargs
|
||||
|
|
|
@ -58,7 +58,7 @@ public ComputerScreenBase( T container, PlayerInventory player, ITextComponent t
|
|||
protected abstract WidgetTerminal createTerminal();
|
||||
|
||||
@Override
|
||||
protected final void init()
|
||||
protected void init()
|
||||
{
|
||||
super.init();
|
||||
minecraft.keyboardHandler.setSendRepeatsToGui( true );
|
||||
|
@ -69,21 +69,21 @@ protected final void init()
|
|||
}
|
||||
|
||||
@Override
|
||||
public final void removed()
|
||||
public void removed()
|
||||
{
|
||||
super.removed();
|
||||
minecraft.keyboardHandler.setSendRepeatsToGui( false );
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void tick()
|
||||
public void tick()
|
||||
{
|
||||
super.tick();
|
||||
terminal.update();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean keyPressed( int key, int scancode, int modifiers )
|
||||
public boolean keyPressed( int key, int scancode, int modifiers )
|
||||
{
|
||||
// Forward the tab key to the terminal, rather than moving between controls.
|
||||
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminal )
|
||||
|
@ -96,7 +96,7 @@ public final boolean keyPressed( int key, int scancode, int modifiers )
|
|||
|
||||
|
||||
@Override
|
||||
public final void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
|
||||
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
|
||||
{
|
||||
renderBackground( stack );
|
||||
super.render( stack, mouseX, mouseY, partialTicks );
|
||||
|
@ -114,7 +114,7 @@ public boolean mouseClicked( double x, double y, int button )
|
|||
}
|
||||
|
||||
@Override
|
||||
public final boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
|
||||
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
|
||||
{
|
||||
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|
||||
|| super.mouseDragged( x, y, button, deltaX, deltaY );
|
||||
|
|
|
@ -1,349 +0,0 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.TransformationMatrix;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class FixedWidthFontRenderer
|
||||
{
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
|
||||
private static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
|
||||
|
||||
public static final int FONT_HEIGHT = 9;
|
||||
public static final int FONT_WIDTH = 6;
|
||||
public static final float WIDTH = 256.0f;
|
||||
|
||||
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
|
||||
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
|
||||
|
||||
public static final RenderType TYPE = Type.MAIN;
|
||||
|
||||
private FixedWidthFontRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
public static float toGreyscale( double[] rgb )
|
||||
{
|
||||
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
|
||||
}
|
||||
|
||||
public static int getColour( char c, Colour def )
|
||||
{
|
||||
return 15 - Terminal.getColour( c, def );
|
||||
}
|
||||
|
||||
private static void drawChar( Matrix4f transform, IVertexBuilder buffer, float x, float y, int index, float r, float g, float b )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
|
||||
int column = index % 16;
|
||||
int row = index / 16;
|
||||
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
buffer.vertex( transform, x, y, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
buffer.vertex( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).uv( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, float r, float g, float b )
|
||||
{
|
||||
buffer.vertex( transform, x, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_START ).endVertex();
|
||||
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_START, BACKGROUND_END ).endVertex();
|
||||
buffer.vertex( transform, x + width, y + height, 0 ).color( r, g, b, 1.0f ).uv( BACKGROUND_END, BACKGROUND_END ).endVertex();
|
||||
}
|
||||
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawQuad( transform, buffer, x, y, width, height, r, g, b );
|
||||
}
|
||||
|
||||
private static void drawBackground(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height
|
||||
)
|
||||
{
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
}
|
||||
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
int blockStart = 0;
|
||||
char blockColour = '\0';
|
||||
for( int i = 0; i < backgroundColour.length(); i++ )
|
||||
{
|
||||
char colourIndex = backgroundColour.charAt( i );
|
||||
if( colourIndex == blockColour ) continue;
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
|
||||
blockColour = colourIndex;
|
||||
blockStart = i;
|
||||
}
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
if( backgroundColour != null )
|
||||
{
|
||||
drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
|
||||
}
|
||||
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
// Draw char
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
|
||||
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
drawString( IDENTITY, ((IRenderTypeBuffer) renderer).getBuffer( TYPE ), x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
transform, buffer, x, y - topMarginSize,
|
||||
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
transform, buffer, x, y + height * FONT_HEIGHT,
|
||||
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize
|
||||
);
|
||||
|
||||
// The main text
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
drawString(
|
||||
transform, buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
|
||||
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
|
||||
palette, greyscale, leftMarginSize, rightMarginSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int width = terminal.getWidth();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
int cursorX = terminal.getCursorX();
|
||||
int cursorY = terminal.getCursorY();
|
||||
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
|
||||
{
|
||||
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
|
||||
float r, g, b;
|
||||
if( greyscale )
|
||||
{
|
||||
r = g = b = toGreyscale( colour );
|
||||
}
|
||||
else
|
||||
{
|
||||
r = (float) colour[0];
|
||||
g = (float) colour[1];
|
||||
b = (float) colour[2];
|
||||
}
|
||||
|
||||
drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( transform, buffer, x, y, terminal, greyscale );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
IVertexBuilder buffer = renderer.getBuffer( TYPE );
|
||||
drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
renderer.endBatch( TYPE );
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminal( IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( TYPE ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
|
||||
{
|
||||
bindFont();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
drawEmptyTerminal( transform, renderer, x, y, width, height );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( float x, float y, float width, float height )
|
||||
{
|
||||
drawEmptyTerminal( IDENTITY, x, y, width, height );
|
||||
}
|
||||
|
||||
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull IRenderTypeBuffer renderer, float x, float y, float width, float height )
|
||||
{
|
||||
Colour colour = Colour.BLACK;
|
||||
drawQuad( transform, renderer.getBuffer( Type.BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
|
||||
}
|
||||
|
||||
private static void bindFont()
|
||||
{
|
||||
Minecraft.getInstance().getTextureManager().bind( FONT );
|
||||
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
}
|
||||
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
private static final int GL_MODE = GL11.GL_TRIANGLES;
|
||||
|
||||
private static final VertexFormat FORMAT = DefaultVertexFormats.POSITION_COLOR_TEX;
|
||||
|
||||
static final RenderType MAIN = RenderType.create(
|
||||
"terminal_font", FORMAT, GL_MODE, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.setWriteMaskState( COLOR_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType BLOCKER = RenderType.create(
|
||||
"terminal_blocker", FORMAT, GL_MODE, 256,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( FONT, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setWriteMaskState( DEPTH_WRITE )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
|
@ -6,7 +6,6 @@
|
|||
package dan200.computercraft.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.widgets.ComputerSidebar;
|
||||
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
|
||||
|
@ -19,6 +18,7 @@
|
|||
import javax.annotation.Nonnull;
|
||||
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
|
||||
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
|
||||
|
||||
public final class GuiComputer<T extends ContainerComputerBase> extends ComputerScreenBase<T>
|
||||
{
|
||||
|
@ -73,9 +73,10 @@ protected WidgetTerminal createTerminal()
|
|||
public void renderBg( @Nonnull MatrixStack stack, float partialTicks, int mouseX, int mouseY )
|
||||
{
|
||||
// Draw a border around the terminal
|
||||
RenderSystem.color4f( 1, 1, 1, 1 );
|
||||
minecraft.getTextureManager().bind( ComputerBorderRenderer.getTexture( family ) );
|
||||
ComputerBorderRenderer.render( terminal.x, terminal.y, getBlitOffset(), terminal.getWidth(), terminal.getHeight() );
|
||||
ComputerBorderRenderer.render(
|
||||
stack.last().pose(), ComputerBorderRenderer.getTexture( family ), terminal.x, terminal.y, getBlitOffset(),
|
||||
FULL_BRIGHT_LIGHTMAP, terminal.getWidth(), terminal.getHeight()
|
||||
);
|
||||
ComputerSidebar.renderBackground( stack, leftPos, topPos + sidebarYOffset );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,9 +10,9 @@
|
|||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.common.ContainerHeldItem;
|
||||
import dan200.computercraft.shared.media.items.ItemPrintout;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
@ -21,6 +21,7 @@
|
|||
import javax.annotation.Nonnull;
|
||||
|
||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
|
||||
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
|
||||
|
||||
public class GuiPrintout extends ContainerScreen<ContainerHeldItem>
|
||||
{
|
||||
|
@ -97,10 +98,10 @@ protected void renderBg( @Nonnull MatrixStack transform, float partialTicks, int
|
|||
RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
RenderSystem.enableDepthTest();
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = Minecraft.getInstance().renderBuffers().bufferSource();
|
||||
IRenderTypeBuffer.Impl renderer = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
drawBorder( matrix, renderer, leftPos, topPos, getBlitOffset(), page, pages, book );
|
||||
drawText( matrix, renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * page, text, colours );
|
||||
drawBorder( matrix, renderer, leftPos, topPos, getBlitOffset(), page, pages, book, FULL_BRIGHT_LIGHTMAP );
|
||||
drawText( matrix, renderer, leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, text, colours );
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
|
|
|
@ -6,22 +6,28 @@
|
|||
package dan200.computercraft.client.gui.widgets;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.render.RenderTypes;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.util.SharedConstants;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.BitSet;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
public class WidgetTerminal extends Widget
|
||||
{
|
||||
|
@ -314,14 +320,23 @@ public void render( @Nonnull MatrixStack transform, int mouseX, int mouseY, floa
|
|||
if( !visible ) return;
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
Terminal terminal = computer.getTerminal();
|
||||
|
||||
Minecraft.getInstance().getTextureManager().bind( FixedWidthFontRenderer.FONT );
|
||||
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
|
||||
|
||||
IRenderTypeBuffer.Impl renderer = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
|
||||
if( terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, innerX, innerY, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, buffer, innerX, innerY, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, x, y, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, buffer, x, y, width, height );
|
||||
}
|
||||
|
||||
renderer.endBatch();
|
||||
}
|
||||
|
||||
public static int getWidth( int termWidth )
|
||||
|
|
|
@ -5,16 +5,14 @@
|
|||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
|
@ -25,13 +23,6 @@ public class ComputerBorderRenderer
|
|||
public static final ResourceLocation BACKGROUND_COMMAND = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
|
||||
public static final ResourceLocation BACKGROUND_COLOUR = new ResourceLocation( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
|
||||
|
||||
private static final Matrix4f IDENTITY = new Matrix4f();
|
||||
|
||||
static
|
||||
{
|
||||
IDENTITY.setIdentity();
|
||||
}
|
||||
|
||||
/**
|
||||
* The margin between the terminal and its border.
