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Fixed trailing whitespace
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@ -10,30 +10,30 @@ SPDX-License-Identifier: MPL-2.0
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-->
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# Transferring information wirelessly using Rednet
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Being able to send data between computers is an important feature for various
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programs, including turtle controllers and distributed banking systems. The
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Being able to send data between computers is an important feature for various
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programs, including turtle controllers and distributed banking systems.
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[modem](https://tweaked.cc/peripheral/modem.html) peripheral enables computers
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and turtles to transmit and receive messages from other computers, and the
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[Rednet](https://tweaked.cc/module/rednet.html) API allows sending messages
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directly to computers by ID, as well as adding hostname lookup and message
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repeating. This guide will show how to use the Rednet API to send and receive
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and turtles to transmit and receive messages from other computers, and
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[Rednet](https://tweaked.cc/module/rednet.html) API allows sending messages
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directly to computers by ID, as well as adding hostname lookup and message
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repeating. This guide will show how to use the Rednet API to send and receive
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data, as well as some tips on usage.
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## Getting started
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To begin using Rednet, you will need at least two computers (or turtles) with
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To begin using Rednet, you will need at least two computers (or turtles) with
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modems attached. There are three different types of modems available:
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- Wireless Modems are the simplest to craft. They have a limited range -
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- Wireless Modems are the simplest to craft. They have a limited range -
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computers that are too far from each other won't be able to receive each others'
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messages. They also don't work across dimensions.
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- Ender Modems have infinite range and work across dimensions, but they require
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an Eye of Ender to craft. But because they're infinite, messages sent will be
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received by every computer on the server, which could be concerning for
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an Eye of Ender to craft. But because they're infinite, messages sent will be
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received by every computer on the server, which could be concerning for
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multiplayer servers where security is required.
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- Wired Modems transmit messages through a wire. They don't have limited range,
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- Wired Modems transmit messages through a wire. They don't have limited range,
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but they'll only send messages to computers connected to the same wire. They can
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also connect remote peripherals, including inventories like chests. There are
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two variations: the "half width" modems connect to computers directly, while
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also connect remote peripherals, including inventories like chests. There are
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two variations: the "half width" modems connect to computers directly, while
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"full block" modems can connect to turtles, and can function as wires as well.
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To attach a modem to a computer block, simply hold shift and right-click on the
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@ -288,7 +288,7 @@ that each contribute to the security of a message. They have different purposes,
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so you'll need to pick and choose which ones apply to your use case.
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> [Expert zone][!WARNING]
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>
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>
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> These terms may be hard to understand for beginners. Cryptography is a very
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> complex field, and uses a lot of terms that may be unfamiliar to novices. This
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> guide attempts to boil it down to more understandable terms, but even so, it
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