mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-18 14:15:12 +00:00
Replace WorldUtil methods with builtin alternatives
- Replace most 0 <= y < world.getHeight() checks with world.isBlockValid. - Remove several "in bounds" checks, as they'll be handled by later calls.
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@@ -61,7 +61,6 @@ import dan200.computercraft.shared.turtle.upgrades.*;
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import dan200.computercraft.shared.util.CreativeTabMain;
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import dan200.computercraft.shared.util.IDAssigner;
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import dan200.computercraft.shared.util.InventoryUtil;
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import dan200.computercraft.shared.util.WorldUtil;
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import dan200.computercraft.shared.wired.CapabilityWiredElement;
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import dan200.computercraft.shared.wired.WiredNode;
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import io.netty.buffer.Unpooled;
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@@ -778,20 +777,12 @@ public class ComputerCraft
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public static int getDefaultBundledRedstoneOutput( World world, BlockPos pos, EnumFacing side )
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{
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if( WorldUtil.isBlockInWorld( world, pos ) )
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{
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return DefaultBundledRedstoneProvider.getDefaultBundledRedstoneOutput( world, pos, side );
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}
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return -1;
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return world.isValid( pos ) ? DefaultBundledRedstoneProvider.getDefaultBundledRedstoneOutput( world, pos, side ) : -1;
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}
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public static int getBundledRedstoneOutput( World world, BlockPos pos, EnumFacing side )
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{
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int y = pos.getY();
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if( y < 0 || y >= world.getHeight() )
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{
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return -1;
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}
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if( !world.isValid( pos ) ) return -1;
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// Try the handlers in order:
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int combinedSignal = -1;
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