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https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-15 12:40:30 +00:00
Always expose nbt from turtle.getItemDetail
- Document the thread safety of DetailRegistry a little better. - Turtles now duplicate their inventory to the "previous inventory" (now called inventorySnapshot) immediately, rather than when the block is ticked. This is slightly more resource intensive, but I don't think it's so bad we need to worry. - As this snapshot is now always up-to-date, we can read it from the computer thread. Given the item is immutable, it's safe to read NBT from it. _Technically_ this is not safe under the Java memory model, but in practice I don't think we'll observe the wrong value. Closes #1306
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@ -32,6 +32,8 @@ public interface DetailRegistry<T> {
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/**
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* Compute basic details about an object. This is cheaper than computing all details operation, and so is suitable
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* for when you need to compute the details for a large number of values.
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* <p>
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* This method <em>MAY</em> be thread safe: consult the instance's documentation for details.
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*
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* @param object The object to get details for.
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* @return The basic details.
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@ -40,6 +42,8 @@ public interface DetailRegistry<T> {
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/**
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* Compute all details about an object, using {@link #getBasicDetails(Object)} and any registered providers.
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* <p>
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* This method is <em>NOT</em> thread safe. It should only be called from the computer thread.
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*
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* @param object The object to get details for.
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* @return The computed details.
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@ -15,12 +15,17 @@ import net.minecraft.world.level.block.Block;
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public class VanillaDetailRegistries {
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/**
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* Provides details for {@link ItemStack}s.
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* <p>
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* This instance's {@link DetailRegistry#getBasicDetails(Object)} is thread safe (assuming the stack is immutable)
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* and may be called from the computer thread.
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*/
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public static final DetailRegistry<ItemStack> ITEM_STACK = ComputerCraftAPIService.get().getItemStackDetailRegistry();
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/**
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* Provides details for {@link BlockReference}, a reference to a {@link Block} in the world.
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* <p>
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* This instance's {@link DetailRegistry#getBasicDetails(Object)} is thread safe and may be called from the computer
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* thread.
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*/
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public static final DetailRegistry<BlockReference> BLOCK_IN_WORLD = ComputerCraftAPIService.get().getBlockInWorldDetailRegistry();
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}
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@ -15,6 +15,7 @@ import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.Container;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.ApiStatus;
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import javax.annotation.Nullable;
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@ -24,6 +25,7 @@ import javax.annotation.Nullable;
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* This should not be implemented by your classes. Do not interact with turtles except via this interface and
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* {@link ITurtleUpgrade}.
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*/
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@ApiStatus.NonExtendable
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public interface ITurtleAccess {
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/**
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* Returns the world in which the turtle resides.
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@ -25,14 +25,9 @@ import java.util.*;
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* Data providers for items.
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*/
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public class ItemDetails {
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public static <T extends Map<? super String, Object>> T fillBasicSafe(T data, ItemStack stack) {
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public static void fillBasic(Map<? super String, Object> data, ItemStack stack) {
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data.put("name", DetailHelpers.getId(RegistryWrappers.ITEMS, stack.getItem()));
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data.put("count", stack.getCount());
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return data;
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}
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public static void fillBasic(Map<? super String, Object> data, ItemStack stack) {
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fillBasicSafe(data, stack);
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var hash = NBTUtil.getNBTHash(stack.getTag());
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if (hash != null) data.put("nbt", hash);
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}
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@ -7,16 +7,13 @@ package dan200.computercraft.shared.turtle.apis;
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import dan200.computercraft.api.detail.VanillaDetailRegistries;
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import dan200.computercraft.api.lua.*;
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import dan200.computercraft.api.turtle.ITurtleAccess;
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import dan200.computercraft.api.turtle.TurtleCommand;
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import dan200.computercraft.api.turtle.TurtleCommandResult;
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import dan200.computercraft.api.turtle.TurtleSide;
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import dan200.computercraft.core.apis.IAPIEnvironment;
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import dan200.computercraft.core.metrics.Metrics;
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import dan200.computercraft.shared.details.ItemDetails;
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import dan200.computercraft.shared.turtle.core.*;
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import java.util.HashMap;
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import java.util.Optional;
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/**
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@ -70,9 +67,9 @@ import java.util.Optional;
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*/
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public class TurtleAPI implements ILuaAPI {