|
||||
*/
|
||||
|
@ -59,18 +50,19 @@ public class ComputerBorderRenderer
|
|||
private final IVertexBuilder builder;
|
||||
private final int z;
|
||||
private final float r, g, b;
|
||||
private final int light;
|
||||
|
||||
public ComputerBorderRenderer( Matrix4f transform, IVertexBuilder builder, int z, float r, float g, float b )
|
||||
public ComputerBorderRenderer( Matrix4f transform, IVertexBuilder builder, int z, int light, float r, float g, float b )
|
||||
{
|
||||
this.transform = transform;
|
||||
this.builder = builder;
|
||||
this.z = z;
|
||||
this.light = light;
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
|
||||
@Nonnull
|
||||
public static ResourceLocation getTexture( @Nonnull ComputerFamily family )
|
||||
{
|
||||
|
@ -86,31 +78,22 @@ public static ResourceLocation getTexture( @Nonnull ComputerFamily family )
|
|||
}
|
||||
}
|
||||
|
||||
public static void render( int x, int y, int z, int width, int height )
|
||||
public static RenderType getRenderType( ResourceLocation location )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
render( IDENTITY, buffer, x, y, z, width, height );
|
||||
|
||||
RenderSystem.enableAlphaTest();
|
||||
tessellator.end();
|
||||
// See note in RenderTypes about why we use text rather than anything intuitive.
|
||||
return RenderType.text( location );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height )
|
||||
public static void render( Matrix4f transform, ResourceLocation location, int x, int y, int z, int light, int width, int height )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, 1, 1, 1 );
|
||||
IRenderTypeBuffer.Impl source = IRenderTypeBuffer.immediate( Tessellator.getInstance().getBuilder() );
|
||||
render( transform, source.getBuffer( getRenderType( location ) ), x, y, z, light, width, height, false, 1, 1, 1 );
|
||||
source.endBatch();
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, float r, float g, float b )
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int light, int width, int height, boolean withLight, float r, float g, float b )
|
||||
{
|
||||
render( transform, buffer, x, y, z, width, height, false, r, g, b );
|
||||
}
|
||||
|
||||
public static void render( Matrix4f transform, IVertexBuilder buffer, int x, int y, int z, int width, int height, boolean withLight, float r, float g, float b )
|
||||
{
|
||||
new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, withLight );
|
||||
new ComputerBorderRenderer( transform, buffer, z, light, r, g, b ).doRender( x, y, width, height, withLight );
|
||||
}
|
||||
|
||||
public void doRender( int x, int y, int width, int height, boolean withLight )
|
||||
|
@ -160,9 +143,9 @@ private void renderTexture( int x, int y, int u, int v, int width, int height )
|
|||
|
||||
private void renderTexture( int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight )
|
||||
{
|
||||
builder.vertex( transform, x, y + height, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x + width, y, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x, y, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, v * TEX_SCALE ).endVertex();
|
||||
builder.vertex( transform, x, y + height, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x + width, y, z ).color( r, g, b, 1.0f ).uv( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).uv2( light ).endVertex();
|
||||
builder.vertex( transform, x, y, z ).color( r, g, b, 1.0f ).uv( u * TEX_SCALE, v * TEX_SCALE ).uv2( light ).endVertex();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,9 +25,10 @@ public abstract class ItemMapLikeRenderer
|
|||
* @param transform The matrix transformation stack
|
||||
* @param render The buffer to render to
|
||||
* @param stack The stack to render
|
||||
* @param light The packed lightmap coordinates.
|
||||
* @see FirstPersonRenderer#renderItemInFirstPerson(AbstractClientPlayerEntity, float, float, Hand, float, ItemStack, float, MatrixStack, IRenderTypeBuffer, int)
|
||||
*/
|
||||
protected abstract void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack );
|
||||
protected abstract void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light );
|
||||
|
||||
protected void renderItemFirstPerson( MatrixStack transform, IRenderTypeBuffer render, int lightTexture, Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack )
|
||||
{
|
||||
|
@ -89,7 +90,7 @@ private void renderItemFirstPersonSide( MatrixStack transform, IRenderTypeBuffer
|
|||
transform.mulPose( Vector3f.XP.rotationDegrees( f2 * -45f ) );
|
||||
transform.mulPose( Vector3f.YP.rotationDegrees( offset * f2 * -30f ) );
|
||||
|
||||
renderItem( transform, render, stack );
|
||||
renderItem( transform, render, stack, combinedLight );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
|
@ -134,6 +135,6 @@ private void renderItemFirstPersonCenter( MatrixStack transform, IRenderTypeBuff
|
|||
transform.mulPose( Vector3f.XP.rotationDegrees( rX * 20.0F ) );
|
||||
transform.scale( 2.0F, 2.0F, 2.0F );
|
||||
|
||||
renderItem( transform, render, stack );
|
||||
renderItem( transform, render, stack, combinedLight );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,31 +6,27 @@
|
|||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.shared.computer.core.ClientComputer;
|
||||
import dan200.computercraft.shared.computer.core.ComputerFamily;
|
||||
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.Vector3f;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderHandEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.ComputerBorderRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
/**
|
||||
* Emulates map rendering for pocket computers.
|
||||
|
@ -58,7 +54,7 @@ public static void onRenderInHand( RenderHandEvent event )
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer bufferSource, ItemStack stack, int light )
|
||||
{
|
||||
ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
|
||||
Terminal terminal = computer == null ? null : computer.getTerminal();
|
||||
|
@ -95,61 +91,58 @@ protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, Item
|
|||
int frameColour = item.getColour( stack );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
renderFrame( matrix, family, frameColour, width, height );
|
||||
renderFrame( matrix, bufferSource, family, frameColour, light, width, height );
|
||||
|
||||
// Render the light
|
||||
int lightColour = ItemPocketComputer.getLightState( stack );
|
||||
if( lightColour == -1 ) lightColour = Colour.BLACK.getHex();
|
||||
renderLight( matrix, lightColour, width, height );
|
||||
renderLight( matrix, bufferSource, lightColour, width, height );
|
||||
|
||||
if( computer != null && terminal != null )
|
||||
{
|
||||
FixedWidthFontRenderer.drawTerminal( matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
|
||||
FixedWidthFontRenderer.drawTerminal(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH ),
|
||||
MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN
|
||||
);
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ),
|
||||
0, 0, width, height
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal( matrix, 0, 0, width, height );
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ),
|
||||
0, 0, width, height
|
||||
);
|
||||
}
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
|
||||
private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
|
||||
private static void renderFrame( Matrix4f transform, IRenderTypeBuffer bufferSource, ComputerFamily family, int colour, int light, int width, int height )
|
||||
{
|
||||
RenderSystem.enableBlend();
|
||||
Minecraft.getInstance().getTextureManager()
|
||||
.bind( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
|
||||
ResourceLocation texture = colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family );
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
float b = (colour & 0xFF) / 255.0f;
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX );
|
||||
|
||||
ComputerBorderRenderer.render( transform, buffer, 0, 0, 0, width, height, true, r, g, b );
|
||||
|
||||
tessellator.end();
|
||||
ComputerBorderRenderer.render( transform, bufferSource.getBuffer( ComputerBorderRenderer.getRenderType( texture ) ), 0, 0, 0, light, width, height, true, r, g, b );
|
||||
}
|
||||
|
||||
private static void renderLight( Matrix4f transform, int colour, int width, int height )
|
||||
private static void renderLight( Matrix4f transform, IRenderTypeBuffer bufferSource, int colour, int width, int height )
|
||||
{
|
||||
RenderSystem.disableTexture();
|
||||
byte r = (byte) ((colour >>> 16) & 0xFF);
|
||||
byte g = (byte) ((colour >>> 8) & 0xFF);
|
||||
byte b = (byte) (colour & 0xFF);
|
||||
byte[] c = new byte[] { r, g, b, (byte) 255 };
|
||||
|
||||
float r = ((colour >>> 16) & 0xFF) / 255.0f;
|
||||
float g = ((colour >>> 8) & 0xFF) / 255.0f;
|
||||
float b = (colour & 0xFF) / 255.0f;
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
buffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR );
|
||||
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).endVertex();
|
||||
|
||||
tessellator.end();
|
||||
RenderSystem.enableTexture();
|
||||
IVertexBuilder buffer = bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
FixedWidthFontRenderer.drawQuad(
|
||||
transform, buffer,
|
||||
width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0.001f, LIGHT_HEIGHT * 2, LIGHT_HEIGHT,
|
||||
c, RenderTypes.FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,9 +18,9 @@
|
