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./gradlew checkstyleMain

Every time I forget to run this before pushing, I get very sad.
This commit is contained in:
Jonathan Coates 2021-01-19 21:15:18 +00:00
parent eaa7359c8c
commit 6d367e08a3
3 changed files with 3 additions and 5 deletions

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@ -15,10 +15,8 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import javax.annotation.Nonnull;
import java.lang.reflect.Method;
import java.util.List;
public class TurtleCompareCommand implements ITurtleCommand

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@ -4,7 +4,6 @@ import dan200.computercraft.ingame.api.TestContext
import kotlinx.coroutines.CoroutineName
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.launch
import net.minecraft.test.TestCollection
import net.minecraft.test.TestTrackerHolder
import java.lang.reflect.Method
import java.util.*
@ -50,7 +49,8 @@ internal object MainThread : AbstractCoroutineContextElement(ContinuationInterce
}
}
override fun <T> interceptContinuation(continuation: Continuation<T>): Continuation<T> = MainThreadInterception(continuation)
override fun <T> interceptContinuation(continuation: Continuation<T>): Continuation<T> =
MainThreadInterception(continuation)
private class MainThreadInterception<T>(val cont: Continuation<T>) : Continuation<T> {
override val context: CoroutineContext get() = cont.context

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@ -1,6 +1,6 @@
--- Extend the test API with some convenience functions.
--
-- It's much easier to declare these in Lua rather than Java..
-- It's much easier to declare these in Lua rather than Java.
function test.assert(ok, ...)
if ok then return ... end