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https://github.com/SquidDev-CC/CC-Tweaked
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Bump CC:T to 1.108.1
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@ -10,7 +10,7 @@ kotlin.jvm.target.validation.mode=error
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# Mod properties
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# Mod properties
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isUnstable=false
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isUnstable=false
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modVersion=1.108.0
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modVersion=1.108.1
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# Minecraft properties: We want to configure this here so we can read it in settings.gradle
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# Minecraft properties: We want to configure this here so we can read it in settings.gradle
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mcVersion=1.20.1
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mcVersion=1.20.1
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@ -1,3 +1,9 @@
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# New features in CC: Tweaked 1.108.1
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Several bug fixes:
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* Prevent no-opped players breaking or placing command computers.
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* Allow using `@LuaFunction`-annotated methods on classes defined in child classloaders.
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# New features in CC: Tweaked 1.108.0
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# New features in CC: Tweaked 1.108.0
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* Remove compression from terminal/monitor packets. Vanilla applies its own compression, so this ends up being less helpful than expected.
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* Remove compression from terminal/monitor packets. Vanilla applies its own compression, so this ends up being less helpful than expected.
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@ -1,15 +1,7 @@
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New features in CC: Tweaked 1.108.0
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New features in CC: Tweaked 1.108.1
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* Remove compression from terminal/monitor packets. Vanilla applies its own compression, so this ends up being less helpful than expected.
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* `/computercraft` command now supports permission mods.
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* Split some GUI textures into sprite sheets.
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* Support the `%g` character class in string pattern matching.
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Several bug fixes:
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Several bug fixes:
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* Fix crash when playing some modded records via a disk drive.
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* Prevent no-opped players breaking or placing command computers.
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* Fix race condition when computers attach or detach from a monitor.
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* Allow using `@LuaFunction`-annotated methods on classes defined in child classloaders.
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* Fix the "max websocket message" config option not being read.
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* `tostring` now correctly obeys `__name`.
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* Fix several inconsistencies with pattern matching character classes.
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Type "help changelog" to see the full version history.
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Type "help changelog" to see the full version history.
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