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private final IAPIEnvironment environment;
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private final ITurtleAccess turtle;
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private final TurtleAccessInternal turtle;
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public TurtleAPI(IAPIEnvironment environment, ITurtleAccess turtle) {
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public TurtleAPI(IAPIEnvironment environment, TurtleAccessInternal turtle) {
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this.environment = environment;
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this.turtle = turtle;
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}
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@ -760,20 +757,15 @@ public class TurtleAPI implements ILuaAPI {
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@LuaFunction
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public final MethodResult getItemDetail(ILuaContext context, Optional<Integer> slot, Optional<Boolean> detailed) throws LuaException {
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int actualSlot = checkSlot(slot).orElse(turtle.getSelectedSlot());
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return detailed.orElse(false)
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? context.executeMainThreadTask(() -> getItemDetail(actualSlot, true))
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: MethodResult.of(getItemDetail(actualSlot, false));
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}
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private Object[] getItemDetail(int slot, boolean detailed) {
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var stack = turtle.getInventory().getItem(slot);
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if (stack.isEmpty()) return new Object[]{ null };
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var table = detailed
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? VanillaDetailRegistries.ITEM_STACK.getDetails(stack)
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: ItemDetails.fillBasicSafe(new HashMap<>(), stack);
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return new Object[]{ table };
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if (detailed.orElse(false)) {
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return context.executeMainThreadTask(() -> {
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var stack = turtle.getInventory().getItem(actualSlot);
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return new Object[]{ stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getDetails(stack) };
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});
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} else {
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var stack = turtle.getItemSnapshot(actualSlot);
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return MethodResult.of(stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getBasicDetails(stack));
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}
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}
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@ -56,7 +56,7 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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}
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private final NonNullList<ItemStack> inventory = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
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private final NonNullList<ItemStack> previousInventory = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
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private final NonNullList<ItemStack> inventorySnapshot = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
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private boolean inventoryChanged = false;
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private TurtleBrain brain = new TurtleBrain(this);
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private MoveState moveState = MoveState.NOT_MOVED;
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@ -78,7 +78,7 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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getFamily(), Config.turtleTermWidth,
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Config.turtleTermHeight
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);
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computer.addAPI(new TurtleAPI(computer.getAPIEnvironment(), getAccess()));
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computer.addAPI(new TurtleAPI(computer.getAPIEnvironment(), brain));
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brain.setupComputer(computer);
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return computer;
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}
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@ -141,11 +141,7 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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if (inventoryChanged) {
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var computer = getServerComputer();
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if (computer != null) computer.queueEvent("turtle_inventory");
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inventoryChanged = false;
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for (var n = 0; n < getContainerSize(); n++) {
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previousInventory.set(n, getItem(n).copy());
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}
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}
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}
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@ -178,13 +174,13 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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// Read inventory
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var nbttaglist = nbt.getList("Items", Tag.TAG_COMPOUND);
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inventory.clear();
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previousInventory.clear();
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inventorySnapshot.clear();
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for (var i = 0; i < nbttaglist.size(); i++) {
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var tag = nbttaglist.getCompound(i);
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var slot = tag.getByte("Slot") & 0xff;
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if (slot < getContainerSize()) {
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inventory.set(slot, ItemStack.of(tag));
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previousInventory.set(slot, inventory.get(slot).copy());
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inventorySnapshot.set(slot, inventory.get(slot).copy());
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}
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}
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@ -273,7 +269,7 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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void setOwningPlayer(GameProfile player) {
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brain.setOwningPlayer(player);
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setChanged();
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onTileEntityChange();
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}
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// IInventory
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@ -283,16 +279,20 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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return inventory;
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}
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public ItemStack getItemSnapshot(int slot) {
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return slot >= 0 && slot < inventorySnapshot.size() ? inventorySnapshot.get(slot) : ItemStack.EMPTY;