|||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.client.render.PrintoutRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
|
||||
|
||||
|
@ -50,13 +50,13 @@ public static void onRenderInHand( RenderHandEvent event )
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
protected void renderItem( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light )
|
||||
{
|
||||
transform.mulPose( Vector3f.XP.rotationDegrees( 180f ) );
|
||||
transform.scale( 0.42f, 0.42f, -0.42f );
|
||||
transform.translate( -0.5f, -0.48f, 0.0f );
|
||||
|
||||
drawPrintout( transform, render, stack );
|
||||
drawPrintout( transform, render, stack, light );
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
|
@ -74,10 +74,10 @@ public static void onRenderInFrame( RenderItemInFrameEvent event )
|
|||
transform.scale( 0.95f, 0.95f, -0.95f );
|
||||
transform.translate( -0.5f, -0.5f, 0.0f );
|
||||
|
||||
drawPrintout( transform, event.getBuffers(), stack );
|
||||
drawPrintout( transform, event.getBuffers(), stack, event.getLight() );
|
||||
}
|
||||
|
||||
private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack )
|
||||
private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer render, ItemStack stack, int light )
|
||||
{
|
||||
int pages = ItemPrintout.getPageCount( stack );
|
||||
boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
|
||||
|
@ -86,7 +86,7 @@ private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer rende
|
|||
double height = LINES_PER_PAGE * FONT_HEIGHT + Y_TEXT_MARGIN * 2;
|
||||
|
||||
// Non-books will be left aligned
|
||||
if( !book ) width += offsetAt( pages );
|
||||
if( !book ) width += offsetAt( pages - 1 );
|
||||
|
||||
double visualWidth = width, visualHeight = height;
|
||||
|
||||
|
@ -105,9 +105,10 @@ private static void drawPrintout( MatrixStack transform, IRenderTypeBuffer rende
|
|||
transform.translate( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book );
|
||||
drawText( matrix, render,
|
||||
X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
|
||||
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book, light );
|
||||
drawText(
|
||||
matrix, render, X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, light,
|
||||
ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,62 +9,55 @@
|
|||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.texture.TextureUtil;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
import org.lwjgl.opengl.GL31;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.getColour;
|
||||
|
||||
class MonitorTextureBufferShader
|
||||
{
|
||||
public static final int UNIFORM_SIZE = 4 * 4 * 16 + 4 + 4 + 2 * 4 + 4;
|
||||
|
||||
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
|
||||
|
||||
private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer( 16 );
|
||||
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
|
||||
|
||||
private static int uniformMv;
|
||||
|
||||
private static int uniformFont;
|
||||
private static int uniformWidth;
|
||||
private static int uniformHeight;
|
||||
private static int uniformTbo;
|
||||
private static int uniformPalette;
|
||||
private static int uniformMonitor;
|
||||
private static int uniformCursorBlink;
|
||||
|
||||
private static boolean initialised;
|
||||
private static boolean ok;
|
||||
private static int program;
|
||||
|
||||
static void setupUniform( Matrix4f transform, int width, int height, Palette palette, boolean greyscale )
|
||||
static void setupUniform( Matrix4f transform, int tboUniform )
|
||||
{
|
||||
MATRIX_BUFFER.rewind();
|
||||
transform.store( MATRIX_BUFFER );
|
||||
MATRIX_BUFFER.rewind();
|
||||
RenderSystem.glUniformMatrix4( uniformMv, false, MATRIX_BUFFER );
|
||||
|
||||
RenderSystem.glUniform1i( uniformWidth, width );
|
||||
RenderSystem.glUniform1i( uniformHeight, height );
|
||||
GL31.glBindBufferBase( GL31.GL_UNIFORM_BUFFER, uniformMonitor, tboUniform );
|
||||
|
||||
PALETTE_BUFFER.rewind();
|
||||
for( int i = 0; i < 16; i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( i );
|
||||
if( greyscale )
|
||||
{
|
||||
float f = FixedWidthFontRenderer.toGreyscale( colour );
|
||||
PALETTE_BUFFER.put( f ).put( f ).put( f );
|
||||
}
|
||||
else
|
||||
{
|
||||
PALETTE_BUFFER.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
|
||||
}
|
||||
}
|
||||
PALETTE_BUFFER.flip();
|
||||
RenderSystem.glUniform3( uniformPalette, PALETTE_BUFFER );
|
||||
int cursorAlpha = FrameInfo.getGlobalCursorBlink() ? 1 : 0;
|
||||
RenderSystem.glUniform1i( uniformCursorBlink, cursorAlpha );
|
||||
}
|
||||
|
||||
static boolean use()
|
||||
|
@ -116,10 +109,10 @@ private static boolean load()
|
|||
|
||||
uniformMv = getUniformLocation( program, "u_mv" );
|
||||
uniformFont = getUniformLocation( program, "u_font" );
|
||||
uniformWidth = getUniformLocation( program, "u_width" );
|
||||
uniformHeight = getUniformLocation( program, "u_height" );
|
||||
uniformTbo = getUniformLocation( program, "u_tbo" );
|
||||
uniformPalette = getUniformLocation( program, "u_palette" );
|
||||
uniformMonitor = GL31.glGetUniformBlockIndex( program, "u_monitor" );
|
||||
if( uniformMonitor == -1 ) throw new IllegalStateException( "Could not find uniformMonitor uniform." );
|
||||
uniformCursorBlink = getUniformLocation( program, "u_cursorBlink" );
|
||||
|
||||
ComputerCraft.log.info( "Loaded monitor shader." );
|
||||
return true;
|
||||
|
@ -159,4 +152,54 @@ private static int getUniformLocation( int program, String name )
|
|||
if( uniform == -1 ) throw new IllegalStateException( "Cannot find uniform " + name );
|
||||
return uniform;
|
||||
}
|
||||
|
||||
public static void setTerminalData( ByteBuffer buffer, Terminal terminal )
|
||||
{
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
|
||||
int pos = 0;
|
||||
for( int y = 0; y < height; y++ )
|
||||
{
|
||||
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
|
||||
for( int x = 0; x < width; x++ )
|
||||
{
|
||||
buffer.put( pos, (byte) (text.charAt( x ) & 0xFF) );
|
||||
buffer.put( pos + 1, (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
|
||||
buffer.put( pos + 2, (byte) getColour( background.charAt( x ), Colour.BLACK ) );
|
||||
pos += 3;
|
||||
}
|
||||
}
|
||||
|
||||
buffer.limit( pos );
|
||||
}
|
||||
|
||||
public static void setUniformData( ByteBuffer buffer, Terminal terminal, boolean greyscale )
|
||||
{
|
||||
int pos = 0;
|
||||
Palette palette = terminal.getPalette();
|
||||
for( int i = 0; i < 16; i++ )
|
||||
{
|
||||
double[] colour = palette.getColour( i );
|
||||
if( greyscale )
|
||||
{
|
||||
float f = FixedWidthFontRenderer.toGreyscale( colour );
|
||||
buffer.putFloat( pos, f ).putFloat( pos + 4, f ).putFloat( pos + 8, f );
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer.putFloat( pos, (float) colour[0] ).putFloat( pos + 4, (float) colour[1] ).putFloat( pos + 8, (float) colour[2] );
|
||||
}
|
||||
|
||||
pos += 4 * 4; // std140 requires these are 4-wide
|
||||
}
|
||||
|
||||
boolean showCursor = FixedWidthFontRenderer.isCursorVisible( terminal );
|
||||
buffer
|
||||
.putInt( pos, terminal.getWidth() ).putInt( pos + 4, terminal.getHeight() )
|
||||
.putInt( pos + 8, showCursor ? terminal.getCursorX() : -2 )
|
||||
.putInt( pos + 12, showCursor ? terminal.getCursorY() : -2 )
|
||||
.putInt( pos + 16, 15 - terminal.getTextColour() );
|
||||
|
||||
buffer.limit( UNIFORM_SIZE );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,18 +6,14 @@
|
|||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
|
||||
|
||||
public final class PrintoutRenderer
|
||||
|
@ -60,37 +56,37 @@ public final class PrintoutRenderer
|
|||
|
||||
private PrintoutRenderer() {}
|
||||
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, int light, TextBuffer[] text, TextBuffer[] colours )
|
||||
{
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
|
||||
false, 0, 0
|
||||
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line],
|
||||
Palette.DEFAULT, false, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, String[] text, String[] colours )
|
||||
public static void drawText( Matrix4f transform, IRenderTypeBuffer renderer, int x, int y, int start, int light, String[] text, String[] colours )
|
||||
{
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_TEXT );
|
||||
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
|
||||
{
|
||||
FixedWidthFontRenderer.drawString( transform, buffer,
|
||||
x, y + line * FONT_HEIGHT,
|
||||
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
|
||||
null, Palette.DEFAULT, false, 0, 0
|
||||
Palette.DEFAULT, false, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, float x, float y, float z, int page, int pages, boolean isBook )
|
||||
public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, float x, float y, float z, int page, int pages, boolean isBook, int light )
|
||||
{
|
||||
int leftPages = page;
|
||||
int rightPages = pages - page - 1;
|
||||
|
||||
IVertexBuilder buffer = renderer.getBuffer( Type.TYPE );
|
||||
IVertexBuilder buffer = renderer.getBuffer( RenderTypes.PRINTOUT_BACKGROUND );
|
||||
|
||||
if( isBook )
|
||||
{
|
||||
|
@ -100,86 +96,73 @@ public static void drawBorder( Matrix4f transform, IRenderTypeBuffer renderer, f
|
|||
float right = x + X_SIZE + offset - 4;
|
||||
|
||||
// Left and right border
|
||||
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
|
||||
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2, light );
|
||||
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2, light );
|
||||
|
||||
// Draw centre panel (just stretched texture, sorry).
