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https://github.com/SquidDev-CC/CC-Tweaked
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Convert build script to Kotlin
- Add a new Node plugin. This automatically installs npm dependencies and provides a "NpxExecToDir" to dir task. This allows us to make the doc website task dependencies a little nicer, by simply chaining tasks together, rather than doing dependsOn + `input.files(the other task output)`. - Switch over to CurseForgeGradle from CurseGradle. The latter is super clunky to use in non-Groovy languages. - Copy our Modrinth description body to our repo, and add support for syncing it. We'll still have to do CF manually I think.
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@@ -1,11 +1,11 @@
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org.gradle.jvmargs=-Xmx3G
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org.gradle.parallel=true
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kotlin.stdlib.default.dependency=false
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kotlin.jvm.target.validation.mode=error
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# Mod properties
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mod_version=1.100.10
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modVersion=1.100.10
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# Minecraft properties (update mods.toml when changing)
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mc_version=1.16.5
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mapping_version=2021.08.08
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forge_version=36.2.34
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# NO SERIOUSLY, UPDATE mods.toml WHEN CHANGING
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# Minecraft properties: We want to configure this here so we can read it in settings.gradle
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mcVersion=1.16.5
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