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}
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@Override
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public void setChanged() {
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super.setChanged();
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if (!inventoryChanged) {
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for (var n = 0; n < getContainerSize(); n++) {
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if (!ItemStack.matches(getItem(n), previousInventory.get(n))) {
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inventoryChanged = true;
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break;
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}
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}
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for (var slot = 0; slot < getContainerSize(); slot++) {
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var item = getItem(slot);
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if (ItemStack.matches(item, inventorySnapshot.get(slot))) continue;
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inventoryChanged = true;
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inventorySnapshot.set(slot, item.copy());
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}
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}
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@ -340,7 +340,7 @@ public class TurtleBlockEntity extends AbstractComputerBlockEntity implements Ba
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public void transferStateFrom(TurtleBlockEntity copy) {
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super.transferStateFrom(copy);
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Collections.copy(inventory, copy.inventory);
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Collections.copy(previousInventory, copy.previousInventory);
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Collections.copy(inventorySnapshot, copy.inventorySnapshot);
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inventoryChanged = copy.inventoryChanged;
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brain = copy.brain;
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brain.setOwner(this);
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@ -0,0 +1,27 @@
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.turtle.core;
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import dan200.computercraft.api.turtle.ITurtleAccess;
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import net.minecraft.world.item.ItemStack;
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/**
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* An internal version of {@link ITurtleAccess}.
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* <p>
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* This exposes additional functionality we don't want in the public API, but where we don't want access to the full
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* {@link TurtleBrain} interface.
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*/
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public interface TurtleAccessInternal extends ITurtleAccess {
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/**
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* Get an immutable snapshot of an item in the inventory. This is a thread-safe version of
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* {@code getInventory().getItem()}.
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*
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* @param slot The slot
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* @return The current item. This should NOT be modified.
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* @see net.minecraft.world.Container#getItem(int)
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*/
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ItemStack getItemSnapshot(int slot);
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}
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@ -10,7 +10,10 @@ import com.mojang.authlib.GameProfile;
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import dan200.computercraft.api.lua.ILuaCallback;
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import dan200.computercraft.api.lua.MethodResult;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.api.turtle.*;
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import dan200.computercraft.api.turtle.ITurtleUpgrade;
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import dan200.computercraft.api.turtle.TurtleAnimation;
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import dan200.computercraft.api.turtle.TurtleCommand;
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import dan200.computercraft.api.turtle.TurtleSide;
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import dan200.computercraft.core.computer.ComputerSide;
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import dan200.computercraft.core.util.Colour;
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import dan200.computercraft.impl.TurtleUpgrades;
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@ -34,6 +37,7 @@ import net.minecraft.world.Container;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.item.DyeColor;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.material.PushReaction;
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import net.minecraft.world.phys.AABB;
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@ -47,7 +51,7 @@ import java.util.function.Predicate;
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import static dan200.computercraft.shared.common.IColouredItem.NBT_COLOUR;
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import static dan200.computercraft.shared.util.WaterloggableHelpers.WATERLOGGED;
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public class TurtleBrain implements ITurtleAccess {
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public class TurtleBrain implements TurtleAccessInternal {
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public static final String NBT_RIGHT_UPGRADE = "RightUpgrade";
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public static final String NBT_RIGHT_UPGRADE_DATA = "RightUpgradeNbt";
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public static final String NBT_LEFT_UPGRADE = "LeftUpgrade";
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@ -456,7 +460,7 @@ public class TurtleBrain implements ITurtleAccess {
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return overlay;
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}
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public void setOverlay(ResourceLocation overlay) {
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public void setOverlay(@Nullable ResourceLocation overlay) {
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if (!Objects.equal(this.overlay, overlay)) {
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this.overlay = overlay;
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BlockEntityHelpers.updateBlock(owner);
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@ -768,6 +772,11 @@ public class TurtleBrain implements ITurtleAccess {
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return previous + (next - previous) * f;
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}
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@Override
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public ItemStack getItemSnapshot(int slot) {
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return owner.getItemSnapshot(slot);
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}
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private static final class CommandCallback implements ILuaCallback {
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final MethodResult pull = MethodResult.pullEvent("turtle_response", this);
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private final int command;
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