|
||||
drawTexture( transform, buffer,
|
||||
x - offset, y, z - 0.02f, X_SIZE + offset * 2, Y_SIZE,
|
||||
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE
|
||||
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE, light
|
||||
);
|
||||
|
||||
float borderX = left;
|
||||
while( borderX < right )
|
||||
{
|
||||
double thisWidth = Math.min( right - borderX, X_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE );
|
||||
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE, light );
|
||||
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE, light );
|
||||
borderX += thisWidth;
|
||||
}
|
||||
}
|
||||
|
||||
// Left half
|
||||
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE, light );
|
||||
for( int n = 0; n <= leftPages; n++ )
|
||||
{
|
||||
drawTexture( transform, buffer,
|
||||
x - offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Use the left "bold" fold for the outermost page
|
||||
n == leftPages ? 0 : X_FOLD_SIZE, 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
X_FOLD_SIZE, Y_SIZE, light
|
||||
);
|
||||
}
|
||||
|
||||
// Right half
|
||||
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
|
||||
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE, light );
|
||||
for( int n = 0; n <= rightPages; n++ )
|
||||
{
|
||||
drawTexture( transform, buffer,
|
||||
x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3f * n,
|
||||
// Two folds, then the main page. Use the right "bold" fold for the outermost page.
|
||||
X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0,
|
||||
X_FOLD_SIZE, Y_SIZE
|
||||
X_FOLD_SIZE, Y_SIZE, light
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float u, float v, float width, float height )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float u, float v, float width, float height, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y + height, z ).uv( u / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y + height, z ).uv( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y, z ).uv( (u + width) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x, y, z ).uv( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
vertex( buffer, matrix, x, y + height, z, u / BG_SIZE, (v + height) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y + height, z, (u + width) / BG_SIZE, (v + height) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y, z, (u + width) / BG_SIZE, v / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x, y, z, u / BG_SIZE, v / BG_SIZE, light );
|
||||
}
|
||||
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight )
|
||||
private static void drawTexture( Matrix4f matrix, IVertexBuilder buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y + height, z ).uv( u / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y + height, z ).uv( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x + width, y, z ).uv( (u + tWidth) / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
buffer.vertex( matrix, x, y, z ).uv( u / BG_SIZE, v / BG_SIZE ).endVertex();
|
||||
vertex( buffer, matrix, x, y + height, z, u / BG_SIZE, (v + tHeight) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y + height, z, (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x + width, y, z, (u + tWidth) / BG_SIZE, v / BG_SIZE, light );
|
||||
vertex( buffer, matrix, x, y, z, u / BG_SIZE, v / BG_SIZE, light );
|
||||
}
|
||||
|
||||
private static void vertex( IVertexBuilder buffer, Matrix4f matrix, float x, float y, float z, float u, float v, int light )
|
||||
{
|
||||
buffer.vertex( matrix, x, y, z ).color( 255, 255, 255, 255 ).uv( u, v ).uv2( light ).endVertex();
|
||||
}
|
||||
|
||||
public static float offsetAt( int page )
|
||||
{
|
||||
return (float) (32 * (1 - Math.pow( 1.2, -page )));
|
||||
}
|
||||
|
||||
private static final class Type extends RenderState
|
||||
{
|
||||
static final RenderType TYPE = RenderType.create(
|
||||
"printout_background", DefaultVertexFormats.POSITION_TEX, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( new RenderState.TextureState( BG, false, false ) ) // blur, minimap
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setLightmapState( NO_LIGHTMAP )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Type( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,91 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class RenderTypes
|
||||
{
|
||||
public static final int FULL_BRIGHT_LIGHTMAP = (0xF << 4) | (0xF << 20);
|
||||
|
||||
/**
|
||||
* Renders a fullbright terminal without writing to the depth layer. This is used in combination with
|
||||
* {@link #TERMINAL_BLOCKER} to ensure we can render a terminal without z-fighting.
|
||||
*/
|
||||
public static final RenderType TERMINAL_WITHOUT_DEPTH = Types.TERMINAL_WITHOUT_DEPTH;
|
||||
|
||||
/**
|
||||
* A transparent texture which only writes to the depth layer.
|
||||
*/
|
||||
public static final RenderType TERMINAL_BLOCKER = Types.TERMINAL_BLOCKER;
|
||||
|
||||
/**
|
||||
* Renders a fullbright terminal which also writes to the depth layer. This is used when z-fighting isn't an issue -
|
||||
* for instance rendering an empty terminal or inside a GUI.
|
||||
*
|
||||
* This is identical to <em>vanilla's</em> {@link RenderType#text}. Forge overrides one with a definition which sets
|
||||
* sortOnUpload to true, which is entirely broken!
|
||||
*/
|
||||
public static final RenderType TERMINAL_WITH_DEPTH = Types.TERMINAL_WITH_DEPTH;
|
||||
|
||||
/**
|
||||
* A variant of {@link #TERMINAL_WITH_DEPTH} which uses the lightmap rather than rendering fullbright.
|
||||
*/
|
||||
public static final RenderType PRINTOUT_TEXT = RenderType.text( FixedWidthFontRenderer.FONT );
|
||||
|
||||
/**
|
||||
* Printout's background texture. {@link RenderType#text(ResourceLocation)} is a <em>little</em> questionable, but
|
||||
* it is what maps use, so should behave the same as vanilla in both item frames and in-hand.
|
||||
*/
|
||||
public static final RenderType PRINTOUT_BACKGROUND = RenderType.text( new ResourceLocation( "computercraft", "textures/gui/printout.png" ) );
|
||||
|
||||
private static final class Types extends RenderState
|
||||
{
|
||||
private static final RenderState.TextureState TERM_FONT_TEXTURE = new RenderState.TextureState(
|
||||
FixedWidthFontRenderer.FONT,
|
||||
false, false // blur, minimap
|
||||
);
|
||||
private static final VertexFormat TERM_FORMAT = DefaultVertexFormats.POSITION_COLOR_TEX;
|
||||
|
||||
static final RenderType TERMINAL_WITHOUT_DEPTH = RenderType.create(
|
||||
"terminal_without_depth", TERM_FORMAT, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( TERM_FONT_TEXTURE )
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.setWriteMaskState( COLOR_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType TERMINAL_BLOCKER = RenderType.create(
|
||||
"terminal_blocker", DefaultVertexFormats.POSITION, GL11.GL_QUADS, 256,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setWriteMaskState( DEPTH_WRITE )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
static final RenderType TERMINAL_WITH_DEPTH = RenderType.create(
|
||||
"terminal_with_depth", TERM_FORMAT, GL11.GL_QUADS, 1024,
|
||||
false, false, // useDelegate, needsSorting
|
||||
RenderType.State.builder()
|
||||
.setTextureState( TERM_FONT_TEXTURE )
|
||||
.setAlphaState( DEFAULT_ALPHA )
|
||||
.createCompositeState( false )
|
||||
);
|
||||
|
||||
private Types( String name, Runnable setup, Runnable destroy )
|
||||
{
|
||||
super( name, setup, destroy );
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,25 +7,26 @@
|
|||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.DirectFixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.render.text.FixedWidthFontRenderer;
|
||||
import dan200.computercraft.client.util.DirectBuffers;
|
||||
import dan200.computercraft.client.util.DirectVertexBuffer;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
|
||||
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
|
||||
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.DirectionUtil;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.renderer.vertex.VertexBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.TransformationMatrix;
|
||||
import net.minecraft.util.math.vector.Vector3f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL13;
|
||||
|
@ -35,7 +36,8 @@
|
|||
import javax.annotation.Nonnull;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_HEIGHT;
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.FONT_WIDTH;
|
||||
|
||||
public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
||||
{
|
||||
|
@ -44,9 +46,7 @@ public class TileEntityMonitorRenderer extends TileEntityRenderer<TileMonitor>
|
|||
* the monitor frame and contents.
|
||||
*/
|
||||
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
|
||||
private static ByteBuffer tboContents;
|
||||
|
||||
private static final Matrix4f IDENTITY = TransformationMatrix.identity().getMatrix();
|
||||
private static ByteBuffer backingBuffer;
|
||||
|
||||
public TileEntityMonitorRenderer( TileEntityRendererDispatcher rendererDispatcher )
|
||||
{
|
||||
|
@ -114,46 +114,31 @@ public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull M
|
|||
transform.scale( (float) xScale, (float) -yScale, 1.0f );
|
||||
|
||||
Matrix4f matrix = transform.last().pose();
|
||||
renderTerminal( renderer, matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
|
||||
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
|
||||
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
|
||||
// for now.
