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Fix wireless modems suffocating entities
As of #458, BlockPeripheral will act as a full/opaque block for some peripherals and a transparent one for others. However, some Block methods use the default state rather than the current one. This means modems report being a full block when they are not, leading to suffocating entities and lighting glitches.
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@ -638,4 +638,20 @@ public class BlockPeripheral extends BlockPeripheralBase
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{
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return isOpaqueCube( state ) ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED;
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}
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@Override
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@Deprecated
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public boolean causesSuffocation(IBlockState state)
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{
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// This normally uses the default state
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return blockMaterial.blocksMovement() && state.isOpaqueCube();
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}
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@Override
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@Deprecated
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public int getLightOpacity( IBlockState state )
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{
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// This normally uses the default state
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return isOpaqueCube( state ) ? 255 : 0;
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}
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}
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