mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-14 20:20:30 +00:00
Copy pocket upgrades items before dropping them
We were modifying the stack, meaning the crafting item would end up empty!
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b21e2f4e63
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1e3a930543
@ -69,7 +69,7 @@ public class PocketAPI implements ILuaAPI {
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if (newUpgrade == null) return new Object[]{ false, "Cannot find a valid upgrade" };
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// Remove the current upgrade
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if (previousUpgrade != null) storeItem(player, previousUpgrade.getCraftingItem());
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if (previousUpgrade != null) storeItem(player, previousUpgrade.getCraftingItem().copy());
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// Set the new upgrade
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computer.setUpgrade(newUpgrade);
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@ -88,14 +88,13 @@ public class PocketAPI implements ILuaAPI {
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public final Object[] unequipBack() {
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var entity = computer.getEntity();
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if (!(entity instanceof Player player)) return new Object[]{ false, "Cannot find player" };
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var inventory = player.getInventory();
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var previousUpgrade = computer.getUpgrade();
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if (previousUpgrade == null) return new Object[]{ false, "Nothing to unequip" };
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computer.setUpgrade(null);
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storeItem(player, previousUpgrade.getCraftingItem());
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storeItem(player, previousUpgrade.getCraftingItem().copy());
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return new Object[]{ true };
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}
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@ -8,7 +8,6 @@ package dan200.computercraft.shared.turtle.core;
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import dan200.computercraft.api.turtle.*;
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import dan200.computercraft.impl.TurtleUpgrades;
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import dan200.computercraft.shared.turtle.TurtleUtil;
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import net.minecraft.world.item.ItemStack;
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public class TurtleEquipCommand implements TurtleCommand {
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private final TurtleSide side;
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@ -19,32 +18,22 @@ public class TurtleEquipCommand implements TurtleCommand {
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@Override
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public TurtleCommandResult execute(ITurtleAccess turtle) {
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// Determine the upgrade to replace
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var oldUpgrade = turtle.getUpgrade(side);
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// Determine the upgrade to equipLeft
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ITurtleUpgrade newUpgrade;
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ItemStack newUpgradeStack;
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var selectedStack = turtle.getInventory().getItem(turtle.getSelectedSlot());
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if (!selectedStack.isEmpty()) {
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newUpgradeStack = selectedStack.copy();
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newUpgrade = TurtleUpgrades.instance().get(newUpgradeStack);
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newUpgrade = TurtleUpgrades.instance().get(selectedStack);
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if (newUpgrade == null) return TurtleCommandResult.failure("Not a valid upgrade");
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} else {
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newUpgradeStack = null;
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newUpgrade = null;
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}
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// Determine the upgrade to replace
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ItemStack oldUpgradeStack;
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var oldUpgrade = turtle.getUpgrade(side);
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if (oldUpgrade != null) {
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var craftingItem = oldUpgrade.getCraftingItem();
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oldUpgradeStack = !craftingItem.isEmpty() ? craftingItem.copy() : null;
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} else {
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oldUpgradeStack = null;
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}
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// Do the swapping:
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if (newUpgradeStack != null) turtle.getInventory().removeItem(turtle.getSelectedSlot(), 1);
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if (oldUpgradeStack != null) TurtleUtil.storeItemOrDrop(turtle, oldUpgradeStack);
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if (newUpgrade != null) turtle.getInventory().removeItem(turtle.getSelectedSlot(), 1);
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if (oldUpgrade != null) TurtleUtil.storeItemOrDrop(turtle, oldUpgrade.getCraftingItem().copy());
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turtle.setUpgrade(side, newUpgrade);
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// Animate
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