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https://github.com/SquidDev-CC/CC-Tweaked
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Small bits of cleanup
- Remove unused MonitorRenderer. I'm sure this had been deleted already, but apparently not! - Add missing items to the changelog. - Fix crash when clearing tests in a world. - Bump Iris deps, to help with debugging #2229.
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@@ -1,32 +0,0 @@
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// SPDX-FileCopyrightText: 2020 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.peripheral.monitor;
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/**
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* The render type to use for monitors.
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*
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* @see dan200.computercraft.client.render.TileEntityMonitorRenderer
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* @see ClientMonitor
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*/
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public enum MonitorRenderer {
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/**
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* Determine the best monitor backend.
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*/
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BEST,
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/**
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* Render using texture buffer objects.
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*
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* @see org.lwjgl.opengl.GL31#glTexBuffer(int, int, int)
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*/
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TBO,
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/**
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* Render using VBOs.
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*
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* @see com.mojang.blaze3d.vertex.VertexBuffer
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*/
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VBO,
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}
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@@ -88,7 +88,7 @@ object TestHooks {
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LOG.info("Cleaning up after last run")
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val level = server.overworld()
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StructureUtils.findTestBlocks(getTestOrigin(server), 200, level).forEach { pos ->
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StructureUtils.findTestBlocks(getTestOrigin(server), 200, level).toList().forEach { pos ->
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val test = level.getBlockEntity(pos, BlockEntityType.TEST_INSTANCE_BLOCK).getOrNull() ?: return@forEach
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StructureUtils.clearSpaceForStructure(test.structureBoundingBox, level)
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}
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