|
||||
IVertexBuilder buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
|
||||
FixedWidthFontRenderer.TYPE.setupRenderState();
|
||||
|
||||
renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
|
||||
|
||||
// We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
|
||||
// reasonable.
|
||||
FixedWidthFontRenderer.drawCursor( matrix, buffer, 0, 0, terminal, !originTerminal.isColour() );
|
||||
// Force a flush of the buffer. WorldRenderer.updateCameraAndRender will "finish" all the built-in buffers
|
||||
// before calling renderer.finish, which means the blocker isn't actually rendered at that point!
|
||||
renderer.getBuffer( RenderType.solid() );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
else
|
||||
{
|
||||
FixedWidthFontRenderer.drawEmptyTerminal(
|
||||
transform.last().pose(), renderer,
|
||||
transform.last().pose(), renderer.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH ),
|
||||
-MARGIN, MARGIN,
|
||||
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
|
||||
);
|
||||
}
|
||||
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
transform.last().pose(), renderer,
|
||||
-MARGIN, MARGIN,
|
||||
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
|
||||
);
|
||||
|
||||
// Force a flush of the blocker. WorldRenderer.updateCameraAndRender will "finish" all the built-in
|
||||
// buffers before calling renderer.finish, which means the blocker isn't actually rendered at that point!
|
||||
renderer.getBuffer( RenderType.solid() );
|
||||
|
||||
transform.popPose();
|
||||
}
|
||||
|
||||
private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
|
||||
private static void renderTerminal( IRenderTypeBuffer bufferSource, Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
|
||||
{
|
||||
Terminal terminal = monitor.getTerminal();
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
|
||||
MonitorRenderer renderType = MonitorRenderer.current();
|
||||
boolean redraw = monitor.pollTerminalChanged();
|
||||
|
@ -165,42 +150,29 @@ private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, floa
|
|||
{
|
||||
if( !MonitorTextureBufferShader.use() ) return;
|
||||
|
||||
int width = terminal.getWidth(), height = terminal.getHeight();
|
||||
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
|
||||
|
||||
if( redraw )
|
||||
{
|
||||
int size = width * height * 3;
|
||||
if( tboContents == null || tboContents.capacity() < size )
|
||||
{
|
||||
tboContents = GLAllocation.createByteBuffer( size );
|
||||
}
|
||||
ByteBuffer terminalBuffer = getBuffer( width * height * 3 );
|
||||
MonitorTextureBufferShader.setTerminalData( terminalBuffer, terminal );
|
||||
DirectBuffers.setBufferData( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer, terminalBuffer, GL20.GL_STATIC_DRAW );
|
||||
|
||||
ByteBuffer monitorBuffer = tboContents;
|
||||
monitorBuffer.clear();
|
||||
for( int y = 0; y < height; y++ )
|
||||
{
|
||||
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
|
||||
for( int x = 0; x < width; x++ )
|
||||
{
|
||||
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
|
||||
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
|
||||
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
|
||||
}
|
||||
}
|
||||
monitorBuffer.flip();
|
||||
|
||||
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
|
||||
GlStateManager._glBufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
|
||||
GlStateManager._glBindBuffer( GL31.GL_TEXTURE_BUFFER, 0 );
|
||||
ByteBuffer uniformBuffer = getBuffer( MonitorTextureBufferShader.UNIFORM_SIZE );
|
||||
MonitorTextureBufferShader.setUniformData( uniformBuffer, terminal, !monitor.isColour() );
|
||||
DirectBuffers.setBufferData( GL31.GL_UNIFORM_BUFFER, monitor.tboUniform, uniformBuffer, GL20.GL_STATIC_DRAW );
|
||||
}
|
||||
|
||||
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
|
||||
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
|
||||
// for now.
|
||||
bufferSource.getBuffer( RenderTypes.TERMINAL_WITH_DEPTH );
|
||||
RenderTypes.TERMINAL_WITH_DEPTH.setupRenderState();
|
||||
|
||||
// Nobody knows what they're doing!
|
||||
GlStateManager._activeTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
|
||||
GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
|
||||
GlStateManager._activeTexture( GL13.GL_TEXTURE0 );
|
||||
|
||||
MonitorTextureBufferShader.setupUniform( matrix, width, height, terminal.getPalette(), !monitor.isColour() );
|
||||
MonitorTextureBufferShader.setupUniform( matrix, monitor.tboUniform );
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder buffer = tessellator.getBuilder();
|
||||
|
@ -217,28 +189,59 @@ private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, floa
|
|||
|
||||
case VBO:
|
||||
{
|
||||
VertexBuffer vbo = monitor.buffer;
|
||||
DirectVertexBuffer vbo = monitor.buffer;
|
||||
if( redraw )
|
||||
{
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder builder = tessellator.getBuilder();
|
||||
builder.begin( FixedWidthFontRenderer.TYPE.mode(), FixedWidthFontRenderer.TYPE.format() );
|
||||
FixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
IDENTITY, builder, 0, 0,
|
||||
terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
int vertexSize = RenderTypes.TERMINAL_WITHOUT_DEPTH.format().getVertexSize();
|
||||
ByteBuffer buffer = getBuffer( DirectFixedWidthFontRenderer.getVertexCount( terminal ) * vertexSize );
|
||||
|
||||
builder.end();
|
||||
vbo.upload( builder );
|
||||
// Draw the main terminal and store how many vertices it has.
|
||||
DirectFixedWidthFontRenderer.drawTerminalWithoutCursor(
|
||||
buffer, 0, 0, terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
|
||||
);
|
||||
int termIndexes = buffer.position() / vertexSize;
|
||||
|
||||
// If the cursor is visible, we append it to the end of our buffer. When rendering, we can either
|
||||
// render n or n+1 quads and so toggle the cursor on and off.
|
||||
DirectFixedWidthFontRenderer.drawCursor( buffer, 0, 0, terminal, !monitor.isColour() );
|
||||
|
||||
buffer.flip();
|
||||
|
||||
vbo.upload( termIndexes, RenderTypes.TERMINAL_WITHOUT_DEPTH.format(), buffer );
|
||||
}
|
||||
|
||||
vbo.bind();
|
||||
FixedWidthFontRenderer.TYPE.format().setupBufferState( 0L );
|
||||
vbo.draw( matrix, FixedWidthFontRenderer.TYPE.mode() );
|
||||
VertexBuffer.unbind();
|
||||
FixedWidthFontRenderer.TYPE.format().clearBufferState();
|
||||
// As with the TBO backend we use getBuffer to flush existing buffers. This time we use TERMINAL_WITHOUT_DEPTH
|
||||
// instead and render a separate depth blocker.
|
||||
bufferSource.getBuffer( RenderTypes.TERMINAL_WITHOUT_DEPTH );
|
||||
RenderTypes.TERMINAL_WITHOUT_DEPTH.setupRenderState();
|
||||
|
||||
vbo.draw(
|
||||
matrix,
|
||||
// As mentioned in the uploading block, render the extra cursor quad if it is visible this frame.
|
||||
// Each quad has an index count of 6.
|
||||
FixedWidthFontRenderer.isCursorVisible( terminal ) && FrameInfo.getGlobalCursorBlink() ? vbo.getIndexCount() + 6 : vbo.getIndexCount()
|
||||
);
|
||||
|
||||
FixedWidthFontRenderer.drawBlocker(
|
||||
matrix, bufferSource.getBuffer( RenderTypes.TERMINAL_BLOCKER ),
|
||||
-xMargin, -yMargin, pixelWidth + xMargin, pixelHeight + yMargin
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
private static ByteBuffer getBuffer( int capacity )
|
||||
{
|
||||
|
||||
ByteBuffer buffer = backingBuffer;
|
||||
if( buffer == null || buffer.capacity() < capacity )
|
||||
{
|
||||
buffer = backingBuffer = buffer == null ? DirectBuffers.createByteBuffer( capacity ) : DirectBuffers.resizeByteBuffer( buffer, capacity );
|
||||
}
|
||||
|
||||
buffer.clear();
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,35 +0,0 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.entity.EntityRenderer;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer>
|
||||
{
|
||||
public TurtlePlayerRenderer( EntityRendererManager renderManager )
|
||||
{
|
||||
super( renderManager );
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public ResourceLocation getTextureLocation( @Nonnull TurtlePlayer entity )
|
||||
{
|
||||
return ComputerBorderRenderer.BACKGROUND_NORMAL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render( @Nonnull TurtlePlayer entityIn, float entityYaw, float partialTicks, @Nonnull MatrixStack transform, @Nonnull IRenderTypeBuffer buffer, int packedLightIn )
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,231 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render.text;
|
||||
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.util.DirectBuffers;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import org.lwjgl.system.MemoryUtil;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import static dan200.computercraft.client.render.text.FixedWidthFontRenderer.*;
|
||||
import static org.lwjgl.system.MemoryUtil.memPutByte;
|
||||
import static org.lwjgl.system.MemoryUtil.memPutFloat;
|
||||
|
||||
/**
|
||||
* An optimised copy of {@link FixedWidthFontRenderer} emitter emits directly to a {@link ByteBuffer} rather than
|
||||
* emitting to {@link IVertexBuilder}. This allows us to emit vertices very quickly, when using the VBO renderer.
