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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-06-26 07:03:22 +00:00

Always expose nbt from turtle.getItemDetail

- Document the thread safety of DetailRegistry a little better.

 - Turtles now duplicate their inventory to the "previous
   inventory" (now called inventorySnapshot) immediately, rather than
   when the block is ticked.

   This is slightly more resource intensive, but I don't think it's so
   bad we need to worry.

 - As this snapshot is now always up-to-date, we can read it from the
   computer thread. Given the item is immutable, it's safe to read NBT
   from it.

   _Technically_ this is not safe under the Java memory model, but in
   practice I don't think we'll observe the wrong value.

Closes #1306
This commit is contained in:
Jonathan Coates 2023-01-25 18:37:14 +00:00
parent 6cd32a6368
commit 1554c7b397
No known key found for this signature in database
GPG Key ID: B9E431FF07C98D06
8 changed files with 80 additions and 46 deletions

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@ -32,6 +32,8 @@ public interface DetailRegistry<T> {
/**
* Compute basic details about an object. This is cheaper than computing all details operation, and so is suitable
* for when you need to compute the details for a large number of values.
* <p>
* This method <em>MAY</em> be thread safe: consult the instance's documentation for details.
*
* @param object The object to get details for.
* @return The basic details.
@ -40,6 +42,8 @@ public interface DetailRegistry<T> {
/**
* Compute all details about an object, using {@link #getBasicDetails(Object)} and any registered providers.
* <p>
* This method is <em>NOT</em> thread safe. It should only be called from the computer thread.
*
* @param object The object to get details for.
* @return The computed details.

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@ -15,12 +15,17 @@
public class VanillaDetailRegistries {
/**
* Provides details for {@link ItemStack}s.
* <p>
* This instance's {@link DetailRegistry#getBasicDetails(Object)} is thread safe (assuming the stack is immutable)
* and may be called from the computer thread.
*/
public static final DetailRegistry<ItemStack> ITEM_STACK = ComputerCraftAPIService.get().getItemStackDetailRegistry();
/**
* Provides details for {@link BlockReference}, a reference to a {@link Block} in the world.
* <p>
* This instance's {@link DetailRegistry#getBasicDetails(Object)} is thread safe and may be called from the computer
* thread.
*/
public static final DetailRegistry<BlockReference> BLOCK_IN_WORLD = ComputerCraftAPIService.get().getBlockInWorldDetailRegistry();
}

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@ -15,6 +15,7 @@
import net.minecraft.world.Container;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.ApiStatus;
import javax.annotation.Nullable;
@ -24,6 +25,7 @@
* This should not be implemented by your classes. Do not interact with turtles except via this interface and
* {@link ITurtleUpgrade}.
*/
@ApiStatus.NonExtendable
public interface ITurtleAccess {
/**
* Returns the world in which the turtle resides.

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@ -25,14 +25,9 @@
* Data providers for items.
*/
public class ItemDetails {
public static <T extends Map<? super String, Object>> T fillBasicSafe(T data, ItemStack stack) {
public static void fillBasic(Map<? super String, Object> data, ItemStack stack) {
data.put("name", DetailHelpers.getId(RegistryWrappers.ITEMS, stack.getItem()));
data.put("count", stack.getCount());
return data;
}
public static void fillBasic(Map<? super String, Object> data, ItemStack stack) {
fillBasicSafe(data, stack);
var hash = NBTUtil.getNBTHash(stack.getTag());
if (hash != null) data.put("nbt", hash);
}

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@ -7,16 +7,13 @@
import dan200.computercraft.api.detail.VanillaDetailRegistries;
import dan200.computercraft.api.lua.*;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommand;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.core.apis.IAPIEnvironment;
import dan200.computercraft.core.metrics.Metrics;
import dan200.computercraft.shared.details.ItemDetails;
import dan200.computercraft.shared.turtle.core.*;
import java.util.HashMap;
import java.util.Optional;
/**
@ -70,9 +67,9 @@
*/
public class TurtleAPI implements ILuaAPI {
private final IAPIEnvironment environment;
private final ITurtleAccess turtle;
private final TurtleAccessInternal turtle;
public TurtleAPI(IAPIEnvironment environment, ITurtleAccess turtle) {
public TurtleAPI(IAPIEnvironment environment, TurtleAccessInternal turtle) {
this.environment = environment;
this.turtle = turtle;
}
@ -760,20 +757,15 @@ public final MethodResult inspectDown() {
@LuaFunction
public final MethodResult getItemDetail(ILuaContext context, Optional<Integer> slot, Optional<Boolean> detailed) throws LuaException {
int actualSlot = checkSlot(slot).orElse(turtle.getSelectedSlot());
return detailed.orElse(false)
? context.executeMainThreadTask(() -> getItemDetail(actualSlot, true))
: MethodResult.of(getItemDetail(actualSlot, false));
}
private Object[] getItemDetail(int slot, boolean detailed) {
var stack = turtle.getInventory().getItem(slot);
if (stack.isEmpty()) return new Object[]{ null };
var table = detailed
? VanillaDetailRegistries.ITEM_STACK.getDetails(stack)
: ItemDetails.fillBasicSafe(new HashMap<>(), stack);
return new Object[]{ table };
if (detailed.orElse(false)) {
return context.executeMainThreadTask(() -> {
var stack = turtle.getInventory().getItem(actualSlot);
return new Object[]{ stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getDetails(stack) };
});
} else {
var stack = turtle.getItemSnapshot(actualSlot);
return MethodResult.of(stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getBasicDetails(stack));
}
}

