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https://github.com/SquidDev-CC/CC-Tweaked
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Update README and versioning (#121)
- Reword elements of the README, mostly changing the elements about vanilla ComputerCraft. - Change versioning scheme: we'll now do 1.x.y, with 1.81.0 being the next version. - Include MC version in the file name - Stop bundling javadoc with the jar. We'll look into hosting this on squiddev.cc if really needed. - Remove the LuaJ license from the root - we no longer bundle the sources, so it's not needed here. I realise this change looks a little dodgey on its own, so see #113 for the full rationale.
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README.md
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# 
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[](https://travis-ci.org/SquidDev-CC/CC-Tweaked)
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CC: Tweaked is a fork of ComputerCraft which aims to provide earlier access to the more experimental and in-development
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features of the mod. For a more stable experience, I recommend checking out the
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[original mod](https://github.com/dan200/ComputerCraft).
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CC: Tweaked is a fork of [ComputerCraft](https://github.com/dan200/ComputerCraft), adding programmable computers,
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turtles and more to Minecraft.
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## What?
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CC: Tweaked (or CC:T for short) does not aim to create a competing fork of ComputerCraft, nor am I planning to take it
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in in a vastly different direction to the original mod. In fact, CC:T aims to be a nurturing ground for various
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features, with a pull request against the original mod being the end goal.
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ComputerCraft has always held a fond place in my heart: it's the mod which really got me into Minecraft, and it's the
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mod which has kept me playing it for many years. However, development of the original mod has slowed, as the original
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developers have had less time to work on the mod, and moved onto other projects and commitments.
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CC:T also includes many pull requests from the community which have not yet been merged, offering a large number
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of additional bug fixes and features over the original mod.
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CC:Tweaked (or CC:T for short) is an attempt to continue ComputerCraft's legacy. It's not intended to be a competitor
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to CC, nor do I want to take it in a vastly different direction to the original mod. Instead, CC:T focuses on making the
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ComputerCraft experience as _solid_ as possible, ironing out any wrinkles that may have developed over time.
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## Features
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CC: Tweaked contains all the features of the latest alpha, as well as numerous fixes, performance improvements and
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several additional features. I'd recommend checking out [the releases page](https://github.com/SquidDev-CC/CC-Tweaked/releases)
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to see the full changes, but here's a couple of the more interesting changes:
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CC: Tweaked contains all the features of the latest version of ComputerCraft, as well as numerous fixes, performance
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improvements and several nifty additions. I'd recommend checking out [the releases page](https://github.com/SquidDev-CC/CC-Tweaked/releases)
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to see the full set of changes, but here's a couple of the more interesting additions:
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- Replace LuaJ with Cobalt.
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- Allow running multiple computers at the same time.
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- Websocket support in the HTTP library.
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- Wired modems and cables act more like multiparts.
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- Add map-like rendering for pocket computers and printed pages/books.
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- Adds the `/computercraft` command, offering various diagnostic tools for server owners. This allows operators to
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track which computers are hogging resources, turn on and shutdown multiple computers at once and interact with
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- Improvements to the `http` library, including websockets, support for other HTTP methods (`PUT`, `DELETE`, etc...)
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and configurable limits on HTTP usage.
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- Full-block wired modems, allowing one to wrap non-solid peripherals (such as turtles, or chests if Plethora is
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installed).
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- Pocket computers can be held like maps, allowing you to view the screen without entering a GUI.
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- Printed pages and books can be placed in item frames and held like maps.
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- Several profiling and administration tools for server owners, via the `/computercraft` command. This allows operators
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to track which computers are hogging resources, turn on and shutdown multiple computers at once and interact with
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computers remotely.
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- Add full-block wired modems, allowing one to wrap non-solid peripherals (such as turtles, or chests if Plethora is
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installed).
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- Extended binary file handles. They support file seeking, and reading new lines, allowing full (and accurate)
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emulation of the standard Lua `io` library.
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- Closer emulation of standard Lua, adding the `debug` and `io` libraries. This also enables seeking within binary
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files, meaning you don't need to read large files into memory.
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- Allow running multiple computers on multiple threads, reducing latency on worlds with many computers.
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## Relation to CCTweaks?
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This mod has nothing to do with CCTweaks, though there is no denying the name is a throwback to it. That being said,
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@@ -37,10 +37,8 @@ several features have been included, such as full block modems, the Cobalt runti
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computers.
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## Contributing
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you do wish to contribute
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code, do consider submitting it to the ComputerCraft repository first.
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That being said, in order to start helping develop CC:T, you'll need to follow these steps:
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping
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develop CC:T, you'll need to follow these steps:
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- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
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- **Setup Forge:** `./gradlew setupDecompWorkspace`
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