|
||||
*
|
||||
* There are some limitations here:
|
||||
* <ul>
|
||||
* <li>No transformation matrix (not needed for VBOs).</li>
|
||||
* <li>Only works with {@link DefaultVertexFormats#POSITION_COLOR_TEX}.</li>
|
||||
* <li>The buffer <strong>MUST</strong> be allocated with {@link DirectBuffers}, and not through any other means.</li>
|
||||
* </ul>
|
||||
*
|
||||
* Note this is almost an exact copy of {@link FixedWidthFontRenderer}. While the code duplication is unfortunate,
|
||||
* it is measurably faster than introducing polymorphism into {@link FixedWidthFontRenderer}.
|
||||
*
|
||||
* <strong>IMPORTANT: </strong> When making changes to this class, please check if you need to make the same changes to
|
||||
* {@link FixedWidthFontRenderer}.
|
||||
*/
|
||||
public final class DirectFixedWidthFontRenderer
|
||||
{
|
||||
private DirectFixedWidthFontRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
private static void drawChar( ByteBuffer buffer, float x, float y, int index, byte[] colour )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
|
||||
int column = index % 16;
|
||||
int row = index / 16;
|
||||
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
quad(
|
||||
buffer, x, y, x + FONT_WIDTH, y + FONT_HEIGHT, colour,
|
||||
xStart / WIDTH, yStart / WIDTH, (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH
|
||||
);
|
||||
}
|
||||
|
||||
private static void drawQuad( ByteBuffer emitter, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
|
||||
{
|
||||
byte[] colour = palette.getByteColour( getColour( colourIndex, Colour.BLACK ), greyscale );
|
||||
quad( emitter, x, y, x + width, y + height, colour, BACKGROUND_START, BACKGROUND_START, BACKGROUND_END, BACKGROUND_END );
|
||||
}
|
||||
|
||||
private static void drawBackground(
|
||||
@Nonnull ByteBuffer buffer, float x, float y, @Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height
|
||||
)
|
||||
{
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( buffer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
|
||||
}
|
||||
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
drawQuad( buffer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
int blockStart = 0;
|
||||
char blockColour = '\0';
|
||||
for( int i = 0; i < backgroundColour.length(); i++ )
|
||||
{
|
||||
char colourIndex = backgroundColour.charAt( i );
|
||||
if( colourIndex == blockColour ) continue;
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( buffer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
|
||||
blockColour = colourIndex;
|
||||
blockStart = i;
|
||||
}
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( buffer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
|
||||
}
|
||||
}
|
||||
|
||||
private static void drawString( @Nonnull ByteBuffer buffer, float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nonnull Palette palette, boolean greyscale )
|
||||
{
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
byte[] colour = palette.getByteColour( getColour( textColour.charAt( i ), Colour.BLACK ), greyscale );
|
||||
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( buffer, x + i * FONT_WIDTH, y, index, colour );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull ByteBuffer buffer, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
buffer, x, y - topMarginSize, terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
buffer, x, y + height * FONT_HEIGHT, terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize
|
||||
);
|
||||
|
||||
// The main text
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
float rowY = y + FONT_HEIGHT * i;
|
||||
drawBackground(
|
||||
buffer, x, rowY, terminal.getBackgroundColourLine( i ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, FONT_HEIGHT
|
||||
);
|
||||
drawString(
|
||||
buffer, x, rowY, terminal.getLine( i ), terminal.getTextColourLine( i ),
|
||||
palette, greyscale
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawCursor( @Nonnull ByteBuffer buffer, float x, float y, @Nonnull Terminal terminal, boolean greyscale )
|
||||
{
|
||||
if( isCursorVisible( terminal ) )
|
||||
{
|
||||
byte[] colour = terminal.getPalette().getByteColour( 15 - terminal.getTextColour(), greyscale );
|
||||
drawChar( buffer, x + terminal.getCursorX() * FONT_WIDTH, y + terminal.getCursorY() * FONT_HEIGHT, '_', colour );
|
||||
}
|
||||
}
|
||||
|
||||
public static int getVertexCount( Terminal terminal )
|
||||
{
|
||||
return (1 + (terminal.getHeight() + 2) * terminal.getWidth() * 2) * 4;
|
||||
}
|
||||
|
||||
private static void quad( ByteBuffer buffer, float x1, float y1, float x2, float y2, byte[] rgba, float u1, float v1, float u2, float v2 )
|
||||
{
|
||||
// Emit a single quad to our buffer. This uses Unsafe (well, LWJGL's MemoryUtil) to directly blit bytes to the
|
||||
// underlying buffer. This allows us to have a single bounds check up-front, rather than one for every write.
|
||||
// This provides significant performance gains, at the cost of well, using Unsafe.
|
||||
// Each vertex is 24 bytes, giving 96 bytes in total. Vertices are of the form (xyz:FFF)(rgba:BBBB)(uv:FF),
|
||||
// which matches the POSITION_COLOR_TEX vertex format.
|
||||
|
||||
int position = buffer.position();
|
||||
long addr = MemoryUtil.memAddress( buffer );
|
||||
|
||||
// We're doing terrible unsafe hacks below, so let's be really sure that what we're doing is reasonable.
|
||||
if( position < 0 || 96 > buffer.limit() - position ) throw new IndexOutOfBoundsException();
|
||||
// Require the pointer to be aligned to a 32-bit boundary.
|
||||
if( (addr & 3) != 0 ) throw new IllegalStateException( "Memory is not aligned" );
|
||||
// Also assert the length of the array. This appears to help elide bounds checks on the array in some circumstances.
|
||||
if( rgba.length != 4 ) throw new IllegalStateException();
|
||||
|
||||
memPutFloat( addr + 0, x1 );
|
||||
memPutFloat( addr + 4, y1 );
|
||||
memPutFloat( addr + 8, 0 );
|
||||
memPutByte( addr + 12, rgba[0] );
|
||||
memPutByte( addr + 13, rgba[1] );
|
||||
memPutByte( addr + 14, rgba[2] );
|
||||
memPutByte( addr + 15, (byte) 255 );
|
||||
memPutFloat( addr + 16, u1 );
|
||||
memPutFloat( addr + 20, v1 );
|
||||
|
||||
memPutFloat( addr + 24, x1 );
|
||||
memPutFloat( addr + 28, y2 );
|
||||
memPutFloat( addr + 32, 0 );
|
||||
memPutByte( addr + 36, rgba[0] );
|
||||
memPutByte( addr + 37, rgba[1] );
|
||||
memPutByte( addr + 38, rgba[2] );
|
||||
memPutByte( addr + 39, (byte) 255 );
|
||||
memPutFloat( addr + 40, u1 );
|
||||
memPutFloat( addr + 44, v2 );
|
||||
|
||||
memPutFloat( addr + 48, x2 );
|
||||
memPutFloat( addr + 52, y2 );
|
||||
memPutFloat( addr + 56, 0 );
|
||||
memPutByte( addr + 60, rgba[0] );
|
||||
memPutByte( addr + 61, rgba[1] );
|
||||
memPutByte( addr + 62, rgba[2] );
|
||||
memPutByte( addr + 63, (byte) 255 );
|
||||
memPutFloat( addr + 64, u2 );
|
||||
memPutFloat( addr + 68, v2 );
|
||||
|
||||
memPutFloat( addr + 72, x2 );
|
||||
memPutFloat( addr + 76, y1 );
|
||||
memPutFloat( addr + 80, 0 );
|
||||
memPutByte( addr + 84, rgba[0] );
|
||||
memPutByte( addr + 85, rgba[1] );
|
||||
memPutByte( addr + 86, rgba[2] );
|
||||
memPutByte( addr + 87, (byte) 255 );
|
||||
memPutFloat( addr + 88, u2 );
|
||||
memPutFloat( addr + 92, v1 );
|
||||
|
||||
// Finally increment the position.
|
||||
buffer.position( position + 96 );
|
||||
|
||||
// Well done for getting to the end of this method. I recommend you take a break and go look at cute puppies.
|
||||
}
|
||||
}
|
|
@ -0,0 +1,243 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.render.text;
|
||||
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import dan200.computercraft.client.FrameInfo;
|
||||
import dan200.computercraft.client.render.RenderTypes;
|
||||
import dan200.computercraft.core.terminal.Terminal;
|
||||
import dan200.computercraft.core.terminal.TextBuffer;
|
||||
import dan200.computercraft.shared.util.Colour;
|
||||
import dan200.computercraft.shared.util.Palette;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
|
||||
|
||||
/**
|
||||
* Handles rendering fixed width text and computer terminals.
|
||||
*
|
||||
* This class has several modes of usage:
|
||||
* <ul>
|
||||
* <li>{@link #drawString}: Drawing basic text without a terminal (such as for printouts). Unlike the other methods,
|
||||
* this accepts a lightmap coordinate as, unlike terminals, printed pages render fullbright.</li>
|
||||
* <li>{@link #drawTerminalWithoutCursor}/{@link #drawCursor}: Draw a terminal without a cursor and then draw the cursor
|
||||
* separately. This is used by the monitor renderer to render the terminal to a VBO and draw the cursor dynamically.
|
||||
* </li>
|
||||
* <li>{@link #drawTerminal}: Draw a terminal with a cursor. This is used by the various computer GUIs to render the
|
||||
* whole term.</li>
|
||||
* <li>{@link #drawBlocker}: When rendering a terminal using {@link RenderTypes#TERMINAL_WITHOUT_DEPTH} you need to
|
||||
* render an additional "depth blocker" on top of the monitor.</li>
|
||||
* </ul>
|
||||
*
|
||||
* <strong>IMPORTANT: </strong> When making changes to this class, please check if you need to make the same changes to
|
||||
* {@link DirectFixedWidthFontRenderer}.