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@ -56,7 +56,7 @@ enum MoveState {
}
private final NonNullList<ItemStack> inventory = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
private final NonNullList<ItemStack> previousInventory = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
private final NonNullList<ItemStack> inventorySnapshot = NonNullList.withSize(INVENTORY_SIZE, ItemStack.EMPTY);
private boolean inventoryChanged = false;
private TurtleBrain brain = new TurtleBrain(this);
private MoveState moveState = MoveState.NOT_MOVED;
@ -78,7 +78,7 @@ protected ServerComputer createComputer(int id) {
getFamily(), Config.turtleTermWidth,
Config.turtleTermHeight
);
computer.addAPI(new TurtleAPI(computer.getAPIEnvironment(), getAccess()));
computer.addAPI(new TurtleAPI(computer.getAPIEnvironment(), brain));
brain.setupComputer(computer);
return computer;
}
@ -141,11 +141,7 @@ protected void serverTick() {
if (inventoryChanged) {
var computer = getServerComputer();
if (computer != null) computer.queueEvent("turtle_inventory");
inventoryChanged = false;
for (var n = 0; n < getContainerSize(); n++) {
previousInventory.set(n, getItem(n).copy());
}
}
}
@ -178,13 +174,13 @@ public void loadServer(CompoundTag nbt) {
// Read inventory
var nbttaglist = nbt.getList("Items", Tag.TAG_COMPOUND);
inventory.clear();
previousInventory.clear();
inventorySnapshot.clear();
for (var i = 0; i < nbttaglist.size(); i++) {
var tag = nbttaglist.getCompound(i);
var slot = tag.getByte("Slot") & 0xff;
if (slot < getContainerSize()) {
inventory.set(slot, ItemStack.of(tag));
previousInventory.set(slot, inventory.get(slot).copy());
inventorySnapshot.set(slot, inventory.get(slot).copy());
}
}
@ -273,7 +269,7 @@ public float getToolRenderAngle(TurtleSide side, float f) {
void setOwningPlayer(GameProfile player) {
brain.setOwningPlayer(player);
setChanged();
onTileEntityChange();
}
// IInventory
@ -283,16 +279,20 @@ public NonNullList<ItemStack> getContents() {
return inventory;
}
public ItemStack getItemSnapshot(int slot) {
return slot >= 0 && slot < inventorySnapshot.size() ? inventorySnapshot.get(slot) : ItemStack.EMPTY;
}
@Override
public void setChanged() {
super.setChanged();
if (!inventoryChanged) {
for (var n = 0; n < getContainerSize(); n++) {
if (!ItemStack.matches(getItem(n), previousInventory.get(n))) {
inventoryChanged = true;
break;
}
}
for (var slot = 0; slot < getContainerSize(); slot++) {
var item = getItem(slot);
if (ItemStack.matches(item, inventorySnapshot.get(slot))) continue;
inventoryChanged = true;
inventorySnapshot.set(slot, item.copy());
}
}
@ -340,7 +340,7 @@ private boolean hasPeripheralUpgradeOnSide(ComputerSide side) {
public void transferStateFrom(TurtleBlockEntity copy) {
super.transferStateFrom(copy);
Collections.copy(inventory, copy.inventory);
Collections.copy(previousInventory, copy.previousInventory);
Collections.copy(inventorySnapshot, copy.inventorySnapshot);
inventoryChanged = copy.inventoryChanged;
brain = copy.brain;
brain.setOwner(this);

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@ -0,0 +1,27 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.turtle.core;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.world.item.ItemStack;
/**
* An internal version of {@link ITurtleAccess}.
* <p>
* This exposes additional functionality we don't want in the public API, but where we don't want access to the full
* {@link TurtleBrain} interface.
*/
public interface TurtleAccessInternal extends ITurtleAccess {
/**
* Get an immutable snapshot of an item in the inventory. This is a thread-safe version of
* {@code getInventory().getItem()}.
*
* @param slot The slot
* @return The current item. This should NOT be modified.
* @see net.minecraft.world.Container#getItem(int)
*/
ItemStack getItemSnapshot(int slot);
}

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@ -10,7 +10,10 @@
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.*;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleAnimation;
import dan200.computercraft.api.turtle.TurtleCommand;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.core.computer.ComputerSide;
import dan200.computercraft.core.util.Colour;
import dan200.computercraft.impl.TurtleUpgrades;
@ -34,6 +37,7 @@
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.MoverType;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.material.PushReaction;
import net.minecraft.world.phys.AABB;
@ -47,7 +51,7 @@
import static dan200.computercraft.shared.common.IColouredItem.NBT_COLOUR;
import static dan200.computercraft.shared.util.WaterloggableHelpers.WATERLOGGED;
public class TurtleBrain implements ITurtleAccess {
public class TurtleBrain implements TurtleAccessInternal {
public static final String NBT_RIGHT_UPGRADE = "RightUpgrade";
public static final String NBT_RIGHT_UPGRADE_DATA = "RightUpgradeNbt";
public static final String NBT_LEFT_UPGRADE = "LeftUpgrade";
@ -456,7 +460,7 @@ public void playAnimation(TurtleAnimation animation) {
return overlay;
}
public void setOverlay(ResourceLocation overlay) {
public void setOverlay(@Nullable ResourceLocation overlay) {
if (!Objects.equal(this.overlay, overlay)) {
this.overlay = overlay;
BlockEntityHelpers.updateBlock(owner);
@ -768,6 +772,11 @@ private float getAnimationFraction(float f) {
return previous + (next - previous) * f;
}
@Override
public ItemStack getItemSnapshot(int slot) {
return owner.getItemSnapshot(slot);
}
private static final class CommandCallback implements ILuaCallback {
final MethodResult pull = MethodResult.pullEvent("turtle_response", this);
private final int command;