|
||||
*/
|
||||
public final class FixedWidthFontRenderer
|
||||
{
|
||||
public static final ResourceLocation FONT = new ResourceLocation( "computercraft", "textures/gui/term_font.png" );
|
||||
|
||||
public static final int FONT_HEIGHT = 9;
|
||||
public static final int FONT_WIDTH = 6;
|
||||
static final float WIDTH = 256.0f;
|
||||
|
||||
static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
|
||||
static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
|
||||
|
||||
private static final byte[] BLACK = new byte[] { byteColour( Colour.BLACK.getR() ), byteColour( Colour.BLACK.getR() ), byteColour( Colour.BLACK.getR() ), (byte) 255 };
|
||||
|
||||
private FixedWidthFontRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
private static byte byteColour( float c )
|
||||
{
|
||||
return (byte) (int) (c * 255);
|
||||
}
|
||||
|
||||
public static float toGreyscale( double[] rgb )
|
||||
{
|
||||
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
|
||||
}
|
||||
|
||||
public static int getColour( char c, Colour def )
|
||||
{
|
||||
return 15 - Terminal.getColour( c, def );
|
||||
}
|
||||
|
||||
private static void drawChar( Matrix4f transform, IVertexBuilder buffer, float x, float y, int index, byte[] colour, int light )
|
||||
{
|
||||
// Short circuit to avoid the common case - the texture should be blank here after all.
|
||||
if( index == '\0' || index == ' ' ) return;
|
||||
|
||||
int column = index % 16;
|
||||
int row = index / 16;
|
||||
|
||||
int xStart = 1 + column * (FONT_WIDTH + 2);
|
||||
int yStart = 1 + row * (FONT_HEIGHT + 2);
|
||||
|
||||
quad(
|
||||
transform, buffer, x, y, x + FONT_WIDTH, y + FONT_HEIGHT, 0, colour,
|
||||
xStart / WIDTH, yStart / WIDTH, (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH, light
|
||||
);
|
||||
}
|
||||
|
||||
public static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float z, float width, float height, byte[] colour, int light )
|
||||
{
|
||||
quad( transform, buffer, x, y, x + width, y + height, z, colour, BACKGROUND_START, BACKGROUND_START, BACKGROUND_END, BACKGROUND_END, light );
|
||||
}
|
||||
|
||||
private static void drawQuad( Matrix4f transform, IVertexBuilder buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex, int light )
|
||||
{
|
||||
byte[] colour = palette.getByteColour( getColour( colourIndex, Colour.BLACK ), greyscale );
|
||||
drawQuad( transform, buffer, x, y, 0, width, height, colour, light );
|
||||
}
|
||||
|
||||
private static void drawBackground(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
|
||||
float leftMarginSize, float rightMarginSize, float height, int light
|
||||
)
|
||||
{
|
||||
if( leftMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, buffer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ), light );
|
||||
}
|
||||
|
||||
if( rightMarginSize > 0 )
|
||||
{
|
||||
drawQuad( transform, buffer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ), light );
|
||||
}
|
||||
|
||||
// Batch together runs of identical background cells.
|
||||
int blockStart = 0;
|
||||
char blockColour = '\0';
|
||||
for( int i = 0; i < backgroundColour.length(); i++ )
|
||||
{
|
||||
char colourIndex = backgroundColour.charAt( i );
|
||||
if( colourIndex == blockColour ) continue;
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, buffer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour, light );
|
||||
}
|
||||
|
||||
blockColour = colourIndex;
|
||||
blockStart = i;
|
||||
}
|
||||
|
||||
if( blockColour != '\0' )
|
||||
{
|
||||
drawQuad( transform, buffer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour, light );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawString(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y,
|
||||
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nonnull Palette palette, boolean greyscale, int light
|
||||
)
|
||||
{
|
||||
for( int i = 0; i < text.length(); i++ )
|
||||
{
|
||||
byte[] colour = palette.getByteColour( getColour( textColour.charAt( i ), Colour.BLACK ), greyscale );
|
||||
|
||||
int index = text.charAt( i );
|
||||
if( index > 255 ) index = '?';
|
||||
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, colour, light );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminalWithoutCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
Palette palette = terminal.getPalette();
|
||||
int height = terminal.getHeight();
|
||||
|
||||
// Top and bottom margins
|
||||
drawBackground(
|
||||
transform, buffer, x, y - topMarginSize,
|
||||
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, topMarginSize, FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
|
||||
drawBackground(
|
||||
transform, buffer, x, y + height * FONT_HEIGHT,
|
||||
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
|
||||
leftMarginSize, rightMarginSize, bottomMarginSize, FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
|
||||
// The main text
|
||||
for( int i = 0; i < height; i++ )
|
||||
{
|
||||
float rowY = y + FONT_HEIGHT * i;
|
||||
drawBackground(
|
||||
transform, buffer, x, rowY, terminal.getBackgroundColourLine( i ),
|
||||
palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT, FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
|
||||
drawString(
|
||||
transform, buffer, x, rowY, terminal.getLine( i ), terminal.getTextColourLine( i ),
|
||||
palette, greyscale, FULL_BRIGHT_LIGHTMAP
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isCursorVisible( Terminal terminal )
|
||||
{
|
||||
if( !terminal.getCursorBlink() ) return false;
|
||||
|
||||
int cursorX = terminal.getCursorX();
|
||||
int cursorY = terminal.getCursorY();
|
||||
return cursorX >= 0 && cursorX < terminal.getWidth() && cursorY >= 0 && cursorY < terminal.getHeight();
|
||||
}
|
||||
|
||||
public static void drawCursor(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale
|
||||
)
|
||||
{
|
||||
if( isCursorVisible( terminal ) && FrameInfo.getGlobalCursorBlink() )
|
||||
{
|
||||
byte[] colour = terminal.getPalette().getByteColour( 15 - terminal.getTextColour(), greyscale );
|
||||
drawChar( transform, buffer, x + terminal.getCursorX() * FONT_WIDTH, y + terminal.getCursorY() * FONT_HEIGHT, '_', colour, FULL_BRIGHT_LIGHTMAP );
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawTerminal(
|
||||
@Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y,
|
||||
@Nonnull Terminal terminal, boolean greyscale,
|
||||
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
|
||||
)
|
||||
{
|
||||
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
|
||||
drawCursor( transform, buffer, x, y, terminal, greyscale );
|
||||
}
|
||||
|
||||
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull IVertexBuilder renderer, float x, float y, float width, float height )
|
||||
{
|
||||
drawQuad( transform, renderer, x, y, 0, width, height, BLACK, FULL_BRIGHT_LIGHTMAP );
|
||||
}
|
||||
|
||||
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull IVertexBuilder buffer, float x, float y, float width, float height )
|
||||
{
|
||||
drawQuad( transform, buffer, x, y, 0, width, height, BLACK, FULL_BRIGHT_LIGHTMAP );
|
||||
}
|
||||
|
||||
private static void quad( Matrix4f matrix, IVertexBuilder buffer, float x1, float y1, float x2, float y2, float z, byte[] rgba, float u1, float v1, float u2, float v2, int light )
|
||||
{
|
||||
byte r = rgba[0], g = rgba[1], b = rgba[2], a = rgba[3];
|
||||
|
||||
buffer.vertex( matrix, x1, y1, z ).color( r, g, b, a ).uv( u1, v1 ).uv2( light ).endVertex();
|
||||
buffer.vertex( matrix, x1, y2, z ).color( r, g, b, a ).uv( u1, v2 ).uv2( light ).endVertex();
|
||||
buffer.vertex( matrix, x2, y2, z ).color( r, g, b, a ).uv( u2, v2 ).uv2( light ).endVertex();
|
||||
buffer.vertex( matrix, x2, y1, z ).color( r, g, b, a ).uv( u2, v1 ).uv2( light ).endVertex();
|
||||
}
|
||||
}
|
|
@ -6,11 +6,11 @@
|
|||
package dan200.computercraft.client.sound;
|
||||
|
||||
import dan200.computercraft.ComputerCraft;
|
||||
import dan200.computercraft.shared.peripheral.speaker.SpeakerPosition;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SoundHandler;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
|
||||
/**
|
||||
* An instance of a speaker, which is either playing a {@link DfpwmStream} stream or a normal sound.
|
||||
|
@ -44,7 +44,7 @@ public synchronized void pushAudio( ByteBuf buffer )
|
|||
}
|
||||
}
|
||||
|
||||
public void playAudio( Vector3d position, float volume )
|
||||
public void playAudio( SpeakerPosition position, float volume )
|
||||
{
|
||||
SoundHandler soundManager = Minecraft.getInstance().getSoundManager();
|
||||
|
||||
|
@ -63,7 +63,7 @@ public void playAudio( Vector3d position, float volume )
|
|||
}
|
||||
}
|
||||
|
||||
public void playSound( Vector3d position, ResourceLocation location, float volume, float pitch )
|
||||
public void playSound( SpeakerPosition position, ResourceLocation location, float volume, float pitch )
|
||||
{
|
||||
SoundHandler soundManager = Minecraft.getInstance().getSoundManager();
|
||||
currentStream = null;
|
||||
|
@ -78,7 +78,7 @@ public void playSound( Vector3d position, ResourceLocation location, float volum
|
|||
soundManager.play( sound );
|
||||
}
|
||||
|
||||
void setPosition( Vector3d position )
|
||||
void setPosition( SpeakerPosition position )
|
||||
{
|
||||
if( sound != null ) sound.setPosition( position );
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
*/
|
||||
package dan200.computercraft.client.sound;
|
||||
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import dan200.computercraft.shared.peripheral.speaker.SpeakerPosition;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.sound.PlayStreamingSourceEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
|
@ -48,7 +48,7 @@ public static void stopSound( UUID source )
|
|||
if( sound != null ) sound.stop();
|
||||
}
|
||||
|
||||
public static void moveSound( UUID source, Vector3d position )
|
||||
public static void moveSound( UUID source, SpeakerPosition position )
|
||||
{
|
||||
SpeakerInstance sound = sounds.get( source );
|
||||
if( sound != null ) sound.setPosition( position );
|
||||
|
|
|
@ -5,13 +5,14 @@
|
|||
*/
|
||||
package dan200.computercraft.client.sound;
|
||||
|
||||
import dan200.computercraft.shared.peripheral.speaker.SpeakerPosition;
|
||||
import net.minecraft.client.audio.IAudioStream;
|
||||
import net.minecraft.client.audio.ITickableSound;
|
||||
import net.minecraft.client.audio.LocatableSound;
|
||||
import net.minecraft.client.audio.SoundSource;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.concurrent.Executor;
|
||||
|
@ -22,7 +23,11 @@ public class SpeakerSound extends LocatableSound implements ITickableSound
|
|||
Executor executor;
|
||||
DfpwmStream stream;
|
||||
|
||||
SpeakerSound( ResourceLocation sound, DfpwmStream stream, Vector3d position, float volume, float pitch )
|
||||
private Entity entity;
|
||||
|
||||
private boolean stopped = false;
|
||||
|
||||
SpeakerSound( ResourceLocation sound, DfpwmStream stream, SpeakerPosition position, float volume, float pitch )
|
||||
{
|
||||
super( sound, SoundCategory.RECORDS );
|
||||
setPosition( position );
|
||||
|
@ -32,22 +37,35 @@ public class SpeakerSound extends LocatableSound implements ITickableSound
|
|||
attenuation = AttenuationType.LINEAR;
|
||||
}
|
||||
|
||||
void setPosition( Vector3d position )
|
||||
void setPosition( SpeakerPosition position )
|
||||
{
|
||||
x = (float) position.x();
|
||||
y = (float) position.y();
|
||||
z = (float) position.z();
|
||||
x = position.position().x;
|
||||
y = position.position().y;
|
||||
z = position.position().z;
|
||||
entity = position.entity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStopped()
|
||||
{
|
||||
return false;
|
||||
return stopped;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if( entity == null ) return;
|
||||
if( !entity.isAlive() )
|
||||
{
|
||||
stopped = true;
|
||||
looping = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = entity.getX();
|
||||
y = entity.getY();
|
||||
z = entity.getZ();
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
|
|
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.util;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import org.lwjgl.opengl.GL;
|
||||
import org.lwjgl.opengl.GL15C;
|
||||
import org.lwjgl.opengl.GL45C;
|
||||
import org.lwjgl.opengl.GLCapabilities;
|
||||
import org.lwjgl.system.MemoryUtil;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
/**
|
||||
* Provides utilities to interact with OpenGL's buffer objects, either using direct state access or binding/unbinding
|
||||
* it.
|
||||
*/
|
||||
public class DirectBuffers
|
||||
{
|
||||
public static final boolean HAS_DSA;
|
||||
|
||||
static
|
||||
{
|
||||
GLCapabilities capabilities = GL.getCapabilities();
|
||||
HAS_DSA = capabilities.OpenGL45 || capabilities.GL_ARB_direct_state_access;
|
||||
}
|
||||
|
||||
public static int createBuffer()
|
||||
{
|
||||
return HAS_DSA ? GL45C.glCreateBuffers() : GL15C.glGenBuffers();
|
||||
}
|
||||
|
||||
public static void setBufferData( int type, int id, ByteBuffer buffer, int flags )
|
||||
{
|
||||
if( HAS_DSA )
|
||||
{
|
||||
GL45C.glNamedBufferData( id, buffer, flags );
|
||||
}
|
||||
else
|
||||
{
|
||||
GlStateManager._glBindBuffer( type, id );
|
||||
GlStateManager._glBufferData( type, buffer, GL15C.GL_STATIC_DRAW );
|
||||
GlStateManager._glBindBuffer( type, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
public static void setEmptyBufferData( int type, int id, int flags )
|
||||
{
|
||||
if( HAS_DSA )
|
||||
{
|
||||
GL45C.glNamedBufferData( id, 0, flags );
|
||||
}
|
||||
else
|
||||
{
|
||||
GlStateManager._glBindBuffer( type, id );
|
||||
GL45C.glBufferData( type, 0, GL15C.GL_STATIC_DRAW );
|
||||
GlStateManager._glBindBuffer( type, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
private static final MemoryUtil.MemoryAllocator ALLOCATOR = MemoryUtil.getAllocator( false );
|
||||
|
||||
public static ByteBuffer createByteBuffer( int size )
|
||||
{
|
||||
long i = ALLOCATOR.malloc( size );
|
||||
if( i == 0L ) throw new OutOfMemoryError( "Failed to allocate " + size + " bytes" );
|
||||
return MemoryUtil.memByteBuffer( i, size );
|
||||
}
|
||||
|
||||
public static ByteBuffer resizeByteBuffer( ByteBuffer buffer, int size )
|
||||
{
|
||||
long i = ALLOCATOR.realloc( MemoryUtil.memAddress0( buffer ), size );
|
||||
if( i == 0L )
|
||||
{
|
||||
throw new OutOfMemoryError( "Failed to resize buffer from " + buffer.capacity() + " bytes to " + size + " bytes" );
|
||||
}
|
||||
|
||||
return MemoryUtil.memByteBuffer( i, size );
|
||||
}
|
||||
}
|
|
@ -0,0 +1,79 @@
|
|||
/*
|
||||
* This file is part of ComputerCraft - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
|
||||
* Send enquiries to dratcliffe@gmail.com
|
||||
*/
|
||||
package dan200.computercraft.client.util;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.renderer.vertex.VertexBuffer;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL15;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
/**
|
||||
* A version of {@link VertexBuffer} which allows uploading {@link ByteBuffer}s directly.
|
||||
*/
|
||||
public class DirectVertexBuffer implements AutoCloseable
|
||||
{
|
||||
private int vertextBufferId;
|
||||
private int indexCount;
|
||||
private VertexFormat format;
|
||||
|
||||
public DirectVertexBuffer()
|
||||
{
|
||||
vertextBufferId = DirectBuffers.createBuffer();
|
||||
}
|
||||
|
||||
public void upload( int vertexCount, VertexFormat format, ByteBuffer buffer )
|
||||
{
|
||||
RenderSystem.assertThread( RenderSystem::isOnGameThread );
|
||||
|
||||
DirectBuffers.setBufferData( GL15.GL_ARRAY_BUFFER, vertextBufferId, buffer, GL15.GL_STATIC_DRAW );
|
||||
|
||||
this.format = format;
|
||||
indexCount = vertexCount;
|
||||
}
|
||||
|
||||
public void draw( Matrix4f matrix, int indexCount )
|
||||
{
|
||||
bind();
|
||||
format.setupBufferState( 0 );
|
||||
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.loadIdentity();
|
||||
RenderSystem.multMatrix( matrix );
|
||||
RenderSystem.drawArrays( GL11.GL_QUADS, 0, indexCount );
|
||||
RenderSystem.popMatrix();
|
||||
|
||||
unbind();
|
||||
}
|
||||
|
||||
public int getIndexCount()
|
||||
{
|
||||
return indexCount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close()
|
||||
{
|
||||
if( vertextBufferId >= 0 )
|
||||
{
|
||||
RenderSystem.glDeleteBuffers( vertextBufferId );
|
||||
vertextBufferId = -1;
|
||||
}
|
||||
}
|
||||
|
||||
private void bind()
|
||||
{
|
||||
RenderSystem.glBindBuffer( GL15.GL_ARRAY_BUFFER, () -> vertextBufferId );
|
||||
}
|
||||
|
||||
private static void unbind()
|
||||
{
|
||||
RenderSystem.glBindBuffer( GL15.GL_ARRAY_BUFFER, () -> 0 );
|
||||
}
|
||||
}
|
|
@ -30,8 +30,8 @@
|
|||
import java.util.function.Function;
|
||||
|
||||
/**
|
||||
* The FS API provides access to the computer's files and filesystem, allowing you to manipulate files, directories and
|
||||
* paths. This includes:
|
||||
* Interact with the computer's files and filesystem, allowing you to manipulate files, directories and paths. This
|
||||
* includes:
|
||||
*
|
||||
* <ul>
|
||||
* <li>**Reading and writing files:** Call {@link #open} to obtain a file "handle", which can be used to read from or
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
import static dan200.computercraft.core.apis.TableHelper.*;
|
||||
|
||||
/**
|
||||
* The http library allows communicating with web servers, sending and receiving data from them.
|
||||
* Placeholder description, please ignore.
|
||||
*
|
||||
* @cc.module http
|
||||
* @hidden
|
||||
|
|